While these would match how macOS handles this scenario, they crash on Catalina, and require mouse clicks to interact. cc @bennetbo Release Notes: - N/A
1033 lines
33 KiB
Rust
1033 lines
33 KiB
Rust
#![deny(unsafe_op_in_unsafe_fn)]
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use std::{
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cell::RefCell,
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num::NonZeroIsize,
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path::PathBuf,
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rc::{Rc, Weak},
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str::FromStr,
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sync::{Arc, Once},
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time::{Duration, Instant},
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};
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use ::util::ResultExt;
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use anyhow::Context;
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use futures::channel::oneshot::{self, Receiver};
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use itertools::Itertools;
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use raw_window_handle as rwh;
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use smallvec::SmallVec;
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use windows::{
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core::*,
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Win32::{
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Foundation::*,
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Graphics::Gdi::*,
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System::{Com::*, LibraryLoader::*, Ole::*, SystemServices::*},
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UI::{Controls::*, HiDpi::*, Input::KeyboardAndMouse::*, Shell::*, WindowsAndMessaging::*},
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},
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};
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use crate::platform::blade::BladeRenderer;
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use crate::*;
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pub(crate) struct WindowsWindow(pub Rc<WindowsWindowStatePtr>);
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pub struct WindowsWindowState {
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pub origin: Point<DevicePixels>,
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pub physical_size: Size<DevicePixels>,
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pub fullscreen_restore_bounds: Bounds<DevicePixels>,
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pub scale_factor: f32,
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pub callbacks: Callbacks,
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pub input_handler: Option<PlatformInputHandler>,
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pub renderer: BladeRenderer,
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pub click_state: ClickState,
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pub mouse_wheel_settings: MouseWheelSettings,
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pub current_cursor: HCURSOR,
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pub display: WindowsDisplay,
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fullscreen: Option<StyleAndBounds>,
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hwnd: HWND,
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}
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pub(crate) struct WindowsWindowStatePtr {
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hwnd: HWND,
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pub(crate) state: RefCell<WindowsWindowState>,
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pub(crate) handle: AnyWindowHandle,
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pub(crate) hide_title_bar: bool,
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pub(crate) executor: ForegroundExecutor,
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}
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impl WindowsWindowState {
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fn new(
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hwnd: HWND,
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transparent: bool,
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cs: &CREATESTRUCTW,
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mouse_wheel_settings: MouseWheelSettings,
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current_cursor: HCURSOR,
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display: WindowsDisplay,
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) -> Self {
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let origin = point(cs.x.into(), cs.y.into());
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let physical_size = size(cs.cx.into(), cs.cy.into());
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let fullscreen_restore_bounds = Bounds {
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origin,
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size: physical_size,
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};
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let scale_factor = {
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let monitor_dpi = unsafe { GetDpiForWindow(hwnd) } as f32;
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monitor_dpi / USER_DEFAULT_SCREEN_DPI as f32
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};
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let renderer = windows_renderer::windows_renderer(hwnd, transparent);
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let callbacks = Callbacks::default();
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let input_handler = None;
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let click_state = ClickState::new();
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let fullscreen = None;
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Self {
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origin,
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physical_size,
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fullscreen_restore_bounds,
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scale_factor,
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callbacks,
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input_handler,
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renderer,
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click_state,
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mouse_wheel_settings,
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current_cursor,
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display,
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fullscreen,
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hwnd,
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}
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}
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#[inline]
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pub(crate) fn is_fullscreen(&self) -> bool {
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self.fullscreen.is_some()
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}
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pub(crate) fn is_maximized(&self) -> bool {
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!self.is_fullscreen() && unsafe { IsZoomed(self.hwnd) }.as_bool()
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}
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fn bounds(&self) -> Bounds<DevicePixels> {
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Bounds {
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origin: self.origin,
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size: self.physical_size,
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}
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}
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fn window_bounds(&self) -> WindowBounds {
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let placement = unsafe {
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let mut placement = WINDOWPLACEMENT {
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length: std::mem::size_of::<WINDOWPLACEMENT>() as u32,
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..Default::default()
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};
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GetWindowPlacement(self.hwnd, &mut placement).log_err();
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placement
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};
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let bounds = Bounds {
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origin: point(
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DevicePixels(placement.rcNormalPosition.left),
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DevicePixels(placement.rcNormalPosition.top),
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),
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size: size(
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DevicePixels(placement.rcNormalPosition.right - placement.rcNormalPosition.left),
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DevicePixels(placement.rcNormalPosition.bottom - placement.rcNormalPosition.top),
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),
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};
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if self.is_fullscreen() {
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WindowBounds::Fullscreen(self.fullscreen_restore_bounds)
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} else if placement.showCmd == SW_SHOWMAXIMIZED.0 as u32 {
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WindowBounds::Maximized(bounds)
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} else {
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WindowBounds::Windowed(bounds)
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}
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}
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/// get the logical size of the app's drawable area.
