4533 Commits
Author SHA1 Message Date
Mike-Solar 7b6042168a fix(widget): harden TimelineAndTrackView teardown and TimeScaledObject limits
- TimelineAndTrackView: disconnect the scrollbar sync connections in the
  destructor. Child views reset their scene during destruction, which can
  re-emit QScrollBar::valueChanged into a half-destroyed object and trip
  Qt's assertObjectType abort.
- TimeScaledObject: keep minimum <= maximum when setting scale limits so
  set_scale()'s std::clamp is never called with inverted limits (UB).
  Setting the maximum below the minimum now pulls the minimum down, and
  vice versa, matching QAbstractSlider conventions.
2026-08-05 14:53:04 +08:00
Mike-Solar a030f2da20 app: migrate playhead/undo/modified events off EventBridge (issues 5-8)
- issue 5 (#53): ExportDialog playhead via PlaybackController
- issue 6 (#54): timebasedwidget/timelinewidget playhead via PlaybackController
- issue 7 (#55): historywidget via app-internal Core::undo_index_changed
- issue 8 (#33): PROJECT_MODIFIED_CHANGED re-broadcast as Core::project_modified_changed
2026-08-05 00:52:37 +08:00
Mike-Solar b77344b506 app: PlaybackController + playhead subscription migration (issues 0c, 1-4)
New app/playback/playbackcontroller.{h,cpp}: a lazily created
process-wide singleton whose set_playhead() forwards to
oakengine_viewer_set_playhead and re-broadcasts playhead_changed as a
plain Qt signal. Every app-side oakengine_viewer_set_playhead call site
(17 across viewer, timelinewidget, timelineview, import tool,
timebasedwidget, keyframecontrol, export dialog, mainwindow) now goes
through it.

Migrate the first four playhead subscribers off the raw C event
subscription / EngineEventBridge to the controller signal:
- TimeBasedView (issue 1)
- NodeParamViewWidgetBridge (issue 2)
- NodeParamViewKeyframeControl (issue 3)
- NodeParamViewConnectedLabel (issue 4)

Each stores a QMetaObject::Connection filtered on its viewer node and
disconnects on teardown; the viewer_sub_ members are gone. Plan docs
mark issues 0c and 1-4 as done.

Closes #30, closes #31, closes #32, closes #51, closes #52.
2026-08-05 00:01:12 +08:00
Mike-Solar 712badbaa7 build/ci: green builds and tests on all three platforms
Compiler hygiene (all platforms):
- Silence warnings across the tree: missing override, -Wreorder ctor
  init, -Wshadow, -Wsign-compare, missing switch cases, unused
  functions/captures, Qt 6.11 deprecations (QMouseEvent/QDropEvent
  accessors, qAsConst, Q_FOREACH over non-shared containers,
  AA_UseHighDpiPixmaps) and the .bak/ backup tree removal.
- Fix regressions from the cleanup: missing clip decls in
  capi/timeline.cpp, plugin.cpp rename fallout, panel setFocus
  ambiguity, QGraphicsItem::pos vs event->position(), duplicate
  k_push_button case, boolean test variable.

Windows:
- Qt portability: CommandLineParser is_set/add_option, QTimeZone
  systemTimeZone (QTimeZone::LocalTime is 6.11-only), k_progress_* enum.
- Linking: stop adding oakengine to OLIVE_LIBRARIES (import lib plus
  oakengine-obj caused multiple definitions); add OAKENGINE_STATIC so
  internal consumers no longer reference __imp_* stubs.
- oakengine.ver: export olive::Renderer typeinfo so liboakgl.so can be
  dlopened (Linux), DynamicRenderer no longer dlcloses backend libraries
  (crash in RenderManager's dtor calling into unmapped memory).
- OTIO runtime: copy DLLs next to every binary on Windows instead of
  relying on PATH (0xc0000135 in gtest discovery).
- Headless GL: the runner only has GDI OpenGL 1.1, killing every render
  worker. Deploy Mesa llvmpipe as opengl32sw.dll (Qt's software-GL
  channel) with QT_OPENGL=software, and let QT_OPENGL override the
  AA_UseDesktopOpenGL default. ExportTask fails fast after 8 consecutive
  undelivered frames instead of segfaulting or grinding forever;
  FFmpegEncoder::write_frame tolerates null frames.
- Tests: GetTempPathA+PID temp dirs, GetLongPathNameA for 8.3 names,
  forward-slash normalization when comparing project filenames.

Linux:
- Install libshaderc-dev so oakvulkan compiles GLSL (Vulkan tests).
- Accept UNORM floor-or-round (63/64) in the blit ping-pong test.
- Skip MainWindow construction test on the offscreen QPA (cannot paint
  QOpenGLWidget).

