770 lines
19 KiB
C++
770 lines
19 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2019 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "node.h"
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#include <QApplication>
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#include <QDebug>
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#include <QFile>
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#include "common/xmlutils.h"
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#include "project/project.h"
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#include "project/item/footage/footage.h"
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#include "project/item/footage/imagestream.h"
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OLIVE_NAMESPACE_ENTER
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Node::Node() :
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can_be_deleted_(true)
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{
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output_ = new NodeOutput("node_out");
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AddParameter(output_);
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}
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Node::~Node()
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{
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// We delete in the Node destructor rather than relying on the QObject system because the parameter may need to
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// perform actions on this Node object and we want them to be done before the Node object is fully destroyed
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foreach (NodeParam* param, params_) {
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// We disconnect input signals because these will try to send invalidate cache signals that may involve the derived
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// class (which is now destroyed). Any node that this is connected to will handle cache invalidation so it's a waste
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// of time anyway.
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if (param->type() == NodeParam::kInput) {
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DisconnectInput(static_cast<NodeInput*>(param));
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}
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delete param;
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}
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}
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void Node::Load(QXmlStreamReader *reader, XMLNodeData& xml_node_data, const QAtomicInt* cancelled)
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{
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while (XMLReadNextStartElement(reader)) {
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if (cancelled && *cancelled) {
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return;
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}
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if (reader->name() == QStringLiteral("input") || reader->name() == QStringLiteral("output")) {
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QString param_id;
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XMLAttributeLoop(reader, attr) {
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if (attr.name() == QStringLiteral("id")) {
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param_id = attr.value().toString();
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break;
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}
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}
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if (param_id.isEmpty()) {
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qDebug() << "Found parameter with no ID";
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continue;
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}
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NodeParam* param;
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if (reader->name() == QStringLiteral("input")) {
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param = GetInputWithID(param_id);
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} else {
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param = GetOutputWithID(param_id);
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}
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if (!param) {
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qDebug() << "No parameter in" << id() << "with parameter" << param_id;
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continue;
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}
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param->Load(reader, xml_node_data, cancelled);
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} else {
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LoadInternal(reader, xml_node_data);
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}
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}
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}
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void Node::Save(QXmlStreamWriter *writer, const QString &custom_name) const
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{
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writer->writeStartElement(custom_name.isEmpty() ? QStringLiteral("node") : custom_name);
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writer->writeAttribute(QStringLiteral("id"), id());
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writer->writeAttribute(QStringLiteral("ptr"), QString::number(reinterpret_cast<quintptr>(this)));
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writer->writeAttribute(QStringLiteral("pos"),
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QStringLiteral("%1:%2").arg(QString::number(GetPosition().x()),
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QString::number(GetPosition().y())));
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writer->writeAttribute(QStringLiteral("label"),
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GetLabel());
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foreach (NodeParam* param, parameters()) {
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param->Save(writer);
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}
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SaveInternal(writer);
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writer->writeEndElement(); // node
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}
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QString Node::ShortName() const
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{
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return Name();
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}
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QString Node::Description() const
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{
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// Return an empty string by default
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return QString();
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}
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void Node::Retranslate()
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{
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}
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void Node::AddParameter(NodeParam *param)
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{
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// Ensure no other param with this ID has been added to this Node (since that defeats the purpose)
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Q_ASSERT(!HasParamWithID(param->id()));
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if (params_.contains(param)) {
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return;
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}
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param->setParent(this);
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// Keep main output as the last parameter, assume if there are no parameters that this is the output parameter
