Files
oak-gpui/crates/gpui/src/platform/windows/window.rs
T
Conrad Irwin 0c2d71f1ac Remove 'Destructive' prompts (#11631)
While these would match how macOS handles this scenario, they crash on
Catalina, and require mouse clicks to interact.

cc @bennetbo



Release Notes:

- N/A
2024-05-09 18:52:09 -06:00

1033 lines
33 KiB
Rust

#![deny(unsafe_op_in_unsafe_fn)]
use std::{
cell::RefCell,
num::NonZeroIsize,
path::PathBuf,
rc::{Rc, Weak},
str::FromStr,
sync::{Arc, Once},
time::{Duration, Instant},
};
use ::util::ResultExt;
use anyhow::Context;
use futures::channel::oneshot::{self, Receiver};
use itertools::Itertools;
use raw_window_handle as rwh;
use smallvec::SmallVec;
use windows::{
core::*,
Win32::{
Foundation::*,
Graphics::Gdi::*,
System::{Com::*, LibraryLoader::*, Ole::*, SystemServices::*},
UI::{Controls::*, HiDpi::*, Input::KeyboardAndMouse::*, Shell::*, WindowsAndMessaging::*},
},
};
use crate::platform::blade::BladeRenderer;
use crate::*;
pub(crate) struct WindowsWindow(pub Rc<WindowsWindowStatePtr>);
pub struct WindowsWindowState {
pub origin: Point<DevicePixels>,
pub physical_size: Size<DevicePixels>,
pub fullscreen_restore_bounds: Bounds<DevicePixels>,
pub scale_factor: f32,
pub callbacks: Callbacks,
pub input_handler: Option<PlatformInputHandler>,
pub renderer: BladeRenderer,
pub click_state: ClickState,
pub mouse_wheel_settings: MouseWheelSettings,
pub current_cursor: HCURSOR,
pub display: WindowsDisplay,
fullscreen: Option<StyleAndBounds>,
hwnd: HWND,
}
pub(crate) struct WindowsWindowStatePtr {
hwnd: HWND,
pub(crate) state: RefCell<WindowsWindowState>,
pub(crate) handle: AnyWindowHandle,
pub(crate) hide_title_bar: bool,
pub(crate) executor: ForegroundExecutor,
}
impl WindowsWindowState {
fn new(
hwnd: HWND,
transparent: bool,
cs: &CREATESTRUCTW,
mouse_wheel_settings: MouseWheelSettings,
current_cursor: HCURSOR,
display: WindowsDisplay,
) -> Self {
let origin = point(cs.x.into(), cs.y.into());
let physical_size = size(cs.cx.into(), cs.cy.into());
let fullscreen_restore_bounds = Bounds {
origin,
size: physical_size,
};
let scale_factor = {
let monitor_dpi = unsafe { GetDpiForWindow(hwnd) } as f32;
monitor_dpi / USER_DEFAULT_SCREEN_DPI as f32
};
let renderer = windows_renderer::windows_renderer(hwnd, transparent);
let callbacks = Callbacks::default();
let input_handler = None;
let click_state = ClickState::new();
let fullscreen = None;
Self {
origin,
physical_size,
fullscreen_restore_bounds,
scale_factor,
callbacks,
input_handler,
renderer,
click_state,
mouse_wheel_settings,
current_cursor,
display,
fullscreen,
hwnd,
}
}
#[inline]
pub(crate) fn is_fullscreen(&self) -> bool {
self.fullscreen.is_some()
}
pub(crate) fn is_maximized(&self) -> bool {
!self.is_fullscreen() && unsafe { IsZoomed(self.hwnd) }.as_bool()
}
fn bounds(&self) -> Bounds<DevicePixels> {
Bounds {
origin: self.origin,
size: self.physical_size,
}
}
fn window_bounds(&self) -> WindowBounds {
let placement = unsafe {
let mut placement = WINDOWPLACEMENT {
length: std::mem::size_of::<WINDOWPLACEMENT>() as u32,
..Default::default()
};
GetWindowPlacement(self.hwnd, &mut placement).log_err();
placement
};
let bounds = Bounds {
origin: point(
DevicePixels(placement.rcNormalPosition.left),
DevicePixels(placement.rcNormalPosition.top),
),
size: size(
DevicePixels(placement.rcNormalPosition.right - placement.rcNormalPosition.left),
DevicePixels(placement.rcNormalPosition.bottom - placement.rcNormalPosition.top),
),
};
if self.is_fullscreen() {
WindowBounds::Fullscreen(self.fullscreen_restore_bounds)
} else if placement.showCmd == SW_SHOWMAXIMIZED.0 as u32 {
WindowBounds::Maximized(bounds)
} else {
WindowBounds::Windowed(bounds)
}
}
/// get the logical size of the app's drawable area.