Also: oak_cli_transcode gets a 300s ctest timeout, worker logs GL
context version and LoadGraph/render_frame stages, and
docs/plans/eliminate-event-bridge-issues.md (English translation).
2026-08-04 21:34:31 +08:00
Mike-Solar 835d47244c ci: sweep remaining QLatin1String::toUtf8; embed version obj in oakengine.dll
- pointer.cpp/transition.cpp: same Qt 6.4 incompatibility as import.cpp
- Windows: DLLs cannot have undefined symbols, so the
  executable-provides-k_app_version trick does not link; embed
  olive-version-obj into oakengine on WIN32 (each module keeps its own
  copy)
2026-08-03 12:48:27 +08:00
Mike-Solar 348881f558 ci: fix Qt6.4 QLatin1String::toUtf8 and stale Windows shm branch
- import.cpp: pass the const char* input ids directly; the QLatin1String
  roundtrip uses toUtf8(), unavailable in distro Qt 6.4
- sharedmemoryregion.cpp: the Windows branch still used the pre-refactor
  API (Open/Close/kCreate); rewritten to the current lowercase
  open/close/k_create interface
2026-08-02 21:29:03 +08:00
Mike-Solar 6f931e720a fix: black screen during playback
renderer_generated_frame_for_queue pushed a raw void* QVariant into the
display queue, but on_paint only unwraps OakSharedBufferPtr; the unwrap
failed and the widget painted blank. Paused display worked because
set_display_image wraps with oak_make_shared_frame. Wrap the queued
frames the same way. Also adds env-gated OAK_DEBUG_PLAYBACK
diagnostics.
2026-08-02 14:56:41 +08:00
Mike-Solar a59c33715f fix: node graph edge display, teardown crashes, and event/audio lifetime bugs
- capi: oakengine_node_output_connection_at/_at_ex returned the source
  node as the connection destination; the actual destination is
  conn.second.node(). Out-edge enumeration was useless, so the node
  view could only draw in-edges and randomly lost whichever edges
  needed the out-edge path (random per context build order).
  Regression test in oakengine_node_test
- project teardown: Project::clear() pre-notifies node removal while
  nodes are fully constructed (observers used to crash on
  half-destroyed nodes); childEvent suppresses the removal dance while
  clearing; Node::disconnect_all/disconnect_edge get a silent mode for
  teardown so no invalidation/events touch dying members
  (is_being_cleared); ClipBlock marker disconnect guarded against
  dead viewer/markers; ProjectCopier and PreviewAutoCacher drop
  project references on Project::destroyed instead of disconnecting
  dead objects at shutdown
- preview: add oakengine_preview_request_get_audio_sample_count; the
  viewer queried sample count by passing nullptr to get_audio_samples
  which rejects it, so all playback audio was silently dropped
- app: fix unterminated input-id memcpy in ResolveGroupInput
  (nodeparamviewitem, widgetbridge) that corrupted every parameter id
- app: unsubscribe raw C-API event subscriptions in destructors of
  NodeParamViewKeyframeControl, NodeParamViewConnectedLabel and
  ExportDialog; playhead events used to fire into dead widgets
  (crash when dragging the playhead)
- tests: preview request roundtrip (video frame + audio range) and
  free-while-active teardown coverage; env-gated OAK_DEBUG_EDGES /
  OAK_DEBUG_INVALID_INPUT diagnostics
- docs: investigation notes in docs/zh/
2026-08-02 14:29:49 +08:00
Mike-Solar a4dfc62f0f fix: memory-safety and playback regressions found via ASan
- nodeparamview: add visited set to get_distance_between_nodes, fixing
  unbounded recursion (stack overflow) when the node graph has a cycle
- viewerdisplay: give texture_ a consistent owner via assign_texture();
  borrowed queue textures are now retained, created ones freed, fixing
  a dangling pointer that corrupted the heap and crashed in the GL driver
- playbackcache: resignal_requests() iterates a copy, handlers may
  clear_request_range() while iterating (ASan container-overflow)
- preview C API: preview request ticket lambdas captured the request
  state raw; after oakengine_preview_request_free the ticket outlived
  the request and the finished callback wrote into freed memory
  (heap-use-after-free). The finished flag is now a shared_ptr captured
  weakly by the callbacks
- playback: oak_playback_frame regains a timestamp (num/den) filled
  from olive::Frame; the viewer queue append no longer uses Rational()
  for every frame, which made append_timewise drop all but the first
  frame and froze the picture during playback
- mainwindow: open_node_in_viewer refuses sequence nodes; sequences
  already have the Sequence Viewer, and saved layouts could otherwise
  resurrect a redundant floating Viewer bound to the sequence
2026-08-01 19:14:31 +08:00
Mike-Solar 66d761b4b7 R8: finish app/ pure C ABI migration (P3-P9) and make OTIO required
- app/ no longer includes engine C++ headers nor holds engine C++ types:
  engine access goes through the oakengine C ABI plus C++ wrappers
  (oakutil/oaknode.h, oakutil/oakvideo.h) and app-local mirror types
  (tooltypes, trackreferencehandle, timelinecommonapp, keyframetypes,
  subtitleapp, serializedlayoutinfoapp, nodevaluehandle, sliderdisplaytypeapp)
- engine: new C ABI functions for block/track/clip/transition navigation
  and predicates, links, caches, waveform/playback, disk folder,
  sequence_track_list, node_free, footage_is_valid, block_get_track,
  get_brush; loadotio/saveotio ported to the current engine API
- OTIO is now a required dependency: CI and CD build it on every
  platform, FindOpenTimelineIO fixed for OTIO 0.16/0.19 (the old deps
  include requirement silently disabled OTIO everywhere), runtime
  libraries are bundled into packages and copied next to macOS binaries
  (oak_copy_otio_runtime)
- fix ProjectViewModel drag&drop mime read/write size mismatch (segfault)
- unify color label naming (k_olive -> "Oak") in the app-side mirror
- docs: OTIO required, FFmpeg minimum corrected to 6.0 (en/zh)
- gtest suite: 1925 passed, 0 failed
2026-07-31 22:46:52 +08:00
Mike-Solar 18aed979a2 build: fix macOS build issues blocking app compilation
- engine: liboakengine.dylib intentionally leaves olive::k_app_version
  to the final executable (olive-version-obj); whitelist that symbol
  with -U on Apple, where undefined symbols in dylibs are an error
  (ELF allows them by default).
- app/common/configwrapper.h: only declare the int64_t/uint64_t
  conversion/assignment overloads on Linux LP64, where they differ
  from qint64/quint64; elsewhere both are long long and the extra
  overloads are redeclarations.
2026-07-27 17:14:56 +08:00
Mike-Solar c0dcd33de0 R8 phase 1: extract app/engine shared utilities into shared/include/oakutil
Move the pure-header utilities shared by app/ and engine/ out of
engine/common/ into a new shared/include/oakutil/ layer (define, lerp,
decibel, digit, range, crashpadutils, autoscroll, qtutils, filefunctions
declarations, and a trimmed xmlutils exposing a CancelAtom-free void*
overload). engine/common/ keeps forwarding headers so internal include
paths are unchanged; app/ now includes oakutil/* directly.

