added samples type and duplicated video renderer
This commit is contained in:
@@ -28,6 +28,10 @@ ViewerOutput::ViewerOutput() :
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texture_input_->add_data_input(NodeInput::kTexture);
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AddParameter(texture_input_);
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samples_input_ = new NodeInput("samples_in");
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samples_input_->add_data_input(NodeInput::kSamples);
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AddParameter(samples_input_);
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length_input_ = new NodeInput("length_in");
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length_input_->add_data_input(NodeInput::kRational);
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AddParameter(length_input_);
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@@ -70,6 +74,11 @@ NodeInput *ViewerOutput::texture_input()
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return texture_input_;
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}
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NodeInput *ViewerOutput::samples_input()
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{
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return samples_input_;
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}
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NodeInput *ViewerOutput::length_input()
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{
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return length_input_;
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@@ -44,9 +44,11 @@ public:
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void SetTimebase(const rational& timebase);
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NodeInput* texture_input();
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NodeInput* samples_input();
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NodeInput* length_input();
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RenderTexturePtr GetTexture(const rational& time);
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QByteArray GetSamples(const rational& in, const rational& out);
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virtual void InvalidateCache(const rational &start_range, const rational &end_range, NodeInput *from = nullptr) override;
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@@ -70,6 +72,8 @@ protected:
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private:
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NodeInput* texture_input_;
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NodeInput* samples_input_;
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NodeInput* length_input_;
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rational timebase_;
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@@ -251,6 +251,7 @@ QString NodeParam::GetDefaultDataTypeName(const DataType& type)
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case kVec2: return tr("Vector2D");
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case kVec3: return tr("Vector3D");
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case kVec4: return tr("Vector4D");
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case kSamples: return tr("Samples");
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case kAny: return tr("Any");
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}
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@@ -279,6 +280,7 @@ QByteArray NodeParam::ValueToBytes(const NodeParam::DataType &type, const QVaria
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case kTexture:
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case kBlock:
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case kTrack:
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case kSamples:
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case kAny:
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break;
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}
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@@ -105,6 +105,9 @@ public:
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/// Resolves to `QVector4D`
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kVec4,
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/// Resolves to `QByteArray`
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kSamples,
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kAny
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};
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@@ -18,10 +18,10 @@ set(OLIVE_SOURCES
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${OLIVE_SOURCES}
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render/audio/audiorenderer.h
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render/audio/audiorenderer.cpp
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render/audio/audiorendererparams.h
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render/audio/audiorendererparams.cpp
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render/audio/audiorendererthread.h
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render/audio/audiorendererthread.cpp
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render/audio/audiorendererdownloadthread.h
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render/audio/audiorendererdownloadthread.cpp
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render/audio/audiorendererprocessthread.h
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render/audio/audiorendererprocessthread.cpp
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render/audio/audiorendererthreadbase.h
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render/audio/audiorendererthreadbase.cpp
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PARENT_SCOPE
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+308
-112
@@ -20,6 +20,7 @@
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#include "audiorenderer.h"
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#include <OpenImageIO/imageio.h>
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#include <QApplication>
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#include <QCryptographicHash>
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#include <QDateTime>
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@@ -28,44 +29,28 @@
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#include <QtMath>
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#include "common/filefunctions.h"
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#include "render/gl/functions.h"
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#include "render/gl/shadergenerators.h"
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#include "render/pixelservice.h"
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AudioRendererProcessor::AudioRendererProcessor() :
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AudioRendererProcessor::AudioRendererProcessor(QObject *parent) :
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QObject(parent),
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started_(false),
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width_(0),
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height_(0),
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divider_(1),
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caching_(false),
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starting_(false)
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push_time_(-1),
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starting_(false),
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viewer_node_(nullptr)
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{
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texture_input_ = new NodeInput("tex_in");
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texture_input_->add_data_input(NodeInput::kTexture);
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AddParameter(texture_input_);
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length_input_ = new NodeInput("length_in");
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length_input_->add_data_input(NodeInput::kRational);
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AddParameter(length_input_);
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texture_output_ = new NodeOutput("tex_out");
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texture_output_->set_data_type(NodeInput::kTexture);
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AddParameter(texture_output_);
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// FIXME: Cache name should actually be the name of the sequence
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SetCacheName("Test");
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}
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QString AudioRendererProcessor::Name()
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AudioRendererProcessor::~AudioRendererProcessor()
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{
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return tr("Audio Renderer");
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}
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QString AudioRendererProcessor::Category()
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{
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return tr("Processor");
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}
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QString AudioRendererProcessor::Description()
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{
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return tr("A multi-threaded PCM audio renderer.");
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}
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QString AudioRendererProcessor::id()
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{
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return "org.olivevideoeditor.Olive.rendererneptune";
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Stop();
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}
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void AudioRendererProcessor::SetCacheName(const QString &s)
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@@ -76,72 +61,15 @@ void AudioRendererProcessor::SetCacheName(const QString &s)
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GenerateCacheIDInternal();
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}
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QVariant AudioRendererProcessor::Value(NodeOutput* output, const rational& time)
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void AudioRendererProcessor::InvalidateCache(const rational &start_range, const rational &end_range)
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{
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Q_UNUSED(output)
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Q_UNUSED(time)
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/*if (output == texture_output_) {
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if (!texture_input_->IsConnected()) {
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// Nothing is connected - nothing to show or render
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return 0;
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}
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if (cache_id_.isEmpty()) {
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qWarning() << "RendererProcessor has no cache ID";
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return 0;
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}
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if (timebase_.isNull()) {
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qWarning() << "RendererProcessor has no timebase";
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return 0;
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}
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// Find frame in map
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if (time_hash_map_.contains(time)) {
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QString fn = CachePathName(time_hash_map_[time]);
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if (QFileInfo::exists(fn)) {
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auto in = OIIO::ImageInput::open(fn.toStdString());
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if (in) {
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in->read_image(PixelService::GetPixelFormatInfo(format_).oiio_desc, cache_frame_load_buffer_.data());
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in->close();
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master_texture_->Upload(cache_frame_load_buffer_.data());
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return QVariant::fromValue(master_texture_);
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} else {
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qWarning() << "OIIO Error:" << OIIO::geterror().c_str();
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}
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}
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}
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}*/
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return 0;
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}
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void AudioRendererProcessor::Release()
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{
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Stop();
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}
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void AudioRendererProcessor::InvalidateCache(const rational &start_range, const rational &end_range, NodeInput *from)
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{
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Q_UNUSED(from)
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if (timebase_.isNull()) {
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return;
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}
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//ClearCachedValuesInParameters(start_range, end_range);
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texture_input_->ClearCachedValue();
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length_input_->ClearCachedValue();
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// Adjust range to min/max values
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rational start_range_adj = qMax(rational(0), start_range);
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rational end_range_adj = qMin(length_input()->get_value(0).value<rational>(), end_range);
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rational end_range_adj = qMin(viewer_node_->Length(), end_range);
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qDebug() << "Cache invalidated between"
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<< start_range_adj.toDouble()
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@@ -156,7 +84,7 @@ void AudioRendererProcessor::InvalidateCache(const rational &start_range, const
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for (rational r=true_start_range;r<=end_range_adj;r+=timebase_) {
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// Try to order the queue from closest to the playhead to furthest
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rational last_time = texture_output()->LastRequestedTime();
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rational last_time = last_time_requested_;
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rational diff = r - last_time;
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@@ -207,18 +135,42 @@ void AudioRendererProcessor::SetTimebase(const rational &timebase)
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timebase_dbl_ = timebase_.toDouble();
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}
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void AudioRendererProcessor::SetParameters(const int &sample_rate,
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const uint64_t &channel_layout,
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const olive::SampleFormat &format)
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void AudioRendererProcessor::SetParameters(const int &width,
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const int &height,
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const olive::PixelFormat &format,
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const olive::RenderMode &mode,
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const int& divider)
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{
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// Since we're changing parameters, all the existing threads are invalid and must be removed. They will start again
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// next time this Node has to process anything.