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///
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/// Currently, GPUI uses logical size of the app to handle mouse interactions (such as
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/// whether the mouse collides with other elements of GPUI).
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fn content_size(&self) -> Size<Pixels> {
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logical_size(self.physical_size, self.scale_factor)
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}
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fn title_bar_padding(&self) -> Pixels {
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// using USER_DEFAULT_SCREEN_DPI because GPUI handles the scale with the scale factor
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let padding = unsafe { GetSystemMetricsForDpi(SM_CXPADDEDBORDER, USER_DEFAULT_SCREEN_DPI) };
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px(padding as f32)
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}
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fn title_bar_top_offset(&self) -> Pixels {
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if self.is_maximized() {
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self.title_bar_padding() * 2
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} else {
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px(0.)
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}
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}
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fn title_bar_height(&self) -> Pixels {
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// todo(windows) this is hard set to match the ui title bar
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// in the future the ui title bar component will report the size
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px(32.) + self.title_bar_top_offset()
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}
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pub(crate) fn caption_button_width(&self) -> Pixels {
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// todo(windows) this is hard set to match the ui title bar
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// in the future the ui title bar component will report the size
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px(36.)
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}
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pub(crate) fn get_titlebar_rect(&self) -> anyhow::Result<RECT> {
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let height = self.title_bar_height();
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let mut rect = RECT::default();
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unsafe { GetClientRect(self.hwnd, &mut rect) }?;
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rect.bottom = rect.top + ((height.0 * self.scale_factor).round() as i32);
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Ok(rect)
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}
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}
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impl WindowsWindowStatePtr {
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fn new(context: &WindowCreateContext, hwnd: HWND, cs: &CREATESTRUCTW) -> Rc<Self> {
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let state = RefCell::new(WindowsWindowState::new(
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hwnd,
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context.transparent,
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cs,
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context.mouse_wheel_settings,
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context.current_cursor,
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context.display,
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));
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Rc::new(Self {
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state,
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hwnd,
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handle: context.handle,
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hide_title_bar: context.hide_title_bar,
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executor: context.executor.clone(),
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})
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}
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}
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#[derive(Default)]
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pub(crate) struct Callbacks {
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pub(crate) request_frame: Option<Box<dyn FnMut()>>,
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pub(crate) input: Option<Box<dyn FnMut(crate::PlatformInput) -> DispatchEventResult>>,
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pub(crate) active_status_change: Option<Box<dyn FnMut(bool)>>,
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pub(crate) resize: Option<Box<dyn FnMut(Size<Pixels>, f32)>>,
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pub(crate) moved: Option<Box<dyn FnMut()>>,
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pub(crate) should_close: Option<Box<dyn FnMut() -> bool>>,
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pub(crate) close: Option<Box<dyn FnOnce()>>,
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pub(crate) appearance_changed: Option<Box<dyn FnMut()>>,
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}
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struct WindowCreateContext {
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inner: Option<Rc<WindowsWindowStatePtr>>,
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handle: AnyWindowHandle,
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hide_title_bar: bool,
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display: WindowsDisplay,
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transparent: bool,
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executor: ForegroundExecutor,
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mouse_wheel_settings: MouseWheelSettings,