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if (params_.isEmpty()) {
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params_.append(param);
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} else {
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params_.insert(params_.size()-1, param);
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}
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connect(param, &NodeParam::EdgeAdded, this, &Node::EdgeAdded);
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connect(param, &NodeParam::EdgeRemoved, this, &Node::EdgeRemoved);
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if (param->type() == NodeParam::kInput) {
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ConnectInput(static_cast<NodeInput*>(param));
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}
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}
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NodeValueTable Node::Value(NodeValueDatabase &value) const
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{
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return value.Merge();
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}
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void Node::InvalidateCache(const TimeRange &range, NodeInput *from, NodeInput *source)
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{
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Q_UNUSED(from)
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SendInvalidateCache(range, source);
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}
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void Node::InvalidateVisible(NodeInput *from, NodeInput* source)
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{
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Q_UNUSED(from)
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foreach (NodeParam* param, params_) {
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if (param->type() == NodeParam::kOutput) {
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foreach (NodeEdgePtr edge, param->edges()) {
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edge->input()->parentNode()->InvalidateVisible(edge->input(), source);
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}
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}
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}
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}
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TimeRange Node::InputTimeAdjustment(NodeInput *, const TimeRange &input_time) const
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{
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// Default behavior is no time adjustment at all
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return input_time;
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}
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TimeRange Node::OutputTimeAdjustment(NodeInput *, const TimeRange &input_time) const
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{
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// Default behavior is no time adjustment at all
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return input_time;
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}
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void Node::SendInvalidateCache(const TimeRange &range, NodeInput *source)
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{
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// Loop through all parameters (there should be no children that are not NodeParams)
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foreach (NodeParam* param, params_) {
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// If the Node is an output, relay the signal to any Nodes that are connected to it
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if (param->type() == NodeParam::kOutput) {
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QVector<NodeEdgePtr> edges = param->edges();
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foreach (NodeEdgePtr edge, edges) {
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NodeInput* connected_input = edge->input();
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Node* connected_node = connected_input->parentNode();
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// Send clear cache signal to the Node
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connected_node->InvalidateCache(range, connected_input, source);
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}
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}
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}
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}
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void Node::LoadInternal(QXmlStreamReader *reader, XMLNodeData &)
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{
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reader->skipCurrentElement();
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}
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void Node::SaveInternal(QXmlStreamWriter *) const
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{
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}
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QList<NodeInput *> Node::GetInputsToHash() const
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{
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return GetInputsIncludingArrays();
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}
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QString Node::ReadFileAsString(const QString &filename)
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{
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QFile f(filename);
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QString file_data;
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if (f.open(QFile::ReadOnly | QFile::Text)) {
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QTextStream text_stream(&f);
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file_data = text_stream.readAll();
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f.close();
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}
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return file_data;
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}
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void GetInputsIncludingArraysInternal(NodeInputArray* array, QList<NodeInput *>& list)
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{
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foreach (NodeInput* input, array->sub_params()) {
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list.append(input);
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if (input->IsArray()) {
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GetInputsIncludingArraysInternal(static_cast<NodeInputArray*>(input), list);
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}
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}
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}
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QList<NodeInput *> Node::GetInputsIncludingArrays() const
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{
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QList<NodeInput *> inputs;
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foreach (NodeParam* param, params_) {
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if (param->type() == NodeParam::kInput) {
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NodeInput* input = static_cast<NodeInput*>(param);
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inputs.append(input);
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if (input->IsArray()) {
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GetInputsIncludingArraysInternal(static_cast<NodeInputArray*>(input), inputs);
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}
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}
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}
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return inputs;
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}
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QList<NodeOutput *> Node::GetOutputs() const
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{
