support for premultipled alpha
This commit is contained in:
@@ -8,6 +8,7 @@
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#include <QTreeWidgetItem>
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#include <QGroupBox>
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#include <QListWidget>
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#include <QCheckBox>
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#include <QSpinBox>
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#include "project/footage.h"
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@@ -19,7 +20,7 @@ MediaPropertiesDialog::MediaPropertiesDialog(QWidget *parent, Media *i) :
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QDialog(parent),
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item(i)
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{
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setWindowTitle(tr("\"%1\" Properties").arg(i->get_name()));
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setWindowTitle(tr("\"%1\" Properties").arg(i->get_name()));
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setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
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QGridLayout* grid = new QGridLayout();
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@@ -29,21 +30,21 @@ MediaPropertiesDialog::MediaPropertiesDialog(QWidget *parent, Media *i) :
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Footage* f = item->to_footage();
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grid->addWidget(new QLabel(tr("Tracks:")), row, 0, 1, 2);
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grid->addWidget(new QLabel(tr("Tracks:")), row, 0, 1, 2);
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row++;
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track_list = new QListWidget();
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for (int i=0;i<f->video_tracks.size();i++) {
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const FootageStream& fs = f->video_tracks.at(i);
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QListWidgetItem* item = new QListWidgetItem(
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tr("Video %1: %2x%3 %4FPS").arg(
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QString::number(fs.file_index),
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QString::number(fs.video_width),
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QString::number(fs.video_height),
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QString::number(fs.video_frame_rate)
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)
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);
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QListWidgetItem* item = new QListWidgetItem(
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tr("Video %1: %2x%3 %4FPS").arg(
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QString::number(fs.file_index),
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QString::number(fs.video_width),
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QString::number(fs.video_height),
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QString::number(fs.video_frame_rate)
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)
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);
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item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
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item->setCheckState(fs.enabled ? Qt::Checked : Qt::Unchecked);
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item->setData(Qt::UserRole+1, fs.file_index);
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@@ -51,13 +52,13 @@ MediaPropertiesDialog::MediaPropertiesDialog(QWidget *parent, Media *i) :
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}
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for (int i=0;i<f->audio_tracks.size();i++) {
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const FootageStream& fs = f->audio_tracks.at(i);
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QListWidgetItem* item = new QListWidgetItem(
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tr("Audio %1: %2Hz %3 channels").arg(
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QString::number(fs.file_index),
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QString::number(fs.audio_frequency),
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QString::number(fs.audio_channels)
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)
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);
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QListWidgetItem* item = new QListWidgetItem(
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tr("Audio %1: %2Hz %3 channels").arg(
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QString::number(fs.file_index),
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QString::number(fs.audio_frequency),
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QString::number(fs.audio_channels)
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)
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);
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item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
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item->setCheckState(fs.enabled ? Qt::Checked : Qt::Unchecked);
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item->setData(Qt::UserRole+1, fs.file_index);
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@@ -69,7 +70,7 @@ MediaPropertiesDialog::MediaPropertiesDialog(QWidget *parent, Media *i) :
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if (f->video_tracks.size() > 0) {
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// frame conforming
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if (!f->video_tracks.at(0).infinite_length) {
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grid->addWidget(new QLabel(tr("Conform to Frame Rate:")), row, 0);
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grid->addWidget(new QLabel(tr("Conform to Frame Rate:")), row, 0);
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conform_fr = new QDoubleSpinBox();
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conform_fr->setMinimum(0.01);
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conform_fr->setValue(f->video_tracks.at(0).video_frame_rate * f->speed);
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@@ -78,30 +79,37 @@ MediaPropertiesDialog::MediaPropertiesDialog(QWidget *parent, Media *i) :
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row++;
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// premultiplied alpha mode
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premultiply_alpha_setting = new QCheckBox(tr("Alpha is Premultiplied"));
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premultiply_alpha_setting->setChecked(f->alpha_is_premultiplied);
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grid->addWidget(premultiply_alpha_setting, row, 0);
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row++;
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// deinterlacing mode
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interlacing_box = new QComboBox();
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interlacing_box->addItem(
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tr("Auto (%1)").arg(
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get_interlacing_name(f->video_tracks.at(0).video_auto_interlacing)
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)
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);
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interlacing_box = new QComboBox();
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interlacing_box->addItem(
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tr("Auto (%1)").arg(
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get_interlacing_name(f->video_tracks.at(0).video_auto_interlacing)
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)
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);
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interlacing_box->addItem(get_interlacing_name(VIDEO_PROGRESSIVE));
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interlacing_box->addItem(get_interlacing_name(VIDEO_TOP_FIELD_FIRST));
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interlacing_box->addItem(get_interlacing_name(VIDEO_BOTTOM_FIELD_FIRST));
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interlacing_box->setCurrentIndex(
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(f->video_tracks.at(0).video_auto_interlacing == f->video_tracks.at(0).video_interlacing)
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? 0
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: f->video_tracks.at(0).video_interlacing + 1);
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interlacing_box->setCurrentIndex(
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(f->video_tracks.at(0).video_auto_interlacing == f->video_tracks.at(0).video_interlacing)
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? 0
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: f->video_tracks.at(0).video_interlacing + 1);
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grid->addWidget(new QLabel(tr("Interlacing:")), row, 0);
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grid->addWidget(new QLabel(tr("Interlacing:")), row, 0);
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grid->addWidget(interlacing_box, row, 1);
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row++;
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}
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name_box = new QLineEdit(item->get_name());
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grid->addWidget(new QLabel(tr("Name:")), row, 0);
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grid->addWidget(new QLabel(tr("Name:")), row, 0);
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grid->addWidget(name_box, row, 1);
