This is a follow-up PR to https://github.com/zed-industries/zed/pull/39609, and attempts to address hidden status bar items still contributing to the layout and creating extra spacing.  - 203cbd634bfb1489b8afa4952d9594615a956b77 Adds a `.none()` method to the `gpui::Styled` helper trait, so that status items can set their display type to none inside their `render` method. - 249f06e3de63b0ab32814f20e7105d8e2b642f02 Applies `.none()` to all the status items. - ~~499f564906c88336608c81615b11ebc9ab43d832~~ At first I was adding an `is_visible` method to the `StatusBarView` trait, which would be used to skip status bar items which would just render an empty div anyway, but I felt duplicating the conditions for hiding the buttons between the status items `is_visible` and `render` methods could be an attraction for bugs, so I tried to find another approach. This commit contains those changes, reverted immediately (if the `is_visible` approach is preferred I can bring it back!) - f37cb75f0519ceea1f3e1cc4f97087a5cb34b0fd (bonus!) Adds a condition to the vim mode indicator to avoid a leading space when there are no pending keys. Release Notes: - N/A
51 lines
1.4 KiB
Rust
51 lines
1.4 KiB
Rust
use editor::EditorSettings;
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use settings::Settings as _;
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use ui::{ButtonCommon, Clickable, Context, Render, Tooltip, Window, prelude::*};
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use workspace::{ItemHandle, StatusItemView};
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pub const SEARCH_ICON: IconName = IconName::MagnifyingGlass;
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pub struct SearchButton;
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impl SearchButton {
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pub fn new() -> Self {
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Self {}
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}
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}
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impl Render for SearchButton {
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fn render(&mut self, _window: &mut Window, cx: &mut Context<Self>) -> impl ui::IntoElement {
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let button = div();
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if !EditorSettings::get_global(cx).search.button {
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return button.hidden();
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}
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button.child(
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IconButton::new("project-search-indicator", SEARCH_ICON)
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.icon_size(IconSize::Small)
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.tooltip(|window, cx| {
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Tooltip::for_action(
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"Project Search",
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&workspace::DeploySearch::default(),
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window,
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cx,
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)
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})
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.on_click(cx.listener(|_this, _, window, cx| {
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window.dispatch_action(Box::new(workspace::DeploySearch::default()), cx);
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})),
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)
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}
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}
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impl StatusItemView for SearchButton {
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fn set_active_pane_item(
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&mut self,
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_active_pane_item: Option<&dyn ItemHandle>,
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_window: &mut Window,
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_cx: &mut Context<Self>,
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) {
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}
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}
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