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Stop();
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// Set new parameters
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sample_rate_ = sample_rate;
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channel_layout_ = channel_layout;
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width_ = width;
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height_ = height;
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format_ = format;
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mode_ = mode;
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// divider's default value is 0, so we can assume if it's 0 a divider wasn't specified
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if (divider > 0) {
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divider_ = divider;
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}
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CalculateEffectiveDimensions();
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// Regenerate the cache ID
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GenerateCacheIDInternal();
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}
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void AudioRendererProcessor::SetDivider(const int ÷r)
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{
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Q_ASSERT(divider_ > 0);
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Stop();
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divider_ = divider;
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CalculateEffectiveDimensions();
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// Regenerate the cache ID
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GenerateCacheIDInternal();
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@@ -230,12 +182,18 @@ void AudioRendererProcessor::Start()
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return;
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}
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QOpenGLContext* ctx = QOpenGLContext::currentContext();
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int background_thread_count = QThread::idealThreadCount();
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// Some OpenGL implementations (notably wgl) require the context not to be current before sharing
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QSurface* old_surface = ctx->surface();
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ctx->doneCurrent();
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threads_.resize(background_thread_count);
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for (int i=0;i<threads_.size();i++) {
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threads_[i] = std::make_shared<AudioRendererThread>(sample_rate_, channel_layout_, format_);
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threads_[i] = std::make_shared<AudioRendererProcessThread>(this, ctx, effective_width_, effective_height_, divider_, format_, mode_);
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threads_[i]->StartThread(QThread::LowPriority);
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// Ensure this connection is "Queued" so that it always runs in this object's threaded rather than any of the
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@@ -259,6 +217,36 @@ void AudioRendererProcessor::Start()
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SLOT(ThreadSkippedFrame(const rational&, const QByteArray&)),
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Qt::QueuedConnection);
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download_threads_.resize(background_thread_count);
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for (int i=0;i<download_threads_.size();i++) {
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// Create download thread
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download_threads_[i] = std::make_shared<AudioRendererDownloadThread>(ctx, effective_width_, effective_height_, divider_, format_, mode_);
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download_threads_[i]->StartThread(QThread::LowPriority);
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connect(download_threads_[i].get(),
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SIGNAL(Downloaded(const QByteArray&)),
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this,
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SLOT(DownloadThreadComplete(const QByteArray&)),
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Qt::QueuedConnection);
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}
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last_download_thread_ = 0;
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// Restore context now that thread creation is complete
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ctx->makeCurrent(old_surface);
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// Create master texture (the one sent to the viewer)
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master_texture_ = std::make_shared<RenderTexture>();
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master_texture_->Create(ctx, effective_width_, effective_height_, format_);
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// Create internal FBO for copying textures
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copy_buffer_.Create(ctx);
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copy_buffer_.Attach(master_texture_);
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copy_pipeline_ = olive::ShaderGenerator::DefaultPipeline();
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cache_frame_load_buffer_.resize(PixelService::GetBufferSize(format_, effective_width_, effective_height_));
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started_ = true;
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}
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@@ -270,15 +258,26 @@ void AudioRendererProcessor::Stop()
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started_ = false;
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foreach (AudioRendererThreadPtr process_thread, threads_) {
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foreach (AudioRendererDownloadThreadPtr download_thread_, download_threads_) {
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download_thread_->Cancel();
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}
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download_threads_.clear();
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foreach (AudioRendererProcessThreadPtr process_thread, threads_) {
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process_thread->Cancel();
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}
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threads_.clear();
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copy_buffer_.Destroy();
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master_texture_ = nullptr;
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copy_pipeline_ = nullptr;
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cache_frame_load_buffer_.clear();
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}
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void AudioRendererProcessor::GenerateCacheIDInternal()
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{
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if (cache_name_.isEmpty() || sample_rate_ == 0 || channel_layout_ == 0) {
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if (cache_name_.isEmpty() || effective_width_ == 0 || effective_height_ == 0) {
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return;
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}
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@@ -286,9 +285,10 @@ void AudioRendererProcessor::GenerateCacheIDInternal()
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QCryptographicHash hash(QCryptographicHash::Sha1);
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hash.addData(cache_name_.toUtf8());
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hash.addData(QString::number(cache_time_).toUtf8());
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hash.addData(QString::number(sample_rate_).toUtf8());
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hash.addData(QString::number(channel_layout_).toUtf8());
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hash.addData(QString::number(width_).toUtf8());
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hash.addData(QString::number(height_).toUtf8());
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hash.addData(QString::number(format_).toUtf8());
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hash.addData(QString::number(divider_).toUtf8());
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QByteArray bytes = hash.result();
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cache_id_ = bytes.toHex();
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@@ -296,7 +296,7 @@ void AudioRendererProcessor::GenerateCacheIDInternal()
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void AudioRendererProcessor::CacheNext()
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{
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if (cache_queue_.isEmpty() || !texture_input_->IsConnected() || caching_) {
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if (cache_queue_.isEmpty() || viewer_node_ == nullptr || caching_) {
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return;
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}
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@@ -307,36 +307,232 @@ void AudioRendererProcessor::CacheNext()
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qDebug() << "Caching" << cache_frame.toDouble();
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threads_.first()->Queue(NodeDependency(viewer_node_->texture_input()->get_connected_output(), cache_frame), true, false);
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caching_ = true;
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}
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AudioRendererThreadBase *AudioRendererProcessor::CurrentThread()
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QString AudioRendererProcessor::CachePathName(const QByteArray &hash)
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{
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QDir this_cache_dir = QDir(GetMediaCacheLocation()).filePath(cache_id_);
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this_cache_dir.mkpath(".");
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QString filename = QString("%1.exr").arg(QString(hash.toHex()));
