Commit Graph
155 Commits
Author SHA1 Message Date
Thomas Wilshaw 389f230050 Properly fix translation errors in viewer
Original fix was wrong, this sorts it out I think. Delta values had to
be doubled as we're in Clip space (I think) and the matrix
multiplication order had to be swapped around.

Updated one of the signla/slot pairs to be simpler as we no longer need
to pass the zoom percentage back and forth.
2020-06-16 16:57:38 +01:00
Thomas Wilshaw 7617ddabe3 Fix translation bugs
The translation needs to be scaled relative to the zoom percentage so
we get sensible movement when dragging. Dragging is also disabled when
the image is smaller than the container widget.

Re-orders the initialisation of some variables to stop a compile
warning on Travis.
2020-06-16 11:53:37 +01:00
Thomas Wilshaw f6c70f583f Panning now only works if the viewier is zoomed 2020-06-16 11:53:36 +01:00
Thomas Wilshaw 2174100342 Add basic tranlation functionality to the viewer
Had to separate zoom and translate matrices to stop the zoom being
applied to itelf. This also required adding separate get/set functions
for each matrix and a GetcombinedMatrix() funtion.

Added those functions ot other files where needed ut may be wrong. Need
to look at export.cpp

Also changed the mouse move and press events to make translation work.
2020-06-16 11:53:34 +01:00
itsmattkc cf17bbc80b viewer: removed unnecessary background cache triggers
This was extremely aggressive and led to cache tasks that would return
even if you cancelled them. This should work a lot better.
2020-06-16 04:07:55 +10:00
itsmattkc cc463c7c60 viewer: allow temporarily suspending the auto-cache
While the auto-cache will always default to on, there are cases where the
user may not want the viewer to barrel ahead caching something (footage
viewer for instance or if the user is making a lot of changes in a short
amount of time).
2020-06-15 18:28:11 +10:00
itsmattkc 95dbeac8a5 viewer: don't show playback queue warning if past the video's end point 2020-06-15 15:42:49 +10:00
itsmattkc c80f72481d viewer: shortened re-cache wait interval 2020-06-12 03:31:49 +10:00
itsmattkc aa11fd2d04 viewer: cancel all render tickets when displaying a null texture
Fixes a race condition if a frame is requested shortly before moving to
the end of the timeline.
2020-06-11 21:26:49 +10:00
itsmattkc a9a13c4b0c framehashcache: remove code for saving integer-based frames to cache
Since we don't allow non-float cached frames now, there's no need to have
this code complicating the codebase.
2020-06-10 14:12:26 +10:00
itsmattkc 71ec148e76 renderer: moved all shader code into one solidified function
Makes texture-based optimizations easier when they're all in one place.
2020-06-10 01:54:02 +10:00
itsmattkc 52ca18d5e1 viewer: moved cached frame loading code so that more classes have access to it 2020-06-09 02:35:13 +10:00
itsmattkc 430561e2ac sequence: made divider a sequence parameter rather than a viewer parameter
Doing this makes the preview resolution an explicit project setting rather
than a temporary UI setting. This will allow more consistency when caching.
2020-06-08 14:41:35 +10:00
itsmattkc 550d30ed8f viewer: rewrote playback code for stability
The viewer playback used to rely primarily on the vsync, which was
extremely smooth, but had issues when there was only audio or the viewer
was hidden. This was bodged by attaching to the audio in these scenarios,
but still not perfect.

