Commit Graph
20 Commits
Author SHA1 Message Date
Kirill Bulatov ffebe2e4a6 Initial Linux nightly bundles upload (#8913)
Changes Zed CI to build and upload Linux nightly bundles.

* `todo!(linux)` are replaced with `TODO linux` to make `todo!`-based
workflows more convenient
* renames `run-build-dmg` label into `run-bundling`, also renames a few
GH Actions entries to be more generic
* make another upload path for Linux, which keeps a separate file with SHA to version the nightly artifact.
* adds a `*.deb` package building with a couple of caveats, marked with
new `TODO linux` entries:

1. `cargo-bundle` is not very flexible, so it generates artifacts with
the structure and names that we're unable to alter before/during the
generation.
For that, a set of extra steps is made by repacking the *.deb package —
this is not very portable between different Linux distros, so later one
needs to find a way to combine multiple package types in this script.

2. `cargo-bundle` is not able to properly generate the *.msi bundle
despite declaring it in the features:
https://github.com/burtonageo/cargo-bundle/issues/116
Windows needs to invent its own way of bundling or fix the tool.

3. Both `cli` and `zed` binaries are added into the archive under
`/usr/local/bin/` path with their `-$channel` suffix
(-nightly/-preview/-dev/-stable) and a `/usr/local/bin/zed ->
/usr/local/bin/cli-nightly` symlink is made to make CLI work as Zed
launcher:
```
~/work/zed kb/linux-nightly:origin/kb/linux-nightly*​ ❯ dpkg -c target/zed_amd64.deb 
drwxr-xr-x allaptop/allaptop 0 2024-03-06 00:53 ./
drwxr-xr-x allaptop/allaptop 0 2024-03-06 00:53 ./usr/
drwxr-xr-x allaptop/allaptop 0 2024-03-06 00:53 ./usr/local/
drwxr-xr-x allaptop/allaptop 0 2024-03-06 00:53 ./usr/local/bin/
-rwxr-xr-x allaptop/allaptop 8746832 2024-03-06 00:53 ./usr/local/bin/cli-nightly
-rwxr-xr-x allaptop/allaptop 689078560 2024-03-06 00:53 ./usr/local/bin/zed-nightly
drwxr-xr-x allaptop/allaptop         0 2024-03-06 00:53 ./usr/share/
drwxr-xr-x allaptop/allaptop         0 2024-03-06 00:53 ./usr/share/applications/
-rw-r--r-- allaptop/allaptop       153 2024-03-06 00:53 ./usr/share/applications/zed.desktop
drwxr-xr-x allaptop/allaptop         0 2024-03-06 00:53 ./usr/share/icons/
drwxr-xr-x allaptop/allaptop         0 2024-03-06 00:53 ./usr/share/icons/hicolor/
drwxr-xr-x allaptop/allaptop         0 2024-03-06 00:53 ./usr/share/icons/hicolor/1024x1024@2x/
drwxr-xr-x allaptop/allaptop         0 2024-03-06 00:53 ./usr/share/icons/hicolor/1024x1024@2x/apps/
-rw-r--r-- allaptop/allaptop    716288 2024-03-06 00:53 ./usr/share/icons/hicolor/1024x1024@2x/apps/zed.png
drwxr-xr-x allaptop/allaptop         0 2024-03-06 00:53 ./usr/share/icons/hicolor/512x512/
drwxr-xr-x allaptop/allaptop         0 2024-03-06 00:53 ./usr/share/icons/hicolor/512x512/apps/
-rw-r--r-- allaptop/allaptop    239870 2024-03-06 00:53 ./usr/share/icons/hicolor/512x512/apps/zed.png
lrwxrwxrwx allaptop/allaptop         0 2024-03-06 00:53 ./usr/local/bin/zed -> /usr/local/bin/cli-nightly
```

But the CLI does not work under Linux yet and there's no way to install
that CLI from Zed now; Zed binary itself is not able to open
`file/location:12:34`-like things and set up the env properly, but is
able to start or open a directory.