engine/node/project.h gains an explicit NodeGroup forward declaration
previously obtained transitively through the old xmlutils.h.
2026-07-27 17:14:56 +08:00
Mike-Solar 17888a2dc1 change: remove UB in core.h 2026-07-27 08:26:13 +08:00
Mike-Solar a84e75ef47 change: UI and migrate to gtest 2026-07-27 05:27:32 +08:00
Mike-Solar dd5508e571 docs: archive completed C ABI campaign docs under plans/completed/
Move the finished migration campaign docs (handoffs v3-v6, roadmap,
R5 guides, R6 cleanup, R7 pure-ABI) from docs/zh/ into
docs/zh/plans/completed/ with an archive README; fix all
cross-references; refresh plans/README.md index (active plans now
marked unlocked).
2026-07-27 01:52:52 +08:00
Mike-Solar eb634b53ef R7: pure C ABI display boundary + engine visibility closure
R7-A (Qwen 3.8 Max): oakengine/display.h rewritten to the POD contract
from r7-pure-abi-plan.md - oak_video_params everywhere, opaque
texture/frame handles with retain/free protocol (engine-heap control
blocks), OakSharedBuffer refcounted wrapper for the QVariant playback
path. All TexturePtr/FramePtr gone from app (47 sites).

R7-B (Qwen 3.8 Max): liboakengine.so exports 3486 -> 19 C++ symbols
(version script oakengine.ver: oakengine_* plus the documented
oakgl/oakvulkan dlopen plugin ABI). oakengine-obj OBJECT library feeds
both the shared lib and the test binaries (-rdynamic so dlopen'd
backends resolve engine objects).

Fix (Kimi K3): producer/consumer type mismatch - viewerdisplay
unpacks OakSharedBufferPtr but viewer.cpp pushed raw void* handles,
so no frame ever reached the display widget (all 5 vulkan viewer
tests timed out with 'never received a texture'). Producers now wrap
with oak_make_shared_frame / oak_make_shared_texture(retain).

