gizmos: work towards gizmos in the matrix transform node

This commit is contained in:
itsmattkc
2020-05-07 18:12:18 +10:00
parent 32eb28d05e
commit 5b956729b3
7 changed files with 219 additions and 40 deletions
+168 -19
View File
@@ -20,9 +20,12 @@
#include "matrix.h"
#include <QGuiApplication>
#include <QMatrix4x4>
#include <QVector2D>
#include "common/range.h"
OLIVE_NAMESPACE_ENTER
MatrixGenerator::MatrixGenerator()
@@ -97,55 +100,201 @@ NodeValueTable MatrixGenerator::Value(NodeValueDatabase &value) const
return output;
}
/*
bool MatrixGenerator::GizmoPress(const NodeValueDatabase &db, const QPointF &p, const QVector2D &scale, const QSize &viewport)
{
GizmoSharedData gizmo_data(viewport, scale);
QPointF anchor_pt = GetGizmoAnchorPoint(db, gizmo_data);
int anchor_radius = GetGizmoAnchorPointRadius();
if (InRange(p.x(), anchor_pt.x(), anchor_radius * 2.0)
&& InRange(p.y(), anchor_pt.y(), anchor_radius * 2.0)) {
gizmo_drag_ = anchor_input_;
gizmo_start2_ = db[position_input_].Get(NodeParam::kVec2).value<QVector2D>();
} else {
gizmo_drag_ = position_input_;
}
gizmo_start_ = db[gizmo_drag_].Get(NodeParam::kVec2).value<QVector2D>();
gizmo_mouse_start_ = p;
return true;
}
void MatrixGenerator::GizmoMove(const QPointF &p, const QVector2D &scale, const rational &time)
{
QVector2D movement = 2.0 * QVector2D(p - gizmo_mouse_start_) / scale;
QVector2D new_pos = gizmo_start_ + movement;
if (!gizmo_x_dragger_.IsStarted()) {
gizmo_x_dragger_.Start(gizmo_drag_, time, 0);
}
if (!gizmo_y_dragger_.IsStarted()) {
gizmo_y_dragger_.Start(gizmo_drag_, time, 1);
}
gizmo_x_dragger_.Drag(new_pos.x());
gizmo_y_dragger_.Drag(new_pos.y());
if (gizmo_drag_ == anchor_input_) {
// If we're dragging the anchor, counter the position at the same time
QVector2D new_pos2 = gizmo_start2_ + movement;
if (!gizmo_x2_dragger_.IsStarted()) {
gizmo_x2_dragger_.Start(position_input_, time, 0);
}
if (!gizmo_y2_dragger_.IsStarted()) {
gizmo_y2_dragger_.Start(position_input_, time, 1);
}
gizmo_x2_dragger_.Drag(new_pos2.x());
gizmo_y2_dragger_.Drag(new_pos2.y());
InvalidateVisible(position_input_, position_input_);
}
InvalidateVisible(gizmo_drag_, gizmo_drag_);
}
void MatrixGenerator::GizmoRelease()
{
gizmo_x_dragger_.End();
gizmo_y_dragger_.End();
gizmo_x2_dragger_.End();
gizmo_y2_dragger_.End();
}
bool MatrixGenerator::HasGizmos() const
{
return true;
}
void MatrixGenerator::DrawGizmos(NodeValueDatabase &db, QPainter *p, const QVector2D &scale) const
void MatrixGenerator::DrawGizmos(const NodeValueDatabase &db, QPainter *p, const QVector2D &scale, const QSize& viewport) const
{
// FIXME: Implement this properly
p->setPen(Qt::white);
// Fold values into a matrix
QMatrix4x4 matrix = GenerateMatrix(db);
GizmoSharedData gizmo_data(viewport, scale);
// Set QPainter transform to our matrix
p->setTransform(matrix.toTransform());
{
// Fold values into a matrix
QMatrix4x4 matrix;
matrix.scale(gizmo_data.half_scale);
matrix *= GenerateMatrix(db, false);
matrix.scale(gizmo_data.inverted_half_scale);
// Draw ellipse
p->drawEllipse(QRect(0, 0, 100, 100));
// Create rect and transform it
QVector<QPointF> points = {QPointF(-100, -100),
QPointF(100, -100),
QPointF(100, 100),
QPointF(-100, 100),
QPointF(-100, -100)};
QPolygonF poly(points);
poly = matrix.toTransform().map(poly);