///
/// Currently, GPUI uses logical size of the app to handle mouse interactions (such as
/// whether the mouse collides with other elements of GPUI).
fn content_size(&self) -> Size<Pixels> {
logical_size(self.physical_size, self.scale_factor)
}
fn title_bar_padding(&self) -> Pixels {
// using USER_DEFAULT_SCREEN_DPI because GPUI handles the scale with the scale factor
let padding = unsafe { GetSystemMetricsForDpi(SM_CXPADDEDBORDER, USER_DEFAULT_SCREEN_DPI) };
px(padding as f32)
}
fn title_bar_top_offset(&self) -> Pixels {
if self.is_maximized() {
self.title_bar_padding() * 2
} else {
px(0.)
}
}
fn title_bar_height(&self) -> Pixels {
// todo(windows) this is hard set to match the ui title bar
// in the future the ui title bar component will report the size
px(32.) + self.title_bar_top_offset()
}
pub(crate) fn caption_button_width(&self) -> Pixels {
// todo(windows) this is hard set to match the ui title bar
// in the future the ui title bar component will report the size
px(36.)
}
pub(crate) fn get_titlebar_rect(&self) -> anyhow::Result<RECT> {
let height = self.title_bar_height();
let mut rect = RECT::default();
unsafe { GetClientRect(self.hwnd, &mut rect) }?;
rect.bottom = rect.top + ((height.0 * self.scale_factor).round() as i32);
Ok(rect)
}
}
impl WindowsWindowStatePtr {
fn new(context: &WindowCreateContext, hwnd: HWND, cs: &CREATESTRUCTW) -> Rc<Self> {
let state = RefCell::new(WindowsWindowState::new(
hwnd,
context.transparent,
cs,
context.mouse_wheel_settings,
context.current_cursor,
context.display,
));
Rc::new(Self {
state,
hwnd,
handle: context.handle,
hide_title_bar: context.hide_title_bar,
executor: context.executor.clone(),
})
}
}
#[derive(Default)]
pub(crate) struct Callbacks {
pub(crate) request_frame: Option<Box<dyn FnMut()>>,
pub(crate) input: Option<Box<dyn FnMut(crate::PlatformInput) -> DispatchEventResult>>,
pub(crate) active_status_change: Option<Box<dyn FnMut(bool)>>,
pub(crate) resize: Option<Box<dyn FnMut(Size<Pixels>, f32)>>,
pub(crate) moved: Option<Box<dyn FnMut()>>,
pub(crate) should_close: Option<Box<dyn FnMut() -> bool>>,
pub(crate) close: Option<Box<dyn FnOnce()>>,
pub(crate) appearance_changed: Option<Box<dyn FnMut()>>,
}
struct WindowCreateContext {
inner: Option<Rc<WindowsWindowStatePtr>>,
handle: AnyWindowHandle,
hide_title_bar: bool,
display: WindowsDisplay,
transparent: bool,
executor: ForegroundExecutor,
mouse_wheel_settings: MouseWheelSettings,
current_cursor: HCURSOR,
}
impl WindowsWindow {
pub(crate) fn new(
handle: AnyWindowHandle,
params: WindowParams,
icon: HICON,
executor: ForegroundExecutor,
mouse_wheel_settings: MouseWheelSettings,
current_cursor: HCURSOR,
) -> Self {
let classname = register_wnd_class(icon);
let hide_title_bar = params
.titlebar
.as_ref()
.map(|titlebar| titlebar.appears_transparent)
