Get OCIO node groundwork working

This commit is contained in:
Thomas Wilshaw
2022-03-08 14:40:03 +00:00
parent 4d5ca96b68
commit 979095d2e0
14 changed files with 61 additions and 121 deletions
+1 -1
View File
@@ -48,7 +48,7 @@ protected:
virtual SampleBufferPtr ProcessAudioFootage(const FootageJob &stream, const TimeRange &input_time) override;
virtual TexturePtr ProcessShader(const Node *node, const TimeRange &range, const ShaderJob& job) override;
virtual TexturePtr ProcessShader(const Node *node, const TimeRange &range, ShaderJob& job) override;
virtual SampleBufferPtr ProcessSamples(const Node *node, const TimeRange &range, const SampleJob &job) override;