poly.translate(gizmo_data.half_viewport);
// Draw square
p->drawPolyline(poly);
}
{
// Draw anchor point marker (with no anchor point translation)
QPointF pt = GetGizmoAnchorPoint(db, gizmo_data);
// Draw anchor point
int anchor_pt_radius = GetGizmoAnchorPointRadius();
p->drawEllipse(pt, anchor_pt_radius, anchor_pt_radius);
p->drawLines({QLineF(pt.x() - anchor_pt_radius, pt.y(),
pt.x() + anchor_pt_radius, pt.y()),
QLineF(pt.x(), pt.y() - anchor_pt_radius,
pt.x(), pt.y() + anchor_pt_radius)});
}
}
*/
QMatrix4x4 MatrixGenerator::GenerateMatrix(NodeValueDatabase &value) const
{
return GenerateMatrix(value[position_input_].Take(NodeParam::kVec2).value<QVector2D>(),
value[rotation_input_].Take(NodeParam::kFloat).toFloat(),
value[scale_input_].Take(NodeParam::kVec2).value<QVector2D>(),
value[uniform_scale_input_].Take(NodeParam::kBoolean).toBool(),
value[anchor_input_].Take(NodeParam::kVec2).value<QVector2D>());
}
QMatrix4x4 MatrixGenerator::GenerateMatrix(const NodeValueDatabase &value, bool ignore_anchor) const
{
QVector2D anchor;
if (!ignore_anchor) {
anchor = value[anchor_input_].Get(NodeParam::kVec2).value<QVector2D>();
}
return GenerateMatrix(value[position_input_].Get(NodeParam::kVec2).value<QVector2D>(),
value[rotation_input_].Get(NodeParam::kFloat).toFloat(),
value[scale_input_].Get(NodeParam::kVec2).value<QVector2D>(),
value[uniform_scale_input_].Get(NodeParam::kBoolean).toBool(),
anchor);
}
QMatrix4x4 MatrixGenerator::GenerateMatrix(const QVector2D& pos,
const float& rot,
const QVector2D& scale,
bool uniform_scale,
const QVector2D& anchor)
{
QMatrix4x4 mat;
// Position translate
QVector2D pos = value[position_input_].Take(NodeParam::kVec2).value<QVector2D>();
// Position
mat.translate(pos);
// Rotation
mat.rotate(value[rotation_input_].Take(NodeParam::kFloat).toFloat(), 0, 0, 1);
mat.rotate(rot, 0, 0, 1);
// Scale and Uniform Scale
QVector2D scale = value[scale_input_].Take(NodeParam::kVec2).value<QVector2D>();
if (value[uniform_scale_input_].Take(NodeParam::kBoolean).toBool()) {
scale.setY(scale.x());
// Scale
if (uniform_scale) {
QVector2D uniformed(scale.x(), scale.x());
mat.scale(uniformed);
} else {
mat.scale(scale);
}
mat.scale(scale);
// Anchor Point
mat.translate(-value[anchor_input_].Take(NodeParam::kVec2).value<QVector2D>());
mat.translate(-anchor);
return mat;
}
QPointF MatrixGenerator::GetGizmoAnchorPoint(const NodeValueDatabase &db,
const GizmoSharedData& gizmo_data) const
{
QMatrix4x4 matrix;
matrix.scale(gizmo_data.half_scale);
matrix *= GenerateMatrix(db, true);
matrix.scale(gizmo_data.inverted_half_scale);
QPointF pt = matrix.toTransform().map(QPointF());
pt += gizmo_data.half_viewport;
return pt;
}
int MatrixGenerator::GetGizmoAnchorPointRadius()
{
return QFontMetrics(qApp->font()).height() / 2;
}
void MatrixGenerator::UniformScaleChanged()
{
scale_input_->set_property("disabley", uniform_scale_input_->get_standard_value().toBool());
}
MatrixGenerator::GizmoSharedData::GizmoSharedData(const QSize &viewport, const QVector2D &scale)
{
half_viewport = QPointF(viewport.width() / 2, viewport.height() / 2);
half_scale = scale * 0.5;
inverted_half_scale = QVector2D(1.0f / half_scale.x(), 1.0f / half_scale.y());
}
OLIVE_NAMESPACE_EXIT
+35 -2
View File
@@ -21,7 +21,10 @@