.unwrap_or(false);
let windowname = HSTRING::from(
params
.titlebar
.as_ref()
.and_then(|titlebar| titlebar.title.as_ref())
.map(|title| title.as_ref())
.unwrap_or(""),
);
let dwstyle = WS_THICKFRAME | WS_SYSMENU | WS_MAXIMIZEBOX | WS_MINIMIZEBOX;
let hinstance = get_module_handle();
let mut context = WindowCreateContext {
inner: None,
handle,
hide_title_bar,
// todo(windows) move window to target monitor
// options.display_id
display: WindowsDisplay::primary_monitor().unwrap(),
transparent: params.window_background != WindowBackgroundAppearance::Opaque,
executor,
mouse_wheel_settings,
current_cursor,
};
let lpparam = Some(&context as *const _ as *const _);
let raw_hwnd = unsafe {
CreateWindowExW(
WS_EX_APPWINDOW,
classname,
&windowname,
dwstyle,
CW_USEDEFAULT,
CW_USEDEFAULT,
CW_USEDEFAULT,
CW_USEDEFAULT,
None,
None,
hinstance,
lpparam,
)
};
let state_ptr = Rc::clone(context.inner.as_ref().unwrap());
register_drag_drop(state_ptr.clone());
let wnd = Self(state_ptr);
unsafe {
let mut placement = WINDOWPLACEMENT {
length: std::mem::size_of::<WINDOWPLACEMENT>() as u32,
..Default::default()
};
GetWindowPlacement(raw_hwnd, &mut placement).log_err();
placement.rcNormalPosition.left = params.bounds.left().0;
placement.rcNormalPosition.right = params.bounds.right().0;
placement.rcNormalPosition.top = params.bounds.top().0;
placement.rcNormalPosition.bottom = params.bounds.bottom().0;
SetWindowPlacement(raw_hwnd, &placement).log_err();
}
unsafe { ShowWindow(raw_hwnd, SW_SHOW) };
wnd
}
}
impl rwh::HasWindowHandle for WindowsWindow {
fn window_handle(&self) -> std::result::Result<rwh::WindowHandle<'_>, rwh::HandleError> {
let raw =
rwh::Win32WindowHandle::new(unsafe { NonZeroIsize::new_unchecked(self.0.hwnd.0) })
.into();
Ok(unsafe { rwh::WindowHandle::borrow_raw(raw) })
}
}
// todo(windows)
impl rwh::HasDisplayHandle for WindowsWindow {
fn display_handle(&self) -> std::result::Result<rwh::DisplayHandle<'_>, rwh::HandleError> {
unimplemented!()
}
}
impl Drop for WindowsWindow {
fn drop(&mut self) {
self.0.state.borrow_mut().renderer.destroy();
// clone this `Rc` to prevent early release of the pointer
let this = self.0.clone();
self.0
.executor
.spawn(async move {
let handle = this.hwnd;
unsafe {
RevokeDragDrop(handle).log_err();
DestroyWindow(handle).log_err();
}
})
.detach();
}
}
impl PlatformWindow for WindowsWindow {
fn bounds(&self) -> Bounds<DevicePixels> {
self.0.state.borrow().bounds()
}
fn is_maximized(&self) -> bool {
self.0.state.borrow().is_maximized()
}
fn window_bounds(&self) -> WindowBounds {
self.0.state.borrow().window_bounds()
}
/// get the logical size of the app's drawable area.
///
/// Currently, GPUI uses logical size of the app to handle mouse interactions (such as
/// whether the mouse collides with other elements of GPUI).