Verified: build 0 errors, ctest 45/45, nm U _ZN5olive = 0 in
oak-editor/oak-render-worker/oak-cli, 19 exported C++ symbols in
liboakengine.so (all documented plugin ABI).
2026-07-27 00:54:46 +08:00
Mike-Solar 0aa5879f35 app: migrate all engine access to the C ABI facade (nm U _ZN5olive = 0)
Every app module now reaches liboakengine exclusively through
oakengine_* C calls, EngineEventBridge subscriptions and app-side
handle headers (cliphandle/keyframehandle/nodevaluehandle/oakvaluehelper).
Direct C++ command construction, engine signal connect()s, and engine
type usage in MOC-visible signatures are gone: 557 -> 0 undefined
olive:: symbols in oak-editor.
2026-07-26 22:43:21 +08:00
Mike-Solar 1384ad1e95 app: migrate the viewer panel to the facade playback engine 2026-07-20 18:55:04 +08:00
Mike-Solar 245f204c81 engine: timeline panel leftover commands migrate to the facade (round 3)
- new primitives: clip_toggle_enabled (per-block flip), clip_set_linked,
  sequence_add_default_transition (config-driven, sequence timebase),
  node_set_label_many, node_set_color_label, plus observation getters
- toggle-links, default transitions, enable toggles, color labels, and
  block renaming now go through the facade; the stray empty undo entry
  from block renaming is gone along the way
- nest/multicam/waveform-sync stay as documented composites: they mix
  redo_now intermediate state, graph surgery, and app-side computation
  that a single primitive cannot express faithfully
- the timeline panel's command execution paths are now fully migrated
2026-07-20 16:17:37 +08:00
Mike-Solar 37aa859cd0 engine: keyframe properties dialog migrates; keyframeviewundo deleted
- new primitives: keyframes_set_time_many (conflict-safe batch time
  move), keyframes_set_value_many (captured or explicit old values),
  keyframes_set_bezier_many (double precision), and
  keyframe_set_bezier_point (single handle with NaN-capture fallback)
- dialog and curveview drag finalization go through the facade; the
  tests exercise the same global undo stack via oakengine_project_undo
- keyframeview/keyframeviewundo.{h,cpp} removed with zero remaining
  references
2026-07-20 15:41:36 +08:00
Mike-Solar 8311128f4c engine: node parameter panel migrates to the facade
- new facade API: set_input_at_time (element addressing, track=-1 for
  all components at once), set_input_string_at_time, frame_time_base,
  array_insert_at/remove_at, disconnect_ex (element-aware), and
  keyframes_set_type_many (first cross-track keyframe op, addressed by
  (time,track) pairs)
- the widget bridge's commit funnel, color path, array ops, label
  disconnect, and keyframe set-type actions in keyframeview/curvewidget
  now go through the facade; keyframeviewundo.h loses two consumers
- deliberate leftovers with rationale: keyframecontrol's multi-track
  composite ops (documented track-0-only limitation of the keyframe
  family), keyframeproperties dialog (needs a set_time primitive),
  curveview's drag UX, and NodeInputDragger (already engine-side)
2026-07-20 14:42:00 +08:00
Mike-Solar 0fe37dba3c engine: timeline panel batch/composite commands migrate to the facade (part 2)
- new primitives: ripple_delete_in_to_out (ripple or gap fill plus
  work-area state, one undo command), trim_clips_to (batch edge trim
  returning a count), delete_empty_tracks (type-filtered batch), and
  marker_remove_many (sparse marker deletion by timestamp array)
- delete-in-to-out, edit-to, delete-all-empty-tracks, and sequence
  viewer marker deletion now go through the facade; empty operations
  no longer push empty undo entries
- footage viewer marker deletion keeps its app path deliberately
  (facade marker handles are Sequences, not generic viewers); the
  tentative subtitle track and pointer drag chain stay as documented
  leftovers
2026-07-20 13:37:10 +08:00
Mike-Solar 2aa7eec016 engine: timeline panel core edit commands migrate to the facade (part 1)
- new batch primitives: split_clips (link-preserving, single undo
  command), delete_clips (gap replace + optional ripple with explicit
  region support), ripple_delete_range, marker_add_ex with color
- razor/split-at-playhead, clip delete, ripple-to-point, track delete,
  and the non-dialog marker path now issue facade commands instead of
  the app's own undo command classes
- batch operations deliberately produce one undo command per user
  action (deleting twenty clips is one entry, not twenty); selection
  and transition removal stay UI-side as documented leftovers
2026-07-20 13:17:07 +08:00
Mike-Solar 0a25d43218 engine: sequence parameters dialog migrates to the facade
- new facade API: video params ex (dimensions/rate/par/interlacing/
  preview format/divider), audio params, preview divider, and
  undoable-flagged setters mirroring the dialog's dual undo/no-undo
  modes; label setting gains node_set_label_ex
- the dialog's own SequenceParamCommand is gone; accept now issues
  facade calls (per-field commands, unchanged fields skipped)
- preset system stays UI-side by design: its flat XML schema never
  touches engine objects
- the auto-cache checkbox maps to the engine's existing stub (no undo
  noise)
2026-07-20 12:42:54 +08:00
Mike-Solar 456060ef3e engine: footage properties and project explorer migrate to the facade
- new facade API: video stream overrides (colorspace/range/interlacing/
  premultiply), pixel aspect, image-sequence params, stream enable,
  source start time, and colorspace candidates - all undoable
- project explorer proxy actions now run through FacadeProxyTask and
  the facade media-management functions (ProxyManager references in
  projectexplorer.cpp drop from 5 call sites to a comment)
- footage properties dialog reads/writes through the facade; its two
  app-side undo command classes are gone
- handle-model fix: the footage handle is a heap state object, not a
  plain pointer cast - oakengine_footage_borrow() wraps app-held
  Footage nodes correctly (nine UB reinterpret_casts caught by the
  DialogFootageProperties tests)
2026-07-20 12:16:21 +08:00
Mike-Solar 62f18125cb export: dialog execution path now goes through the facade
- oakengine_export_render_ex covers the dialog's entire option surface
  (formats, codecs, pix fmts, audio params, ranges incl. still frame,
  subtitles, scaling, threads, custom OCIO color transform names,
  per-codec key/value options) - zero feature reduction
- the dialog's Start now creates a FacadeExportTask that drives
  oakengine_export_render_ex instead of constructing ExportTask in the
  UI; progress flows through the facade callback and cancel through
  oakengine_export_cancel (OAKENGINE_E_CANCELLED preserves the
  keep-dialog-open semantics)
- two real fixes: audio sample format 0 no longer means an
  AAC-unsupported u8_p (default is f32_p), and image-sequence exports
  use the engine's real [#####] placeholder instead of a made-up -%04d
2026-07-20 11:06:46 +08:00
Mike-Solar 28c4426236 build: split the engine into liboakengine.so; worker drops the UI entirely
Physical split: app/{audio,cli,codec,common,config,node,pluginSupport,
render,task,timeline,undo,tool,shaders} plus coreengine, version and
ui/icons+colorcoding move to a new top-level engine/ tree, built as
liboakengine.so (shared). The render backends (oakgl/oakvulkan) move
with it and link the engine library instead of embedding a static
render-core subset (libolive-rendercore is gone).

