various: fix broken transition creation

It's now possible to create transitions! But they're still broken in
a multitude of other ways so plenty more work to do hahahahahahahahaha
This commit is contained in:
itsmattkc
2020-07-14 22:31:11 +10:00
parent 11afdf32fe
commit ae62750d9d
21 changed files with 415 additions and 33 deletions
+3
View File
@@ -14,6 +14,9 @@
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
add_subdirectory(crossdissolve)
add_subdirectory(diptocolor)
set(OLIVE_SOURCES
${OLIVE_SOURCES}
node/block/transition/transition.h
@@ -0,0 +1,22 @@
# Olive - Non-Linear Video Editor
# Copyright (C) 2019 Olive Team
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
set(OLIVE_SOURCES
${OLIVE_SOURCES}
node/block/transition/crossdissolve/crossdissolvetransition.h
node/block/transition/crossdissolve/crossdissolvetransition.cpp
PARENT_SCOPE
)
@@ -0,0 +1,62 @@
/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "crossdissolvetransition.h"
OLIVE_NAMESPACE_ENTER
CrossDissolveTransition::CrossDissolveTransition()
{
}
Node *CrossDissolveTransition::copy() const
{
return new CrossDissolveTransition();
}
QString CrossDissolveTransition::Name() const
{
return tr("Cross Dissolve");
}
QString CrossDissolveTransition::id() const
{
return QStringLiteral("org.olivevideoeditor.Olive.crossdissolve");
}
QList<Node::CategoryID> CrossDissolveTransition::Category() const
{
return {kCategoryTransition};
}
QString CrossDissolveTransition::Description() const
{
return tr("Smoothly transition between two clips.");
}
ShaderCode CrossDissolveTransition::GetShaderCode(const QString &shader_id) const
{
Q_UNUSED(shader_id)
return ShaderCode(Node::ReadFileAsString(":/shaders/crossdissolve.frag"), QString());
}
OLIVE_NAMESPACE_EXIT
@@ -0,0 +1,48 @@
/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef CROSSDISSOLVETRANSITION_H
#define CROSSDISSOLVETRANSITION_H
#include "node/block/transition/transition.h"
OLIVE_NAMESPACE_ENTER
class CrossDissolveTransition : public TransitionBlock
{
public:
CrossDissolveTransition();
virtual Node* copy() const override;
virtual QString Name() const override;
virtual QString id() const override;
virtual QList<CategoryID> Category() const override;
virtual QString Description() const override;
//virtual void Retranslate() override;
virtual ShaderCode GetShaderCode(const QString& shader_id) const override;
};
OLIVE_NAMESPACE_EXIT
#endif // CROSSDISSOLVETRANSITION_H
@@ -0,0 +1,22 @@
# Olive - Non-Linear Video Editor
# Copyright (C) 2019 Olive Team
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
set(OLIVE_SOURCES
${OLIVE_SOURCES}
node/block/transition/diptocolor/diptocolortransition.h
node/block/transition/diptocolor/diptocolortransition.cpp
PARENT_SCOPE
)
@@ -0,0 +1,68 @@
/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "diptocolortransition.h"
OLIVE_NAMESPACE_ENTER
DipToColorTransition::DipToColorTransition()
{
color_input_ = new NodeInput(QStringLiteral("color_in"), NodeParam::kColor, QVariant::fromValue(Color(0, 0, 0)));
AddInput(color_input_);
}
Node *DipToColorTransition::copy() const
{
return new DipToColorTransition();
}
QString DipToColorTransition::Name() const
{
return tr("Dip To Color");
}
QString DipToColorTransition::id() const
{
return QStringLiteral("org.olivevideoeditor.Olive.diptocolor");
}
QList<Node::CategoryID> DipToColorTransition::Category() const
{
return {kCategoryTransition};
}
QString DipToColorTransition::Description() const
{
return tr("Transition between clips by dipping to a color.");
}
ShaderCode DipToColorTransition::GetShaderCode(const QString &shader_id) const
{
Q_UNUSED(shader_id)
return ShaderCode(Node::ReadFileAsString(":/shaders/diptoblack.frag"), QString());
}
void DipToColorTransition::ShaderJobEvent(NodeValueDatabase &value, ShaderJob &job) const
{
job.InsertValue(color_input_, value);
}
OLIVE_NAMESPACE_EXIT
@@ -0,0 +1,52 @@
/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef DIPTOCOLORTRANSITION_H
#define DIPTOCOLORTRANSITION_H
#include "node/block/transition/transition.h"
OLIVE_NAMESPACE_ENTER
class DipToColorTransition : public TransitionBlock
{
public:
DipToColorTransition();
virtual Node* copy() const override;
virtual QString Name() const override;
virtual QString id() const override;
virtual QList<CategoryID> Category() const override;
virtual QString Description() const override;
virtual ShaderCode GetShaderCode(const QString& shader_id) const override;
protected:
virtual void ShaderJobEvent(NodeValueDatabase &value, ShaderJob& job) const override;
private:
NodeInput* color_input_;
};
OLIVE_NAMESPACE_EXIT
#endif // DIPTOCOLORTRANSITION_H
+23 -8
View File
@@ -131,6 +131,8 @@ double TransitionBlock::GetInProgress(const rational &time) const
void TransitionBlock::Hash(QCryptographicHash &hash, const rational &time) const
{
Node::Hash(hash, time);
double all_prog = GetTotalProgress(time);
double in_prog = GetInProgress(time);
double out_prog = GetOutProgress(time);
@@ -138,14 +140,6 @@ void TransitionBlock::Hash(QCryptographicHash &hash, const rational &time) const
hash.addData(reinterpret_cast<const char*>(&all_prog), sizeof(double));
hash.addData(reinterpret_cast<const char*>(&in_prog), sizeof(double));
hash.addData(reinterpret_cast<const char*>(&out_prog), sizeof(double));
if (out_block_input_->is_connected()) {
out_block_input_->get_connected_node()->Hash(hash, time);
}
if (in_block_input_->is_connected()) {
in_block_input_->get_connected_node()->Hash(hash, time);
}
}
double TransitionBlock::GetInternalTransitionTime(const rational &time) const
@@ -177,4 +171,25 @@ void TransitionBlock::BlockDisconnected(NodeEdgePtr edge)
}
}
NodeValueTable TransitionBlock::Value(NodeValueDatabase &value) const
{
ShaderJob job;
job.InsertValue(out_block_input(), value);
job.InsertValue(in_block_input(), value);
job.SetAlphaChannelRequired(true);
ShaderJobEvent(value, job);
NodeValueTable table = value.Merge();
table.Push(NodeParam::kShaderJob, QVariant::fromValue(job), this);
return table;
}
void TransitionBlock::ShaderJobEvent(NodeValueDatabase &value, ShaderJob &job) const
{
Q_UNUSED(value)
Q_UNUSED(job)
}
OLIVE_NAMESPACE_EXIT
+5
View File
@@ -49,6 +49,11 @@ public:
virtual void Hash(QCryptographicHash& hash, const rational &time) const override;
virtual NodeValueTable Value(NodeValueDatabase &value) const override;
protected:
virtual void ShaderJobEvent(NodeValueDatabase &value, ShaderJob& job) const;
private:
double GetInternalTransitionTime(const rational& time) const;