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current_cursor: HCURSOR,
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}
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impl WindowsWindow {
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pub(crate) fn new(
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handle: AnyWindowHandle,
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params: WindowParams,
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icon: HICON,
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executor: ForegroundExecutor,
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mouse_wheel_settings: MouseWheelSettings,
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current_cursor: HCURSOR,
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) -> Self {
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let classname = register_wnd_class(icon);
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let hide_title_bar = params
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.titlebar
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.as_ref()
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.map(|titlebar| titlebar.appears_transparent)
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.unwrap_or(false);
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let windowname = HSTRING::from(
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params
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.titlebar
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.as_ref()
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.and_then(|titlebar| titlebar.title.as_ref())
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.map(|title| title.as_ref())
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.unwrap_or(""),
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);
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let dwstyle = WS_THICKFRAME | WS_SYSMENU | WS_MAXIMIZEBOX | WS_MINIMIZEBOX;
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let hinstance = get_module_handle();
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let mut context = WindowCreateContext {
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inner: None,
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handle,
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hide_title_bar,
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// todo(windows) move window to target monitor
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// options.display_id
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display: WindowsDisplay::primary_monitor().unwrap(),
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transparent: params.window_background != WindowBackgroundAppearance::Opaque,
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executor,
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mouse_wheel_settings,
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current_cursor,
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};
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let lpparam = Some(&context as *const _ as *const _);
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let raw_hwnd = unsafe {
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CreateWindowExW(
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WS_EX_APPWINDOW,
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classname,
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&windowname,
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dwstyle,
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CW_USEDEFAULT,
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CW_USEDEFAULT,
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CW_USEDEFAULT,
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CW_USEDEFAULT,
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None,
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None,
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hinstance,
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lpparam,
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)
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};
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let state_ptr = Rc::clone(context.inner.as_ref().unwrap());
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register_drag_drop(state_ptr.clone());
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let wnd = Self(state_ptr);
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unsafe {
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let mut placement = WINDOWPLACEMENT {
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length: std::mem::size_of::<WINDOWPLACEMENT>() as u32,
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..Default::default()
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};
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GetWindowPlacement(raw_hwnd, &mut placement).log_err();
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placement.rcNormalPosition.left = params.bounds.left().0;
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placement.rcNormalPosition.right = params.bounds.right().0;
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placement.rcNormalPosition.top = params.bounds.top().0;
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placement.rcNormalPosition.bottom = params.bounds.bottom().0;
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SetWindowPlacement(raw_hwnd, &placement).log_err();
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}
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unsafe { ShowWindow(raw_hwnd, SW_SHOW) };
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wnd
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}
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}
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impl rwh::HasWindowHandle for WindowsWindow {
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fn window_handle(&self) -> std::result::Result<rwh::WindowHandle<'_>, rwh::HandleError> {
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let raw =
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rwh::Win32WindowHandle::new(unsafe { NonZeroIsize::new_unchecked(self.0.hwnd.0) })