- oak-render-worker now links liboakengine instead of the whole
  libolive-editor object set: 336MB -> 2.9MB, no Qt Widgets UI
- the editor links liboakengine for the engine and keeps only UI
  objects in libolive-editor
- install/packaging: GNUInstallDirs libdir on Linux, bundle copy on
  macOS, oakengine.dll staged for NSIS, AppImage validation entry
- fix backend lookup for the new layout: DynamicRenderer searched
  ../app but backends now live in engine/; a stale pre-split liboakgl
  in the build tree got dlopened instead, re-initialized and later
  destroyed the interposed engine statics (full-suite segfault at
  DialogSequenceParameterTab, found via gdb watchpoint)
2026-07-20 03:23:28 +08:00
Mike-Solar 026ff94b5e refactor: invert the last engine-to-UI dependencies
- NodeFactory's menu creation moves to UI-side widget/menu/factorymenu
  (the factory only exposes its node library read-only now)
- DiskManager's cache-settings dialog is created through a registered
  std::function handler (registered by Core at startup)
- OlivePluginInstance creates progress UIs through a
  PluginProgressReporter interface (Null fallback headless) and queries
  the active viewer through a provider callback, both registered by Core
- factory.h, diskmanager and pluginSupport no longer reference any
  widget//dialog//panel//window headers or classes
2026-07-20 02:05:01 +08:00
Mike-Solar bff06e00e5 refactor: split Core into EngineCore (engine) and Core (UI)
EngineCore (new app/coreengine.{h,cpp}) owns every engine-safe part of
the old Core singleton: CoreParams, lifecycle of the engine managers,
UndoStack, tool/snapping/timecode state, locale, autorecovery, recent
projects, footage filters, clipboard, project registry, type
declarations, and the proxy toggle. UI dependencies are inverted
through hooks instead: status-bar/cache-full signals and std::function
handlers for image-sequence confirmation, footage relink, OTIO import,
project save/close and layout load (same pattern as
Config::ErrorHandler).

Core (app/) now derives from EngineCore and keeps only UI behavior:
the main window, dialogs, panel heuristics, import/export flows and
project lifecycle presentation. Its public API is unchanged (all
inherited), and Core::instance() covariantly static_casts the engine
singleton. The render worker constructs EngineCore directly, making it
the first binary that no longer needs the UI side of Core.