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row++;
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@@ -160,6 +168,9 @@ void MediaPropertiesDialog::accept() {
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refresh_clips = true;
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}
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}
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// set premultiplied alpha
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f->alpha_is_premultiplied = premultiply_alpha_setting->isChecked();
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}
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// set name
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@@ -168,7 +179,10 @@ void MediaPropertiesDialog::accept() {
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ca->append(mr);
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ca->appendPost(new CloseAllClipsCommand());
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ca->appendPost(new UpdateFootageTooltip(item));
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if (refresh_clips) ca->appendPost(new RefreshClips(item));
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if (refresh_clips) {
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ca->appendPost(new RefreshClips(item));
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}
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ca->appendPost(new UpdateViewer());
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undo_stack.push(ca);
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@@ -9,6 +9,7 @@ class QLineEdit;
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class Media;
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class QListWidget;
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class QDoubleSpinBox;
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class QCheckBox;
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class MediaPropertiesDialog : public QDialog {
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Q_OBJECT
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@@ -20,6 +21,7 @@ private:
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Media* item;
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QListWidget* track_list;
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QDoubleSpinBox* conform_fr;
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QCheckBox* premultiply_alpha_setting;
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private slots:
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void accept();
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};
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@@ -205,11 +205,11 @@ void TransformEffect::toggle_uniform_scale(bool enabled) {
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void TransformEffect::process_coords(double timecode, GLTextureCoords& coords, int) {
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// position
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glTranslatef(position_x->get_double_value(timecode)-(parent_clip->sequence->width/2), position_y->get_double_value(timecode)-(parent_clip->sequence->height/2), 0);
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glTranslated(position_x->get_double_value(timecode)-(parent_clip->sequence->width/2), position_y->get_double_value(timecode)-(parent_clip->sequence->height/2), 0);
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// anchor point
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int anchor_x_offset = (anchor_x_box->get_double_value(timecode));
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int anchor_y_offset = (anchor_y_box->get_double_value(timecode));
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int anchor_x_offset = qRound(anchor_x_box->get_double_value(timecode));
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int anchor_y_offset = qRound(anchor_y_box->get_double_value(timecode));
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coords.vertexTopLeftX -= anchor_x_offset;
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coords.vertexTopRightX -= anchor_x_offset;
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coords.vertexBottomLeftX -= anchor_x_offset;
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@@ -220,37 +220,18 @@ void TransformEffect::process_coords(double timecode, GLTextureCoords& coords, i
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coords.vertexBottomRightY -= anchor_y_offset;
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// rotation
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glRotatef(rotation->get_double_value(timecode), 0, 0, 1);
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glRotated(rotation->get_double_value(timecode), 0, 0, 1);
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// scale
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float sx = scale_x->get_double_value(timecode)*0.01;
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float sy = (uniform_scale_field->get_bool_value(timecode)) ? sx : scale_y->get_double_value(timecode)*0.01;
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glScalef(sx, sy, 1);
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double sx = scale_x->get_double_value(timecode)*0.01;
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double sy = (uniform_scale_field->get_bool_value(timecode)) ? sx : scale_y->get_double_value(timecode)*0.01;
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glScaled(sx, sy, 1);
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// blend mode
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coords.blendmode = blend_mode_box->get_combo_data(timecode).toInt();
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/*switch (blend_mode_box->get_combo_data(timecode).toInt()) {
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case BLEND_MODE_NORMAL:
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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break;
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case BLEND_MODE_OVERLAY:
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glBlendFunc(GL_SRC_ALPHA, GL_ONE);
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break;
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case BLEND_MODE_SCREEN:
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glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_COLOR);
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break;
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case BLEND_MODE_MULTIPLY:
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glBlendFunc(GL_DST_COLOR, GL_ONE_MINUS_SRC_ALPHA);
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break;
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default:
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qCritical() << "Invalid blend mode. This is a bug - please contact developers";
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}*/
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// opacity
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coords.opacity *= opacity->get_double_value(timecode)*0.01;
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/*float color[4];
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glGetFloatv(GL_CURRENT_COLOR, color);
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glColor4f(1.0, 1.0, 1.0, color[3]*(opacity->get_double_value(timecode)*0.01));*/
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coords.opacity *= float(opacity->get_double_value(timecode)*0.01);
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}
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void TransformEffect::gizmo_draw(double, GLTextureCoords& coords) {
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@@ -248,6 +248,8 @@ bool LoadThread::load_worker(QFile& f, QXmlStreamReader& stream, int type) {
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m->out = attr.value().toLong();
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} else if (attr.name() == "speed") {
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m->speed = attr.value().toDouble();
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} else if (attr.name() == "alphapremul") {
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m->alpha_is_premultiplied = (attr.value() == "1");
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}
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}
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+34
-33
@@ -83,67 +83,67 @@ Project::Project(QWidget *parent) :
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toolbar->setSpacing(0);
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toolbar_widget->setLayout(toolbar);
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QPushButton* toolbar_new = new QPushButton(toolbar_widget);
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QIcon icon1;
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icon1.addFile(QStringLiteral(":/icons/add-button.png"), QSize(), QIcon::Normal, QIcon::On);
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icon1.addFile(QStringLiteral(":/icons/add-button-disabled.png"), QSize(), QIcon::Disabled, QIcon::On);
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toolbar_new->setIcon(icon1);
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QPushButton* toolbar_new = new QPushButton(toolbar_widget);
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QIcon icon1;
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icon1.addFile(QStringLiteral(":/icons/add-button.png"), QSize(), QIcon::Normal, QIcon::On);
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icon1.addFile(QStringLiteral(":/icons/add-button-disabled.png"), QSize(), QIcon::Disabled, QIcon::On);
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toolbar_new->setIcon(icon1);
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toolbar_new->setToolTip("New");
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connect(toolbar_new, SIGNAL(clicked(bool)), this, SLOT(make_new_menu()));
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toolbar->addWidget(toolbar_new);