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.into();
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Ok(unsafe { rwh::WindowHandle::borrow_raw(raw) })
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}
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}
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// todo(windows)
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impl rwh::HasDisplayHandle for WindowsWindow {
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fn display_handle(&self) -> std::result::Result<rwh::DisplayHandle<'_>, rwh::HandleError> {
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unimplemented!()
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}
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}
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impl Drop for WindowsWindow {
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fn drop(&mut self) {
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self.0.state.borrow_mut().renderer.destroy();
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// clone this `Rc` to prevent early release of the pointer
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let this = self.0.clone();
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self.0
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.executor
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.spawn(async move {
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let handle = this.hwnd;
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unsafe {
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RevokeDragDrop(handle).log_err();
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DestroyWindow(handle).log_err();
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}
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})
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.detach();
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}
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}
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impl PlatformWindow for WindowsWindow {
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fn bounds(&self) -> Bounds<DevicePixels> {
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self.0.state.borrow().bounds()
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}
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fn is_maximized(&self) -> bool {
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self.0.state.borrow().is_maximized()
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}
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fn window_bounds(&self) -> WindowBounds {
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self.0.state.borrow().window_bounds()
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}
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/// get the logical size of the app's drawable area.
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///
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/// Currently, GPUI uses logical size of the app to handle mouse interactions (such as
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/// whether the mouse collides with other elements of GPUI).
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fn content_size(&self) -> Size<Pixels> {
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self.0.state.borrow().content_size()
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}
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fn scale_factor(&self) -> f32 {
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self.0.state.borrow().scale_factor
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}
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// todo(windows)
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fn appearance(&self) -> WindowAppearance {
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WindowAppearance::Dark
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}
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fn display(&self) -> Rc<dyn PlatformDisplay> {
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Rc::new(self.0.state.borrow().display)
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}
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fn mouse_position(&self) -> Point<Pixels> {
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let scale_factor = self.scale_factor();
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let point = unsafe {
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let mut point: POINT = std::mem::zeroed();
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GetCursorPos(&mut point)
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.context("unable to get cursor position")
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.log_err();
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ScreenToClient(self.0.hwnd, &mut point);
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point
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};
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logical_point(point.x as f32, point.y as f32, scale_factor)
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}
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// todo(windows)
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fn modifiers(&self) -> Modifiers {
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Modifiers::none()
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}
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fn set_input_handler(&mut self, input_handler: PlatformInputHandler) {
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self.0.state.borrow_mut().input_handler = Some(input_handler);
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}
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fn take_input_handler(&mut self) -> Option<PlatformInputHandler> {
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self.0.state.borrow_mut().input_handler.take()
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}
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fn prompt(
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&self,
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level: PromptLevel,
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msg: &str,