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return this_cache_dir.filePath(filename);
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}
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void AudioRendererProcessor::DeferMap(const rational &time, const QByteArray &hash)
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{
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deferred_maps_.append({time, hash});
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}
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bool AudioRendererProcessor::HasHash(const QByteArray &hash)
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{
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return QFileInfo::exists(CachePathName(hash));
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}
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bool AudioRendererProcessor::IsCaching(const QByteArray &hash)
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{
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cache_hash_list_mutex_.lock();
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bool is_caching = cache_hash_list_.contains(hash);
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cache_hash_list_mutex_.unlock();
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return is_caching;
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}
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bool AudioRendererProcessor::TryCache(const QByteArray &hash)
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{
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cache_hash_list_mutex_.lock();
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bool is_caching = cache_hash_list_.contains(hash);
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if (!is_caching) {
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cache_hash_list_.append(hash);
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}
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cache_hash_list_mutex_.unlock();
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return !is_caching;
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}
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void AudioRendererProcessor::CalculateEffectiveDimensions()
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{
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effective_width_ = width_ / divider_;
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effective_height_ = height_ / divider_;
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}
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void AudioRendererProcessor::ThreadCallback(RenderTexturePtr texture, const rational& time, const QByteArray& hash)
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{
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// Threads are all done now, time to proceed
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caching_ = false;
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DeferMap(time, hash);
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if (texture != nullptr) {
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// We received a texture, time to start downloading it
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QString fn = CachePathName(hash);
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download_threads_[last_download_thread_%download_threads_.size()]->Queue(texture,
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fn,
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hash);
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last_download_thread_++;
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} else {
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// There was no texture here, we must update the viewer
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DownloadThreadComplete(hash);
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}
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// If the connected output is using this time, signal it to update
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if (last_time_requested_ == time) {
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copy_buffer_.Bind();
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texture->Bind();
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QOpenGLContext::currentContext()->functions()->glViewport(0, 0, master_texture_->width(), master_texture_->height());
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olive::gl::Blit(copy_pipeline_);
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texture->Release();
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copy_buffer_.Release();
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push_time_ = time;
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emit CachedFrameReady(time);
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}
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CacheNext();
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}
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void AudioRendererProcessor::ThreadRequestSibling(NodeDependency dep)
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{
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// Try to queue another thread to run this dep in advance
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for (int i=1;i<threads_.size();i++) {
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||||
if (threads_.at(i)->Queue(dep, false, true)) {
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||||
return;
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||||
}
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||||
}
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||||
}
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||||
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||||
void AudioRendererProcessor::ThreadSkippedFrame(const rational& time, const QByteArray& hash)
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||||
{
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||||
caching_ = false;
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||||
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||||
DeferMap(time, hash);
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||||
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||||
if (!IsCaching(hash)) {
|
||||
DownloadThreadComplete(hash);
|
||||
|
||||
// Signal output to update value
|
||||
emit CachedFrameReady(time);
|
||||
}
|
||||
|
||||
CacheNext();
|
||||
}
|
||||
|
||||
void AudioRendererProcessor::DownloadThreadComplete(const QByteArray &hash)
|
||||
{
|
||||
cache_hash_list_mutex_.lock();
|
||||
cache_hash_list_.removeAll(hash);
|
||||
cache_hash_list_mutex_.unlock();
|
||||
|
||||
for (int i=0;i<deferred_maps_.size();i++) {
|
||||
const HashTimeMapping& deferred = deferred_maps_.at(i);
|
||||
|
||||
if (deferred_maps_.at(i).hash == hash) {
|
||||
// Insert into hash map
|
||||
time_hash_map_.insert(deferred.time, deferred.hash);
|
||||
|
||||
deferred_maps_.removeAt(i);
|
||||
i--;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
AudioRendererThreadBase* AudioRendererProcessor::CurrentThread()
|
||||
{
|
||||
return dynamic_cast<AudioRendererThreadBase*>(QThread::currentThread());
|
||||
}
|
||||
|
||||
AudioRendererParams *AudioRendererProcessor::CurrentInstance()
|
||||
RenderInstance *AudioRendererProcessor::CurrentInstance()
|
||||
{
|
||||
AudioRendererThreadBase* thread = CurrentThread();
|
||||
|
||||
if (thread != nullptr) {
|
||||
return thread->params();
|
||||
return thread->render_instance();
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
NodeInput *AudioRendererProcessor::texture_input()
|
||||
RenderTexturePtr AudioRendererProcessor::GetCachedFrame(const rational &time)
|
||||
{
|
||||
return texture_input_;
|
||||
last_time_requested_ = time;
|
||||
|
||||
if (push_time_ >= 0) {
|
||||
rational temp_push_time = push_time_;
|
||||
push_time_ = -1;
|
||||
|
||||
if (time == temp_push_time) {
|
||||
return master_texture_;
|
||||
}
|
||||
}
|
||||
|
||||
if (viewer_node_ == nullptr) {
|
||||
// Nothing is connected - nothing to show or render
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
if (cache_id_.isEmpty()) {
|
||||
qWarning() << "RendererProcessor has no cache ID";
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
if (timebase_.isNull()) {
|
||||
qWarning() << "RendererProcessor has no timebase";
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
// Find frame in map
|
||||
if (time_hash_map_.contains(time)) {
|
||||
QString fn = CachePathName(time_hash_map_[time]);
|
||||
|
||||
if (QFileInfo::exists(fn)) {
|
||||
auto in = OIIO::ImageInput::open(fn.toStdString());
|
||||
|
||||
if (in) {
|
||||
in->read_image(PixelService::GetPixelFormatInfo(format_).oiio_desc, cache_frame_load_buffer_.data());
|
||||
|
||||
in->close();
|
||||
|
||||
master_texture_->Upload(cache_frame_load_buffer_.data());
|
||||
|
||||
return master_texture_;
|
||||
} else {
|
||||
qWarning() << "OIIO Error:" << OIIO::geterror().c_str();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
NodeInput *AudioRendererProcessor::length_input()
|
||||
void AudioRendererProcessor::SetViewerNode(ViewerOutput *viewer)
|
||||
{
|
||||
return length_input_;
|
||||
}
|
||||
if (viewer_node_ != nullptr) {
|
||||
disconnect(viewer_node_, SIGNAL(TextureChangedBetween(const rational&, const rational&)), this, SLOT(InvalidateCache(const rational&, const rational&)));
|
||||
}
|
||||
|
||||
NodeOutput *AudioRendererProcessor::texture_output()
|
||||
{
|
||||
return texture_output_;
|
||||
viewer_node_ = viewer;
|
||||
|
||||
if (viewer_node_ != nullptr) {
|
||||
connect(viewer_node_, SIGNAL(TextureChangedBetween(const rational&, const rational&)), this, SLOT(InvalidateCache(const rational&, const rational&)));
|
||||
|
||||
// FIXME: Hardcoded format and mode
|
||||
SetParameters(viewer_node_->ViewerWidth(),
|
||||
viewer_node_->ViewerHeight(),
|
||||
olive::PIX_FMT_RGBA16F,
|
||||
olive::kOffline);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -24,15 +24,16 @@
|
||||
#include <QLinkedList>
|
||||
#include <QOpenGLTexture>
|
||||
|
||||
#include "node/node.h"
|
||||
#include "node/output/viewer/viewer.h"
|
||||
#include "render/pixelformat.h"
|
||||
#include "render/rendermodes.h"
|
||||
#include "audiorendererthread.h"
|
||||
#include "audiorendererdownloadthread.h"
|
||||
#include "audiorendererprocessthread.h"
|
||||
|
||||
/**
|
||||
* @brief A multithreaded PCM audio renderer
|
||||
* @brief A multithreaded OpenGL based renderer for node systems
|
||||
*/
|
||||
class AudioRendererProcessor : public Node
|
||||
class AudioRendererProcessor : public QObject
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
@@ -42,19 +43,12 @@ public:
|
||||
* Constructing a Renderer object will not start any threads/backend on its own. Use Start() to do this and Stop()
|
||||
* when the Renderer is about to be destroyed.