fn content_size(&self) -> Size<Pixels> {
self.0.state.borrow().content_size()
}
fn scale_factor(&self) -> f32 {
self.0.state.borrow().scale_factor
}
// todo(windows)
fn appearance(&self) -> WindowAppearance {
WindowAppearance::Dark
}
fn display(&self) -> Rc<dyn PlatformDisplay> {
Rc::new(self.0.state.borrow().display)
}
fn mouse_position(&self) -> Point<Pixels> {
let scale_factor = self.scale_factor();
let point = unsafe {
let mut point: POINT = std::mem::zeroed();
GetCursorPos(&mut point)
.context("unable to get cursor position")
.log_err();
ScreenToClient(self.0.hwnd, &mut point);
point
};
logical_point(point.x as f32, point.y as f32, scale_factor)
}
// todo(windows)
fn modifiers(&self) -> Modifiers {
Modifiers::none()
}
fn set_input_handler(&mut self, input_handler: PlatformInputHandler) {
self.0.state.borrow_mut().input_handler = Some(input_handler);
}
fn take_input_handler(&mut self) -> Option<PlatformInputHandler> {
self.0.state.borrow_mut().input_handler.take()
}
fn prompt(
&self,
level: PromptLevel,
msg: &str,
detail: Option<&str>,
answers: &[&str],
) -> Option<Receiver<usize>> {
let (done_tx, done_rx) = oneshot::channel();
let msg = msg.to_string();
let detail_string = match detail {
Some(info) => Some(info.to_string()),
None => None,
};
let answers = answers.iter().map(|s| s.to_string()).collect::<Vec<_>>();
let handle = self.0.hwnd;
self.0
.executor
.spawn(async move {
unsafe {
let mut config;
config = std::mem::zeroed::<TASKDIALOGCONFIG>();
config.cbSize = std::mem::size_of::<TASKDIALOGCONFIG>() as _;
config.hwndParent = handle;
let title;
let main_icon;
match level {
crate::PromptLevel::Info => {
title = windows::core::w!("Info");
main_icon = TD_INFORMATION_ICON;
}
crate::PromptLevel::Warning => {
title = windows::core::w!("Warning");
main_icon = TD_WARNING_ICON;
}
crate::PromptLevel::Critical => {
title = windows::core::w!("Critical");
main_icon = TD_ERROR_ICON;
}
};
config.pszWindowTitle = title;
config.Anonymous1.pszMainIcon = main_icon;
let instruction = msg.encode_utf16().chain(Some(0)).collect_vec();
config.pszMainInstruction = PCWSTR::from_raw(instruction.as_ptr());
let hints_encoded;
if let Some(ref hints) = detail_string {
hints_encoded = hints.encode_utf16().chain(Some(0)).collect_vec();
config.pszContent = PCWSTR::from_raw(hints_encoded.as_ptr());
};
let mut buttons = Vec::new();
let mut btn_encoded = Vec::new();
for (index, btn_string) in answers.iter().enumerate() {
let encoded = btn_string.encode_utf16().chain(Some(0)).collect_vec();
buttons.push(TASKDIALOG_BUTTON {
nButtonID: index as _,
pszButtonText: PCWSTR::from_raw(encoded.as_ptr()),
});
btn_encoded.push(encoded);
}
config.cButtons = buttons.len() as _;
config.pButtons = buttons.as_ptr();
config.pfCallback = None;
let mut res = std::mem::zeroed();
let _ = TaskDialogIndirect(&config, Some(&mut res), None, None)
.inspect_err(|e| log::error!("unable to create task dialog: {}", e));
let _ = done_tx.send(res as usize);
}
})
.detach();
Some(done_rx)
}
fn activate(&self) {
let hwnd = self.0.hwnd;
unsafe { SetActiveWindow(hwnd) };
unsafe { SetFocus(hwnd) };
unsafe { SetForegroundWindow(hwnd) };
}
fn is_active(&self) -> bool {
self.0.hwnd == unsafe { GetActiveWindow() }
}
fn set_title(&mut self, title: &str) {
unsafe { SetWindowTextW(self.0.hwnd, &HSTRING::from(title)) }