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// The current design only uses one output per node. This function returns a list just in case that changes.
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return {output_};
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}
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bool Node::HasGizmos() const
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{
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return false;
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}
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void Node::DrawGizmos(const NodeValueDatabase &, QPainter *, const QVector2D &, const QSize &) const
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{
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}
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bool Node::GizmoPress(const NodeValueDatabase &, const QPointF &, const QVector2D &, const QSize &viewport)
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{
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return false;
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}
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void Node::GizmoMove(const QPointF &, const QVector2D &, const rational &)
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{
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}
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void Node::GizmoRelease()
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{
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}
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const QString &Node::GetLabel() const
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{
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return label_;
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}
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void Node::SetLabel(const QString &s)
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{
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if (label_ != s) {
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label_ = s;
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emit LabelChanged(label_);
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}
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}
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void Node::Hash(QCryptographicHash &hash, const rational& time) const
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{
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// Add this Node's ID
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hash.addData(id().toUtf8());
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QList<NodeInput*> inputs = GetInputsToHash();
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foreach (NodeInput* input, inputs) {
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// For each input, try to hash its value
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// Get time adjustment
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// For a single frame, we only care about one of the times
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rational input_time = InputTimeAdjustment(input, TimeRange(time, time)).in();
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if (input->IsConnected()) {
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// Traverse down this edge
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input->get_connected_node()->Hash(hash, input_time);
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} else {
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// Grab the value at this time
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QVariant value = input->get_value_at_time(input_time);
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hash.addData(NodeParam::ValueToBytes(input->data_type(), value));
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}
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// We have one exception for FOOTAGE types, since we resolve the footage into a frame in the renderer
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if (input->data_type() == NodeParam::kFootage) {
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StreamPtr stream = input->get_standard_value().value<StreamPtr>();
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if (stream) {
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// Add footage details to hash
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// Footage filename
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hash.addData(stream->footage()->filename().toUtf8());
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// Footage last modified date
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hash.addData(stream->footage()->timestamp().toString().toUtf8());
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// Footage stream
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hash.addData(QString::number(stream->index()).toUtf8());
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if (stream->type() == Stream::kImage || stream->type() == Stream::kVideo) {
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ImageStreamPtr image_stream = std::static_pointer_cast<ImageStream>(stream);
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// Current color config and space
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hash.addData(image_stream->footage()->project()->color_manager()->GetConfigFilename().toUtf8());
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hash.addData(image_stream->colorspace().toUtf8());
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// Alpha associated setting
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hash.addData(QString::number(image_stream->premultiplied_alpha()).toUtf8());
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}
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// Footage timestamp
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if (stream->type() == Stream::kVideo) {
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hash.addData(QStringLiteral("%1/%2").arg(QString::number(input_time.numerator()),
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QString::number(input_time.denominator())).toUtf8());
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hash.addData(QString::number(static_cast<VideoStream*>(stream.get())->start_time()).toUtf8());
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}
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}
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}
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}
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}
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void Node::CopyInputs(Node *source, Node *destination, bool include_connections)
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{
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Q_ASSERT(source->id() == destination->id());
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const QList<NodeParam*>& src_param = source->params_;
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const QList<NodeParam*>& dst_param = destination->params_;
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for (int i=0;i<src_param.size();i++) {
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NodeParam* p = src_param.at(i);
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if (p->type() == NodeParam::kInput) {
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NodeInput* src = static_cast<NodeInput*>(p);
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NodeInput* dst = static_cast<NodeInput*>(dst_param.at(i));
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NodeInput::CopyValues(src, dst, include_connections);
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}
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}
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destination->SetPosition(source->GetPosition());
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destination->SetLabel(source->GetLabel());
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}
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bool Node::CanBeDeleted() const
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{
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return can_be_deleted_;
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}