|
||||
*/
|
||||
AudioRendererProcessor();
|
||||
AudioRendererProcessor(QObject* parent);
|
||||
|
||||
virtual QString Name() override;
|
||||
virtual QString Category() override;
|
||||
virtual QString Description() override;
|
||||
virtual QString id() override;
|
||||
virtual ~AudioRendererProcessor() override;
|
||||
|
||||
void SetCacheName(const QString& s);
|
||||
|
||||
virtual void Release() override;
|
||||
|
||||
virtual void InvalidateCache(const rational &start_range, const rational &end_range, NodeInput *from = nullptr) override;
|
||||
|
||||
void SetTimebase(const rational& timebase);
|
||||
|
||||
/**
|
||||
@@ -75,9 +69,18 @@ public:
|
||||
*
|
||||
* Buffer pixel format
|
||||
*/
|
||||
void SetParameters(const int& sample_rate,
|
||||
const uint64_t& channel_layout,
|
||||
const olive::SampleFormat& format);
|
||||
void SetParameters(const int& width,
|
||||
const int& height,
|
||||
const olive::PixelFormat& format,
|
||||
const olive::RenderMode& mode,
|
||||
const int ÷r = 0);
|
||||
|
||||
void SetDivider(const int& divider);
|
||||
|
||||
/**
|
||||
* @brief Return whether a frame with this hash already exists
|
||||
*/
|
||||
bool HasHash(const QByteArray& hash);
|
||||
|
||||
/**
|
||||
* @brief Return whether a frame is currently being cached
|
||||
@@ -97,16 +100,14 @@ public:
|
||||
*/
|
||||
static AudioRendererThreadBase* CurrentThread();
|
||||
|
||||
static AudioRendererParams* CurrentInstance();
|
||||
static RenderInstance* CurrentInstance();
|
||||
|
||||
NodeInput* texture_input();
|
||||
RenderTexturePtr GetCachedFrame(const rational& time);
|
||||
|
||||
NodeInput* length_input();
|
||||
void SetViewerNode(ViewerOutput* viewer);
|
||||
|
||||
NodeOutput* texture_output();
|
||||
|
||||
protected:
|
||||
virtual QVariant Value(NodeOutput* output, const rational& time) override;
|
||||
signals:
|
||||
void CachedFrameReady(const rational& time);
|
||||
|
||||
private:
|
||||
struct HashTimeMapping {
|
||||
@@ -138,39 +139,79 @@ private:
|
||||
|
||||
bool ShouldPushTexture(const rational &time);
|
||||
|
||||
/**
|
||||
* @brief Return the path of the cached image at this time
|
||||
*/
|
||||
QString CachePathName(const QByteArray &hash);
|
||||
|
||||
void DeferMap(const rational &time, const QByteArray &hash);
|
||||
|
||||
/**
|
||||
* @brief Internal list of RenderProcessThreads
|
||||
*/
|
||||
QVector<AudioRendererThreadPtr> threads_;
|
||||
QVector<AudioRendererProcessThreadPtr> threads_;
|
||||
|
||||
/**
|
||||
* @brief Internal variable that contains whether the Renderer has started or not
|
||||
*/
|
||||
bool started_;
|
||||
|
||||
NodeInput* texture_input_;
|
||||
int width_;
|
||||
int height_;
|
||||
|
||||
NodeInput* length_input_;
|
||||
void CalculateEffectiveDimensions();
|
||||
|
||||
NodeOutput* texture_output_;
|
||||
int divider_;
|
||||
int effective_width_;
|
||||
int effective_height_;
|
||||
|
||||
olive::PixelFormat format_;
|
||||
|
||||
olive::RenderMode mode_;
|
||||
|
||||
rational last_time_requested_;
|
||||
|
||||
rational timebase_;
|
||||
double timebase_dbl_;
|
||||
|
||||
int sample_rate_;
|
||||
uint64_t channel_layout_;
|
||||
olive::SampleFormat format_;
|
||||
|
||||
QLinkedList<rational> cache_queue_;
|
||||
QString cache_name_;
|
||||
qint64 cache_time_;
|
||||
QString cache_id_;
|
||||
|
||||
bool caching_;
|
||||
QVector<uchar*> cache_frame_load_buffer_;
|
||||
|
||||
QVector<AudioRendererDownloadThreadPtr> download_threads_;
|
||||
int last_download_thread_;
|
||||
|
||||
RenderTexturePtr master_texture_;
|
||||
rational push_time_;
|
||||
|
||||
RenderFramebuffer copy_buffer_;
|
||||
ShaderPtr copy_pipeline_;
|
||||
|
||||
QMap<rational, QByteArray> time_hash_map_;
|
||||
|
||||
QMutex cache_hash_list_mutex_;
|
||||
QVector<QByteArray> cache_hash_list_;
|
||||
|
||||
QList<HashTimeMapping> deferred_maps_;
|
||||
|
||||
bool starting_;
|
||||
|
||||
ViewerOutput* viewer_node_;
|
||||
|
||||
private slots:
|
||||
void InvalidateCache(const rational &start_range, const rational &end_range);
|
||||
|
||||
void ThreadCallback(RenderTexturePtr texture, const rational& time, const QByteArray& hash);
|
||||
|
||||
void ThreadRequestSibling(NodeDependency dep);
|
||||
|
||||
void ThreadSkippedFrame(const rational &time, const QByteArray &hash);
|
||||
|
||||
void DownloadThreadComplete(const QByteArray &hash);
|
||||
|
||||
};
|
||||
|
||||
|
||||
@@ -1,23 +0,0 @@
|
||||
#include "audiorendererparams.h"
|
||||
|
||||
AudioRendererParams::AudioRendererParams(const int &sample_rate, const uint64_t &channel_layout, const olive::SampleFormat &format) :
|
||||
sample_rate_(sample_rate),
|
||||
channel_layout_(channel_layout),
|
||||
format_(format)
|
||||
{
|
||||
}
|
||||
|
||||
const int &AudioRendererParams::sample_rate()
|
||||
{
|
||||
return sample_rate_;
|
||||
}
|
||||
|
||||
const uint64_t &AudioRendererParams::channel_layout()
|
||||
{
|
||||
return channel_layout_;
|
||||
}
|
||||
|
||||
const olive::SampleFormat &AudioRendererParams::format()
|
||||
{
|
||||
return format_;
|
||||
}
|
||||
@@ -1,28 +0,0 @@
|
||||
#ifndef AUDIORENDERERPARAMS_H
|
||||
#define AUDIORENDERERPARAMS_H
|
||||
|
||||
#include <QtGlobal>
|
||||
|
||||
#include "audio/sampleformat.h"
|
||||
|
||||
class AudioRendererParams
|
||||
{
|
||||
public:
|
||||
AudioRendererParams(const int& sample_rate, const uint64_t& channel_layout, const olive::SampleFormat& format);
|
||||
|
||||
const int& sample_rate();
|
||||
|
||||
const uint64_t& channel_layout();
|
||||
|
||||
const olive::SampleFormat& format();
|
||||
|
||||
private:
|
||||
int sample_rate_;
|
||||
|
||||
uint64_t channel_layout_;
|
||||
|
||||
olive::SampleFormat format_;
|
||||
|
||||
};
|
||||
|
||||
#endif // AUDIORENDERERPARAMS_H
|
||||
@@ -1,23 +0,0 @@
|
||||
#include "audiorendererthread.h"
|
||||
|
||||
AudioRendererThread::AudioRendererThread(const int &sample_rate, const uint64_t &channel_layout, const olive::SampleFormat &format) :
|
||||
AudioRendererThreadBase(sample_rate, channel_layout, format),
|
||||
cancelled_(false)
|
||||
{
|
||||
}
|
||||
|
||||
void AudioRendererThread::Cancel()
|
||||
{
|
||||
cancelled_ = true;
|
||||
|
||||
mutex_.lock();
|
||||
