removed all dependence on NodeOutputs
If Nodes only have the one output, we don't need to do so much differentiation between them. Previous iteration used outputs as like a distinct function within a Node (e.g. length output would return one result, buffer output would produce a different result - each run different code to produce their results). Now in this iteration, it's more accurate to say a Node is just one function (which seems more appropriate for a node system anyway).
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@@ -315,7 +315,7 @@ void TimelineWidget::SplitAtPlayhead()
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foreach (TrackOutput* track, timeline_node_->Tracks()) {
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Block* b = track->BlockContainingTime(playhead_time);
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if (b != nullptr) {
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if (b) {
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bool selected = false;
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// See if this block is selected
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