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detail: Option<&str>,
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answers: &[&str],
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) -> Option<Receiver<usize>> {
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let (done_tx, done_rx) = oneshot::channel();
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let msg = msg.to_string();
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let detail_string = match detail {
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Some(info) => Some(info.to_string()),
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None => None,
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};
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let answers = answers.iter().map(|s| s.to_string()).collect::<Vec<_>>();
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let handle = self.0.hwnd;
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self.0
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.executor
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.spawn(async move {
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unsafe {
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let mut config;
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config = std::mem::zeroed::<TASKDIALOGCONFIG>();
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config.cbSize = std::mem::size_of::<TASKDIALOGCONFIG>() as _;
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config.hwndParent = handle;
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let title;
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let main_icon;
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match level {
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crate::PromptLevel::Info => {
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title = windows::core::w!("Info");
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main_icon = TD_INFORMATION_ICON;
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}
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crate::PromptLevel::Warning => {
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title = windows::core::w!("Warning");
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main_icon = TD_WARNING_ICON;
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}
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crate::PromptLevel::Critical => {
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title = windows::core::w!("Critical");
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main_icon = TD_ERROR_ICON;
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}
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};
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config.pszWindowTitle = title;
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config.Anonymous1.pszMainIcon = main_icon;
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let instruction = msg.encode_utf16().chain(Some(0)).collect_vec();
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config.pszMainInstruction = PCWSTR::from_raw(instruction.as_ptr());
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let hints_encoded;
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if let Some(ref hints) = detail_string {
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hints_encoded = hints.encode_utf16().chain(Some(0)).collect_vec();
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config.pszContent = PCWSTR::from_raw(hints_encoded.as_ptr());
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};
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let mut buttons = Vec::new();
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let mut btn_encoded = Vec::new();
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for (index, btn_string) in answers.iter().enumerate() {
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let encoded = btn_string.encode_utf16().chain(Some(0)).collect_vec();
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buttons.push(TASKDIALOG_BUTTON {
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nButtonID: index as _,
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pszButtonText: PCWSTR::from_raw(encoded.as_ptr()),
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});
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btn_encoded.push(encoded);
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}
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config.cButtons = buttons.len() as _;
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config.pButtons = buttons.as_ptr();
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|
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config.pfCallback = None;
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let mut res = std::mem::zeroed();
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let _ = TaskDialogIndirect(&config, Some(&mut res), None, None)
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.inspect_err(|e| log::error!("unable to create task dialog: {}", e));
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|
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let _ = done_tx.send(res as usize);
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}
|
|
})
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.detach();
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|
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Some(done_rx)
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|
}
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|
|
|
fn activate(&self) {
|
|
let hwnd = self.0.hwnd;
|
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unsafe { SetActiveWindow(hwnd) };
|
|
unsafe { SetFocus(hwnd) };
|
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unsafe { SetForegroundWindow(hwnd) };
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|
}
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|
|
fn is_active(&self) -> bool {
|
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self.0.hwnd == unsafe { GetActiveWindow() }
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}
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|
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fn set_title(&mut self, title: &str) {