wait_cond_.wakeAll();
|
||||
mutex_.unlock();
|
||||
|
||||
wait();
|
||||
}
|
||||
|
||||
void AudioRendererThread::ProcessLoop()
|
||||
{
|
||||
|
||||
}
|
||||
@@ -1,26 +0,0 @@
|
||||
#ifndef AUDIORENDERERTHREAD_H
|
||||
#define AUDIORENDERERTHREAD_H
|
||||
|
||||
#include "audiorendererthreadbase.h"
|
||||
|
||||
class AudioRendererThread : public AudioRendererThreadBase
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
AudioRendererThread(const int& sample_rate,
|
||||
const uint64_t& channel_layout,
|
||||
const olive::SampleFormat& format);
|
||||
|
||||
public slots:
|
||||
virtual void Cancel() override;
|
||||
|
||||
protected:
|
||||
virtual void ProcessLoop() override;
|
||||
|
||||
private:
|
||||
bool cancelled_;
|
||||
};
|
||||
|
||||
using AudioRendererThreadPtr = std::shared_ptr<AudioRendererThread>;
|
||||
|
||||
#endif // AUDIORENDERERTHREAD_H
|
||||
@@ -22,14 +22,16 @@
|
||||
|
||||
#include <QDebug>
|
||||
|
||||
AudioRendererThreadBase::AudioRendererThreadBase(const int &sample_rate, const uint64_t &channel_layout, const olive::SampleFormat &format) :
|
||||
audio_params_(sample_rate, channel_layout, format)
|
||||
AudioRendererThreadBase::AudioRendererThreadBase(QOpenGLContext *share_ctx, const int &width, const int &height, const int ÷r, const olive::PixelFormat &format, const olive::RenderMode &mode) :
|
||||
share_ctx_(share_ctx),
|
||||
render_instance_(width, height, divider, format, mode)
|
||||
{
|
||||
connect(share_ctx_, SIGNAL(aboutToBeDestroyed()), this, SLOT(Cancel()));
|
||||
}
|
||||
|
||||
AudioRendererParams *AudioRendererThreadBase::params()
|
||||
RenderInstance *AudioRendererThreadBase::render_instance()
|
||||
{
|
||||
return &audio_params_;
|
||||
return &render_instance_;
|
||||
}
|
||||
|
||||
void AudioRendererThreadBase::run()
|
||||
@@ -37,11 +39,23 @@ void AudioRendererThreadBase::run()
|
||||
// Lock mutex for main loop
|
||||
mutex_.lock();
|
||||
|
||||
render_instance_.SetShareContext(share_ctx_);
|
||||
|
||||
// Allocate and create resources
|
||||
bool started = render_instance_.Start();
|
||||
|
||||
// Signal that main thread can continue now
|
||||
WakeCaller();
|
||||
|
||||
// Main loop (use Cancel() to exit it)
|
||||
ProcessLoop();
|
||||
if (started) {
|
||||
|
||||
// Main loop (use Cancel() to exit it)
|
||||
ProcessLoop();
|
||||
|
||||
}
|
||||
|
||||
// Free all resources
|
||||
render_instance_.Stop();
|
||||
|
||||
// Unlock mutex before exiting
|
||||
mutex_.unlock();
|
||||
|
||||
@@ -18,26 +18,29 @@
|
||||
|
||||
***/
|
||||
|
||||
#ifndef AUDIORENDERTHREADBASE_H
|
||||
#define AUDIORENDERTHREADBASE_H
|
||||
#ifndef AUDIORENDERTHREAD_H
|
||||
#define AUDIORENDERTHREAD_H
|
||||
|
||||
#include <memory>
|
||||
#include <QMutex>
|
||||
#include <QThread>
|
||||
#include <QWaitCondition>
|
||||
|
||||
#include "audiorendererparams.h"
|
||||
#include "node/node.h"
|
||||
#include "render/renderinstance.h"
|
||||
|
||||
class AudioRendererThreadBase : public QThread
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
AudioRendererThreadBase(const int& sample_rate,
|
||||
const uint64_t& channel_layout,
|
||||
const olive::SampleFormat& format);
|
||||
AudioRendererThreadBase(QOpenGLContext* share_ctx,
|
||||
const int& width,
|
||||
const int& height,
|
||||
const int& divider,
|
||||
const olive::PixelFormat& format,
|
||||
const olive::RenderMode& mode);
|
||||
|
||||
AudioRendererParams* params();
|
||||
RenderInstance* render_instance();
|
||||
|
||||
void StartThread(Priority priority = InheritPriority);
|
||||
|
||||
@@ -58,8 +61,12 @@ protected:
|
||||
private:
|
||||
void WakeCaller();
|
||||
|
||||
AudioRendererParams audio_params_;
|
||||
QOpenGLContext* share_ctx_;
|
||||
|
||||
RenderInstance render_instance_;
|
||||
|
||||
};
|
||||
|
||||
#endif // RENDERTHREAD_H
|
||||
using AudioRendererThreadPtr = std::shared_ptr<AudioRendererThreadBase>;
|
||||
|
||||
#endif // AUDIORENDERTHREAD_H
|
||||
|
||||
@@ -1,477 +0,0 @@
|
||||
/***
|
||||
|
||||
Olive - Non-Linear Video Editor
|
||||
Copyright (C) 2019 Olive Team
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
***/
|
||||
|
||||
#include "rendermanager.h"
|
||||
|
||||
#include <OpenImageIO/imageio.h>
|
||||
#include <QApplication>
|
||||
#include <QCryptographicHash>
|
||||
#include <QDateTime>
|
||||
#include <QDebug>
|
||||
#include <QDir>
|
||||
#include <QtMath>
|
||||
|
||||
#include "common/filefunctions.h"
|
||||
#include "render/pixelservice.h"
|
||||
|
||||
RenderManager* RenderManager::instance_ = nullptr;
|
||||
|
||||
RenderManager::RenderManager() :
|
||||
started_(false),
|
||||
width_(0),
|
||||
height_(0),
|
||||
divider_(1),
|
||||
caching_(false),
|
||||
texture_input_(nullptr)
|
||||
{
|
||||
}
|
||||
|
||||
void RenderManager::CreateInstance()
|
||||
{
|
||||
if (instance_ == nullptr) {
|
||||
instance_ = new RenderManager();
|
||||
}
|
||||
}
|
||||
|
||||
void RenderManager::DestroyInstance()
|
||||
{
|
||||
delete instance_;
|
||||
instance_ = nullptr;
|
||||
}
|
||||
|
||||
RenderManager *RenderManager::instance()
|
||||
{
|
||||
return instance_;
|
||||
}
|
||||
|
||||
void RenderManager::SetCacheName(const QString &s)
|
||||
{
|
||||
cache_name_ = s;
|
||||
cache_time_ = QDateTime::currentMSecsSinceEpoch();
|
||||
|
||||
GenerateCacheIDInternal();
|
||||
}
|
||||
|
||||
void RenderManager::InvalidateCache(const rational &start_range, const rational &end_range, const rational& last_requested_time)
|
||||
{
|
||||
if (timebase_.isNull()) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
|
||||
qDebug() << "Cache invalidated between"
|
||||
<< start_range.toDouble()
|
||||
<< "and"
|
||||
<< end_range.toDouble();
|
||||
|
||||
// Snap start_range to timebase
|
||||
double start_range_dbl = start_range.toDouble();
|
||||
double start_range_numf = start_range_dbl * static_cast<double>(timebase_.denominator());
|
||||
int64_t start_range_numround = qFloor(start_range_numf/static_cast<double>(timebase_.numerator())) * timebase_.numerator();
|
||||
rational true_start_range(start_range_numround, timebase_.denominator());
|
||||
|
||||
for (rational r=true_start_range;r<=end_range;r+=timebase_) {
|
||||
