documented and completed viewer GL widget
This commit is contained in:
@@ -8,28 +8,44 @@
|
||||
#include "render/gl/shadergenerators.h"
|
||||
|
||||
ViewerGLWidget::ViewerGLWidget(QWidget *parent) :
|
||||
QOpenGLWidget(parent)
|
||||
QOpenGLWidget(parent),
|
||||
texture_(0)
|
||||
{
|
||||
}
|
||||
|
||||
void ViewerGLWidget::SetTexture(GLuint tex)
|
||||
{
|
||||
// Update the texture
|
||||
texture_ = tex;
|
||||
|
||||
// Paint the texture
|
||||
update();
|
||||
}
|
||||
|
||||
void ViewerGLWidget::initializeGL()
|
||||
{
|
||||
// Re-retrieve pipeline pertaining to this context
|
||||
pipeline_ = olive::gl::GetDefaultPipeline();
|
||||
}
|
||||
|
||||
void ViewerGLWidget::paintGL()
|
||||
{
|
||||
/*
|
||||
// Get functions attached to this context (they will already be initialized)
|
||||
QOpenGLFunctions* f = context()->functions();
|
||||
|
||||
f->glClearColor(1.0f, 0.0f, 0.0f, 1.0f);
|
||||
// Clear background to empty
|
||||
f->glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
|
||||
f->glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
QOpenGLTexture* tex = new QOpenGLTexture(img);
|
||||
// Check if we have a texture to draw
|
||||
if (texture_ > 0) {
|
||||
// Bind retrieved texture
|
||||
f->glBindTexture(GL_TEXTURE_2D, texture_);
|
||||
|
||||
ShaderPtr pipeline = olive::gl::GetDefaultPipeline();
|
||||
// Blit using the pipeline retrieved in initializeGL()
|
||||
olive::gl::Blit(pipeline_, true);
|
||||
|
||||
tex->bind();
|
||||
|
||||
olive::gl::Blit(pipeline, true);
|
||||
|
||||
tex->release();
|
||||
|
||||
delete tex;
|
||||
*/
|
||||
// Release retrieved texture
|
||||
f->glBindTexture(GL_TEXTURE_2D, 0);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user