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unsafe { SetWindowTextW(self.0.hwnd, &HSTRING::from(title)) }
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.inspect_err(|e| log::error!("Set title failed: {e}"))
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.ok();
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}
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|
|
fn set_app_id(&mut self, _app_id: &str) {}
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|
|
fn set_background_appearance(&mut self, background_appearance: WindowBackgroundAppearance) {
|
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self.0
|
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.state
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.borrow_mut()
|
|
.renderer
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.update_transparency(background_appearance != WindowBackgroundAppearance::Opaque);
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|
}
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|
|
// todo(windows)
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|
fn set_edited(&mut self, _edited: bool) {}
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|
|
|
// todo(windows)
|
|
fn show_character_palette(&self) {}
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|
|
|
fn minimize(&self) {
|
|
unsafe { ShowWindowAsync(self.0.hwnd, SW_MINIMIZE) };
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}
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|
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fn zoom(&self) {
|
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unsafe { ShowWindowAsync(self.0.hwnd, SW_MAXIMIZE) };
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}
|
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|
|
fn toggle_fullscreen(&self) {
|
|
let state_ptr = self.0.clone();
|
|
self.0
|
|
.executor
|
|
.spawn(async move {
|
|
let mut lock = state_ptr.state.borrow_mut();
|
|
lock.fullscreen_restore_bounds = Bounds {
|
|
origin: lock.origin,
|
|
size: lock.physical_size,
|
|
};
|
|
let StyleAndBounds {
|
|
style,
|
|
x,
|
|
y,
|
|
cx,
|
|
cy,
|
|
} = if let Some(state) = lock.fullscreen.take() {
|
|
state
|
|
} else {
|
|
let style =
|
|
WINDOW_STYLE(unsafe { get_window_long(state_ptr.hwnd, GWL_STYLE) } as _);
|
|
let mut rc = RECT::default();
|
|
unsafe { GetWindowRect(state_ptr.hwnd, &mut rc) }.log_err();
|
|
let _ = lock.fullscreen.insert(StyleAndBounds {
|
|
style,
|
|
x: rc.left,
|
|
y: rc.top,
|
|
cx: rc.right - rc.left,
|
|
cy: rc.bottom - rc.top,
|
|
});
|
|
let style = style
|
|
& !(WS_THICKFRAME
|
|
| WS_SYSMENU
|
|
| WS_MAXIMIZEBOX
|
|
| WS_MINIMIZEBOX
|
|
| WS_CAPTION);
|
|
let bounds = lock.display.bounds();
|
|
StyleAndBounds {
|
|
style,
|
|
x: bounds.left().0,
|
|
y: bounds.top().0,
|
|
cx: bounds.size.width.0,
|
|
cy: bounds.size.height.0,
|
|
}
|
|
};
|
|
drop(lock);
|
|
unsafe { set_window_long(state_ptr.hwnd, GWL_STYLE, style.0 as isize) };
|
|
unsafe {
|
|
SetWindowPos(
|
|
state_ptr.hwnd,
|
|
HWND::default(),
|
|
x,
|
|
y,
|
|
cx,
|
|
cy,
|
|
SWP_FRAMECHANGED | SWP_NOACTIVATE | SWP_NOZORDER,
|
|
)
|
|
}
|
|
.log_err();
|
|
})
|
|
.detach();
|
|
}
|
|
|
|
fn is_fullscreen(&self) -> bool {
|
|
self.0.state.borrow().is_fullscreen()
|
|
}
|
|
|
|
fn on_request_frame(&self, callback: Box<dyn FnMut()>) {
|
|
self.0.state.borrow_mut().callbacks.request_frame = Some(callback);
|
|
}
|
|
|
|
fn on_input(&self, callback: Box<dyn FnMut(PlatformInput) -> DispatchEventResult>) {
|
|
self.0.state.borrow_mut().callbacks.input = Some(callback);
|
|
}
|
|
|
|
fn on_active_status_change(&self, callback: Box<dyn FnMut(bool)>) {
|
|
self.0.state.borrow_mut().callbacks.active_status_change = Some(callback);
|
|
}
|
|
|
|
fn on_resize(&self, callback: Box<dyn FnMut(Size<Pixels>, f32)>) {
|
|
self.0.state.borrow_mut().callbacks.resize = Some(callback);
|
|
}
|
|
|
|
fn on_moved(&self, callback: Box<dyn FnMut()>) {
|
|
self.0.state.borrow_mut().callbacks.moved = Some(callback);
|
|
}
|
|
|
|
fn on_should_close(&self, callback: Box<dyn FnMut() -> bool>) {
|
|
self.0.state.borrow_mut().callbacks.should_close = Some(callback);
|
|
}
|
|
|
|
fn on_close(&self, callback: Box<dyn FnOnce()>) {
|
|
self.0.state.borrow_mut().callbacks.close = Some(callback);
|
|
}
|
|
|
|
fn on_appearance_changed(&self, callback: Box<dyn FnMut()>) {
|
|
self.0.state.borrow_mut().callbacks.appearance_changed = Some(callback);
|
|
}
|
|
|
|
fn draw(&self, scene: &Scene) {
|
|
self.0.state.borrow_mut().renderer.draw(scene)
|
|
}
|
|
|
|
fn sprite_atlas(&self) -> Arc<dyn PlatformAtlas> {
|
|
self.0.state.borrow().renderer.sprite_atlas().clone()
|
|
}
|
|
|
|
fn get_raw_handle(&self) -> HWND {
|
|
self.0.hwnd
|
|
}
|
|
}
|
|
|
|
#[implement(IDropTarget)]
|
|
struct WindowsDragDropHandler(pub Rc<WindowsWindowStatePtr>);
|
|
|
|
impl WindowsDragDropHandler {
|
|
fn handle_drag_drop(&self, input: PlatformInput) {
|
|
let mut lock = self.0.state.borrow_mut();
|
|
if let Some(mut func) = lock.callbacks.input.take() {
|
|
drop(lock);
|
|
func(input);
|
|
self.0.state.borrow_mut().callbacks.input = Some(func);
|
|
}
|
|
}
|
|
}
|
|
|
|
#[allow(non_snake_case)]
|
|
impl IDropTarget_Impl for WindowsDragDropHandler {
|
|
fn DragEnter(
|
|
&self,
|
|
pdataobj: Option<&IDataObject>,
|
|
_grfkeystate: MODIFIERKEYS_FLAGS,
|
|
pt: &POINTL,
|
|
pdweffect: *mut DROPEFFECT,
|
|
) -> windows::core::Result<()> {
|
|
unsafe {
|
|
let Some(idata_obj) = pdataobj else {
|
|
log::info!("no dragging file or directory detected");
|
|
return Ok(());
|
|
};
|
|
let config = FORMATETC {
|
|
cfFormat: CF_HDROP.0,
|
|
ptd: std::ptr::null_mut() as _,
|
|
dwAspect: DVASPECT_CONTENT.0,
|
|
lindex: -1,
|
|
tymed: TYMED_HGLOBAL.0 as _,
|
|
};
|
|
if idata_obj.QueryGetData(&config as _) == S_OK {
|
|
*pdweffect = DROPEFFECT_LINK;
|
|
let Some(mut idata) = idata_obj.GetData(&config as _).log_err() else {
|
|
return Ok(());
|
|
};
|
|
if idata.u.hGlobal.is_invalid() {
|
|
return Ok(());
|
|
}
|
|
let hdrop = idata.u.hGlobal.0 as *mut HDROP;
|
|
let mut paths = SmallVec::<[PathBuf; 2]>::new();
|
|
let file_count = DragQueryFileW(*hdrop, DRAGDROP_GET_FILES_COUNT, None);
|
|
for file_index in 0..file_count {
|
|
let filename_length = DragQueryFileW(*hdrop, file_index, None) as usize;
|
|