.inspect_err(|e| log::error!("Set title failed: {e}"))
.ok();
}
fn set_app_id(&mut self, _app_id: &str) {}
fn set_background_appearance(&mut self, background_appearance: WindowBackgroundAppearance) {
self.0
.state
.borrow_mut()
.renderer
.update_transparency(background_appearance != WindowBackgroundAppearance::Opaque);
}
// todo(windows)
fn set_edited(&mut self, _edited: bool) {}
// todo(windows)
fn show_character_palette(&self) {}
fn minimize(&self) {
unsafe { ShowWindowAsync(self.0.hwnd, SW_MINIMIZE) };
}
fn zoom(&self) {
unsafe { ShowWindowAsync(self.0.hwnd, SW_MAXIMIZE) };
}
fn toggle_fullscreen(&self) {
let state_ptr = self.0.clone();
self.0
.executor
.spawn(async move {
let mut lock = state_ptr.state.borrow_mut();
lock.fullscreen_restore_bounds = Bounds {
origin: lock.origin,
size: lock.physical_size,
};
let StyleAndBounds {
style,
x,
y,
cx,
cy,
} = if let Some(state) = lock.fullscreen.take() {
state
} else {
let style =
WINDOW_STYLE(unsafe { get_window_long(state_ptr.hwnd, GWL_STYLE) } as _);
let mut rc = RECT::default();
unsafe { GetWindowRect(state_ptr.hwnd, &mut rc) }.log_err();
let _ = lock.fullscreen.insert(StyleAndBounds {
style,
x: rc.left,
y: rc.top,
cx: rc.right - rc.left,
cy: rc.bottom - rc.top,
});
let style = style
& !(WS_THICKFRAME
| WS_SYSMENU
| WS_MAXIMIZEBOX
| WS_MINIMIZEBOX
| WS_CAPTION);
let bounds = lock.display.bounds();
StyleAndBounds {
style,
x: bounds.left().0,
y: bounds.top().0,
cx: bounds.size.width.0,
cy: bounds.size.height.0,
}
};
drop(lock);
unsafe { set_window_long(state_ptr.hwnd, GWL_STYLE, style.0 as isize) };
unsafe {
SetWindowPos(
state_ptr.hwnd,
HWND::default(),
x,
y,
cx,
cy,
SWP_FRAMECHANGED | SWP_NOACTIVATE | SWP_NOZORDER,
)
}
.log_err();
})
.detach();
}
fn is_fullscreen(&self) -> bool {
self.0.state.borrow().is_fullscreen()
}
fn on_request_frame(&self, callback: Box<dyn FnMut()>) {
self.0.state.borrow_mut().callbacks.request_frame = Some(callback);
}
fn on_input(&self, callback: Box<dyn FnMut(PlatformInput) -> DispatchEventResult>) {
self.0.state.borrow_mut().callbacks.input = Some(callback);
}
fn on_active_status_change(&self, callback: Box<dyn FnMut(bool)>) {
self.0.state.borrow_mut().callbacks.active_status_change = Some(callback);
}
fn on_resize(&self, callback: Box<dyn FnMut(Size<Pixels>, f32)>) {
self.0.state.borrow_mut().callbacks.resize = Some(callback);
}
fn on_moved(&self, callback: Box<dyn FnMut()>) {
self.0.state.borrow_mut().callbacks.moved = Some(callback);
}
fn on_should_close(&self, callback: Box<dyn FnMut() -> bool>) {
self.0.state.borrow_mut().callbacks.should_close = Some(callback);
}
fn on_close(&self, callback: Box<dyn FnOnce()>) {
self.0.state.borrow_mut().callbacks.close = Some(callback);
}
fn on_appearance_changed(&self, callback: Box<dyn FnMut()>) {
self.0.state.borrow_mut().callbacks.appearance_changed = Some(callback);
}
fn draw(&self, scene: &Scene) {
self.0.state.borrow_mut().renderer.draw(scene)
}
fn sprite_atlas(&self) -> Arc<dyn PlatformAtlas> {
self.0.state.borrow().renderer.sprite_atlas().clone()
}
fn get_raw_handle(&self) -> HWND {
self.0.hwnd
}
}
#[implement(IDropTarget)]
struct WindowsDragDropHandler(pub Rc<WindowsWindowStatePtr>);
impl WindowsDragDropHandler {
fn handle_drag_drop(&self, input: PlatformInput) {
