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oak-gpui/docs/src/development/releases.md
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Mikayla Maki c3ccdc0b44 Add a setting to control the number of context lines in excerpts (#37138)
Fixes https://github.com/zed-industries/zed/discussions/28739

Release Notes:

- Added a setting, `excerpt_context_lines`, for setting the number of
context lines shown in a multibuffer
2025-08-29 03:50:24 +00:00

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Markdown

# Zed Releases
Read about Zed's release channels [here](https://zed.dev/faq#what-are-the-release-channels).
## Wednesday release process
You will need write access to the Zed repository to do this.
Credentials for various services used in this process can be found in 1Password.
---
1. Checkout `main` and ensure your working copy is clean.
1. Run `git fetch && git pull` to ensure you have the latest commits locally.
1. Run `git fetch --tags --force` to forcibly ensure your local tags are in sync with the remote.
1. Run `./script/get-stable-channel-release-notes`.
- Follow the instructions at the end of the script and aggregate the release notes into one structure.
1. Run `./script/bump-zed-minor-versions`.
- Push the tags and branches as instructed.
1. Run `./script/get-preview-channel-changes`.
- Take the script's output and build release notes by organizing each release note line into a category.
- Use a prior release for the initial outline.
- Make sure to append the `Credit` line, if present, to the end of the release note line.
1. Once release drafts are up on [GitHub Releases](https://github.com/zed-industries/zed/releases), paste both preview and stable release notes into each and **save**.
- **Do not publish the drafts, yet.**
1. Check the release assets.
- Ensure the stable and preview release jobs have finished without error.
- Ensure each draft has the proper number of assets—releases currently have 10 assets each.
- Download the artifacts for each release draft and test that you can run them locally.
1. Publish stable / preview drafts, one at a time.
- Use [Vercel](https://vercel.com/zed-industries/zed-dev) to check the progress of the website rebuild.
The release will be public once the rebuild has completed.
1. Publish the release email that has been sent to [Kit](https://kit.com).
- Make sure to double-check that the email is correct before publishing.
- We sometimes correct things here and there that didn't translate from GitHub's renderer to Kit's.
1. Build social media posts based on the popular items in stable.
- You can use the [prior week's post chain](https://zed.dev/channel/tweets-23331) as your outline.
- Stage the copy and assets using [Buffer](https://buffer.com), for both X and BlueSky.
- Publish both, one at a time, ensuring both are posted to each respective platform.
## Patch release process
If your PR fixes a panic or a crash, you should cherry-pick it to the current stable and preview branches.
If your PR fixes a regression in recently released code, you should cherry-pick it to preview.
You will need write access to the Zed repository to do this:
---
1. Send a PR containing your change to `main` as normal.
1. Once it is merged, cherry-pick the commit locally to either of the release branches (`v0.XXX.x`).
- In some cases, you may have to handle a merge conflict.
More often than not, this will happen when cherry-picking to stable, as the stable branch is more "stale" than the preview branch.
1. After the commit is cherry-picked, run `./script/trigger-release {preview|stable}`.
This will bump the version numbers, create a new release tag, and kick off a release build.
- This can also be run from the [GitHub Actions UI](https://github.com/zed-industries/zed/actions/workflows/bump_patch_version.yml):
![](https://github.com/zed-industries/zed/assets/1486634/9e31ae95-09e1-4c7f-9591-944f4f5b63ea)
1. Once release drafts are up on [GitHub Releases](https://github.com/zed-industries/zed/releases), proofread and edit the release notes as needed and **save**.
- **Do not publish the drafts, yet.**
1. Check the release assets.
- Ensure the stable / preview release jobs have finished without error.
- Ensure each draft has the proper number of assets—releases currently have 10 assets each.
- Download the artifacts for each release draft and test that you can run them locally.
1. Publish stable / preview drafts, one at a time.
- Use [Vercel](https://vercel.com/zed-industries/zed-dev) to check the progress of the website rebuild.
The release will be public once the rebuild has completed.
## Nightly release process
In addition to the public releases, we also have a nightly build that we encourage employees to use.
Nightly is released by cron once a day, and can be shipped as often as you'd like.
There are no release notes or announcements, so you can just merge your changes to main and run `./script/trigger-release nightly`.