// Try to order the queue from closest to the playhead to furthest
|
||||
rational diff = r - last_requested_time;
|
||||
|
||||
if (diff < 0) {
|
||||
// FIXME: Hardcoded number
|
||||
// If the number is before the playhead, we still prioritize its closeness but not nearly as much (5:1 in this
|
||||
// example)
|
||||
diff = qAbs(diff) * 5;
|
||||
}
|
||||
|
||||
bool contains = false;
|
||||
bool added = false;
|
||||
QLinkedList<rational>::iterator insert_iterator;
|
||||
|
||||
for (QLinkedList<rational>::iterator i = cache_queue_.begin();i != cache_queue_.end();i++) {
|
||||
rational compare = *i;
|
||||
|
||||
if (!added) {
|
||||
rational compare_diff = compare - last_requested_time;
|
||||
|
||||
if (compare_diff > diff) {
|
||||
insert_iterator = i;
|
||||
added = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (compare == r) {
|
||||
contains = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!contains) {
|
||||
if (added) {
|
||||
cache_queue_.insert(insert_iterator, r);
|
||||
} else {
|
||||
cache_queue_.append(r);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
CacheNext();
|
||||
}
|
||||
|
||||
void RenderManager::SetTimebase(const rational &timebase)
|
||||
{
|
||||
timebase_ = timebase;
|
||||
timebase_dbl_ = timebase_.toDouble();
|
||||
}
|
||||
|
||||
void RenderManager::SetParameters(const int &width,
|
||||
const int &height,
|
||||
const olive::PixelFormat &format,
|
||||
const olive::RenderMode &mode,
|
||||
NodeInput* input,
|
||||
const int& divider)
|
||||
{
|
||||
// Since we're changing parameters, all the existing threads are invalid and must be removed. They will start again
|
||||
// next time this Node has to process anything.
|
||||
Stop();
|
||||
|
||||
// Set new parameters
|
||||
width_ = width;
|
||||
height_ = height;
|
||||
format_ = format;
|
||||
mode_ = mode;
|
||||
texture_input_ = input;
|
||||
|
||||
// divider's default value is 0, so we can assume if it's 0 a divider wasn't specified
|
||||
if (divider > 0) {
|
||||
divider_ = divider;
|
||||
}
|
||||
|
||||
CalculateEffectiveDimensions();
|
||||
|
||||
// Regenerate the cache ID
|
||||
GenerateCacheIDInternal();
|
||||
}
|
||||
|
||||
void RenderManager::SetDivider(const int ÷r)
|
||||
{
|
||||
Q_ASSERT(divider_ > 0);
|
||||
|
||||
Stop();
|
||||
|
||||
divider_ = divider;
|
||||
|
||||
CalculateEffectiveDimensions();
|
||||
|
||||
// Regenerate the cache ID
|
||||
GenerateCacheIDInternal();
|
||||
}
|
||||
|
||||
void RenderManager::Start()
|
||||
{
|
||||
if (started_) {
|
||||
return;
|
||||
}
|
||||
|
||||
QOpenGLContext* ctx = QOpenGLContext::currentContext();
|
||||
|
||||
int background_thread_count = QThread::idealThreadCount();
|
||||
|
||||
// Some OpenGL implementations (notably wgl) require the context not to be current before sharing
|
||||
QSurface* old_surface = ctx->surface();
|
||||
ctx->doneCurrent();
|
||||
|
||||
threads_.resize(background_thread_count);
|
||||
|
||||
for (int i=0;i<threads_.size();i++) {
|
||||
threads_[i] = std::make_shared<RendererProcessThread>(this, ctx, effective_width_, effective_height_, divider_, format_, mode_);
|
||||
threads_[i]->StartThread(QThread::LowPriority);
|
||||
|
||||
// Ensure this connection is "Queued" so that it always runs in this object's threaded rather than any of the
|
||||
// other threads
|
||||
connect(threads_.at(i).get(),
|
||||
SIGNAL(RequestSibling(NodeDependency)),
|
||||
this,
|
||||
SLOT(ThreadRequestSibling(NodeDependency)),
|
||||
Qt::QueuedConnection);
|
||||
}
|
||||
|
||||
// Connect first thread (master thread) to the callback
|
||||
connect(threads_.first().get(),
|
||||
SIGNAL(CachedFrame(RenderTexturePtr, const rational&, const QByteArray&)),
|
||||
this,
|
||||
SLOT(ThreadCallback(RenderTexturePtr, const rational&, const QByteArray&)),
|
||||
Qt::QueuedConnection);
|
||||
connect(threads_.first().get(),
|
||||
SIGNAL(FrameSkipped(const rational&, const QByteArray&)),
|
||||
this,
|
||||
SLOT(ThreadSkippedFrame(const rational&, const QByteArray&)),
|
||||
Qt::QueuedConnection);
|
||||
|
||||
download_threads_.resize(background_thread_count);
|
||||
|
||||
for (int i=0;i<download_threads_.size();i++) {
|
||||
// Create download thread
|
||||
download_threads_[i] = std::make_shared<RendererDownloadThread>(ctx, effective_width_, effective_height_, divider_, format_, mode_);
|
||||
download_threads_[i]->StartThread(QThread::LowPriority);
|
||||
|
||||
connect(download_threads_[i].get(),
|
||||
SIGNAL(Downloaded(const QByteArray&)),
|
||||
this,
|
||||
SLOT(DownloadThreadComplete(const QByteArray&)),
|
||||
Qt::QueuedConnection);
|
||||
}
|
||||
|
||||
last_download_thread_ = 0;
|
||||
|
||||
// Restore context now that thread creation is complete
|
||||
ctx->makeCurrent(old_surface);
|
||||
|
||||
cache_frame_load_buffer_.resize(PixelService::GetBufferSize(format_, effective_width_, effective_height_));
|
||||
|
||||
started_ = true;
|
||||
}
|
||||
|
||||
void RenderManager::Stop()
|
||||
{
|
||||
if (!started_) {
|
||||
return;
|
||||
}
|
||||
|
||||
started_ = false;
|
||||
|
||||
foreach (RendererDownloadThreadPtr download_thread_, download_threads_) {
|
||||
download_thread_->Cancel();
|
||||
}
|
||||
download_threads_.clear();
|
||||
|
||||
foreach (RendererProcessThreadPtr process_thread, threads_) {
|
||||
process_thread->Cancel();
|
||||
}
|
||||
threads_.clear();
|
||||
|
||||
cache_frame_load_buffer_.clear();
|
||||
}
|
||||
|
||||
void RenderManager::GenerateCacheIDInternal()
|
||||
{
|
||||
if (cache_name_.isEmpty() || effective_width_ == 0 || effective_height_ == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Generate an ID that is more or less guaranteed to be unique to this Sequence
|
||||
QCryptographicHash hash(QCryptographicHash::Sha1);
|
||||
hash.addData(cache_name_.toUtf8());
|
||||
hash.addData(QString::number(cache_time_).toUtf8());
|
||||
hash.addData(QString::number(width_).toUtf8());
|
||||
hash.addData(QString::number(height_).toUtf8());
|
||||
hash.addData(QString::number(format_).toUtf8());
|
||||
hash.addData(QString::number(divider_).toUtf8());
|
||||
|
||||
QByteArray bytes = hash.result();
|
||||
cache_id_ = bytes.toHex();
|
||||
}
|
||||
|
||||
void RenderManager::CacheNext()
|