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QPushButton* toolbar_open = new QPushButton(toolbar_widget);
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QIcon icon2;
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icon2.addFile(QStringLiteral(":/icons/open.png"), QSize(), QIcon::Normal, QIcon::On);
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icon2.addFile(QStringLiteral(":/icons/open-disabled.png"), QSize(), QIcon::Disabled, QIcon::On);
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toolbar_open->setIcon(icon2);
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QIcon icon2;
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icon2.addFile(QStringLiteral(":/icons/open.png"), QSize(), QIcon::Normal, QIcon::On);
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icon2.addFile(QStringLiteral(":/icons/open-disabled.png"), QSize(), QIcon::Disabled, QIcon::On);
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toolbar_open->setIcon(icon2);
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toolbar_open->setToolTip("Open Project");
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connect(toolbar_open, SIGNAL(clicked(bool)), mainWindow, SLOT(open_project()));
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toolbar->addWidget(toolbar_open);
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QPushButton* toolbar_save = new QPushButton(toolbar_widget);
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QIcon icon3;
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icon3.addFile(QStringLiteral(":/icons/save.png"), QSize(), QIcon::Normal, QIcon::On);
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icon3.addFile(QStringLiteral(":/icons/save-disabled.png"), QSize(), QIcon::Disabled, QIcon::On);
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toolbar_save->setIcon(icon3);
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QIcon icon3;
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icon3.addFile(QStringLiteral(":/icons/save.png"), QSize(), QIcon::Normal, QIcon::On);
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icon3.addFile(QStringLiteral(":/icons/save-disabled.png"), QSize(), QIcon::Disabled, QIcon::On);
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toolbar_save->setIcon(icon3);
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toolbar_save->setToolTip("Save Project");
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connect(toolbar_save, SIGNAL(clicked(bool)), mainWindow, SLOT(save_project()));
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toolbar->addWidget(toolbar_save);
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QPushButton* toolbar_undo = new QPushButton(toolbar_widget);
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QIcon icon4;
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icon4.addFile(QStringLiteral(":/icons/undo.png"), QSize(), QIcon::Normal, QIcon::On);
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icon4.addFile(QStringLiteral(":/icons/undo-disabled.png"), QSize(), QIcon::Disabled, QIcon::On);
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toolbar_undo->setIcon(icon4);
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QIcon icon4;
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icon4.addFile(QStringLiteral(":/icons/undo.png"), QSize(), QIcon::Normal, QIcon::On);
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icon4.addFile(QStringLiteral(":/icons/undo-disabled.png"), QSize(), QIcon::Disabled, QIcon::On);
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toolbar_undo->setIcon(icon4);
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toolbar_undo->setToolTip("Undo");
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connect(toolbar_undo, SIGNAL(clicked(bool)), mainWindow, SLOT(undo()));
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toolbar->addWidget(toolbar_undo);
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QPushButton* toolbar_redo = new QPushButton(toolbar_widget);
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QIcon icon5;
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icon5.addFile(QStringLiteral(":/icons/redo.png"), QSize(), QIcon::Normal, QIcon::On);
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icon5.addFile(QStringLiteral(":/icons/redo-disabled.png"), QSize(), QIcon::Disabled, QIcon::On);
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toolbar_redo->setIcon(icon5);
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QIcon icon5;
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icon5.addFile(QStringLiteral(":/icons/redo.png"), QSize(), QIcon::Normal, QIcon::On);
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icon5.addFile(QStringLiteral(":/icons/redo-disabled.png"), QSize(), QIcon::Disabled, QIcon::On);
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toolbar_redo->setIcon(icon5);
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toolbar_redo->setToolTip("Redo");
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connect(toolbar_redo, SIGNAL(clicked(bool)), mainWindow, SLOT(redo()));
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toolbar->addWidget(toolbar_redo);
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toolbar->addStretch();
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QPushButton* toolbar_tree_view = new QPushButton(toolbar_widget);
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QIcon icon6;
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icon6.addFile(QStringLiteral(":/icons/treeview.png"), QSize(), QIcon::Normal, QIcon::On);
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icon6.addFile(QStringLiteral(":/icons/treeview-disabled.png"), QSize(), QIcon::Disabled, QIcon::On);
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toolbar_tree_view->setIcon(icon6);
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toolbar_tree_view->setToolTip("Tree View");
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connect(toolbar_tree_view, SIGNAL(clicked(bool)), this, SLOT(set_tree_view()));
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toolbar->addWidget(toolbar_tree_view);
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QPushButton* toolbar_tree_view = new QPushButton(toolbar_widget);
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QIcon icon6;
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icon6.addFile(QStringLiteral(":/icons/treeview.png"), QSize(), QIcon::Normal, QIcon::On);
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icon6.addFile(QStringLiteral(":/icons/treeview-disabled.png"), QSize(), QIcon::Disabled, QIcon::On);
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toolbar_tree_view->setIcon(icon6);
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toolbar_tree_view->setToolTip("Tree View");
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connect(toolbar_tree_view, SIGNAL(clicked(bool)), this, SLOT(set_tree_view()));
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toolbar->addWidget(toolbar_tree_view);
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QPushButton* toolbar_icon_view = new QPushButton(toolbar_widget);
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QIcon icon7;
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icon7.addFile(QStringLiteral(":/icons/iconview.png"), QSize(), QIcon::Normal, QIcon::On);
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icon7.addFile(QStringLiteral(":/icons/iconview-disabled.png"), QSize(), QIcon::Disabled, QIcon::On);
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toolbar_icon_view->setIcon(icon7);
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QIcon icon7;
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icon7.addFile(QStringLiteral(":/icons/iconview.png"), QSize(), QIcon::Normal, QIcon::On);
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icon7.addFile(QStringLiteral(":/icons/iconview-disabled.png"), QSize(), QIcon::Disabled, QIcon::On);
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toolbar_icon_view->setIcon(icon7);
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toolbar_icon_view->setToolTip("Icon View");
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connect(toolbar_icon_view, SIGNAL(clicked(bool)), this, SLOT(set_icon_view()));
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toolbar->addWidget(toolbar_icon_view);
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@@ -953,6 +953,7 @@ void Project::save_folder(QXmlStreamWriter& stream, int type, bool set_ids_only,
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stream.writeAttribute("in", QString::number(f->in));
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stream.writeAttribute("out", QString::number(f->out));
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stream.writeAttribute("speed", QString::number(f->speed));
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stream.writeAttribute("alphapremul", QString::number(f->alpha_is_premultiplied));
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for (int j=0;j<f->video_tracks.size();j++) {
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const FootageStream& ms = f->video_tracks.at(j);
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stream.writeStartElement("video");
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+1
-1
@@ -37,7 +37,6 @@ public:
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void update_playhead_timecode(long p);
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void update_end_timecode();
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void update_header_zoom();
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void update_viewer();
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void clear_in();
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void clear_out();
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void clear_inout_point();
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@@ -88,6 +87,7 @@ public slots:
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void go_to_out();
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void go_to_end();