#ifndef MATRIXGENERATOR_H
#define MATRIXGENERATOR_H
#include <QVector2D>
#include "node/node.h"
#include "node/inputdragger.h"
OLIVE_NAMESPACE_ENTER
@@ -43,11 +46,33 @@ public:
virtual NodeValueTable Value(NodeValueDatabase& value) const override;
//virtual bool HasGizmos() const override;
//virtual void DrawGizmos(NodeValueDatabase& db, QPainter *p, const QVector2D &scale) const override;
virtual bool HasGizmos() const override;
virtual void DrawGizmos(const NodeValueDatabase& db, QPainter *p, const QVector2D &scale, const QSize& viewport) const override;
virtual bool GizmoPress(const NodeValueDatabase& db, const QPointF &p, const QVector2D &scale, const QSize& viewport) override;
virtual void GizmoMove(const QPointF &p, const QVector2D &scale, const rational &time) override;
virtual void GizmoRelease() override;
private:
struct GizmoSharedData {
GizmoSharedData(const QSize& viewport, const QVector2D& scale);
QPointF half_viewport;
QVector2D half_scale;
QVector2D inverted_half_scale;
};
QMatrix4x4 GenerateMatrix(NodeValueDatabase& value) const;
QMatrix4x4 GenerateMatrix(const NodeValueDatabase& value, bool ignore_anchor) const;
static QMatrix4x4 GenerateMatrix(const QVector2D &pos,
const float &rot,
const QVector2D &scale,
bool uniform_scale,
const QVector2D &anchor);
QPointF GetGizmoAnchorPoint(const NodeValueDatabase &db, const GizmoSharedData &gizmo_data) const;
static int GetGizmoAnchorPointRadius();
NodeInput* gizmo_drag_;
NodeInput* position_input_;
@@ -59,6 +84,14 @@ private:
NodeInput* anchor_input_;
QVector2D gizmo_start_;
QVector2D gizmo_start2_;
QPointF gizmo_mouse_start_;
NodeInputDragger gizmo_x_dragger_;
NodeInputDragger gizmo_y_dragger_;
NodeInputDragger gizmo_x2_dragger_;
NodeInputDragger gizmo_y2_dragger_;
private slots:
void UniformScaleChanged();
+4 -7
View File
@@ -100,7 +100,7 @@ bool PolygonGenerator::HasGizmos() const
return true;
}
void PolygonGenerator::DrawGizmos(const NodeValueDatabase &db, QPainter *p, const QVector2D &scale) const
void PolygonGenerator::DrawGizmos(const NodeValueDatabase &db, QPainter *p, const QVector2D &scale, const QSize &viewport) const
{
if (!points_input_->GetSize()) {
return;
@@ -112,16 +112,13 @@ void PolygonGenerator::DrawGizmos(const NodeValueDatabase &db, QPainter *p, cons
QVector<QPointF> points = GetGizmoCoordinates(db, scale);
QVector<QRectF> rects = GetGizmoRects(points);
foreach (const QRectF& r, rects) {
p->drawRect(r);
}
points.append(points.first());
p->drawPolyline(points.constData(), points.size());
p->drawRects(rects);
}
bool PolygonGenerator::GizmoPress(const NodeValueDatabase &db, const QPointF &p, const QVector2D &scale)
bool PolygonGenerator::GizmoPress(const NodeValueDatabase &db, const QPointF &p, const QVector2D &scale, const QSize& viewport)
{
QVector<QPointF> points = GetGizmoCoordinates(db, scale);
QVector<QRectF> rects = GetGizmoRects(points);
@@ -157,7 +154,7 @@ void PolygonGenerator::GizmoMove(const QPointF &p, const QVector2D &scale, const
InvalidateVisible(gizmo_drag_, gizmo_drag_);
}
void PolygonGenerator::GizmoRelease(const QPointF &p)
void PolygonGenerator::GizmoRelease()
{
gizmo_x_dragger_.End();
gizmo_y_dragger_.End();
+3 -3
View File
@@ -44,11 +44,11 @@ public:
virtual QString ShaderFragmentCode(const NodeValueDatabase&) const override;