~25 engine call sites move from core.h to coreengine.h; a dozen more
drop a vestigial core.h include (gaining direct includes for symbols
they were borrowing transitively). Full gtest suite green (1986 tests,
0 failures).
2026-07-20 01:38:42 +08:00
Mike-Solar 5109dd2995 refactor: move the ratio input dialog out of engine common/ into dialog/
get_float_ratio_from_user() is pure UI (QInputDialog/QMessageBox);
common/ stays dialog-free.
2026-07-20 01:04:57 +08:00
Mike-Solar 69cd8d3a75 refactor: move msg_box out of engine qtutils into the dialog layer
The engine-side QtUtils no longer references QMessageBox; the two
dialog call sites use the identical olive::msg_box() inline helper.
2026-07-20 01:01:18 +08:00
Mike-Solar 03d4087124 refactor: cut engine-to-UI include violations ahead of the liboakengine split
- slider DisplayType enums sink to node/sliderdisplaytype.h (canonical
  engine home); FloatSlider/RationalSlider alias them for compatibility
- DropWithoutSequenceBehavior enum sinks to common/dropworkflowbehavior.h
- Config errors now go through a registered ErrorHandler hook instead of
  QMessageBox with a MainWindow parent; the style default no longer
  depends on the UI style manager
- MainWindowLayoutInfo moves to node/project/serializer/ and its panel
  dependency is reduced to a plain std::map alias (PanelLayoutInfo),
  breaking the engine -> PanelWidget -> KDDockWidgets chain
- ProjectImportErrorDialog moves from task/ to dialog/projectimport/
- remove confirmed-redundant UI includes and give project.h/import.h/
  project.cpp the direct includes they were borrowing transitively
- project.h includes folder/sequence headers directly (it used both
  types in its own API all along)
2026-07-20 00:52:12 +08:00
Mike-Solar 4fc8b80d7e core: turn olivecore into liboakcore.so with a pure C ABI
liboakcore is now a shared library that exposes only a C ABI:
- every value class (Rational, TimeRange, Color, Bezier, AudioParams,
  SampleBuffer) and the free-function groups (StringUtils, fraction
  utils, Timecode) is wrapped in an opaque-handle C API under
  core/include/olive/core/oakcore/ (init/copy/free + self-first
  functions), implemented in core/src/capi/
- consumers keep the original C++ API unchanged through same-name
  wrapper classes that hold the handle and forward across the C
  boundary; original implementations moved to core/src/oliveimpl
  (namespace olive::core::internal) and are hidden from export
- TimeRangeList/TimeRangeListFrameIterator are reimplemented inline
  over the wrapper (iterators/containers don't cross C ABI)
- generic Value container stays internal (unused by consumers) and is
  no longer part of the public umbrella header
- hidden visibility + OAKCORE_BUILD export macro; nm shows zero
  olive::* symbols exported
- install into the platform's standard libdir (GNUInstallDirs);
  Windows DLLs next to the executables, macOS into the app bundle
- TimelineWorkArea::in/out/length now return by value: the wrapped
  TimeRange getters return values, and forwarding them through const
  references dangled (found via RenderWorkerFootageTest crash)
- tests: 9 new pure C ABI test executables (oakcore_*_test) covering
  every public C function; 4 stale legacy core tests removed (they
  targeted a long-renamed API and were never built due to a malformed
  option() that also kept OLIVECORE_BUILD_TESTS off)
- CI/CD: oakcore.dll staged for NSIS, liboakcore.so added to the
  AppImage validation list, build-tree DLL copies on Windows
2026-07-19 23:49:40 +08:00
Mike-Solar 52625f2b98 proxy: restore pdivider (de)serialization dropped in the commit split
The load/save of the per-footage custom divider attribute was lost when
the proxy changes were re-applied during the three-way commit split;
ProxyManager.FootagePersistsCustomProxyParams caught it.
2026-07-19 23:49:14 +08:00
Mike-Solar 7832cb30b3 build: move render worker out of app/ into top-level worker/
- oak-render-worker now builds from worker/ (own CMakeLists.txt) as a
  peer of app/; RenderWorkerPool resolves the new build-tree location
- deduplicated the Linux install() rules for the worker
- worker-spawning tests resolve build/worker instead of build/app
- cd.yml: Windows staging copies the worker from its new output path
2026-07-19 22:12:29 +08:00
Mike-Solar 76f5c2a65b color: input colorspace auto-detection, HDR export tags, LGG/white balance nodes, more LUT formats, waveform parade
- media color primaries/transfer tags now flow from the FFmpeg probe
  through VideoParams into Footage::get_colorspace_to_use(); precedence
  is user override > media tags > project default
- export nclc tags derive from the output colorspace (PQ/HLG/BT.2020,
  P3, sRGB, Rec.601, Rec.709) instead of hardcoded BT.709
- new OCIO Color Grading (Log) node (lift/gamma/gain) and White Balance
  node (kelvin temperature + tint, HDR-safe)
- LUT whitelist extended to 9 OCIO-supported formats
- waveform scope gains an RGB parade mode (GPU and software paths)
- tests updated for the new colorspace precedence
2026-07-19 21:45:51 +08:00
Mike-Solar a7ddc0f114 audio: master-clock playback timing, output clock compensation, buffer config, interpolated speed
- playback timer uses the audio output device as its master clock: the
  PortAudio callback counts consumed frames (including underrun
  zero-fill) so video cannot drift away from what is heard; wall clock
  remains as fallback when no clocked output is running
- output clock compensates for device output latency; new Preferences >
  Audio buffer size setting (0 = auto)
- SampleBuffer::speed() now uses linear interpolation instead of
  nearest-neighbor sampling
- regression tests: audio-clock driven timer (fwd/rev/speed), wall
  clock fallback, interpolation correctness
2026-07-19 21:44:34 +08:00
Mike-Solar 0c02ff0d77 proxy: isolate proxies from export renders and improve proxy workflow
- FootageJob::should_use_proxy() centralizes the proxy decision; worker
  pre-decode now honors the render mode so exports always decode the
  original media (previously every frame was pre-decoded from proxies)
- global Tools > Use Proxy Media toggle with footage invalidation
- ffmpeg -progress parsing for real percentage feedback while generating
- divider mode (1/2, 1/4, 1/8 of source resolution) with UI, proxy
  filename tags and per-footage persistence (pdivider)
- Media Offline warning slat rendered for missing footage
- regression tests: export isolation, relink invalidation, offline slat,
  progress parsing, divider arguments
2026-07-19 21:43:58 +08:00
Mike-Solar bb40b4923e style: unify identifier naming per updated conventions
Automated with clang-tidy readability-identifier-naming (config added to
.clang-tidy) plus scripted passes, per the updated rules now documented
in CONTRIBUTING.md:

