Release Notes: - N/A Following up to #10880 TODO: - [x] create window as transparent - [x] X11 - [x] Wayland - [ ] Windows - [x] MacOS (when used with Blade) - [x] enable GPU surface transparency - [x] adjust the pipeline blend modes - [x] adjust shader outputs  Blurred results from @jansol (on Wayland), who contributed to this work:  --------- Co-authored-by: Jan Solanti <jhs@psonet.com>
727 lines
22 KiB
Rust
727 lines
22 KiB
Rust
// todo(linux): remove
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#![allow(unused)]
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use crate::{
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platform::blade::{BladeRenderer, BladeSurfaceConfig},
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size, Bounds, DevicePixels, ForegroundExecutor, Modifiers, Pixels, Platform, PlatformAtlas,
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PlatformDisplay, PlatformInput, PlatformInputHandler, PlatformWindow, Point, PromptLevel,
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Scene, Size, WindowAppearance, WindowBackgroundAppearance, WindowOptions, WindowParams,
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X11Client, X11ClientState, X11ClientStatePtr,
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};
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use blade_graphics as gpu;
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use parking_lot::Mutex;
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use raw_window_handle as rwh;
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use util::ResultExt;
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use x11rb::{
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connection::{Connection as _, RequestConnection as _},
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protocol::{
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render::{self, ConnectionExt as _},
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xinput,
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xproto::{self, ConnectionExt as _},
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},
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resource_manager::Database,
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wrapper::ConnectionExt,
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xcb_ffi::XCBConnection,
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};
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use std::{
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cell::{Ref, RefCell, RefMut},
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collections::HashMap,
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ffi::c_void,
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iter::Zip,
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mem,
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num::NonZeroU32,
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ops::Div,
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ptr::NonNull,
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rc::Rc,
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sync::{self, Arc},
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};
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use super::X11Display;
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x11rb::atom_manager! {
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pub XcbAtoms: AtomsCookie {
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UTF8_STRING,
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WM_PROTOCOLS,
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WM_DELETE_WINDOW,
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_NET_WM_NAME,
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_NET_WM_STATE,
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_NET_WM_STATE_MAXIMIZED_VERT,
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_NET_WM_STATE_MAXIMIZED_HORZ,
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}
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}
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fn query_render_extent(xcb_connection: &XCBConnection, x_window: xproto::Window) -> gpu::Extent {
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let reply = xcb_connection
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.get_geometry(x_window)
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.unwrap()
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.reply()
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.unwrap();
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gpu::Extent {
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width: reply.width as u32,
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height: reply.height as u32,
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depth: 1,
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}
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}
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#[derive(Debug)]
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struct Visual {
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id: xproto::Visualid,
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colormap: u32,
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depth: u8,
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}
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struct VisualSet {
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inherit: Visual,
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opaque: Option<Visual>,
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transparent: Option<Visual>,
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root: u32,
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black_pixel: u32,
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}
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fn find_visuals(xcb_connection: &XCBConnection, screen_index: usize) -> VisualSet {
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let screen = &xcb_connection.setup().roots[screen_index];
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let mut set = VisualSet {
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inherit: Visual {
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id: screen.root_visual,
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colormap: screen.default_colormap,
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depth: screen.root_depth,
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},
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opaque: None,
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transparent: None,
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root: screen.root,
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black_pixel: screen.black_pixel,
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};
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for depth_info in screen.allowed_depths.iter() {
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for visual_type in depth_info.visuals.iter() {
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let visual = Visual {
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id: visual_type.visual_id,
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colormap: 0,
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depth: depth_info.depth,
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};
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log::debug!("Visual id: {}, class: {:?}, depth: {}, bits_per_value: {}, masks: 0x{:x} 0x{:x} 0x{:x}",
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visual_type.visual_id,
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visual_type.class,
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depth_info.depth,
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visual_type.bits_per_rgb_value,
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visual_type.red_mask, visual_type.green_mask, visual_type.blue_mask,
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);
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if (
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visual_type.red_mask,
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visual_type.green_mask,
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visual_type.blue_mask,
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) != (0xFF0000, 0xFF00, 0xFF)
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{
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continue;
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}