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void close_media();
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void update_viewer();
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private slots:
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void update_playhead();
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+15
-6
@@ -766,16 +766,26 @@ void open_clip_worker(Clip* clip) {
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AVFilterContext* last_filter = clip->buffersrc_ctx;
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char filter_args[100];
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if (ms->video_interlacing != VIDEO_PROGRESSIVE) {
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AVFilterContext* yadif_filter;
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char yadif_args[100];
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snprintf(yadif_args, sizeof(yadif_args), "mode=3:parity=%d", ((ms->video_interlacing == VIDEO_TOP_FIELD_FIRST) ? 0 : 1)); // there's a CUDA version if we start using nvdec/nvenc
|
||||
avfilter_graph_create_filter(&yadif_filter, avfilter_get_by_name("yadif"), "yadif", yadif_args, nullptr, clip->filter_graph);
|
||||
snprintf(filter_args, sizeof(filter_args), "mode=3:parity=%d", ((ms->video_interlacing == VIDEO_TOP_FIELD_FIRST) ? 0 : 1)); // there's a CUDA version if we start using nvdec/nvenc
|
||||
avfilter_graph_create_filter(&yadif_filter, avfilter_get_by_name("yadif"), "yadif", filter_args, nullptr, clip->filter_graph);
|
||||
|
||||
avfilter_link(last_filter, 0, yadif_filter, 0);
|
||||
last_filter = yadif_filter;
|
||||
}
|
||||
|
||||
if (!clip->media->to_footage()->alpha_is_premultiplied) {
|
||||
AVFilterContext* premultiply_filter;
|
||||
snprintf(filter_args, sizeof(filter_args), "inplace=1");
|
||||
avfilter_graph_create_filter(&premultiply_filter, avfilter_get_by_name("premultiply"), "premultiply", filter_args, nullptr, clip->filter_graph);
|
||||
|
||||
avfilter_link(last_filter, 0, premultiply_filter, 0);
|
||||
last_filter = premultiply_filter;
|
||||
}
|
||||
|
||||
/* stabilization code */
|
||||
/*bool stabilize = false;
|
||||
if (stabilize) {
|
||||
@@ -799,11 +809,10 @@ void open_clip_worker(Clip* clip) {
|
||||
|
||||
clip->pix_fmt = avcodec_find_best_pix_fmt_of_list(valid_pix_fmts, static_cast<enum AVPixelFormat>(clip->stream->codecpar->format), 1, nullptr);
|
||||
const char* chosen_format = av_get_pix_fmt_name(static_cast<enum AVPixelFormat>(clip->pix_fmt));
|
||||
char format_args[100];
|
||||
snprintf(format_args, sizeof(format_args), "pix_fmts=%s", chosen_format);
|
||||
snprintf(filter_args, sizeof(filter_args), "pix_fmts=%s", chosen_format);
|
||||
|
||||
AVFilterContext* format_conv;
|
||||
avfilter_graph_create_filter(&format_conv, avfilter_get_by_name("format"), "fmt", format_args, nullptr, clip->filter_graph);
|
||||
avfilter_graph_create_filter(&format_conv, avfilter_get_by_name("format"), "fmt", filter_args, nullptr, clip->filter_graph);
|
||||
avfilter_link(last_filter, 0, format_conv, 0);
|
||||
|
||||
avfilter_link(format_conv, 0, clip->buffersink_ctx, 0);
|
||||
|
||||
+1
-3
@@ -29,9 +29,7 @@
|
||||
#include "effects/internal/paneffect.h"
|
||||
#include "effects/internal/shakeeffect.h"
|
||||
#include "effects/internal/cornerpineffect.h"
|
||||
#ifndef NOVST
|
||||
#include "effects/internal/vsthost.h"
|
||||
#endif
|
||||
#include "effects/internal/fillleftrighteffect.h"
|
||||
#include "effects/internal/frei0reffect.h"
|
||||
|
||||
@@ -754,7 +752,7 @@ GLuint Effect::process_superimpose(double timecode) {
|
||||
int height = parent_clip->getHeight();
|
||||
|
||||
if (width != img.width() || height != img.height()) {
|
||||
img = QImage(width, height, QImage::Format_RGBA8888);
|
||||
img = QImage(width, height, QImage::Format_RGBA8888_Premultiplied);
|
||||
recreate_texture = true;
|
||||
}
|
||||
|
||||
|
||||
+9
-1
@@ -11,7 +11,15 @@ extern "C" {
|
||||
|
||||
#include "project/clip.h"
|
||||
|
||||
Footage::Footage() : ready(false), preview_gen(nullptr), invalid(false), in(0), out(0), speed(1.0) {
|
||||
Footage::Footage() :
|
||||
ready(false),
|
||||
preview_gen(nullptr),
|
||||
invalid(false),
|
||||
in(0),
|
||||
out(0),
|
||||
speed(1.0),
|
||||
alpha_is_premultiplied(false)
|
||||
{
|
||||
ready_lock.lock();
|
||||
}
|
||||
|
||||
|
||||
@@ -52,6 +52,7 @@ struct Footage {
|
||||
bool ready;
|
||||
bool invalid;
|
||||
double speed;
|
||||
bool alpha_is_premultiplied;
|
||||
|
||||
PreviewGenerator* preview_gen;
|
||||
QMutex ready_lock;
|
||||
|
||||
+10
-2
@@ -787,7 +787,7 @@ void SetAutoscaleAction::undo() {
|
||||
for (int i=0;i<clips.size();i++) {
|
||||
clips.at(i)->autoscale = !clips.at(i)->autoscale;
|
||||
}
|
||||
panel_sequence_viewer->viewer_widget->update();
|
||||
panel_sequence_viewer->viewer_widget->frame_update();
|
||||
mainWindow->setWindowModified(old_project_changed);
|
||||
}
|
||||
|
||||
@@ -795,7 +795,7 @@ void SetAutoscaleAction::redo() {
|
||||
for (int i=0;i<clips.size();i++) {
|
||||
clips.at(i)->autoscale = !clips.at(i)->autoscale;
|
||||
}
|
||||
panel_sequence_viewer->viewer_widget->update();
|
||||
panel_sequence_viewer->viewer_widget->frame_update();
|
||||
mainWindow->setWindowModified(true);
|
||||
}
|
||||
|
||||
@@ -1272,3 +1272,11 @@ void RefreshClips::redo() {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void UpdateViewer::undo() {
|
||||
redo();
|
||||
}
|
||||
|
||||
void UpdateViewer::redo() {
|
||||
panel_sequence_viewer->viewer_widget->frame_update();
|
||||
}
|
||||
|
||||
@@ -644,4 +644,10 @@ private:
|
||||
Media* media;
|
||||
};
|
||||
|
||||
class UpdateViewer : public QUndoCommand {
|
||||
public:
|
||||
void undo();
|
||||
void redo();
|
||||
};
|
||||
|
||||
#endif // UNDO_H
|
||||
|
||||
+170
-110
@@ -28,17 +28,16 @@ extern "C" {
|
||||
#include <libavformat/avformat.h>
|
||||
}
|
||||
|
||||
GLuint draw_clip(QOpenGLContext* ctx, QOpenGLFramebufferObject* fbo, GLuint texture, bool clear) {
|
||||
GLuint draw_clip(QOpenGLFramebufferObject* fbo, GLuint texture, bool clear) {
|
||||
glPushMatrix();
|
||||
glLoadIdentity();
|
||||
glOrtho(0, 1, 0, 1, -1, 1);
|
||||
|
||||
GLint current_fbo = 0;
|
||||
glGetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, ¤t_fbo);
|
||||
|
||||
fbo->bind();
|
||||
|
||||
if (clear) glClear(GL_COLOR_BUFFER_BIT);
|
||||
if (clear) {
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
}
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, texture);
|
||||
glBegin(GL_QUADS);
|
||||
@@ -53,14 +52,11 @@ GLuint draw_clip(QOpenGLContext* ctx, QOpenGLFramebufferObject* fbo, GLuint text
|
||||
glEnd();
|
||||
glBindTexture(GL_TEXTURE_2D, 0);
|
||||
|
||||
ctx->functions()->glBindFramebuffer(GL_DRAW_FRAMEBUFFER, current_fbo);
|
||||
|
||||
glPopMatrix();
|
||||
return fbo->texture();
|
||||
}
|
||||
|
||||
void process_effect(QOpenGLContext* ctx,
|
||||
Clip* c,
|
||||
void process_effect(Clip* c,
|
||||
Effect* e,
|
||||
double timecode,
|
||||
GLTextureCoords& coords,
|
||||
@@ -72,11 +68,12 @@ void process_effect(QOpenGLContext* ctx,
|
||||
if (e->enable_coords) {
|
||||
e->process_coords(timecode, coords, data);
|
||||
}
|
||||
if ((e->enable_shader && shaders_are_enabled) || e->enable_superimpose) {
|
||||
bool can_process_shaders = (e->enable_shader && shaders_are_enabled);
|
||||
if (can_process_shaders || e->enable_superimpose) {
|
||||
e->startEffect();
|
||||
if ((e->enable_shader && shaders_are_enabled) && e->is_glsl_linked()) {
|
||||
if (can_process_shaders && e->is_glsl_linked()) {
|
||||
e->process_shader(timecode, coords);
|
||||
composite_texture = draw_clip(ctx, c->fbo[fbo_switcher], composite_texture, true);
|
||||
composite_texture = draw_clip(c->fbo[fbo_switcher], composite_texture, true);
|
||||
fbo_switcher = !fbo_switcher;
|
||||
}
|
||||
if (e->enable_superimpose) {
|
||||
@@ -85,7 +82,18 @@ void process_effect(QOpenGLContext* ctx,
|
||||
qWarning() << "Superimpose texture was nullptr, retrying...";
|
||||
texture_failed = true;
|
||||
} else {
|
||||
composite_texture = draw_clip(ctx, c->fbo[!fbo_switcher], superimpose_texture, false);
|
||||
if (composite_texture == 0) {
|
||||
// if there is no previous texture, just return the superimposes texture
|
||||
composite_texture = superimpose_texture;
|
||||
} else {
|
||||
// if the source texture is not already a framebuffer texture,
|
||||
// we'll need to make it one before drawing a superimpose effect on it
|
||||
if (composite_texture != c->fbo[0]->texture() && composite_texture != c->fbo[1]->texture()) {
|
||||
draw_clip(c->fbo[!fbo_switcher], composite_texture, true);
|
||||
}
|
||||
|
||||
composite_texture = draw_clip(c->fbo[!fbo_switcher], superimpose_texture, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
e->endEffect();
|
||||
@@ -94,10 +102,7 @@ void process_effect(QOpenGLContext* ctx,
|
||||
}
|
||||
|
||||
GLuint compose_sequence(ComposeSequenceParams ¶ms) {
|
||||
GLint current_fbo = 0;
|
||||
if (params.video) {
|
||||
glGetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, ¤t_fbo);
|
||||
}
|
||||
GLuint final_fbo = params.main_buffer;
|
||||
|
||||
Sequence* s = params.seq;
|
||||
long playhead = s->playhead;
|
||||
@@ -112,7 +117,7 @@ GLuint compose_sequence(ComposeSequenceParams ¶ms) {
|
||||
if (params.video && params.nests.last()->fbo != nullptr) {
|
||||
params.nests.last()->fbo[0]->bind();
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
params.ctx->functions()->glBindFramebuffer(GL_DRAW_FRAMEBUFFER, current_fbo);
|
||||
final_fbo = params.nests.last()->fbo[0]->handle();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -120,36 +125,58 @@ GLuint compose_sequence(ComposeSequenceParams ¶ms) {
|
||||
|
||||
QVector<Clip*> current_clips;
|
||||
|
||||
// loop through clips, find currently active, and sort by track
|
||||
for (int i=0;i<s->clips.size();i++) {
|
||||
|
||||
Clip* c = s->clips.at(i);
|
||||
|
||||
// if clip starts within one second and/or hasn't finished yet
|
||||
if (c != nullptr) {
|
||||
|
||||
// if clip is video and we're processing video
|
||||
if ((c->track < 0) == params.video) {
|
||||
|
||||
bool clip_is_active = false;
|
||||
|
||||
// is the clip a "footage" clip?