||||
{
|
||||
if (texture_input_ == nullptr || cache_queue_.isEmpty() || !texture_input_->IsConnected() || caching_) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Make sure cache has started
|
||||
Start();
|
||||
|
||||
rational cache_frame = cache_queue_.takeFirst();
|
||||
|
||||
qDebug() << "Caching" << cache_frame.toDouble();
|
||||
|
||||
threads_.first()->Queue(NodeDependency(texture_input_->get_connected_output(), cache_frame), true, false);
|
||||
|
||||
caching_ = true;
|
||||
}
|
||||
|
||||
QString RenderManager::CachePathName(const QByteArray &hash)
|
||||
{
|
||||
QDir this_cache_dir = QDir(GetMediaCacheLocation()).filePath(cache_id_);
|
||||
this_cache_dir.mkpath(".");
|
||||
|
||||
QString filename = QString("%1.exr").arg(QString(hash.toHex()));
|
||||
|
||||
return this_cache_dir.filePath(filename);
|
||||
}
|
||||
|
||||
void RenderManager::DeferMap(const rational &time, const QByteArray &hash)
|
||||
{
|
||||
deferred_maps_.append({time, hash});
|
||||
}
|
||||
|
||||
bool RenderManager::HasHash(const QByteArray &hash)
|
||||
{
|
||||
return QFileInfo::exists(CachePathName(hash));
|
||||
}
|
||||
|
||||
bool RenderManager::IsCaching(const QByteArray &hash)
|
||||
{
|
||||
cache_hash_list_mutex_.lock();
|
||||
|
||||
bool is_caching = cache_hash_list_.contains(hash);
|
||||
|
||||
cache_hash_list_mutex_.unlock();
|
||||
|
||||
return is_caching;
|
||||
}
|
||||
|
||||
bool RenderManager::TryCache(const QByteArray &hash)
|
||||
{
|
||||
cache_hash_list_mutex_.lock();
|
||||
|
||||
bool is_caching = cache_hash_list_.contains(hash);
|
||||
|
||||
if (!is_caching) {
|
||||
cache_hash_list_.append(hash);
|
||||
}
|
||||
|
||||
cache_hash_list_mutex_.unlock();
|
||||
|
||||
return !is_caching;
|
||||
}
|
||||
|
||||
void RenderManager::RetrieveImage(RenderTexturePtr destination_texture, const rational &time)
|
||||
{
|
||||
if (cache_id_.isEmpty()) {
|
||||
qWarning() << "RendererProcessor has no cache ID";
|
||||
return;
|
||||
}
|
||||
|
||||
if (timebase_.isNull()) {
|
||||
qWarning() << "RendererProcessor has no timebase";
|
||||
return;
|
||||
}
|
||||
|
||||
// Find frame in map
|
||||
if (time_hash_map_.contains(time)) {
|
||||
QString fn = CachePathName(time_hash_map_[time]);
|
||||
|
||||
if (QFileInfo::exists(fn)) {
|
||||
auto in = OIIO::ImageInput::open(fn.toStdString());
|
||||
|
||||
if (in) {
|
||||
in->read_image(PixelService::GetPixelFormatInfo(format_).oiio_desc, cache_frame_load_buffer_.data());
|
||||
|
||||
in->close();
|
||||
|
||||
destination_texture->Upload(cache_frame_load_buffer_.data());
|
||||
} else {
|
||||
qWarning() << "OIIO Error:" << OIIO::geterror().c_str();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void RenderManager::CalculateEffectiveDimensions()
|
||||
{
|
||||
effective_width_ = width_ / divider_;
|
||||
effective_height_ = height_ / divider_;
|
||||
}
|
||||
|
||||
void RenderManager::ThreadCallback(RenderTexturePtr texture, const rational& time, const QByteArray& hash)
|
||||
{
|
||||
// Threads are all done now, time to proceed
|
||||
caching_ = false;
|
||||
|
||||
DeferMap(time, hash);
|
||||
|
||||
if (texture != nullptr) {
|
||||
// We received a texture, time to start downloading it
|
||||
QString fn = CachePathName(hash);
|
||||
|
||||
download_threads_[last_download_thread_%download_threads_.size()]->Queue(texture,
|
||||
fn,
|
||||
hash);
|
||||
|
||||
last_download_thread_++;
|
||||
} else {
|
||||
// There was no texture here, we must update the viewer
|
||||
DownloadThreadComplete(hash);
|
||||
}
|
||||
|
||||
emit FrameReadyWithTexture(time, texture);
|
||||
|
||||
CacheNext();
|
||||
}
|
||||
|
||||
void RenderManager::ThreadRequestSibling(NodeDependency dep)
|
||||
{
|
||||
// Try to queue another thread to run this dep in advance
|
||||
for (int i=1;i<threads_.size();i++) {
|
||||
if (threads_.at(i)->Queue(dep, false, true)) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void RenderManager::ThreadSkippedFrame(const rational& time, const QByteArray& hash)
|
||||
{
|
||||
caching_ = false;
|
||||
|
||||
DeferMap(time, hash);
|
||||
|
||||
if (!IsCaching(hash)) {
|
||||
DownloadThreadComplete(hash);
|
||||
|
||||
// Signal output to update value
|
||||
emit FrameReady(time);
|
||||
}
|
||||
|
||||
CacheNext();
|
||||
}
|
||||
|
||||
void RenderManager::DownloadThreadComplete(const QByteArray &hash)
|
||||
{
|
||||
cache_hash_list_mutex_.lock();
|
||||
cache_hash_list_.removeAll(hash);
|
||||
cache_hash_list_mutex_.unlock();
|
||||
|
||||
for (int i=0;i<deferred_maps_.size();i++) {
|
||||
const HashTimeMapping& deferred = deferred_maps_.at(i);
|
||||
|
||||
if (deferred_maps_.at(i).hash == hash) {
|
||||
// Insert into hash map
|
||||
time_hash_map_.insert(deferred.time, deferred.hash);
|
||||
|
||||
deferred_maps_.removeAt(i);
|
||||
i--;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
RendererThreadBase* RenderManager::CurrentThread()
|
||||
{
|
||||
return dynamic_cast<RendererThreadBase*>(QThread::currentThread());
|
||||
}
|
||||
|
||||
RenderInstance *RenderManager::CurrentInstance()
|
||||
{
|
||||
RendererThreadBase* thread = CurrentThread();
|
||||
|
||||
if (thread != nullptr) {
|
||||
return thread->render_instance();
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
@@ -1,218 +0,0 @@
|
||||
/***
|
||||
|
||||
Olive - Non-Linear Video Editor
|
||||
Copyright (C) 2019 Olive Team
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
***/
|
||||
|
||||
#ifndef RENDERMANAGER_H
|
||||
#define RENDERMANAGER_H
|
||||
|
||||
#include <QLinkedList>
|
||||
#include <QOpenGLTexture>
|
||||
|
||||
#include "node/node.h"
|
||||
#include "render/pixelformat.h"
|
||||
#include "render/rendermodes.h"
|
||||
#include "rendererdownloadthread.h"
|
||||
#include "rendererprocessthread.h"
|
||||
|
||||
/**
|
||||
* @brief A multithreaded OpenGL based renderer for node systems
|
||||
*/
|
||||
class RenderManager : public QObject
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
/**
|
||||
* @brief Renderer Constructor
|
||||
*
|
||||
* Constructing a Renderer object will not start any threads/backend on its own. Use Start() to do this and Stop()
|
||||
* when the Renderer is about to be destroyed.