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let color_mask = visual_type.red_mask | visual_type.green_mask | visual_type.blue_mask;
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let alpha_mask = color_mask as usize ^ ((1usize << depth_info.depth) - 1);
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if alpha_mask == 0 {
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if set.opaque.is_none() {
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set.opaque = Some(visual);
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}
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} else {
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if set.transparent.is_none() {
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set.transparent = Some(visual);
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}
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}
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}
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}
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set
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}
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struct RawWindow {
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connection: *mut c_void,
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screen_id: usize,
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window_id: u32,
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visual_id: u32,
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}
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#[derive(Default)]
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pub struct Callbacks {
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request_frame: Option<Box<dyn FnMut()>>,
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input: Option<Box<dyn FnMut(PlatformInput) -> crate::DispatchEventResult>>,
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active_status_change: Option<Box<dyn FnMut(bool)>>,
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resize: Option<Box<dyn FnMut(Size<Pixels>, f32)>>,
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fullscreen: Option<Box<dyn FnMut(bool)>>,
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moved: Option<Box<dyn FnMut()>>,
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should_close: Option<Box<dyn FnMut() -> bool>>,
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close: Option<Box<dyn FnOnce()>>,
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appearance_changed: Option<Box<dyn FnMut()>>,
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}
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pub(crate) struct X11WindowState {
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client: X11ClientStatePtr,
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executor: ForegroundExecutor,
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atoms: XcbAtoms,
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raw: RawWindow,
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bounds: Bounds<i32>,
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scale_factor: f32,
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renderer: BladeRenderer,
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display: Rc<dyn PlatformDisplay>,
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input_handler: Option<PlatformInputHandler>,
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}
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#[derive(Clone)]
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pub(crate) struct X11WindowStatePtr {
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pub(crate) state: Rc<RefCell<X11WindowState>>,
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pub(crate) callbacks: Rc<RefCell<Callbacks>>,
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xcb_connection: Rc<XCBConnection>,
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x_window: xproto::Window,
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}
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// todo(linux): Remove other RawWindowHandle implementation
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impl rwh::HasWindowHandle for RawWindow {
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fn window_handle(&self) -> Result<rwh::WindowHandle, rwh::HandleError> {
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let non_zero = NonZeroU32::new(self.window_id).unwrap();
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let mut handle = rwh::XcbWindowHandle::new(non_zero);
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handle.visual_id = NonZeroU32::new(self.visual_id);
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Ok(unsafe { rwh::WindowHandle::borrow_raw(handle.into()) })
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}
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}
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impl rwh::HasDisplayHandle for RawWindow {
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fn display_handle(&self) -> Result<rwh::DisplayHandle, rwh::HandleError> {
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let non_zero = NonNull::new(self.connection).unwrap();
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let handle = rwh::XcbDisplayHandle::new(Some(non_zero), self.screen_id as i32);
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Ok(unsafe { rwh::DisplayHandle::borrow_raw(handle.into()) })
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}
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}
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impl rwh::HasWindowHandle for X11Window {
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fn window_handle(&self) -> Result<rwh::WindowHandle, rwh::HandleError> {
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unimplemented!()
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}
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}
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impl rwh::HasDisplayHandle for X11Window {
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fn display_handle(&self) -> Result<rwh::DisplayHandle, rwh::HandleError> {
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unimplemented!()
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}
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}
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impl X11WindowState {
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#[allow(clippy::too_many_arguments)]
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pub fn new(
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client: X11ClientStatePtr,
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executor: ForegroundExecutor,
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params: WindowParams,
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xcb_connection: &Rc<XCBConnection>,
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x_main_screen_index: usize,
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x_window: xproto::Window,
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atoms: &XcbAtoms,
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scale_factor: f32,
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) -> Self {
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let x_screen_index = params
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.display_id
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.map_or(x_main_screen_index, |did| did.0 as usize);
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let visual_set = find_visuals(&xcb_connection, x_screen_index);
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let visual_maybe = match params.window_background {
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WindowBackgroundAppearance::Opaque => visual_set.opaque,
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WindowBackgroundAppearance::Transparent | WindowBackgroundAppearance::Blurred => {
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visual_set.transparent
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}
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};
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let visual = match visual_maybe {
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Some(visual) => visual,
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None => {
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log::warn!(
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"Unable to find a matching visual for {:?}",