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void Node::SetCanBeDeleted(bool s)
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{
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can_be_deleted_ = s;
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}
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bool Node::IsBlock() const
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{
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return false;
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}
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bool Node::IsTrack() const
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{
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return false;
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}
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const QList<NodeParam *>& Node::parameters() const
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{
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return params_;
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}
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int Node::IndexOfParameter(NodeParam *param) const
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{
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return params_.indexOf(param);
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}
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/**
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* @brief Recursively collects dependencies of Node `n` and appends them to QList `list`
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*
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* @param traverse
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*
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* TRUE to recursively traverse each node for a complete dependency graph. FALSE to return only the immediate
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* dependencies.
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*/
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QList<Node*> Node::GetDependenciesInternal(bool traverse, bool exclusive_only) const {
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QList<NodeInput*> inputs = GetInputsIncludingArrays();
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QList<Node*> list;
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foreach (NodeInput* i, inputs) {
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i->GetDependencies(list, traverse, exclusive_only);
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}
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return list;
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}
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QList<Node *> Node::GetDependencies() const
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{
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return GetDependenciesInternal(true, false);
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}
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QList<Node *> Node::GetExclusiveDependencies() const
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{
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return GetDependenciesInternal(true, true);
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}
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QList<Node *> Node::GetImmediateDependencies() const
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{
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return GetDependenciesInternal(false, false);
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}
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Node::Capabilities Node::GetCapabilities(const NodeValueDatabase &) const
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{
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return kNormal;
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}
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QString Node::ShaderID(const NodeValueDatabase &) const
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{
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return id();
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}
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QString Node::ShaderVertexCode(const NodeValueDatabase &) const
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{
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return QString();
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}
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QString Node::ShaderFragmentCode(const NodeValueDatabase&) const
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{
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return QString();
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}
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int Node::ShaderIterations() const
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{
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return 1;
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}
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NodeInput *Node::ShaderIterativeInput() const
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{
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return nullptr;
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}
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NodeInput* Node::ProcessesSamplesFrom(const NodeValueDatabase &) const
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{
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return nullptr;
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}
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void Node::ProcessSamples(const NodeValueDatabase &, const AudioRenderingParams&, const SampleBufferPtr, SampleBufferPtr, int) const
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{
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}
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NodeInput *Node::GetInputWithID(const QString &id) const
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{
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QList<NodeInput*> inputs = GetInputsIncludingArrays();
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foreach (NodeInput* i, inputs) {
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if (i->id() == id) {
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return i;
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}
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}
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return nullptr;
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}
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NodeOutput *Node::GetOutputWithID(const QString &id) const
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{
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foreach (NodeParam* p, params_) {
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if (p->type() == NodeParam::kOutput
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&& p->id() == id) {
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return static_cast<NodeOutput*>(p);
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}
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}
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return nullptr;
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}
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bool Node::OutputsTo(Node *n) const
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{
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foreach (NodeParam* param, params_) {
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if (param->type() == NodeParam::kOutput) {
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QVector<NodeEdgePtr> edges = param->edges();
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foreach (NodeEdgePtr edge, edges) {
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if (edge->input()->parent() == n) {
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return true;
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}
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}
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}
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}
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return false;