|
||||
*/
|
||||
RenderManager();
|
||||
|
||||
static void CreateInstance();
|
||||
|
||||
static void DestroyInstance();
|
||||
|
||||
static RenderManager* instance();
|
||||
|
||||
void SetCacheName(const QString& s);
|
||||
|
||||
void SetTimebase(const rational& timebase);
|
||||
|
||||
void InvalidateCache(const rational &start_range, const rational &end_range, const rational &last_requested_time);
|
||||
|
||||
/**
|
||||
* @brief Set parameters of the Renderer
|
||||
*
|
||||
* The Renderer owns the buffers that are used in the rendering process and this function sets the kind of buffers
|
||||
* to use. The Renderer must be stopped when calling this function.
|
||||
*
|
||||
* @param width
|
||||
*
|
||||
* Buffer width
|
||||
*
|
||||
* @param height
|
||||
*
|
||||
* Buffer height
|
||||
*
|
||||
* @param format
|
||||
*
|
||||
* Buffer pixel format
|
||||
*/
|
||||
void SetParameters(const int& width,
|
||||
const int& height,
|
||||
const olive::PixelFormat& format,
|
||||
const olive::RenderMode& mode,
|
||||
NodeInput *input,
|
||||
const int ÷r = 0);
|
||||
|
||||
void SetDivider(const int& divider);
|
||||
|
||||
/**
|
||||
* @brief Return whether a frame with this hash already exists
|
||||
*/
|
||||
bool HasHash(const QByteArray& hash);
|
||||
|
||||
/**
|
||||
* @brief Return whether a frame is currently being cached
|
||||
*/
|
||||
bool IsCaching(const QByteArray& hash);
|
||||
|
||||
/**
|
||||
* @brief Check if a frame is currently being cached, and if not reserve it
|
||||
*/
|
||||
bool TryCache(const QByteArray& hash);
|
||||
|
||||
/**
|
||||
* @brief Retrieve the cached frame at `time` and upload it to `destination_texture`
|
||||
*/
|
||||
void RetrieveImage(RenderTexturePtr destination_texture, const rational& time);
|
||||
|
||||
/**
|
||||
* @brief Allocate and start the multithreaded backend
|
||||
*/
|
||||
void Start();
|
||||
|
||||
/**
|
||||
* @brief Terminate and deallocate the multithreaded backend
|
||||
*/
|
||||
void Stop();
|
||||
|
||||
/**
|
||||
* @brief Return current instance of a RenderThread (or nullptr if there is none)
|
||||
*
|
||||
* This function attempts a dynamic_cast on QThread::currentThread() to RendererThread, which will return nullptr if
|
||||
* the cast fails (e.g. if this function is called from the main thread rather than a RendererThread).
|
||||
*/
|
||||
static RendererThreadBase* CurrentThread();
|
||||
|
||||
static RenderInstance* CurrentInstance();
|
||||
|
||||
signals:
|
||||
void FrameReady(rational time);
|
||||
|
||||
void FrameReadyWithTexture(rational time, RenderTexturePtr texture);
|
||||
|
||||
private:
|
||||
static RenderManager* instance_;
|
||||
|
||||
struct HashTimeMapping {
|
||||
rational time;
|
||||
QByteArray hash;
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief Internal function for generating the cache ID
|
||||
*/
|
||||
void GenerateCacheIDInternal();
|
||||
|
||||
/**
|
||||
* @brief Function called when there are frames in the queue to cache
|
||||
*
|
||||
* This function is NOT thread-safe and should only be called in the main thread.
|
||||
*/
|
||||
void CacheNext();
|
||||
|
||||
bool ShouldPushTexture(const rational &time);
|
||||
|
||||
/**
|
||||
* @brief Return the path of the cached image at this time
|
||||
*/
|
||||
QString CachePathName(const QByteArray &hash);
|
||||
|
||||
void DeferMap(const rational &time, const QByteArray &hash);
|
||||
|
||||
/**
|
||||
* @brief Internal list of RenderProcessThreads
|
||||
*/
|
||||
QVector<RendererProcessThreadPtr> threads_;
|
||||
|
||||
/**
|
||||
* @brief Internal variable that contains whether the Renderer has started or not
|
||||
*/
|
||||
bool started_;
|
||||
|
||||
int width_;
|
||||
int height_;
|
||||
|
||||
void CalculateEffectiveDimensions();
|
||||
|
||||
int divider_;
|
||||
int effective_width_;
|
||||
int effective_height_;
|
||||
|
||||
olive::PixelFormat format_;
|
||||
|
||||
olive::RenderMode mode_;
|
||||
|
||||
rational timebase_;
|
||||
double timebase_dbl_;
|
||||
|
||||
QLinkedList<rational> cache_queue_;
|
||||
QString cache_name_;
|
||||
qint64 cache_time_;
|
||||
QString cache_id_;
|
||||
|
||||
bool caching_;
|
||||
QVector<uchar*> cache_frame_load_buffer_;
|
||||
|
||||
QVector<RendererDownloadThreadPtr> download_threads_;
|
||||
int last_download_thread_;
|
||||
|
||||
QMap<rational, QByteArray> time_hash_map_;
|
||||
|
||||
QMutex cache_hash_list_mutex_;
|
||||
QVector<QByteArray> cache_hash_list_;
|
||||
|
||||
QList<HashTimeMapping> deferred_maps_;
|
||||
|
||||
NodeInput* texture_input_;
|
||||
|
||||
private slots:
|
||||
void ThreadCallback(RenderTexturePtr texture, const rational& time, const QByteArray& hash);
|
||||
|
||||
void ThreadRequestSibling(NodeDependency dep);
|
||||
|
||||
void ThreadSkippedFrame(const rational &time, const QByteArray &hash);
|
||||
|
||||
void DownloadThreadComplete(const QByteArray &hash);
|
||||
|
||||
};
|
||||
|
||||
#endif // RENDERMANAGER_H
|
||||
@@ -53,6 +53,7 @@ void NodeParamViewWidgetBridge::CreateWidgets()
|
||||
case NodeParam::kMatrix:
|
||||
case NodeParam::kTrack:
|
||||
case NodeParam::kRational:
|
||||
case NodeParam::kSamples:
|
||||
break;
|
||||
case NodeParam::kInt:
|
||||
{
|
||||
@@ -198,6 +199,7 @@ void NodeParamViewWidgetBridge::WidgetCallback()
|
||||
case NodeParam::kTexture:
|
||||
case NodeParam::kMatrix:
|
||||
case NodeParam::kTrack:
|
||||
case NodeParam::kSamples:
|
||||
case NodeParam::kRational:
|
||||
break;
|
||||
case NodeParam::kInt:
|
||||
|
||||
Reference in New Issue
Block a user