|
||||
if (c->media != nullptr && c->media->get_type() == MEDIA_TYPE_FOOTAGE) {
|
||||
Footage* m = c->media->to_footage();
|
||||
|
||||
// does the clip have a valid media source?
|
||||
if (!m->invalid && !(c->track >= 0 && !is_audio_device_set())) {
|
||||
|
||||
// is the media process and ready?
|
||||
if (m->ready) {
|
||||
const FootageStream* ms = m->get_stream_from_file_index(c->track < 0, c->media_stream);
|
||||
|
||||
// does the media have a valid media stream source and is it active?
|
||||
if (ms != nullptr && is_clip_active(c, playhead)) {
|
||||
// if thread is already working, we don't want to touch this,
|
||||
// but we also don't want to hang the UI thread
|
||||
|
||||
// open if not open
|
||||
if (!c->open) {
|
||||
open_clip(c, !params.rendering);
|
||||
}
|
||||
|
||||
clip_is_active = true;
|
||||
|
||||
// increment audio track count
|
||||
if (c->track >= 0) audio_track_count++;
|
||||
|
||||
} else if (c->finished_opening) {
|
||||
|
||||
// close the clip if it isn't active anymore
|
||||
close_clip(c, false);
|
||||
|
||||
}
|
||||
} else {
|
||||
//qWarning() << "Media '" + m->name + "' was not ready, retrying...";
|
||||
|
||||
// media wasn't ready, schedule a redraw
|
||||
params.texture_failed = true;
|
||||
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// if the clip is a nested sequence or null clip, just open it
|
||||
|
||||
if (is_clip_active(c, playhead)) {
|
||||
if (!c->open) open_clip(c, !params.rendering);
|
||||
clip_is_active = true;
|
||||
@@ -157,15 +184,26 @@ GLuint compose_sequence(ComposeSequenceParams ¶ms) {
|
||||
close_clip(c, false);
|
||||
}
|
||||
}
|
||||
|
||||
// if the clip is active, added it to "current_clips", sorted by track
|
||||
if (clip_is_active) {
|
||||
bool added = false;
|
||||
for (int j=0;j<current_clips.size();j++) {
|
||||
if (current_clips.at(j)->track < c->track) {
|
||||
current_clips.insert(j, c);
|
||||
added = true;
|
||||
break;
|
||||
|
||||
// track sorting is only necessary for video clips
|
||||
// audio clips are mixed equally, so we skip sorting for those
|
||||
if (params.video) {
|
||||
|
||||
// insertion sort by track
|
||||
for (int j=0;j<current_clips.size();j++) {
|
||||
if (current_clips.at(j)->track < c->track) {
|
||||
current_clips.insert(j, c);
|
||||
added = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if (!added) {
|
||||
current_clips.append(c);
|
||||
}
|
||||
@@ -174,90 +212,98 @@ GLuint compose_sequence(ComposeSequenceParams ¶ms) {
|
||||
}
|
||||
}
|
||||
|
||||
int half_width = s->width/2;
|
||||
int half_height = s->height/2;
|
||||
|
||||
if (params.video) {
|
||||
// set default coordinates based on the sequence, with 0 in the direct center
|
||||
glPushMatrix();
|
||||
glLoadIdentity();
|
||||
|
||||
glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
|
||||
|
||||
int half_width = s->width/2;
|
||||
int half_height = s->height/2;
|
||||
glOrtho(-half_width, half_width, -half_height, half_height, -1, 10);
|
||||
}
|
||||
|
||||
// loop through current clips
|
||||
for (int i=0;i<current_clips.size();i++) {
|
||||
Clip* c = current_clips.at(i);
|
||||
|
||||
// check if this clip was successfully opened by earlier function
|
||||
if (c->media != nullptr && c->media->get_type() == MEDIA_TYPE_FOOTAGE && !c->finished_opening) {
|
||||
qWarning() << "Tried to display clip" << i << "but it's closed";
|
||||
params.texture_failed = true;
|
||||
} else {
|
||||
// if clip is a video clip
|
||||
if (c->track < 0) {
|
||||
// reset OpenGL to full color
|
||||
glColor4f(1.0, 1.0, 1.0, 1.0);
|
||||
|
||||
// textureID variable contains texture to be drawn on screen at the end
|
||||
GLuint textureID = 0;
|
||||
|
||||
// store video source dimensions
|
||||
int video_width = c->getWidth();
|
||||
int video_height = c->getHeight();
|
||||
|
||||
if (c->media != nullptr) {
|
||||
switch (c->media->get_type()) {
|
||||
case MEDIA_TYPE_FOOTAGE:
|
||||
// set up opengl texture
|
||||
if (c->texture == nullptr) {
|
||||
c->texture = new QOpenGLTexture(QOpenGLTexture::Target2D);
|
||||
c->texture->setSize(c->stream->codecpar->width, c->stream->codecpar->height);
|
||||
c->texture->setFormat(get_gl_tex_fmt_from_av(c->pix_fmt));
|
||||
c->texture->setMipLevels(c->texture->maximumMipLevels());
|
||||
c->texture->setMinMagFilters(QOpenGLTexture::Linear, QOpenGLTexture::Linear);
|
||||
c->texture->allocateStorage(get_gl_pix_fmt_from_av(c->pix_fmt), QOpenGLTexture::UInt8);
|
||||
}
|
||||
get_clip_frame(c, qMax(playhead, c->timeline_in), params.texture_failed);
|
||||
textureID = c->texture->textureId();
|
||||
break;
|
||||
case MEDIA_TYPE_SEQUENCE:
|
||||
textureID = -1;
|
||||
break;
|
||||
// if media is footage
|
||||
if (c->media != nullptr && c->media->get_type() == MEDIA_TYPE_FOOTAGE) {
|
||||
|
||||
if (c->texture == nullptr) {
|
||||
// opengl texture doesn't exist yet, create it
|
||||
|
||||
c->texture = new QOpenGLTexture(QOpenGLTexture::Target2D);
|
||||
c->texture->setSize(c->stream->codecpar->width, c->stream->codecpar->height);
|
||||
c->texture->setFormat(get_gl_tex_fmt_from_av(c->pix_fmt));
|
||||
c->texture->setMipLevels(c->texture->maximumMipLevels());
|
||||
c->texture->setMinMagFilters(QOpenGLTexture::Linear, QOpenGLTexture::Linear);
|
||||
c->texture->allocateStorage(get_gl_pix_fmt_from_av(c->pix_fmt), QOpenGLTexture::UInt8);
|
||||
}
|
||||
|
||||
// retrieve video frame from cache and store it in c->texture
|
||||
get_clip_frame(c, qMax(playhead, c->timeline_in), params.texture_failed);
|
||||
|
||||
// retrieve ID from c->texture
|
||||
textureID = c->texture->textureId();
|
||||
|
||||
if (textureID == 0) {
|
||||
qWarning() << "Failed to create texture";
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
if (textureID == 0 && c->media != nullptr) {
|
||||
qWarning() << "Texture hasn't been created yet";
|
||||
params.texture_failed = true;
|
||||
} else if (playhead >= c->get_timeline_in_with_transition()) {
|
||||
// prepare framebuffers for backend drawing operations
|
||||
if (c->fbo == nullptr) {
|
||||
c->fbo = new QOpenGLFramebufferObject* [2];
|
||||
c->fbo[0] = new QOpenGLFramebufferObject(video_width, video_height);
|
||||