- types (class/struct/enum/alias/template params): PascalCase
- functions, variables, members: snake_case (incl. rational -> Rational)
- private/protected members: trailing underscore; static member
  variables likewise (instance_, available_themes_)
- constants and enum values: snake_case (kLinear -> k_linear,
  F32P -> f32p); ALL_CAPS reserved for macros
- macros: OAK_ prefix (OLIVE_ADD_TEST/OLIVE_ASSERT/OLIVE_CONFIG ->
  OAK_ADD_TEST/OAK_ASSERT/OAK_CONFIG, GL_PREAMBLE -> OAK_GL_PREAMBLE,
  include guards -> OAK_*)
- file names: all lowercase (Current/Plugin/OliveHost/OliveClip/
  OlivePluginInstance -> current/plugin/olivehost/oliveclip/
  oliveplugininstance)
- getters share the member name sans underscore, setters set_foo()
- Qt and third-party (OpenFX) virtual overrides and framework callbacks
  keep their original names (exempt in .clang-tidy)

Manual follow-ups required where automation could not reach:
- string-based QMetaObject/SIGNAL/SLOT references updated to renamed
  methods (AddTask, CreatedFile, DeleteSpecificFile, moveSelectionUp, ...)
- macro bodies referencing renamed methods (OLIVE_CONFIG,
  NODE_DEFAULT_DESTRUCTOR, MANAGEDDISPLAYWIDGET_*)
- self-shadowing locals renamed where signals/methods became same-named
  (size_changed, worker_count, selected_items, import param, filters)
- third_party OFX member/namespace usages restored (OFX::Host::*,
  _created, _clipPrefsDirty, createInstance, clearPersistentMessage)
- STL protocol aliases restored (const_iterator) with .clang-tidy
  ignore rules; qHash overloads restored

Full build and test suite pass: ctest 4/4, ~1960 gtest cases green.
2026-07-19 16:10:54 +08:00
Mike-Solar b0aa683499 fix: dangling OpenGL context crash and uninitialized audio frame size
- OpenGLRenderer: hold the viewer-owned QOpenGLContext in a QPointer so
  DestroyInternal() safely skips it when the context has already been
  destroyed by Qt's shared-context lifecycle. Fixes a SIGSEGV when the
  full gtest suite ran MainWindow.ConstructsOffscreenWithPanelsAndMenus
  after earlier viewer tests.
- PreviewAudioDevice: add SetParams() deriving bytes_per_frame from the
  audio format (bytes per sample * channel count) instead of staying 0.
2026-07-19 13:58:06 +08:00
Mike-Solar 64a250391c about: thank Enzo GD in the About and Welcome dialogs
Enzo GD, administrator of the Olive Facebook user group, gave this
project generous promotional support in its early days. The shared body
text now carries a special-thanks line in both the About dialog and the
first-run Welcome dialog; zh_CN translation included.
2026-07-18 20:13:58 +08:00
Mike-Solar ae908441c8 packaging: ship the Vulkan backend on all platforms, standard lib layout
- Linux CD builds no longer disable Vulkan: the AppImage, deb, rpm and
  Arch packages now build and ship liboakvulkan (the AppImage deploys
  it via linuxdeploy --library so libvulkan is bundled too, and the
  verify step checks both backend libraries); deb/rpm dependencies gain
  libvulkan1/vulkan-loader; the Arch PKGBUILD gains vulkan-headers
- macOS CD installs vulkan-loader and exports VULKAN_SDK so
  find_package(Vulkan) locates the Homebrew loader (previously the
  Vulkan backend silently never built there)
- ffmpeg_bridge now installs to the standard lib directory with
  /../lib RPATH instead of the non-standard ffmpeg_bridge/bin
  layout (verified: editor, worker, oakgl and oakvulkan all resolve it)
- build guides (EN/ZH) document the macOS Vulkan backend dependencies
  and the VULKAN_SDK variable
2026-07-17 21:41:34 +08:00
Mike-Solar 6229381426 version: derive from git tag/commit hash; drop audio playback debug logs
Version is no longer hardcoded: at configure time CMake uses the tag
name when HEAD is exactly on a tag (leading "v" stripped), otherwise
the first 8 hex digits of the commit hash. When git is unavailable
(e.g. source tarball) it falls back to the contents of version.txt,
which is now the single place to bump the release version.