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params.window_background
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);
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visual_set.inherit
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}
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};
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log::info!("Using {:?}", visual);
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let colormap = if visual.colormap != 0 {
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visual.colormap
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} else {
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let id = xcb_connection.generate_id().unwrap();
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log::info!("Creating colormap {}", id);
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xcb_connection
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.create_colormap(xproto::ColormapAlloc::NONE, id, visual_set.root, visual.id)
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.unwrap()
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.check()
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.unwrap();
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id
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};
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let win_aux = xproto::CreateWindowAux::new()
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.background_pixel(x11rb::NONE)
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// https://stackoverflow.com/questions/43218127/x11-xlib-xcb-creating-a-window-requires-border-pixel-if-specifying-colormap-wh
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.border_pixel(visual_set.black_pixel)
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.colormap(colormap)
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.event_mask(
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xproto::EventMask::EXPOSURE
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| xproto::EventMask::STRUCTURE_NOTIFY
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| xproto::EventMask::ENTER_WINDOW
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| xproto::EventMask::LEAVE_WINDOW
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| xproto::EventMask::FOCUS_CHANGE
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| xproto::EventMask::KEY_PRESS
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| xproto::EventMask::KEY_RELEASE
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| xproto::EventMask::BUTTON_PRESS
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| xproto::EventMask::BUTTON_RELEASE
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| xproto::EventMask::POINTER_MOTION
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| xproto::EventMask::BUTTON1_MOTION
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| xproto::EventMask::BUTTON2_MOTION
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| xproto::EventMask::BUTTON3_MOTION
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| xproto::EventMask::BUTTON_MOTION,
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);
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xcb_connection
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.create_window(
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visual.depth,
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x_window,
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visual_set.root,
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params.bounds.origin.x.0 as i16,
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params.bounds.origin.y.0 as i16,
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params.bounds.size.width.0 as u16,
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params.bounds.size.height.0 as u16,
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0,
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xproto::WindowClass::INPUT_OUTPUT,
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visual.id,
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&win_aux,
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)
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.unwrap()
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.check()
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.unwrap();
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xinput::ConnectionExt::xinput_xi_select_events(
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&xcb_connection,
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x_window,
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&[xinput::EventMask {
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deviceid: 1,
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mask: vec![xinput::XIEventMask::MOTION],
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}],
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)
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.unwrap()
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.check()
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.unwrap();
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if let Some(titlebar) = params.titlebar {
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if let Some(title) = titlebar.title {
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xcb_connection
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.change_property8(
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xproto::PropMode::REPLACE,
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x_window,
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xproto::AtomEnum::WM_NAME,
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xproto::AtomEnum::STRING,
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title.as_bytes(),
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)
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.unwrap();
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}
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}
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xcb_connection
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.change_property32(
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xproto::PropMode::REPLACE,
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x_window,
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atoms.WM_PROTOCOLS,
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xproto::AtomEnum::ATOM,
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&[atoms.WM_DELETE_WINDOW],
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)
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.unwrap();
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xcb_connection.map_window(x_window).unwrap();
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xcb_connection.flush().unwrap();
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let raw = RawWindow {
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connection: as_raw_xcb_connection::AsRawXcbConnection::as_raw_xcb_connection(
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xcb_connection,
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) as *mut _,
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screen_id: x_screen_index,
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window_id: x_window,
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visual_id: visual.id,
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};
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let gpu = Arc::new(
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unsafe {
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gpu::Context::init_windowed(
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&raw,
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gpu::ContextDesc {
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validation: false,
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capture: false,
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overlay: false,
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},
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)
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}
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.unwrap(),
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);
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let config = BladeSurfaceConfig {
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// Note: this has to be done after the GPU init, or otherwise
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// the sizes are immediately invalidated.
