Get OCIO node groundwork working
This commit is contained in:
@@ -86,7 +86,7 @@ SampleBufferPtr HashTraverser::ProcessAudioFootage(const FootageJob &stream, con
|
||||
return buf;
|
||||
}
|
||||
|
||||
TexturePtr HashTraverser::ProcessShader(const Node *node, const TimeRange &range, const ShaderJob &job)
|
||||
TexturePtr HashTraverser::ProcessShader(const Node *node, const TimeRange &range, ShaderJob &job)
|
||||
{
|
||||
HashGenerateJob(node, &job);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user