Now we run a timer in tandem with vsync for the best of both worlds.
Playback is no longer wholly reliant on vsync, yet the viewer can remain
as smooth as possible using vsync.
2020-06-06 00:20:06 +10:00
itsmattkc 2fd897c380 viewer: keep track of viewer length
Useful for determining if the view should be updated from a length change.
2020-06-05 04:31:44 +10:00
itsmattkc cc34f0e251 viewer: ensure view is updated if the cache is shifted
Also moves "ForceUpdate" to a queued connection so it occurs as soon as
the rest of the processing is done. This ensures the viewer isn't updated
too early.
2020-06-03 03:49:39 +10:00
itsmattkc 2e85197f6e viewer: round divider rather than ceil it
Improves default divider.
2020-06-01 04:46:43 +10:00
itsmattkc c1ed84b90e viewer: receive audio invalidation signal
Invalidates and runs cache task correctly even if there are no video
nodes connected.
2020-05-30 02:50:30 +10:00
itsmattkc 55cfae784b viewer: set automatic divider on connection
Probably not a permanent solution, but will aid performance for the
time-being.
2020-05-27 04:28:57 +10:00
itsmattkc 14ac1ada6e various: adding files missing in last commit
Oddly some files didn't commit previously. This commit adds those.
2020-05-27 03:24:37 +10:00
itsmattkc c907114b17 renderer: optimizing and fixing code paths
Re-introducing some old concepts for the new structure.
2020-05-26 22:40:54 +10:00
itsmattkc 85a7cae3ee cache: improved cache behavior when updating values or render parameters 2020-05-25 03:04:03 +10:00
itsmattkc efdf56acf8 cache: improved code pathways for cache
Viewers are now more aware of each other and can pause each others' cache tasks
when one of them plays, as well as wait for other viewers' cache tasks to
finish before starting their own.
2020-05-24 18:10:38 +10:00
itsmattkc 89ae6e026f cache: reimplemented auto-caching
Implemented a smarter auto-cache that's context sensitive. Caching will
automatically pause when playback begins or values are being changed and resume
when inactive.
2020-05-24 15:20:35 +10:00
itsmattkc 5b28070ed8 viewer: reimplemented playback queue warning
Not really sure why this was removed, must have been lost in the rewrite work.
2020-05-23 02:33:25 +10:00
itsmattkc 34fade9d81 cache: attempt to automatically re-match hashes on invalidate
This code is slow and unoptimized. Will require some more work.
2020-05-21 16:49:02 +10:00
itsmattkc cb72736f52 viewer: keep track of request order and ignore old requests
Prevents visual confusion with frames that were requested before the most recent
but arrived after.
2020-05-21 03:09:39 +10:00
itsmattkc d5766489e4 export: fixed audio exporting with new renderer system 2020-05-21 02:18:52 +10:00
itsmattkc 0dc548a97e viewer: fixed bugs in playback queue
Fixed issue that caused playback queue to desync and fallback to much slower
live playback.
2020-05-20 12:52:47 +10:00
itsmattkc 87e7564222 cache: heavily reworked exporting for new system
Also cleans up cache in general and moves it to the Task infrastructure.
2020-05-19 23:35:17 +10:00
itsmattkc 558773538d cache: fixed audio with new system 2020-05-18 17:16:28 +10:00
itsmattkc 814bbe8c22 fixed various segfaults in decoder and renderer 2020-05-18 02:40:58 +10:00
itsmattkc 53a2956350 cache: added cache task that can be manually invoked 2020-05-15 18:36:02 +10:00
itsmattkc 7c2280944b timeruler: reworked and improved cache status 2020-05-15 16:15:24 +10:00
itsmattkc 2039067fdc renderer/viewer: fixed playback and live updates from value changes 2020-05-15 15:02:30 +10:00
itsmattkc 8795e51452 renderer: massive overhaul to move to a vastly simplified threading system 2020-05-15 00:52:45 +10:00
itsmattkc 863ae1b913 a first attempt at a new render system 2020-05-14 14:43:03 +10:00
itsmattkc c5dfddff0d renderer: weaved out various unnecessary InvalidateVisible functions 2020-05-13 23:04:15 +10:00
itsmattkc 6ad5076160 viewer: added debug message if playback queue falls behind 2020-05-10 04:05:08 +10:00
itsmattkc 20ef7b1c21 viewer: fixed issue that would cause playback queue to stall 2020-05-09 16:21:03 +10:00
itsmattkc 00248de49c viewer: improved frame queue and linked window
Improves minor issues with frame queue implemented in earlier commit. Also links
ViewerWindow with the queue and a separate timer to make it much smoother.
2020-05-09 16:02:18 +10:00
itsmattkc 8c4c6ba2a5 viewer: queue frames during playback
Rather than have to decode EXRs and display them in the span of one frame,
decode into memory ahead of time so that they're ready for upload. Has the
potential to speed up playback by about 5-6x.
2020-05-09 04:47:10 +10:00
itsmattkc 8362a68aa9 viewer: factor visibility into audio playback 2020-05-08 02:57:59 +10:00
itsmattkc 373eeaeacd renderer: when invalidating visible, kick the workers into emit mode 2020-05-07 01:29:05 +10:00
itsmattkc c61adbf2a2 videorenderer: if an InvalidateVisible() signal comes through, cancel the queue
Optimization that frees up the GPU as quickly as possible when the user starts
making changes that may require quick feedback.
2020-05-07 00:56:16 +10:00
itsmattkc c387ce1cd7 polygon node: early crude implementation 2020-05-05 00:22:49 +10:00
itsmattkc cfc5ce24a3 Merge branch 'master' into gizmos 2020-05-02 17:06:49 +10:00
itsmattkc 4906bb7d53 scopes: don't use shared context
OpenGL shared contexts (through Qt at least) seem to be buggy. Scopes have been
shifted to a non-shared approach as a result.
2020-04-28 17:08:52 +10:00
itsmattkc 1cca9de7c5 gizmos: implemented pathway for node to draw on the viewer 2020-04-27 04:34:36 +10:00
itsmattkc 53ae25a7cb nodes: optimize node graph changes by only updating from inputs that changed
A huge optimization that ensures only the parts of a node graph that have
changed get pushed to the renderer. For thread-safety, the node graph is
copied elsewhere so that users can make changes asynchronously and the graph
can update when its threads are ready. Up until now, if an input value changed,
every node's values would be re-copied, or worse, if a connection was changed,
the entire graph would be recopied. This has been negligible in testing since
we've been largely testing with small graphs, but for massive projects, it's
important that this be as optimized as possible.
2020-04-26 04:16:15 +10:00