let mut buffer = vec![0u16; filename_length + 1];
|
|
let ret = DragQueryFileW(*hdrop, file_index, Some(buffer.as_mut_slice()));
|
|
if ret == 0 {
|
|
log::error!("unable to read file name");
|
|
continue;
|
|
}
|
|
if let Some(file_name) =
|
|
String::from_utf16(&buffer[0..filename_length]).log_err()
|
|
{
|
|
if let Some(path) = PathBuf::from_str(&file_name).log_err() {
|
|
paths.push(path);
|
|
}
|
|
}
|
|
}
|
|
ReleaseStgMedium(&mut idata);
|
|
let mut cursor_position = POINT { x: pt.x, y: pt.y };
|
|
ScreenToClient(self.0.hwnd, &mut cursor_position);
|
|
let scale_factor = self.0.state.borrow().scale_factor;
|
|
let input = PlatformInput::FileDrop(FileDropEvent::Entered {
|
|
position: logical_point(
|
|
cursor_position.x as f32,
|
|
cursor_position.y as f32,
|
|
scale_factor,
|
|
),
|
|
paths: ExternalPaths(paths),
|
|
});
|
|
self.handle_drag_drop(input);
|
|
} else {
|
|
*pdweffect = DROPEFFECT_NONE;
|
|
}
|
|
}
|
|
Ok(())
|
|
}
|
|
|
|
fn DragOver(
|
|
&self,
|
|
_grfkeystate: MODIFIERKEYS_FLAGS,
|
|
pt: &POINTL,
|
|
_pdweffect: *mut DROPEFFECT,
|
|
) -> windows::core::Result<()> {
|
|
let mut cursor_position = POINT { x: pt.x, y: pt.y };
|
|
unsafe {
|
|
ScreenToClient(self.0.hwnd, &mut cursor_position);
|
|
}
|
|
let scale_factor = self.0.state.borrow().scale_factor;
|
|
let input = PlatformInput::FileDrop(FileDropEvent::Pending {
|
|
position: logical_point(
|
|
cursor_position.x as f32,
|
|
cursor_position.y as f32,
|
|
scale_factor,
|
|
),
|
|
});
|
|
self.handle_drag_drop(input);
|
|
|
|
Ok(())
|
|
}
|
|
|
|
fn DragLeave(&self) -> windows::core::Result<()> {
|
|
let input = PlatformInput::FileDrop(FileDropEvent::Exited);
|
|
self.handle_drag_drop(input);
|
|
|
|
Ok(())
|
|
}
|
|
|
|
fn Drop(
|
|
&self,
|
|
_pdataobj: Option<&IDataObject>,
|
|
_grfkeystate: MODIFIERKEYS_FLAGS,
|
|
pt: &POINTL,
|
|
_pdweffect: *mut DROPEFFECT,
|
|
) -> windows::core::Result<()> {
|
|
let mut cursor_position = POINT { x: pt.x, y: pt.y };
|
|
unsafe {
|
|
ScreenToClient(self.0.hwnd, &mut cursor_position);
|
|
}
|
|
let scale_factor = self.0.state.borrow().scale_factor;
|
|
let input = PlatformInput::FileDrop(FileDropEvent::Submit {
|
|
position: logical_point(
|
|
cursor_position.x as f32,
|
|
cursor_position.y as f32,
|
|
scale_factor,
|
|
),
|
|
});
|
|
self.handle_drag_drop(input);
|
|
|
|
Ok(())
|
|
}
|
|
}
|
|
|
|
#[derive(Debug)]
|
|
pub(crate) struct ClickState {
|
|
button: MouseButton,
|
|
last_click: Instant,
|
|
last_position: Point<DevicePixels>,
|
|
pub(crate) current_count: usize,
|
|
}
|
|
|
|
impl ClickState {
|
|
pub fn new() -> Self {
|
|
ClickState {
|
|
button: MouseButton::Left,
|
|
last_click: Instant::now(),
|
|
last_position: Point::default(),
|
|
current_count: 0,
|
|
}
|
|
}
|
|
|
|
/// update self and return the needed click count
|
|
pub fn update(&mut self, button: MouseButton, new_position: Point<DevicePixels>) -> usize {
|
|
if self.button == button && self.is_double_click(new_position) {
|
|
self.current_count += 1;
|
|
} else {
|
|
self.current_count = 1;
|
|
}
|
|
self.last_click = Instant::now();
|
|
self.last_position = new_position;
|
|
self.button = button;
|
|
|
|
self.current_count
|
|
}
|
|
|
|
#[inline]
|
|
fn is_double_click(&self, new_position: Point<DevicePixels>) -> bool {
|
|
let diff = self.last_position - new_position;
|
|
|
|
self.last_click.elapsed() < DOUBLE_CLICK_INTERVAL
|
|
&& diff.x.0.abs() <= DOUBLE_CLICK_SPATIAL_TOLERANCE
|
|
&& diff.y.0.abs() <= DOUBLE_CLICK_SPATIAL_TOLERANCE
|
|
}
|
|
}
|
|
|
|
struct StyleAndBounds {
|
|
style: WINDOW_STYLE,
|
|
x: i32,
|
|
y: i32,
|
|
cx: i32,
|
|
cy: i32,
|
|
}
|
|
|
|
fn register_wnd_class(icon_handle: HICON) -> PCWSTR {
|
|
const CLASS_NAME: PCWSTR = w!("Zed::Window");
|
|
|
|
static ONCE: Once = Once::new();
|
|
ONCE.call_once(|| {
|
|
let wc = WNDCLASSW {
|
|
lpfnWndProc: Some(wnd_proc),
|
|
hIcon: icon_handle,
|
|
lpszClassName: PCWSTR(CLASS_NAME.as_ptr()),
|
|
style: CS_HREDRAW | CS_VREDRAW,
|
|
hInstance: get_module_handle().into(),
|
|
..Default::default()
|
|
};
|
|
unsafe { RegisterClassW(&wc) };
|
|
});
|
|
|
|
CLASS_NAME
|
|
}
|
|
|
|
unsafe extern "system" fn wnd_proc(
|
|
hwnd: HWND,
|
|
msg: u32,
|
|
wparam: WPARAM,
|
|
lparam: LPARAM,
|
|
) -> LRESULT {
|
|
if msg == WM_NCCREATE {
|
|
let cs = lparam.0 as *const CREATESTRUCTW;
|
|
let cs = unsafe { &*cs };
|
|
let ctx = cs.lpCreateParams as *mut WindowCreateContext;
|
|
let ctx = unsafe { &mut *ctx };
|
|
let state_ptr = WindowsWindowStatePtr::new(ctx, hwnd, cs);
|
|
let weak = Box::new(Rc::downgrade(&state_ptr));
|
|
unsafe { set_window_long(hwnd, GWLP_USERDATA, Box::into_raw(weak) as isize) };
|
|
ctx.inner = Some(state_ptr);
|
|
return LRESULT(1);
|
|
}
|
|
let ptr = unsafe { get_window_long(hwnd, GWLP_USERDATA) } as *mut Weak<WindowsWindowStatePtr>;
|
|
if ptr.is_null() {
|
|
return unsafe { DefWindowProcW(hwnd, msg, wparam, lparam) };
|
|
}
|
|
let inner = unsafe { &*ptr };
|
|
let r = if let Some(state) = inner.upgrade() {
|
|
handle_msg(hwnd, msg, wparam, lparam, state)
|
|
} else {
|
|
unsafe { DefWindowProcW(hwnd, msg, wparam, lparam) }
|
|
};
|
|
if msg == WM_NCDESTROY {
|
|
unsafe { set_window_long(hwnd, GWLP_USERDATA, 0) };
|
|
unsafe { drop(Box::from_raw(ptr)) };
|
|
}
|
|
r
|
|
}
|
|
|
|
pub(crate) fn try_get_window_inner(hwnd: HWND) -> Option<Rc<WindowsWindowStatePtr>> {
|
|
if hwnd == HWND(0) {
|
|
return None;
|
|
}
|
|
|
|
let ptr = unsafe { get_window_long(hwnd, GWLP_USERDATA) } as *mut Weak<WindowsWindowStatePtr>;
|
|
if !ptr.is_null() {
|
|
let inner = unsafe { &*ptr };
|
|
inner.upgrade()
|
|
} else {
|
|
None
|
|
}
|
|
}
|
|
|
|
fn get_module_handle() -> HMODULE {
|
|
unsafe {
|
|
let mut h_module = std::mem::zeroed();
|
|
GetModuleHandleExW(
|
|
GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS | GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT,
|
|
windows::core::w!("ZedModule"),
|
|
&mut h_module,
|
|
)
|
|
.expect("Unable to get module handle"); // this should never fail
|
|
|
|
h_module
|
|
}
|
|
}
|
|
|
|
fn register_drag_drop(state_ptr: Rc<WindowsWindowStatePtr>) {
|
|
let window_handle = state_ptr.hwnd;
|
|
let handler = WindowsDragDropHandler(state_ptr);
|
|
// The lifetime of `IDropTarget` is handled by Windows, it wont release untill
|
|
// we call `RevokeDragDrop`.
|
|
// So, it's safe to drop it here.