c->fbo[1] = new QOpenGLFramebufferObject(video_width, video_height);
|
||||
}
|
||||
|
||||
// if clip should actually be shown on screen in this frame
|
||||
if (playhead >= c->get_timeline_in_with_transition()) {
|
||||
glPushMatrix();
|
||||
|
||||
// start preparing cache
|
||||
if (c->fbo == nullptr) {
|
||||
c->fbo = new QOpenGLFramebufferObject* [2];
|
||||
c->fbo[0] = new QOpenGLFramebufferObject(video_width, video_height);
|
||||
c->fbo[1] = new QOpenGLFramebufferObject(video_width, video_height);
|
||||
params.ctx->functions()->glBindFramebuffer(GL_DRAW_FRAMEBUFFER, current_fbo);
|
||||
}
|
||||
|
||||
// simple bool for switching between the two framebuffers
|
||||
bool fbo_switcher = false;
|
||||
|
||||
glViewport(0, 0, video_width, video_height);
|
||||
|
||||
GLuint composite_texture;
|
||||
if (c->media != nullptr && c->media->get_type()== MEDIA_TYPE_SEQUENCE) {
|
||||
// for a nested sequence, run this function again on that sequence and retrieve the texture
|
||||
|
||||
if (c->media == nullptr) {
|
||||
c->fbo[fbo_switcher]->bind();
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
params.ctx->functions()->glBindFramebuffer(GL_DRAW_FRAMEBUFFER, current_fbo);
|
||||
composite_texture = c->fbo[fbo_switcher]->texture();
|
||||
} else {
|
||||
// for nested sequences
|
||||
if (c->media->get_type()== MEDIA_TYPE_SEQUENCE) {
|
||||
params.nests.append(c);
|
||||
textureID = compose_sequence(params);
|
||||
params.nests.removeLast();
|
||||
fbo_switcher = true;
|
||||
}
|
||||
// add nested sequence to nest list
|
||||
params.nests.append(c);
|
||||
|
||||
composite_texture = draw_clip(params.ctx, c->fbo[fbo_switcher], textureID, true);
|
||||
// compose sequence
|
||||
textureID = compose_sequence(params);
|
||||
|
||||
// remove sequence from nest list
|
||||
params.nests.removeLast();
|
||||
|
||||
// compose_sequence() would have written to this clip's fbo[0], so we switch to fbo[1]
|
||||
fbo_switcher = true;
|
||||
}
|
||||
|
||||
fbo_switcher = !fbo_switcher;
|
||||
|
||||
// set up default coords
|
||||
// set up default coordinates for drawing the clip
|
||||
GLTextureCoords coords;
|
||||
coords.grid_size = 1;
|
||||
coords.vertexTopLeftX = coords.vertexBottomLeftX = -video_width/2;
|
||||
@@ -268,8 +314,10 @@ GLuint compose_sequence(ComposeSequenceParams ¶ms) {
|
||||
coords.textureTopLeftY = coords.textureTopRightY = coords.textureTopLeftX = coords.textureBottomLeftX = 0.0;
|
||||
coords.textureBottomLeftY = coords.textureBottomRightY = coords.textureTopRightX = coords.textureBottomRightX = 1.0;
|
||||
coords.textureTopLeftQ = coords.textureTopRightQ = coords.textureTopLeftQ = coords.textureBottomLeftQ = 1;
|
||||
coords.blendmode = BLEND_MODE_NORMAL;
|
||||
coords.opacity = 1.0;
|
||||
|
||||
// set up autoscale
|
||||
// if auto-scale is enabled, auto-scale the clip
|
||||
if (c->autoscale && (video_width != s->width && video_height != s->height)) {
|
||||
float width_multiplier = float(s->width) / float(video_width);
|
||||
float height_multiplier = float(s->height) / float(video_height);
|
||||
@@ -277,85 +325,94 @@ GLuint compose_sequence(ComposeSequenceParams ¶ms) {
|
||||
glScalef(scale_multiplier, scale_multiplier, 1);
|
||||
}
|
||||
|
||||
// EFFECT CODE START
|
||||
// == EFFECT CODE START ==
|
||||
|
||||
// get current sequence time in seconds (used for effects)
|
||||
double timecode = get_timecode(c, playhead);
|
||||
|
||||
// set up variables for gizmos later
|
||||
Effect* first_gizmo_effect = nullptr;
|
||||
Effect* selected_effect = nullptr;
|
||||
|
||||
// run through all of the clip's effects
|
||||
for (int j=0;j<c->effects.size();j++) {
|
||||
Effect* e = c->effects.at(j);
|
||||
process_effect(params.ctx, c, e, timecode, coords, composite_texture, fbo_switcher, params.texture_failed, TA_NO_TRANSITION);
|
||||
process_effect(c, e, timecode, coords, textureID, fbo_switcher, params.texture_failed, TA_NO_TRANSITION);
|
||||
|
||||
// retrieve gizmo data from effect
|
||||
if (e->are_gizmos_enabled()) {
|
||||
if (first_gizmo_effect == nullptr) first_gizmo_effect = e;
|
||||
if (e->container->selected) selected_effect = e;
|
||||
}
|
||||
}
|
||||
|
||||
// using gizmo data, set definitive gizmo
|
||||
if (selected_effect != nullptr) {
|
||||
(*params.gizmos) = selected_effect;
|
||||
} else if (is_clip_selected(c, true)) {
|
||||
(*params.gizmos) = first_gizmo_effect;
|
||||
}
|
||||
|
||||
// if the clip has an opening transition, process that now
|
||||
if (c->get_opening_transition() != nullptr) {
|
||||
int transition_progress = playhead - c->get_timeline_in_with_transition();
|
||||
if (transition_progress < c->get_opening_transition()->get_length()) {
|
||||
process_effect(params.ctx, c, c->get_opening_transition(), (double)transition_progress/(double)c->get_opening_transition()->get_length(), coords, composite_texture, fbo_switcher, params.texture_failed, TA_OPENING_TRANSITION);
|
||||
process_effect(c, c->get_opening_transition(), double(transition_progress)/double(c->get_opening_transition()->get_length()), coords, textureID, fbo_switcher, params.texture_failed, TA_OPENING_TRANSITION);
|
||||
}
|
||||
}
|
||||
|
||||
// if the clip has a closing transition, process that now
|
||||
if (c->get_closing_transition() != nullptr) {
|
||||
int transition_progress = playhead - (c->get_timeline_out_with_transition() - c->get_closing_transition()->get_length());
|
||||
if (transition_progress >= 0 && transition_progress < c->get_closing_transition()->get_length()) {
|
||||
process_effect(params.ctx, c, c->get_closing_transition(), (double)transition_progress/(double)c->get_closing_transition()->get_length(), coords, composite_texture, fbo_switcher, params.texture_failed, TA_CLOSING_TRANSITION);
|
||||
process_effect(c, c->get_closing_transition(), double(transition_progress)/double(c->get_closing_transition()->get_length()), coords, textureID, fbo_switcher, params.texture_failed, TA_CLOSING_TRANSITION);
|
||||
}
|
||||
}
|
||||
// EFFECT CODE END
|
||||
|
||||
if (!params.nests.isEmpty()) {
|
||||
params.nests.last()->fbo[0]->bind();
|
||||
}
|
||||
// == EFFECT CODE END ==
|
||||
|
||||
// == START FINAL DRAW ON SEQUENCE BUFFER ==
|
||||
|
||||