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size: query_render_extent(xcb_connection, x_window),
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transparent: params.window_background != WindowBackgroundAppearance::Opaque,
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};
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Self {
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client,
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executor,
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display: Rc::new(X11Display::new(xcb_connection, x_screen_index).unwrap()),
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raw,
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bounds: params.bounds.map(|v| v.0),
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scale_factor,
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renderer: BladeRenderer::new(gpu, config),
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atoms: *atoms,
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input_handler: None,
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}
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}
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fn content_size(&self) -> Size<Pixels> {
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let size = self.renderer.viewport_size();
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Size {
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width: size.width.into(),
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height: size.height.into(),
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}
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}
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}
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pub(crate) struct X11Window(pub X11WindowStatePtr);
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impl Drop for X11Window {
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fn drop(&mut self) {
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let mut state = self.0.state.borrow_mut();
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state.renderer.destroy();
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self.0.xcb_connection.unmap_window(self.0.x_window).unwrap();
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self.0
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.xcb_connection
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.destroy_window(self.0.x_window)
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.unwrap();
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self.0.xcb_connection.flush().unwrap();
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let this_ptr = self.0.clone();
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let client_ptr = state.client.clone();
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state
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.executor
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.spawn(async move {
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this_ptr.close();
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client_ptr.drop_window(this_ptr.x_window);
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})
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.detach();
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drop(state);
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}
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}
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impl X11Window {
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#[allow(clippy::too_many_arguments)]
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pub fn new(
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client: X11ClientStatePtr,
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executor: ForegroundExecutor,
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params: WindowParams,
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xcb_connection: &Rc<XCBConnection>,
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x_main_screen_index: usize,
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x_window: xproto::Window,
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atoms: &XcbAtoms,
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scale_factor: f32,
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) -> Self {
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Self(X11WindowStatePtr {
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state: Rc::new(RefCell::new(X11WindowState::new(
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client,
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executor,
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params,
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xcb_connection,
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x_main_screen_index,
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x_window,
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atoms,
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scale_factor,
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))),
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callbacks: Rc::new(RefCell::new(Callbacks::default())),
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xcb_connection: xcb_connection.clone(),
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x_window,
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})
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}
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}
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impl X11WindowStatePtr {
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pub fn should_close(&self) -> bool {
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let mut cb = self.callbacks.borrow_mut();
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if let Some(mut should_close) = cb.should_close.take() {
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let result = (should_close)();
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cb.should_close = Some(should_close);
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result
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} else {
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true
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}
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}
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pub fn close(&self) {
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let mut callbacks = self.callbacks.borrow_mut();
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if let Some(fun) = callbacks.close.take() {
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fun()
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}
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}
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pub fn refresh(&self) {
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let mut cb = self.callbacks.borrow_mut();
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if let Some(ref mut fun) = cb.request_frame {
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fun();
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}
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}
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pub fn handle_input(&self, input: PlatformInput) {
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if let Some(ref mut fun) = self.callbacks.borrow_mut().input {
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if !fun(input.clone()).propagate {
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return;
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}
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}
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if let PlatformInput::KeyDown(event) = input {
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let mut state = self.state.borrow_mut();
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if let Some(mut input_handler) = state.input_handler.take() {
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if let Some(ime_key) = &event.keystroke.ime_key {
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drop(state);
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input_handler.replace_text_in_range(None, ime_key);
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state = self.state.borrow_mut();
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}
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state.input_handler = Some(input_handler);
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}
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}
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}
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pub fn configure(&self, bounds: Bounds<i32>) {
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let mut resize_args = None;
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let do_move;
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{
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let mut state = self.state.borrow_mut();
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let old_bounds = mem::replace(&mut state.bounds, bounds);
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do_move = old_bounds.origin != bounds.origin;
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// todo(linux): use normal GPUI types here, refactor out the double
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// viewport check and extra casts ( )
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let gpu_size = query_render_extent(&self.xcb_connection, self.x_window);
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if state.renderer.viewport_size() != gpu_size {
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state
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.renderer
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.update_drawable_size(size(gpu_size.width as f64, gpu_size.height as f64));
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resize_args = Some((state.content_size(), state.scale_factor));
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}
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}
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let mut callbacks = self.callbacks.borrow_mut();
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if let Some((content_size, scale_factor)) = resize_args {
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if let Some(ref mut fun) = callbacks.resize {
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fun(content_size, scale_factor)
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}
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}
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if do_move {
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if let Some(ref mut fun) = callbacks.moved {
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fun()
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}
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}
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}
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pub fn set_focused(&self, focus: bool) {
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if let Some(ref mut fun) = self.callbacks.borrow_mut().active_status_change {
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fun(focus);
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}
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}
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}
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impl PlatformWindow for X11Window {
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fn bounds(&self) -> Bounds<DevicePixels> {
|
|
self.0.state.borrow().bounds.map(|v| v.into())
|
|
}
|
|
|
|
// todo(linux)
|
|
fn is_maximized(&self) -> bool {
|
|
false
|
|
}
|
|
|
|
// todo(linux)
|
|
fn is_minimized(&self) -> bool {
|
|
false
|
|
}
|
|
|
|
fn content_size(&self) -> Size<Pixels> {
|
|
// We divide by the scale factor here because this value is queried to determine how much to draw,
|
|
// but it will be multiplied later by the scale to adjust for scaling.