|
|
let drag_drop_handler: IDropTarget = handler.into();
|
|
unsafe {
|
|
RegisterDragDrop(window_handle, &drag_drop_handler)
|
|
.expect("unable to register drag-drop event")
|
|
};
|
|
}
|
|
|
|
// https://learn.microsoft.com/en-us/windows/win32/api/shellapi/nf-shellapi-dragqueryfilew
|
|
const DRAGDROP_GET_FILES_COUNT: u32 = 0xFFFFFFFF;
|
|
// https://learn.microsoft.com/en-us/windows/win32/controls/ttm-setdelaytime?redirectedfrom=MSDN
|
|
const DOUBLE_CLICK_INTERVAL: Duration = Duration::from_millis(500);
|
|
// https://learn.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getsystemmetrics
|
|
const DOUBLE_CLICK_SPATIAL_TOLERANCE: i32 = 4;
|
|
|
|
mod windows_renderer {
|
|
use std::{num::NonZeroIsize, sync::Arc};
|
|
|
|
use blade_graphics as gpu;
|
|
use raw_window_handle as rwh;
|
|
use windows::Win32::{Foundation::HWND, UI::WindowsAndMessaging::GWLP_HINSTANCE};
|
|
|
|
use crate::{
|
|
get_window_long,
|
|
platform::blade::{BladeRenderer, BladeSurfaceConfig},
|
|
};
|
|
|
|
pub(super) fn windows_renderer(hwnd: HWND, transparent: bool) -> BladeRenderer {
|
|
let raw = RawWindow { hwnd: hwnd.0 };
|
|
let gpu: Arc<gpu::Context> = Arc::new(
|
|
unsafe {
|
|
gpu::Context::init_windowed(
|
|
&raw,
|
|
gpu::ContextDesc {
|
|
validation: false,
|
|
capture: false,
|
|
overlay: false,
|
|
},
|
|
)
|
|
}
|
|
.unwrap(),
|
|
);
|
|
let config = BladeSurfaceConfig {
|
|
size: gpu::Extent::default(),
|
|
transparent,
|
|
};
|
|
|
|
BladeRenderer::new(gpu, config)
|
|
}
|
|
|
|
struct RawWindow {
|
|
hwnd: isize,
|
|
}
|
|
|
|
impl rwh::HasWindowHandle for RawWindow {
|
|
fn window_handle(&self) -> Result<rwh::WindowHandle<'_>, rwh::HandleError> {
|
|
Ok(unsafe {
|
|
let hwnd = NonZeroIsize::new_unchecked(self.hwnd);
|
|
let mut handle = rwh::Win32WindowHandle::new(hwnd);
|
|
let hinstance = get_window_long(HWND(self.hwnd), GWLP_HINSTANCE);
|
|
handle.hinstance = NonZeroIsize::new(hinstance);
|
|
rwh::WindowHandle::borrow_raw(handle.into())
|
|
})
|
|
}
|
|
}
|
|
|
|
impl rwh::HasDisplayHandle for RawWindow {
|
|
fn display_handle(&self) -> Result<rwh::DisplayHandle<'_>, rwh::HandleError> {
|
|
let handle = rwh::WindowsDisplayHandle::new();
|
|
Ok(unsafe { rwh::DisplayHandle::borrow_raw(handle.into()) })
|
|
}
|
|
}
|
|
}
|
|
|
|
#[cfg(test)]
|
|
mod tests {
|
|
use super::ClickState;
|
|
use crate::{point, DevicePixels, MouseButton};
|
|
use std::time::Duration;
|
|
|
|
#[test]
|
|
fn test_double_click_interval() {
|
|
let mut state = ClickState::new();
|
|
assert_eq!(
|
|
state.update(MouseButton::Left, point(DevicePixels(0), DevicePixels(0))),
|
|
1
|
|
);
|
|
assert_eq!(
|
|
state.update(MouseButton::Right, point(DevicePixels(0), DevicePixels(0))),
|
|
1
|
|
);
|
|
assert_eq!(
|
|
state.update(MouseButton::Left, point(DevicePixels(0), DevicePixels(0))),
|
|
1
|
|
);
|
|
assert_eq!(
|
|
state.update(MouseButton::Left, point(DevicePixels(0), DevicePixels(0))),
|
|
2
|
|
);
|
|
state.last_click -= Duration::from_millis(700);
|
|
assert_eq!(
|
|
state.update(MouseButton::Left, point(DevicePixels(0), DevicePixels(0))),
|
|
1
|
|
);
|
|
}
|
|
|
|
#[test]
|
|
fn test_double_click_spatial_tolerance() {
|
|
let mut state = ClickState::new();
|
|
assert_eq!(
|
|
state.update(MouseButton::Left, point(DevicePixels(-3), DevicePixels(0))),
|
|
1
|
|
);
|
|
assert_eq!(
|
|
state.update(MouseButton::Left, point(DevicePixels(0), DevicePixels(3))),
|
|
2
|
|
);
|
|
assert_eq!(
|
|
state.update(MouseButton::Right, point(DevicePixels(3), DevicePixels(2))),
|
|
1
|
|
);
|
|
assert_eq!(
|
|
state.update(MouseButton::Right, point(DevicePixels(10), DevicePixels(0))),
|
|
1
|
|
);
|
|
}
|
|
}
|