// bind framebuffer
|
||||
params.ctx->functions()->glBindFramebuffer(GL_DRAW_FRAMEBUFFER, final_fbo);
|
||||
|
||||
// set viewport to sequence size
|
||||
glViewport(0, 0, s->width, s->height);
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, composite_texture);
|
||||
// bind final texture
|
||||
glBindTexture(GL_TEXTURE_2D, textureID);
|
||||
|
||||
// set texture filter to bilinear
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
|
||||
// get current color attachment from framebuffer
|
||||
GLint texture_id;
|
||||
params.ctx->functions()->glGetFramebufferAttachmentParameteriv(GL_TEXTURE_2D, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, &texture_id);
|
||||
|
||||
// bind and configure blending mode shader
|
||||
params.blend_mode_program->bind();
|
||||
params.blend_mode_program->setUniformValue("blend_mode", coords.blendmode);
|
||||
params.blend_mode_program->setUniformValue("opacity", coords.opacity);
|
||||
// blend_mode_program->setUniformValue("background", texture_id);
|
||||
|
||||
// draw clip on screen
|
||||
glBegin(GL_QUADS);
|
||||
|
||||
if (coords.grid_size <= 1) {
|
||||
float z = 0.0f;
|
||||
|
||||
glTexCoord2f(coords.textureTopLeftX, coords.textureTopLeftY); // top left
|
||||
glVertex3f(coords.vertexTopLeftX, coords.vertexTopLeftY, z); // top left
|
||||
glVertex2f(coords.vertexTopLeftX, coords.vertexTopLeftY); // top left
|
||||
glTexCoord2f(coords.textureTopRightX, coords.textureTopRightY); // top right
|
||||
glVertex3f(coords.vertexTopRightX, coords.vertexTopRightY, z); // top right
|
||||
glVertex2f(coords.vertexTopRightX, coords.vertexTopRightY); // top right
|
||||
glTexCoord2f(coords.textureBottomRightX, coords.textureBottomRightY); // bottom right
|
||||
glVertex3f(coords.vertexBottomRightX, coords.vertexBottomRightY, z); // bottom right
|
||||
glVertex2f(coords.vertexBottomRightX, coords.vertexBottomRightY); // bottom right
|
||||
glTexCoord2f(coords.textureBottomLeftX, coords.textureBottomLeftY); // bottom left
|
||||
glVertex3f(coords.vertexBottomLeftX, coords.vertexBottomLeftY, z); // bottom left
|
||||
glVertex2f(coords.vertexBottomLeftX, coords.vertexBottomLeftY); // bottom left
|
||||
} else {
|
||||
float rows = coords.grid_size;
|
||||
float cols = coords.grid_size;
|
||||
|
||||
for (float k=0;k<rows;k++) {
|
||||
float row_prog = k/rows;
|
||||
float next_row_prog = (k+1)/rows;
|
||||
for (float j=0;j<cols;j++) {
|
||||
float col_prog = j/cols;
|
||||
float next_col_prog = (j+1)/cols;
|
||||
for (int k=0;k<rows;k++) {
|
||||
float row_prog = float(k)/rows;
|
||||
float next_row_prog = float(k+1)/rows;
|
||||
for (int j=0;j<cols;j++) {
|
||||
float col_prog = float(j)/cols;
|
||||
float next_col_prog = float(j+1)/cols;
|
||||
|
||||
float vertexTLX = float_lerp(coords.vertexTopLeftX, coords.vertexBottomLeftX, row_prog);
|
||||
float vertexTRX = float_lerp(coords.vertexTopRightX, coords.vertexBottomRightX, row_prog);
|
||||
@@ -381,9 +438,16 @@ GLuint compose_sequence(ComposeSequenceParams ¶ms) {
|
||||
|
||||
glEnd();
|
||||
|
||||
// release blend mode shader
|
||||
params.blend_mode_program->release();
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, 0); // unbind texture
|
||||
// unbind texture
|
||||
glBindTexture(GL_TEXTURE_2D, 0);
|
||||
|
||||
// unbind framebuffer
|
||||
params.ctx->functions()->glBindFramebuffer(GL_TEXTURE_2D, 0);
|
||||
|
||||
// == END FINAL DRAW ON SEQUENCE BUFFER ==
|
||||
|
||||
// prepare gizmos
|
||||
if ((*params.gizmos) != nullptr
|
||||
@@ -394,10 +458,6 @@ GLuint compose_sequence(ComposeSequenceParams ¶ms) {
|
||||
(*params.gizmos)->gizmo_world_to_screen(); // convert gizmo coords to screen coords
|
||||
}
|
||||
|
||||
if (!params.nests.isEmpty()) {
|
||||
params.ctx->functions()->glBindFramebuffer(GL_DRAW_FRAMEBUFFER, current_fbo);
|
||||
}
|
||||
|
||||
glPopMatrix();
|
||||
}
|
||||
} else {
|
||||
|
||||
@@ -22,6 +22,7 @@ struct ComposeSequenceParams {
|
||||
bool rendering;
|
||||
int playback_speed;
|
||||
QOpenGLShaderProgram* blend_mode_program;
|
||||
GLuint main_buffer;
|
||||
GLuint backend_buffer1;
|
||||
GLuint backend_attachment1;
|
||||
GLuint backend_buffer2;
|
||||
|
||||
+76
-35
@@ -10,8 +10,8 @@
|
||||
#include "project/sequence.h"
|
||||
|
||||
RenderThread::RenderThread() :
|
||||
frameBuffer(0),
|
||||
texColorBuffer(0),
|
||||
front_buffer(0),
|
||||
front_texture(0),
|
||||
gizmos(nullptr),
|
||||
share_ctx(nullptr),
|
||||
ctx(nullptr),
|
||||
@@ -42,39 +42,70 @@ void RenderThread::run() {
|
||||
}
|
||||
queued = false;
|
||||
|
||||
|
||||
if (share_ctx != nullptr) {
|
||||
if (ctx != nullptr) {
|
||||
ctx->makeCurrent(&surface);
|
||||
|
||||
// gen fbo
|
||||
if (frameBuffer == 0) {
|
||||
if (front_buffer == 0) {
|
||||
// delete any existing framebuffers
|
||||
delete_fbo();
|
||||
ctx->functions()->glGenFramebuffers(1, &frameBuffer);
|
||||
|
||||
// create framebuffers
|
||||
ctx->functions()->glGenFramebuffers(1, &front_buffer);
|
||||
ctx->functions()->glGenFramebuffers(1, &back_buffer_1);
|
||||
ctx->functions()->glGenFramebuffers(1, &back_buffer_2);
|
||||
}
|
||||
|
||||
// bind
|
||||
ctx->functions()->glBindFramebuffer(GL_DRAW_FRAMEBUFFER, frameBuffer);
|
||||
|
||||
// gen texture
|
||||
if (texColorBuffer == 0 || tex_width != seq->width || tex_height != seq->height) {
|
||||
delete_texture();
|
||||
glGenTextures(1, &texColorBuffer);
|
||||
glBindTexture(GL_TEXTURE_2D, texColorBuffer);
|
||||
glTexImage2D(
|
||||
GL_TEXTURE_2D, 0, GL_RGB, seq->width, seq->height, 0, GL_RGB, GL_UNSIGNED_BYTE, nullptr
|
||||
);
|
||||
if (front_texture == 0 || tex_width != seq->width || tex_height != seq->height) {
|
||||
// cache texture size
|
||||
tex_width = seq->width;
|
||||
tex_height = seq->height;
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
ctx->functions()->glFramebufferTexture2D(
|
||||
GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texColorBuffer, 0
|
||||
);
|
||||
glBindTexture(GL_TEXTURE_2D, 0);
|
||||
|
||||
// delete any existing textures
|
||||
delete_texture();
|
||||
|
||||
// create texture
|
||||
glGenTextures(1, &front_texture);
|
||||
glGenTextures(1, &back_buffer_1);
|
||||
glGenTextures(1, &back_buffer_2);
|