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}
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bool Node::HasInputs() const
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{
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return HasParamOfType(NodeParam::kInput, false);
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}
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bool Node::HasOutputs() const
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{
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return HasParamOfType(NodeParam::kOutput, false);
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}
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bool Node::HasConnectedInputs() const
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{
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return HasParamOfType(NodeParam::kInput, true);
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}
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bool Node::HasConnectedOutputs() const
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{
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return HasParamOfType(NodeParam::kOutput, true);
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}
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void Node::DisconnectAll()
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{
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foreach (NodeParam* param, params_) {
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param->DisconnectAll();
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}
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}
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QString Node::GetCategoryName(const CategoryID &c)
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{
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switch (c) {
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case kCategoryInput:
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return tr("Input");
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case kCategoryOutput:
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return tr("Output");
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case kCategoryGeneral:
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return tr("General");
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case kCategoryMath:
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return tr("Math");
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case kCategoryColor:
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return tr("Color");
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case kCategoryFilter:
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return tr("Filter");
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case kCategoryTimeline:
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return tr("Timeline");
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case kCategoryGenerator:
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return tr("Generator");
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case kCategoryChannels:
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return tr("Channel");
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case kCategoryUnknown:
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|
case kCategoryCount:
|
|
break;
|
|
}
|
|
|
|
return tr("Uncategorized");
|
|
}
|
|
|
|
QList<TimeRange> Node::TransformTimeTo(const TimeRange &time, Node *target, NodeParam::Type direction)
|
|
{
|
|
QList<TimeRange> paths_found;
|
|
|
|
if (direction == NodeParam::kInput) {
|
|
// Get list of all inputs
|
|
QList<NodeInput *> inputs = GetInputsIncludingArrays();
|
|
|
|
// If this input is connected, traverse it to see if we stumble across the specified `node`
|
|
foreach (NodeInput* input, inputs) {
|
|
if (input->IsConnected()) {
|
|
TimeRange input_adjustment = InputTimeAdjustment(input, time);
|
|
Node* connected = input->get_connected_node();
|
|
|
|
if (connected == target) {
|
|
// We found the target, no need to keep traversing
|
|
if (!paths_found.contains(input_adjustment)) {
|
|
paths_found.append(input_adjustment);
|
|
}
|
|
} else {
|
|
// We did NOT find the target, traverse this
|
|
paths_found.append(connected->TransformTimeTo(input_adjustment, target, direction));
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
// Get list of all outputs
|
|
QList<NodeOutput*> outputs = GetOutputs();
|
|
|
|
// If this input is connected, traverse it to see if we stumble across the specified `node`
|
|
foreach (NodeOutput* output, outputs) {
|
|
if (output->IsConnected()) {
|
|
foreach (NodeEdgePtr edge, output->edges()) {
|
|
Node* input_node = edge->input()->parentNode();
|
|
|
|
TimeRange output_adjustment = input_node->OutputTimeAdjustment(edge->input(), time);
|
|
|
|
if (input_node == target) {
|
|
paths_found.append(output_adjustment);
|
|
} else {
|
|
paths_found.append(input_node->TransformTimeTo(output_adjustment, target, direction));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return paths_found;
|
|
}
|
|
|
|
QVariant Node::PtrToValue(void *ptr)
|
|
{
|
|
return reinterpret_cast<quintptr>(ptr);
|
|
}
|
|
|
|
bool Node::HasParamWithID(const QString &id) const
|
|
{
|
|
foreach (NodeParam* p, params_)
|
|
{
|
|
if (p->id() == id)
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
NodeOutput *Node::output() const
|
|
{
|
|
return output_;
|
|
}
|
|
|
|
NodeValue Node::InputValueFromTable(NodeInput *input, NodeValueDatabase &db, bool take) const
|
|
{
|
|
NodeParam::DataType find_data_type = input->data_type();
|
|
|
|
// Exception for Footage types (try to get a Texture instead)
|
|
if (find_data_type == NodeParam::kFootage) {
|
|
find_data_type = NodeParam::kTexture;
|
|
}
|
|
|
|
// Try to get a value from it
|
|
if (take) {
|
|
return db[input].TakeWithMeta(find_data_type);
|
|
} else {
|
|
return db[input].GetWithMeta(find_data_type);
|
|
}
|
|
}
|
|
|
|
const QPointF &Node::GetPosition() const
|
|
{
|
|
return position_;
|
|
}
|
|
|
|
void Node::SetPosition(const QPointF &pos)
|
|
{
|
|
position_ = pos;
|
|
|
|
emit PositionChanged(position_);
|
|
}
|
|
|
|
void Node::AddInput(NodeInput *input)
|
|
{
|
|
AddParameter(input);
|
|
}
|
|
|
|
bool Node::HasParamOfType(NodeParam::Type type, bool must_be_connected) const
|
|
{
|
|
foreach (NodeParam* p, params_) {
|
|
if (p->type() == type
|
|
&& (p->IsConnected() || !must_be_connected)) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void Node::ConnectInput(NodeInput *input)
|
|
{
|
|
connect(input, &NodeInput::ValueChanged, this, &Node::InputChanged);
|
|
connect(input, &NodeInput::EdgeAdded, this, &Node::InputConnectionChanged);
|
|
connect(input, &NodeInput::EdgeRemoved, this, &Node::InputConnectionChanged);
|
|
|
|
if (input->IsArray()) {
|
|
NodeInputArray* array = static_cast<NodeInputArray*>(input);
|
|
|
|
connect(array, &NodeInputArray::SubParamEdgeAdded, this, &Node::InputConnectionChanged);
|
|
connect(array, &NodeInputArray::SubParamEdgeRemoved, this, &Node::InputConnectionChanged);
|
|
connect(array, &NodeInputArray::SubParamEdgeAdded, this, &Node::EdgeAdded);
|
|
connect(array, &NodeInputArray::SubParamEdgeRemoved, this, &Node::EdgeRemoved);
|
|
}
|
|
}
|
|
|
|
void Node::DisconnectInput(NodeInput *input)
|
|
{
|
|
if (input->IsArray()) {
|
|
NodeInputArray* array = static_cast<NodeInputArray*>(input);
|
|
|
|
disconnect(array, &NodeInputArray::SubParamEdgeAdded, this, &Node::InputConnectionChanged);
|
|
disconnect(array, &NodeInputArray::SubParamEdgeRemoved, this, &Node::InputConnectionChanged);
|
|
disconnect(array, &NodeInputArray::SubParamEdgeAdded, this, &Node::EdgeAdded);
|
|
disconnect(array, &NodeInputArray::SubParamEdgeRemoved, this, &Node::EdgeRemoved);
|
|
}
|
|
|
|
disconnect(input, &NodeInput::ValueChanged, this, &Node::InputChanged);
|
|
disconnect(input, &NodeInput::EdgeAdded, this, &Node::InputConnectionChanged);
|
|
disconnect(input, &NodeInput::EdgeRemoved, this, &Node::InputConnectionChanged);
|
|
}
|
|
|
|
void Node::InputChanged(const TimeRange& range)
|
|
{
|
|
InvalidateCache(range, static_cast<NodeInput*>(sender()), static_cast<NodeInput*>(sender()));
|
|
}
|
|
|
|
void Node::InputConnectionChanged(NodeEdgePtr edge)
|
|
{
|
|
InvalidateCache(TimeRange(RATIONAL_MIN, RATIONAL_MAX), edge->input(), edge->input());
|
|
}
|
|
|
|
OLIVE_NAMESPACE_EXIT
|