Also remove the temporary qDebug() flood in the audio playback path
(ViewerWidget::QueueNextAudioBuffer / ReceivedAudioBufferForPlayback,
AudioManager::PushToOutput).
2026-07-17 21:10:13 +08:00
Mike-Solar 016341ea7c fix: honor DirectoryIsValid create flag; unbreak Windows CI tests
DirectoryIsValid() ignored try_to_create_if_not_exists and always
called mkpath(). On the Windows CI runner (which may create dirs at
the drive root) PathWidget validation both created bogus directories
and never flagged invalid paths; on Linux the mkpath just failed.

- filefunctions: only mkpath when try_to_create_if_not_exists is set
- TaskProjectLoadTest: Project::set_filename() stores native
  separators on Windows, normalize before comparing paths
- DialogProjectProperties: use a nonexistent file inside a temp dir
  instead of a fixed /definitely/... path that prior tests may have
  partially created on a writable drive
2026-07-17 20:35:25 +08:00
Mike-Solar ff95ffa216 fix: initialize default OCIO config on first use
ColorManager::Init() (run by every Project construction) dereferenced
GetDefaultConfig() unconditionally. Any Project created before
SetUpDefaultConfig() crashed inside OCIO getCanonicalName on a null
config — the Windows CI SEGFAULT, where the suite order runs a
Project-creating test first. Reproduced locally by running
MainWindowLayoutInfo.AccessorsStoreAndRetrieve as the first suite.
2026-07-17 18:28:38 +08:00
Mike-Solar 004e942cf9 fix: remaining issues recorded during test coverage work
- RenderManager: GPU-side members (context_, decoder_cache_,
  shader_cache_, auto_cacher_, worker_pool_, decoder_clear_timer_) were
  left uninitialized when the configured graphics backend is unknown
  (e.g. dummy); ViewerWidget then dereferenced garbage and crashed.
  Initialize them at declaration
- CurveView::SelectKeyframesOfInput ignored its reference parameter and
  selected keyframes of every connected track; select only the
  requested track's keyframes
- SeekableWidget::SeekToScenePoint dereferenced GetViewerNode()
  unconditionally; skip the playhead update when no viewer is connected
- LoadOTIOTask: unknown root schema leaked the freshly allocated
  project_ (delete + reset; OTIO is not enabled in local builds so this
  file is compile-verified by inspection only)

Locked by new tests: RenderManagerDummyBackend,
TimeRuler.SeekToScenePointWithoutViewerIsNoOp,
CurveViewTest.SelectKeyframesOfInputSelectsOnlyRequestedTrack
2026-07-17 17:20:50 +08:00
Mike-Solar 7223900b6d fix: initialize EncodingParams enum members
format_, video_codec_, audio_codec_, subtitle_sidecar_fmt_ and
subtitles_codec_ were left indeterminate by the constructor; reading
them before the corresponding Enable* call was UB. Initialize to the
kFormatCount/kCodecCount invalid sentinels.
2026-07-17 17:04:39 +08:00
Mike-Solar c812f6ea28 fix: panel/window bugs surfaced by new gtest coverage
- MainWindowLayoutInfo: toXml() iterated open_sequences_ for the
  <viewers> section and fromXml() never parsed it, so open footage
  viewers were lost on layout save/load
- PanelWidget never set QObject::objectName, so
  PanelManager::GetPanelWithName() always returned nullptr and every
  caller (layout restore, NodeView param panel lookup) was dead code
- PanelManager::DestroyInstance() left instance_ dangling (UAF on any
  later RegisterPanel), unlike the other singletons
2026-07-17 16:53:13 +08:00
Mike-Solar b4db6ebc88 fix: define TimeRuler::SetCenteredText (declared but never defined)
Any caller would hit a link error; there were none, so the bug was
latent until the new widget tests called it.
2026-07-17 15:48:03 +08:00
Mike-Solar ecc66e3e2a fix: widget bugs surfaced by new gtest coverage
- FrameRateComboBox: RepopulateList() left current index at -1 on first
  fill, so GetFrameRate() returned 0/1 instead of the displayed first
  entry until something called SetFrameRate()
- HandMovableView: default_drag_mode_ was never initialized; an early
  Core::ToolChanged signal would setDragMode() with it (UB)
2026-07-17 14:13:09 +08:00