fixed viewer flicker when rapidly changing parameters

This commit is contained in:
itsmattkc
2019-09-08 22:50:04 +10:00
parent d700f89f57
commit 6fcfd01c8f
8 changed files with 102 additions and 44 deletions
+10
View File
@@ -111,3 +111,13 @@ QVariant OpacityNode::Value(NodeOutput *output, const rational &time)
return 0;
}
NodeInput *OpacityNode::texture_input()
{
return texture_input_;
}
NodeOutput *OpacityNode::texture_output()
{
return texture_output_;
}
+4
View File
@@ -38,6 +38,10 @@ public:
virtual QVariant Value(NodeOutput *output, const rational &time) override;
NodeInput* texture_input();
NodeOutput* texture_output();
private:
NodeInput* opacity_input_;
+2 -1
View File
@@ -21,7 +21,8 @@
#include "viewer.h"
ViewerOutput::ViewerOutput() :
attached_viewer_(nullptr)
attached_viewer_(nullptr),
current_time_(0)
{
texture_input_ = new NodeInput("tex_out");
texture_input_->add_data_input(NodeInput::kTexture);
+51 -17
View File
@@ -103,18 +103,26 @@ QVariant RendererProcessor::Value(NodeOutput* output, const rational& time)
QString fn = CachePathName(time_hash_map_[time]);
if (QFileInfo::exists(fn)) {
qDebug() << "Reading" << fn;
auto in = OIIO::ImageInput::open(fn.toStdString());
if (in) {
in->read_image(PixelService::GetPixelFormatInfo(format_).oiio_desc, cache_frame_load_buffer_.data());
in->close();
qDebug() << "Stopped reading" << fn;
master_texture_->Upload(cache_frame_load_buffer_.data());
return QVariant::fromValue(master_texture_);
} else {
qDebug() << "OIIO failed to read EXR:" << OIIO::geterror().c_str();
}
} else {
qDebug() << "Texture did NOT exist";
}
} else {
qDebug() << "Hash map did NOT have this time";
}
}
@@ -187,8 +195,6 @@ void RendererProcessor::InvalidateCache(const rational &start_range, const ratio
cache_queue_.append(r);
}
}
time_hash_map_.remove(r);
}
CacheNext();
@@ -270,7 +276,10 @@ void RendererProcessor::Start()
download_threads_[i] = std::make_shared<RendererDownloadThread>(ctx, effective_width_, effective_height_, format_, mode_);
download_threads_[i]->StartThread(QThread::LowPriority);
connect(download_threads_[i].get(), SIGNAL(Downloaded(const rational&)), this, SLOT(DownloadThreadFinished(const rational&)));
connect(download_threads_[i].get(),
SIGNAL(Downloaded(const rational&, const QByteArray&)),
this,
SLOT(DownloadThreadFinished(const rational&, const QByteArray&)));
}
last_download_thread_ = 0;
@@ -357,7 +366,13 @@ QString RendererProcessor::CachePathName(const QByteArray &hash)
bool RendererProcessor::HasHash(const QByteArray &hash)
{
return QFileInfo::exists(CachePathName(hash));
download_list_mutex_.lock();
bool dl_list_contains = download_list_.contains(hash);
download_list_mutex_.unlock();
return QFileInfo::exists(CachePathName(hash)) || dl_list_contains;
}
void RendererProcessor::CalculateEffectiveDimensions()
@@ -374,17 +389,27 @@ void RendererProcessor::ThreadCallback()
RenderTexturePtr texture = master_thread_->texture();
if (texture != nullptr) {
QString fn = CachePathName(master_thread_->hash());
download_threads_[last_download_thread_%download_threads_.size()]->Queue(texture, fn, cache_frame_);
last_download_thread_++;
}
bool hash_exists = HasHash(master_thread_->hash());
time_hash_map_.insert(cache_frame_, master_thread_->hash());
if (!hash_exists) {
if (texture == nullptr) {
// We didn't receive a texture to download, but the viewer may still need updating
DownloadThreadFinished(cache_frame_, master_thread_->hash());
} else {
// We received a texture, time to start downloading it
download_list_mutex_.lock();
download_list_.append(master_thread_->hash());
download_list_mutex_.unlock();
// We didn't receive a texture to download, but the viewer may still need updating
if (texture == nullptr) {
DownloadThreadFinished(cache_frame_);
QString fn = CachePathName(master_thread_->hash());
download_threads_[last_download_thread_%download_threads_.size()]->Queue(texture,
fn,
cache_frame_,
master_thread_->hash());
last_download_thread_++;
}
}
CacheNext();
@@ -395,16 +420,25 @@ void RendererProcessor::ThreadRequestSibling(NodeDependency dep)
{
// Try to queue another thread to run this dep in advance
for (int i=0;i<threads_.size();i++) {
if (threads_.at(i)->Queue(dep, false)) {
if (threads_.at(i).get() != master_thread_
&& threads_.at(i)->Queue(dep, false)) {
return;
}
}
}
void RendererProcessor::DownloadThreadFinished(const rational& time)
void RendererProcessor::DownloadThreadFinished(const rational& time, const QByteArray& hash)
{
// Check if we just downloaded (akak finished caching) the frame we're currently on
if (texture_output_->IsConnected() && texture_output_->LastRequestedTime() == time) {
// Insert into hash map
time_hash_map_.insert(time, hash);
download_list_mutex_.lock();
download_list_.removeAll(hash);
download_list_mutex_.unlock();
// Check if we just downloaded (aka finished caching) the frame we're currently on
if (texture_output_->IsConnected()