let mut lock = self.0.state.borrow_mut();
if let Some(mut func) = lock.callbacks.input.take() {
drop(lock);
func(input);
self.0.state.borrow_mut().callbacks.input = Some(func);
}
}
}
#[allow(non_snake_case)]
impl IDropTarget_Impl for WindowsDragDropHandler {
fn DragEnter(
&self,
pdataobj: Option<&IDataObject>,
_grfkeystate: MODIFIERKEYS_FLAGS,
pt: &POINTL,
pdweffect: *mut DROPEFFECT,
) -> windows::core::Result<()> {
unsafe {
let Some(idata_obj) = pdataobj else {
log::info!("no dragging file or directory detected");
return Ok(());
};
let config = FORMATETC {
cfFormat: CF_HDROP.0,
ptd: std::ptr::null_mut() as _,
dwAspect: DVASPECT_CONTENT.0,
lindex: -1,
tymed: TYMED_HGLOBAL.0 as _,
};
if idata_obj.QueryGetData(&config as _) == S_OK {
*pdweffect = DROPEFFECT_LINK;
let Some(mut idata) = idata_obj.GetData(&config as _).log_err() else {
return Ok(());
};
if idata.u.hGlobal.is_invalid() {
return Ok(());
}
let hdrop = idata.u.hGlobal.0 as *mut HDROP;
let mut paths = SmallVec::<[PathBuf; 2]>::new();
let file_count = DragQueryFileW(*hdrop, DRAGDROP_GET_FILES_COUNT, None);
for file_index in 0..file_count {
let filename_length = DragQueryFileW(*hdrop, file_index, None) as usize;
let mut buffer = vec![0u16; filename_length + 1];
let ret = DragQueryFileW(*hdrop, file_index, Some(buffer.as_mut_slice()));
if ret == 0 {
log::error!("unable to read file name");
continue;
}
if let Some(file_name) =
String::from_utf16(&buffer[0..filename_length]).log_err()
{
if let Some(path) = PathBuf::from_str(&file_name).log_err() {
paths.push(path);
}
}
}
ReleaseStgMedium(&mut idata);
let mut cursor_position = POINT { x: pt.x, y: pt.y };
ScreenToClient(self.0.hwnd, &mut cursor_position);
let scale_factor = self.0.state.borrow().scale_factor;
let input = PlatformInput::FileDrop(FileDropEvent::Entered {
position: logical_point(
cursor_position.x as f32,
cursor_position.y as f32,
scale_factor,
),
paths: ExternalPaths(paths),
});
self.handle_drag_drop(input);
} else {
*pdweffect = DROPEFFECT_NONE;
}
}
Ok(())
}
fn DragOver(
&self,
_grfkeystate: MODIFIERKEYS_FLAGS,
pt: &POINTL,
_pdweffect: *mut DROPEFFECT,
) -> windows::core::Result<()> {
let mut cursor_position = POINT { x: pt.x, y: pt.y };
unsafe {
ScreenToClient(self.0.hwnd, &mut cursor_position);
}
let scale_factor = self.0.state.borrow().scale_factor;
let input = PlatformInput::FileDrop(FileDropEvent::Pending {
position: logical_point(
cursor_position.x as f32,
cursor_position.y as f32,
scale_factor,
),
});
self.handle_drag_drop(input);
Ok(())
}
fn DragLeave(&self) -> windows::core::Result<()> {
let input = PlatformInput::FileDrop(FileDropEvent::Exited);
self.handle_drag_drop(input);
Ok(())
}
fn Drop(
&self,
_pdataobj: Option<&IDataObject>,
_grfkeystate: MODIFIERKEYS_FLAGS,
pt: &POINTL,
_pdweffect: *mut DROPEFFECT,
) -> windows::core::Result<()> {
let mut cursor_position = POINT { x: pt.x, y: pt.y };
unsafe {
ScreenToClient(self.0.hwnd, &mut cursor_position);
}
let scale_factor = self.0.state.borrow().scale_factor;
let input = PlatformInput::FileDrop(FileDropEvent::Submit {
position: logical_point(
cursor_position.x as f32,
cursor_position.y as f32,
scale_factor,
),
});
self.handle_drag_drop(input);
Ok(())
}
}
#[derive(Debug)]
pub(crate) struct ClickState {
button: MouseButton,
last_click: Instant,
last_position: Point<DevicePixels>,