|
|
let state = self.0.state.borrow();
|
|
state
|
|
.content_size()
|
|
.map(|size| size.div(state.scale_factor))
|
|
}
|
|
|
|
fn scale_factor(&self) -> f32 {
|
|
self.0.state.borrow().scale_factor
|
|
}
|
|
|
|
// todo(linux)
|
|
fn appearance(&self) -> WindowAppearance {
|
|
WindowAppearance::Light
|
|
}
|
|
|
|
fn display(&self) -> Rc<dyn PlatformDisplay> {
|
|
self.0.state.borrow().display.clone()
|
|
}
|
|
|
|
fn mouse_position(&self) -> Point<Pixels> {
|
|
let reply = self
|
|
.0
|
|
.xcb_connection
|
|
.query_pointer(self.0.x_window)
|
|
.unwrap()
|
|
.reply()
|
|
.unwrap();
|
|
Point::new((reply.root_x as u32).into(), (reply.root_y as u32).into())
|
|
}
|
|
|
|
// todo(linux)
|
|
fn modifiers(&self) -> Modifiers {
|
|
Modifiers::default()
|
|
}
|
|
|
|
fn set_input_handler(&mut self, input_handler: PlatformInputHandler) {
|
|
self.0.state.borrow_mut().input_handler = Some(input_handler);
|
|
}
|
|
|
|
fn take_input_handler(&mut self) -> Option<PlatformInputHandler> {
|
|
self.0.state.borrow_mut().input_handler.take()
|
|
}
|
|
|
|
fn prompt(
|
|
&self,
|
|
_level: PromptLevel,
|
|
_msg: &str,
|
|
_detail: Option<&str>,
|
|
_answers: &[&str],
|
|
) -> Option<futures::channel::oneshot::Receiver<usize>> {
|
|
None
|
|
}
|
|
|
|
fn activate(&self) {
|
|
let win_aux = xproto::ConfigureWindowAux::new().stack_mode(xproto::StackMode::ABOVE);
|
|
self.0
|
|
.xcb_connection
|
|
.configure_window(self.0.x_window, &win_aux)
|
|
.log_err();
|
|
}
|
|
|
|
// todo(linux)
|
|
fn is_active(&self) -> bool {
|
|
false
|
|
}
|
|
|
|
fn set_title(&mut self, title: &str) {
|
|
self.0
|
|
.xcb_connection
|
|
.change_property8(
|
|
xproto::PropMode::REPLACE,
|
|
self.0.x_window,
|
|
xproto::AtomEnum::WM_NAME,
|
|
xproto::AtomEnum::STRING,
|
|
title.as_bytes(),
|
|
)
|
|
.unwrap();
|
|
|
|
self.0
|
|
.xcb_connection
|
|
.change_property8(
|
|
xproto::PropMode::REPLACE,
|
|
self.0.x_window,
|
|
self.0.state.borrow().atoms._NET_WM_NAME,
|
|
self.0.state.borrow().atoms.UTF8_STRING,
|
|
title.as_bytes(),
|
|
)
|
|
.unwrap();
|
|
}
|
|
|
|
fn set_app_id(&mut self, app_id: &str) {
|
|
let mut data = Vec::with_capacity(app_id.len() * 2 + 1);
|
|
data.extend(app_id.bytes()); // instance https://unix.stackexchange.com/a/494170
|
|
data.push(b'\0');
|
|
data.extend(app_id.bytes()); // class
|
|
|
|
self.0.xcb_connection.change_property8(
|
|
xproto::PropMode::REPLACE,
|
|
self.0.x_window,
|
|
xproto::AtomEnum::WM_CLASS,
|
|
xproto::AtomEnum::STRING,
|
|
&data,