&& texture_output_->LastRequestedTime() == time) {
texture_output_->ClearCachedValue();
Node::InvalidateCache(time, time, nullptr);
+4 -1
View File
@@ -185,12 +185,15 @@ private:
QMap<rational, QByteArray> time_hash_map_;
QMutex download_list_mutex_;
QVector<QByteArray> download_list_;
private slots:
void ThreadCallback();
void ThreadRequestSibling(NodeDependency dep);
void DownloadThreadFinished(const rational &time);
void DownloadThreadFinished(const rational &time, const QByteArray &hash);
};
@@ -17,13 +17,11 @@ RendererDownloadThread::RendererDownloadThread(QOpenGLContext *share_ctx,
{
}
void RendererDownloadThread::Queue(RenderTexturePtr texture, const QString& fn, const rational& time)
void RendererDownloadThread::Queue(RenderTexturePtr texture, const QString& fn, const rational& time, const QByteArray &hash)
{
texture_queue_lock_.lock();
texture_queue_.append(texture);
download_filenames_.append(fn);
texture_times_.append(time);
texture_queue_.append({texture, fn, time, hash});
wait_cond_.wakeAll();
@@ -48,9 +46,7 @@ void RendererDownloadThread::ProcessLoop()
f->glGenFramebuffers(1, &read_buffer_);
RenderTexturePtr working_texture;
QString working_filename;
rational working_time;
DownloadQueueEntry entry;
int buffer_size = PixelService::GetBufferSize(render_instance()->format(),
render_instance()->width(),
@@ -82,9 +78,7 @@ void RendererDownloadThread::ProcessLoop()
break;
}
working_texture = texture_queue_.takeFirst();
working_filename = download_filenames_.takeFirst();
working_time = texture_times_.takeFirst();
entry = texture_queue_.takeFirst();
texture_queue_lock_.unlock();
@@ -95,13 +89,13 @@ void RendererDownloadThread::ProcessLoop()
xf->glFramebufferTexture2D(GL_READ_FRAMEBUFFER,
GL_COLOR_ATTACHMENT0,
GL_TEXTURE_2D,
working_texture->texture(),
entry.texture->texture(),
0);
f->glReadPixels(0,
0,
working_texture->width(),
working_texture->height(),
entry.texture->width(),
entry.texture->height(),
format_info.pixel_format,
format_info.pixel_type,
data_buffer.data());
@@ -114,18 +108,21 @@ void RendererDownloadThread::ProcessLoop()
f->glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
std::string working_fn_std = working_filename.toStdString();
std::string working_fn_std = entry.filename.toStdString();
std::unique_ptr<OIIO::ImageOutput> out = OIIO::ImageOutput::create(working_fn_std);
if (out) {
qDebug() << "Writing" << entry.filename;
out->open(working_fn_std, spec);
out->write_image(format_info.oiio_desc, data_buffer.data());
out->close();
qDebug() << "Stopped writing" << entry.filename;
emit Downloaded(entry.time, entry.hash);
} else {
qWarning() << tr("Failed to open output file \"%1\"").arg(entry.filename);
}
emit Downloaded(working_time);
}
f->glDeleteFramebuffers(1, &read_buffer_);
@@ -13,30 +13,35 @@ public:
const olive::PixelFormat& format,
const olive::RenderMode& mode);
void Queue(RenderTexturePtr texture, const QString &fn, const rational &time);
void Queue(RenderTexturePtr texture, const QString &fn, const rational &time, const QByteArray &hash);
public slots:
virtual void Cancel() override;
signals:
void Downloaded(const rational& time);
void Downloaded(const rational& time, const QByteArray& hash);
protected:
virtual void ProcessLoop() override;
private:
struct DownloadQueueEntry {
RenderTexturePtr texture;
QString filename;
rational time;
QByteArray hash;
};
GLuint read_buffer_;
QVector<RenderTexturePtr> texture_queue_;
QVector<QString> download_filenames_;
QVector<rational> texture_times_;
QVector<DownloadQueueEntry> texture_queue_;
QMutex texture_queue_lock_;
QAtomicInt cancelled_;
QByteArray hash_;
};
using RendererDownloadThreadPtr = std::shared_ptr<RendererDownloadThread>;
+5 -1
View File
@@ -25,6 +25,7 @@
#include "config/config.h"
#include "common/qtversionabstraction.h"
#include "node/distort/transform/transform.h"
#include "node/color/opacity/opacity.h"
#include "node/input/media/media.h"
TimelineView::ImportTool::ImportTool(TimelineView *parent) :
@@ -157,16 +158,19 @@ void TimelineView::ImportTool::DragDrop(QDropEvent *event)
ClipBlock* clip = new ClipBlock();
MediaInput* media = new MediaInput();
TransformDistort* transform = new TransformDistort();
OpacityNode* opacity = new OpacityNode();
// Set parents to node_memory_manager in case no TimelineOutput receives this signal
clip->setParent(&node_memory_manager);
media->setParent(&node_memory_manager);
transform->setParent(&node_memory_manager);
opacity->setParent(&node_memory_manager);
clip->set_length(ghost->Length());
media->SetFootage(ghost->data(0).value<StreamPtr>()->footage());
NodeParam::ConnectEdge(media->texture_output(), clip->texture_input());
NodeParam::ConnectEdge(opacity->texture_output(), clip->texture_input());
NodeParam::ConnectEdge(media->texture_output(), opacity->texture_input());
NodeParam::ConnectEdge(transform->matrix_output(), media->matrix_input());
if (event->keyboardModifiers() & Qt::ControlModifier) {