pub(crate) current_count: usize,
}
impl ClickState {
pub fn new() -> Self {
ClickState {
button: MouseButton::Left,
last_click: Instant::now(),
last_position: Point::default(),
current_count: 0,
}
}
/// update self and return the needed click count
pub fn update(&mut self, button: MouseButton, new_position: Point<DevicePixels>) -> usize {
if self.button == button && self.is_double_click(new_position) {
self.current_count += 1;
} else {
self.current_count = 1;
}
self.last_click = Instant::now();
self.last_position = new_position;
self.button = button;
self.current_count
}
#[inline]
fn is_double_click(&self, new_position: Point<DevicePixels>) -> bool {
let diff = self.last_position - new_position;
self.last_click.elapsed() < DOUBLE_CLICK_INTERVAL
&& diff.x.0.abs() <= DOUBLE_CLICK_SPATIAL_TOLERANCE
&& diff.y.0.abs() <= DOUBLE_CLICK_SPATIAL_TOLERANCE
}
}
struct StyleAndBounds {
style: WINDOW_STYLE,
x: i32,
y: i32,
cx: i32,
cy: i32,
}
fn register_wnd_class(icon_handle: HICON) -> PCWSTR {
const CLASS_NAME: PCWSTR = w!("Zed::Window");
static ONCE: Once = Once::new();
ONCE.call_once(|| {
let wc = WNDCLASSW {
lpfnWndProc: Some(wnd_proc),
hIcon: icon_handle,
lpszClassName: PCWSTR(CLASS_NAME.as_ptr()),
style: CS_HREDRAW | CS_VREDRAW,
hInstance: get_module_handle().into(),
..Default::default()
};
unsafe { RegisterClassW(&wc) };
});
CLASS_NAME
}
unsafe extern "system" fn wnd_proc(
hwnd: HWND,
msg: u32,
wparam: WPARAM,
lparam: LPARAM,
) -> LRESULT {
if msg == WM_NCCREATE {
let cs = lparam.0 as *const CREATESTRUCTW;
let cs = unsafe { &*cs };
let ctx = cs.lpCreateParams as *mut WindowCreateContext;
let ctx = unsafe { &mut *ctx };
let state_ptr = WindowsWindowStatePtr::new(ctx, hwnd, cs);
let weak = Box::new(Rc::downgrade(&state_ptr));
unsafe { set_window_long(hwnd, GWLP_USERDATA, Box::into_raw(weak) as isize) };
ctx.inner = Some(state_ptr);
return LRESULT(1);
}
let ptr = unsafe { get_window_long(hwnd, GWLP_USERDATA) } as *mut Weak<WindowsWindowStatePtr>;
if ptr.is_null() {
return unsafe { DefWindowProcW(hwnd, msg, wparam, lparam) };
}
let inner = unsafe { &*ptr };
let r = if let Some(state) = inner.upgrade() {
handle_msg(hwnd, msg, wparam, lparam, state)
} else {
unsafe { DefWindowProcW(hwnd, msg, wparam, lparam) }
};
if msg == WM_NCDESTROY {
unsafe { set_window_long(hwnd, GWLP_USERDATA, 0) };
unsafe { drop(Box::from_raw(ptr)) };
}
r
}
pub(crate) fn try_get_window_inner(hwnd: HWND) -> Option<Rc<WindowsWindowStatePtr>> {
if hwnd == HWND(0) {
return None;
}
let ptr = unsafe { get_window_long(hwnd, GWLP_USERDATA) } as *mut Weak<WindowsWindowStatePtr>;
if !ptr.is_null() {
let inner = unsafe { &*ptr };
inner.upgrade()
} else {
None
}
}
fn get_module_handle() -> HMODULE {
unsafe {
let mut h_module = std::mem::zeroed();
GetModuleHandleExW(
GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS | GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT,
windows::core::w!("ZedModule"),
&mut h_module,
)
.expect("Unable to get module handle"); // this should never fail
h_module
}
}
fn register_drag_drop(state_ptr: Rc<WindowsWindowStatePtr>) {
let window_handle = state_ptr.hwnd;
let handler = WindowsDragDropHandler(state_ptr);
// The lifetime of `IDropTarget` is handled by Windows, it wont release untill
// we call `RevokeDragDrop`.