virtual bool HasGizmos() const override;
virtual void DrawGizmos(const NodeValueDatabase& db, QPainter *p, const QVector2D &scale) const override;
virtual void DrawGizmos(const NodeValueDatabase& db, QPainter *p, const QVector2D &scale, const QSize& viewport) const override;
virtual bool GizmoPress(const NodeValueDatabase& db, const QPointF &p, const QVector2D &scale) override;
virtual bool GizmoPress(const NodeValueDatabase& db, const QPointF &p, const QVector2D &scale, const QSize& viewport) override;
virtual void GizmoMove(const QPointF &p, const QVector2D &scale, const rational &time) override;
virtual void GizmoRelease(const QPointF &p) override;
virtual void GizmoRelease() override;
private:
QVector<QPointF> GetGizmoCoordinates(const NodeValueDatabase &db, const QVector2D &scale) const;
+3 -3
View File
@@ -287,11 +287,11 @@ bool Node::HasGizmos() const
return false;
}
void Node::DrawGizmos(const NodeValueDatabase &, QPainter *, const QVector2D &) const
void Node::DrawGizmos(const NodeValueDatabase &, QPainter *, const QVector2D &, const QSize &) const
{
}
bool Node::GizmoPress(const NodeValueDatabase &, const QPointF &, const QVector2D &)
bool Node::GizmoPress(const NodeValueDatabase &, const QPointF &, const QVector2D &, const QSize &viewport)
{
return false;
}
@@ -300,7 +300,7 @@ void Node::GizmoMove(const QPointF &, const QVector2D &, const rational &)
{
}
void Node::GizmoRelease(const QPointF &)
void Node::GizmoRelease()
{
}
+3 -3
View File
@@ -383,11 +383,11 @@ public:
virtual bool HasGizmos() const;
virtual void DrawGizmos(const NodeValueDatabase& db, QPainter* p, const QVector2D &scale) const;
virtual void DrawGizmos(const NodeValueDatabase& db, QPainter* p, const QVector2D &scale, const QSize& viewport) const;
virtual bool GizmoPress(const NodeValueDatabase& db, const QPointF& p, const QVector2D &scale);
virtual bool GizmoPress(const NodeValueDatabase& db, const QPointF& p, const QVector2D &scale, const QSize& viewport);
virtual void GizmoMove(const QPointF& p, const QVector2D &scale, const rational &time);
virtual void GizmoRelease(const QPointF& p);
virtual void GizmoRelease();
const QString& GetLabel() const;
void SetLabel(const QString& s);
+3 -3
View File
@@ -192,7 +192,7 @@ void ViewerDisplayWidget::SetTime(const rational &time)
void ViewerDisplayWidget::mousePressEvent(QMouseEvent *event)
{
if (gizmos_
&& gizmos_->GizmoPress(gizmo_db_, event->pos(), QVector2D(GetTexturePosition(size())))) {
&& gizmos_->GizmoPress(gizmo_db_, event->pos(), QVector2D(GetTexturePosition(size())), size())) {
gizmo_click_ = true;
gizmo_drag_time_ = GetGizmoTime();
return;
@@ -236,7 +236,7 @@ void ViewerDisplayWidget::mouseMoveEvent(QMouseEvent *event)
void ViewerDisplayWidget::mouseReleaseEvent(QMouseEvent *event)
{
if (gizmo_click_) {
gizmos_->GizmoRelease(GetTexturePosition(event->pos()));
gizmos_->GizmoRelease();
gizmo_click_ = false;
return;
@@ -299,7 +299,7 @@ void ViewerDisplayWidget::paintGL()
gizmo_db_ = gt.GenerateDatabase(gizmos_, TimeRange(node_time, node_time));
QPainter p(this);
gizmos_->DrawGizmos(gizmo_db_, &p, QVector2D(GetTexturePosition(size())));
gizmos_->DrawGizmos(gizmo_db_, &p, QVector2D(GetTexturePosition(size())), size());
}
// Draw action/title safe areas