||||
|
||||
GLuint fbos[3] = {front_buffer, back_buffer_1, back_buffer_2};
|
||||
GLuint textures[3] = {front_buffer, back_buffer_1, back_buffer_2};
|
||||
|
||||
for (int i=0;i<3;i++) {
|
||||
// bind framebuffer for attaching
|
||||
ctx->functions()->glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbos[i]);
|
||||
|
||||
// bind texture
|
||||
glBindTexture(GL_TEXTURE_2D, textures[i]);
|
||||
|
||||
// allocate storage for texture
|
||||
glTexImage2D(
|
||||
GL_TEXTURE_2D, 0, GL_RGB, seq->width, seq->height, 0, GL_RGB, GL_UNSIGNED_BYTE, nullptr
|
||||
);
|
||||
|
||||
// set texture filtering to bilinear
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
|
||||
// attach texture to framebuffer
|
||||
ctx->functions()->glFramebufferTexture2D(
|
||||
GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textures[i], 0
|
||||
);
|
||||
|
||||
// release texture
|
||||
glBindTexture(GL_TEXTURE_2D, 0);
|
||||
|
||||
// release framebuffer
|
||||
ctx->functions()->glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
|
||||
}
|
||||
}
|
||||
|
||||
if (blend_mode_program == nullptr) {
|
||||
// create shader program to make blending modes work
|
||||
delete_shader_program();
|
||||
blend_mode_program = new QOpenGLShaderProgram();
|
||||
blend_mode_program->addShaderFromSourceFile(QOpenGLShader::Vertex, "C:/msys64/home/Matt/olive/effects/common.vert");
|
||||
@@ -82,15 +113,17 @@ void RenderThread::run() {
|
||||
blend_mode_program->link();
|
||||
}
|
||||
|
||||
// draw
|
||||
// bind framebuffer for drawing
|
||||
ctx->functions()->glBindFramebuffer(GL_DRAW_FRAMEBUFFER, front_buffer);
|
||||
|
||||
// draw frame
|
||||
paint();
|
||||
|
||||
// flush changes
|
||||
// glFlush();
|
||||
glFinish();
|
||||
ctx->functions()->glFinish();
|
||||
|
||||
// release
|
||||
ctx->functions()->glBindFramebuffer(GL_FRAMEBUFFER, 0);
|
||||
ctx->functions()->glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
|
||||
|
||||
emit ready();
|
||||
}
|
||||
@@ -128,6 +161,11 @@ void RenderThread::paint() {
|
||||
params.rendering = false;
|
||||
params.playback_speed = 1;
|
||||
params.blend_mode_program = blend_mode_program;
|
||||
params.backend_buffer1 = back_buffer_1;
|
||||
params.backend_buffer2 = back_buffer_2;
|
||||
params.backend_attachment1 = back_texture_1;
|
||||
params.backend_attachment2 = back_texture_2;
|
||||
params.main_buffer = front_buffer;
|
||||
compose_sequence(params);
|
||||
|
||||
texture_failed = params.texture_failed;
|
||||
@@ -137,7 +175,7 @@ void RenderThread::paint() {
|
||||
// texture failed, try again
|
||||
queued = true;
|
||||
} else {
|
||||
ctx->functions()->glBindFramebuffer(GL_READ_FRAMEBUFFER, frameBuffer);
|
||||
ctx->functions()->glBindFramebuffer(GL_READ_FRAMEBUFFER, front_buffer);
|
||||
QImage img(tex_width, tex_height, QImage::Format_RGBA8888);
|
||||
glReadPixels(0, 0, tex_width, tex_height, GL_RGBA, GL_UNSIGNED_BYTE, img.bits());
|
||||
img.save(save_fn);
|
||||
@@ -147,7 +185,7 @@ void RenderThread::paint() {
|
||||
}
|
||||
|
||||
if (pixel_buffer != nullptr) {
|
||||
ctx->functions()->glBindFramebuffer(GL_READ_FRAMEBUFFER, frameBuffer);
|
||||
ctx->functions()->glBindFramebuffer(GL_READ_FRAMEBUFFER, front_buffer);
|
||||
glReadPixels(0, 0, tex_width, tex_height, GL_RGBA, GL_UNSIGNED_BYTE, pixel_buffer);
|
||||
ctx->functions()->glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
|
||||
pixel_buffer = nullptr;
|
||||
@@ -193,20 +231,23 @@ void RenderThread::cancel() {
|
||||
}
|
||||
|
||||
void RenderThread::delete_texture() {
|
||||
if (texColorBuffer > 0) {
|
||||
ctx->functions()->glFramebufferTexture2D(
|
||||
GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0
|
||||
);
|
||||
glDeleteTextures(1, &texColorBuffer);
|
||||
if (front_texture > 0) {
|
||||
GLuint tex[3] = {front_texture, back_texture_1, back_texture_2};
|
||||
glDeleteTextures(3, tex);
|
||||
}
|
||||
texColorBuffer = 0;
|
||||
front_texture = 0;
|
||||
back_texture_1 = 0;
|
||||
back_texture_2 = 0;
|
||||
}
|
||||
|
||||
void RenderThread::delete_fbo() {
|
||||
if (frameBuffer > 0) {
|
||||
ctx->functions()->glDeleteFramebuffers(1, &frameBuffer);
|
||||
if (front_buffer > 0) {
|
||||
GLuint fbos[3] = {front_buffer, back_buffer_1, back_buffer_2};
|
||||
ctx->functions()->glDeleteFramebuffers(3, fbos);
|
||||
}
|
||||
frameBuffer = 0;
|
||||
front_buffer = 0;
|
||||
back_buffer_1 = 0;
|
||||
back_buffer_2 = 0;
|
||||
}
|
||||
|
||||
void RenderThread::delete_shader_program() {
|
||||
|
||||
+9
-3
@@ -1,4 +1,4 @@
|
||||
#ifndef RENDERTHREAD_H
|
||||
#ifndef RENDERTHREAD_H
|
||||
#define RENDERTHREAD_H
|
||||
|
||||
#include <QThread>
|
||||
@@ -19,8 +19,8 @@ public:
|
||||
~RenderThread();
|
||||
void run();
|
||||
QMutex mutex;
|
||||
GLuint frameBuffer;
|
||||
GLuint texColorBuffer;
|
||||
GLuint front_buffer;
|
||||
GLuint front_texture;
|
||||
Effect* gizmos;
|
||||
void paint();
|
||||
void start_render(QOpenGLContext* share, Sequence* s, const QString &save = nullptr, GLvoid *pixels = nullptr, int idivider = 0);
|
||||
@@ -43,6 +43,12 @@ private:
|
||||
QOpenGLContext* share_ctx;
|
||||
QOpenGLContext* ctx;
|
||||
QOpenGLShaderProgram* blend_mode_program;
|
||||
|
||||
GLuint back_buffer_1;
|
||||
GLuint back_buffer_2;
|
||||
GLuint back_texture_1;
|
||||
GLuint back_texture_2;
|
||||
|
||||
Sequence* seq;
|
||||
int divider;
|
||||
int tex_width;
|
||||
|
||||
+2
-2
@@ -562,7 +562,7 @@ void ViewerWidget::paintGL() {
|
||||
|
||||
// draw texture from render thread
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, renderer->texColorBuffer);
|
||||
glBindTexture(GL_TEXTURE_2D, renderer->front_texture);
|
||||
|
||||
glBegin(GL_QUADS);
|
||||
|
||||
@@ -592,7 +592,7 @@ void ViewerWidget::paintGL() {
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
|
||||
if (window != nullptr && window->isVisible()) {
|
||||
window->set_texture(renderer->texColorBuffer, double(viewer->seq->width)/double(viewer->seq->height), &renderer->mutex);
|
||||
window->set_texture(renderer->front_texture, double(viewer->seq->width)/double(viewer->seq->height), &renderer->mutex);
|
||||
}
|
||||
|
||||
renderer->mutex.unlock();
|
||||
|
||||
Reference in New Issue
Block a user