|
|
);
|
|
}
|
|
|
|
// todo(linux)
|
|
fn set_edited(&mut self, edited: bool) {}
|
|
|
|
fn set_background_appearance(&mut self, background_appearance: WindowBackgroundAppearance) {
|
|
let mut inner = self.0.state.borrow_mut();
|
|
let transparent = background_appearance != WindowBackgroundAppearance::Opaque;
|
|
inner.renderer.update_transparency(transparent);
|
|
}
|
|
|
|
// todo(linux), this corresponds to `orderFrontCharacterPalette` on macOS,
|
|
// but it looks like the equivalent for Linux is GTK specific:
|
|
//
|
|
// https://docs.gtk.org/gtk3/signal.Entry.insert-emoji.html
|
|
//
|
|
// This API might need to change, or we might need to build an emoji picker into GPUI
|
|
fn show_character_palette(&self) {
|
|
unimplemented!()
|
|
}
|
|
|
|
// todo(linux)
|
|
fn minimize(&self) {
|
|
unimplemented!()
|
|
}
|
|
|
|
// todo(linux)
|
|
fn zoom(&self) {
|
|
unimplemented!()
|
|
}
|
|
|
|
// todo(linux)
|
|
fn toggle_fullscreen(&self) {
|
|
unimplemented!()
|
|
}
|
|
|
|
// todo(linux)
|
|
fn is_fullscreen(&self) -> bool {
|
|
false
|
|
}
|
|
|
|
fn on_request_frame(&self, callback: Box<dyn FnMut()>) {
|
|
self.0.callbacks.borrow_mut().request_frame = Some(callback);
|
|
}
|
|
|
|
fn on_input(&self, callback: Box<dyn FnMut(PlatformInput) -> crate::DispatchEventResult>) {
|
|
self.0.callbacks.borrow_mut().input = Some(callback);
|
|
}
|
|
|
|
fn on_active_status_change(&self, callback: Box<dyn FnMut(bool)>) {
|
|
self.0.callbacks.borrow_mut().active_status_change = Some(callback);
|
|
}
|
|
|
|
fn on_resize(&self, callback: Box<dyn FnMut(Size<Pixels>, f32)>) {
|
|
self.0.callbacks.borrow_mut().resize = Some(callback);
|
|
}
|
|
|
|
fn on_moved(&self, callback: Box<dyn FnMut()>) {
|
|
self.0.callbacks.borrow_mut().moved = Some(callback);
|
|
}
|
|
|
|
fn on_should_close(&self, callback: Box<dyn FnMut() -> bool>) {
|
|
self.0.callbacks.borrow_mut().should_close = Some(callback);
|
|
}
|
|
|
|
fn on_close(&self, callback: Box<dyn FnOnce()>) {
|
|
self.0.callbacks.borrow_mut().close = Some(callback);
|
|
}
|
|
|
|
fn on_appearance_changed(&self, callback: Box<dyn FnMut()>) {
|
|
self.0.callbacks.borrow_mut().appearance_changed = Some(callback);
|
|
}
|
|
|
|
fn draw(&self, scene: &Scene) {
|
|
let mut inner = self.0.state.borrow_mut();
|
|
inner.renderer.draw(scene);
|
|
}
|
|
|
|
fn sprite_atlas(&self) -> sync::Arc<dyn PlatformAtlas> {
|
|
let inner = self.0.state.borrow();
|
|
inner.renderer.sprite_atlas().clone()
|
|
}
|
|
}
|