gizmos: work towards gizmos in the matrix transform node

This commit is contained in:
itsmattkc
2020-05-07 18:12:18 +10:00
parent 32eb28d05e
commit 5b956729b3
7 changed files with 219 additions and 40 deletions
+3 -3
View File
@@ -287,11 +287,11 @@ bool Node::HasGizmos() const
return false;
}
void Node::DrawGizmos(const NodeValueDatabase &, QPainter *, const QVector2D &) const
void Node::DrawGizmos(const NodeValueDatabase &, QPainter *, const QVector2D &, const QSize &) const
{
}
bool Node::GizmoPress(const NodeValueDatabase &, const QPointF &, const QVector2D &)
bool Node::GizmoPress(const NodeValueDatabase &, const QPointF &, const QVector2D &, const QSize &viewport)
{
return false;
}
@@ -300,7 +300,7 @@ void Node::GizmoMove(const QPointF &, const QVector2D &, const rational &)
{
}
void Node::GizmoRelease(const QPointF &)
void Node::GizmoRelease()
{
}