From 02f40ad3b4cd51b8182169b21ea3fc545c280a68 Mon Sep 17 00:00:00 2001 From: itsmattkc <34096995+itsmattkc@users.noreply.github.com> Date: Wed, 27 Jul 2022 14:10:13 -0700 Subject: [PATCH] nodeparamview: fix issue detecting node's effect input Fixes #1988 --- app/widget/nodeparamview/nodeparamview.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/app/widget/nodeparamview/nodeparamview.cpp b/app/widget/nodeparamview/nodeparamview.cpp index 8262c2949..cec7c16db 100644 --- a/app/widget/nodeparamview/nodeparamview.cpp +++ b/app/widget/nodeparamview/nodeparamview.cpp @@ -435,7 +435,7 @@ void NodeParamView::DeleteSelected() Node *n = item->GetNode(); Node *node_being_deleted = n; - Node *connected_to_effect_input = n; + Node *connected_to_effect_input = nullptr; while (true) { if (node_being_deleted->GetEffectInput().IsValid()) {