nodeparamview: fix issue detecting node's effect input

Fixes #1988
This commit is contained in:
itsmattkc
2022-07-27 14:10:13 -07:00
parent 0d8fa001a1
commit 02f40ad3b4
+1 -1
View File
@@ -435,7 +435,7 @@ void NodeParamView::DeleteSelected()
Node *n = item->GetNode();
Node *node_being_deleted = n;
Node *connected_to_effect_input = n;
Node *connected_to_effect_input = nullptr;
while (true) {
if (node_being_deleted->GetEffectInput().IsValid()) {