// So, it's safe to drop it here.
let drag_drop_handler: IDropTarget = handler.into();
unsafe {
RegisterDragDrop(window_handle, &drag_drop_handler)
.expect("unable to register drag-drop event")
};
}
// https://learn.microsoft.com/en-us/windows/win32/api/shellapi/nf-shellapi-dragqueryfilew
const DRAGDROP_GET_FILES_COUNT: u32 = 0xFFFFFFFF;
// https://learn.microsoft.com/en-us/windows/win32/controls/ttm-setdelaytime?redirectedfrom=MSDN
const DOUBLE_CLICK_INTERVAL: Duration = Duration::from_millis(500);
// https://learn.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getsystemmetrics
const DOUBLE_CLICK_SPATIAL_TOLERANCE: i32 = 4;
mod windows_renderer {
use std::{num::NonZeroIsize, sync::Arc};
use blade_graphics as gpu;
use raw_window_handle as rwh;
use windows::Win32::{Foundation::HWND, UI::WindowsAndMessaging::GWLP_HINSTANCE};
use crate::{
get_window_long,
platform::blade::{BladeRenderer, BladeSurfaceConfig},
};
pub(super) fn windows_renderer(hwnd: HWND, transparent: bool) -> BladeRenderer {
let raw = RawWindow { hwnd: hwnd.0 };
let gpu: Arc<gpu::Context> = Arc::new(
unsafe {
gpu::Context::init_windowed(
&raw,
gpu::ContextDesc {
validation: false,
capture: false,
overlay: false,
},
)
}
.unwrap(),
);
let config = BladeSurfaceConfig {
size: gpu::Extent::default(),
transparent,
};
BladeRenderer::new(gpu, config)
}
struct RawWindow {
hwnd: isize,
}
impl rwh::HasWindowHandle for RawWindow {
fn window_handle(&self) -> Result<rwh::WindowHandle<'_>, rwh::HandleError> {
Ok(unsafe {
let hwnd = NonZeroIsize::new_unchecked(self.hwnd);
let mut handle = rwh::Win32WindowHandle::new(hwnd);
let hinstance = get_window_long(HWND(self.hwnd), GWLP_HINSTANCE);
handle.hinstance = NonZeroIsize::new(hinstance);
rwh::WindowHandle::borrow_raw(handle.into())
})
}
}
impl rwh::HasDisplayHandle for RawWindow {
fn display_handle(&self) -> Result<rwh::DisplayHandle<'_>, rwh::HandleError> {
let handle = rwh::WindowsDisplayHandle::new();
Ok(unsafe { rwh::DisplayHandle::borrow_raw(handle.into()) })
}
}
}
#[cfg(test)]
mod tests {
use super::ClickState;
use crate::{point, DevicePixels, MouseButton};
use std::time::Duration;
#[test]
fn test_double_click_interval() {
let mut state = ClickState::new();
assert_eq!(
state.update(MouseButton::Left, point(DevicePixels(0), DevicePixels(0))),
1
);
assert_eq!(
state.update(MouseButton::Right, point(DevicePixels(0), DevicePixels(0))),
1
);
assert_eq!(
state.update(MouseButton::Left, point(DevicePixels(0), DevicePixels(0))),
1
);
assert_eq!(
state.update(MouseButton::Left, point(DevicePixels(0), DevicePixels(0))),
2
);
state.last_click -= Duration::from_millis(700);
assert_eq!(
state.update(MouseButton::Left, point(DevicePixels(0), DevicePixels(0))),
1
);
}
#[test]
fn test_double_click_spatial_tolerance() {
let mut state = ClickState::new();
assert_eq!(
state.update(MouseButton::Left, point(DevicePixels(-3), DevicePixels(0))),
1
);
assert_eq!(
state.update(MouseButton::Left, point(DevicePixels(0), DevicePixels(3))),
2
);
assert_eq!(
state.update(MouseButton::Right, point(DevicePixels(3), DevicePixels(2))),
1
);
assert_eq!(
state.update(MouseButton::Right, point(DevicePixels(10), DevicePixels(0))),
1
);
}
}