So, this structure can be considered temporary and changed, if needed.

4. Zed Nightly on Linux does not know how to update itself, so all
nightly publishing is not picked up automatically.

5. Rust cache from `main` builds does not get shared between CI jobs,
due to being run in a different CI job that forms a different CI key, so
```
      - name: Cache dependencies
        uses: swatinem/rust-cache@v2
        with:
          save-if: ${{ false }}
```
would not work.
This makes Linux bundling jobs long.

Release Notes:

- N/A
2024-03-07 23:22:53 +02:00
Mikayla Maki c0edb5bd6c GPUI custom window prompts (#8980)
This adds a GPUI fallback for window prompts. Linux does not support
this feature by default, so we have to implement it ourselves.

This implementation also makes it possible for GPUI clients to override
the platform prompts with their own implementations.

This is just a first pass. These alerts are not keyboard accessible yet,
does not reflect the prompt level, they're implemented in-window, rather
than as popups, and the whole feature need a pass from a designer.
Regardless, this gets us one step closer to Linux support :)

<img width="650" alt="Screenshot 2024-03-06 at 5 58 08 PM"
src="https://github.com/zed-industries/zed/assets/2280405/972ebb55-fd1f-4066-969c-a87f63b22a6f">

Release Notes:

- N/A
2024-03-06 18:15:06 -08:00
Dzmitry Malyshau 52f750b216 Update blade to latest: work around Intel+NVidia driver bug (#8811)
Picks up https://github.com/kvark/blade/pull/92
Should unblock some of the unhappy users.
Upstream bug - https://gitlab.freedesktop.org/mesa/mesa/-/issues/4688

Release Notes:
- N/A
2024-03-05 08:48:34 -08:00
Rom Grk 996f1036fc linux: clipboard (#8822)
Linux clipboard implementation with `copypasta`.


Release Notes:

- Added linux clipboard support
2024-03-04 08:00:24 -08:00
Joel SelvarajandMikayla 6a6dbe3aa1 linux: wayland: implement cursor style handling (#8632)
Release Notes:

- Implemented cursor style changing in wayland


[zed_cursor_wayland.webm](https://github.com/zed-industries/zed/assets/12579216/cbc03f85-41c1-4687-88b5-2aa5612d7129)

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
2024-03-03 11:28:20 -08:00
Dzmitry Malyshau 26103e8bb9 Clean up and refactor X11 refresh loop (alternative) (#8655)
Associates every window with its own refresh event. Removes the use of
X11 present.
Alternative to #8592.
Instead of doing the rendering on idle and then involving a hack for
polling X11 events, this PR just tries to do the rendering inside the
main loop. This guarantees that we continue to poll for events after the
draw, and not get screwed by the driver talking to X11 via the same file
descriptor.

Release Notes:
- N/A
2024-03-01 16:43:24 -08:00
Nathan Sobo 4cc4f08a53 Remove ! from todo!() in comments (#8643)
This practice makes it difficult to locate todo!s in my code when I'm
working. Let's take out the bang if we want to keep doing this.

Release Notes:

- N/A
2024-02-29 18:19:05 -07:00
Conrad Irwin 9bd5ebb74b Revert "Introduce a new ToggleGraphicsProfiler command (#7607)" (#8567)
This reverts commit 0cebf68306.

Although this thing is very cool, it is a top source of crashes.

Example crash:
```
Segmentation fault: 11 on thread 26
  objc_retain +16
  invocation function for block in Overlay::onCommandBufferCommit(id<MTLCommandBuffer>) +60
  MTLDispatchListApply +52
```

Release Notes:

- Removed "Toggle Graphics Profiler" as it crashes too much.
2024-02-28 16:39:51 -07:00
b76e0d997e Linux: Rewrite the event loop using calloop (#8314)
This PR unifies the event loop code for Wayland and X11. On Wayland,
blocking dispatch is now used. On X11, the invisible window is no longer
needed.

Release Notes:

- N/A

---------

Co-authored-by: Dzmitry Malyshau <kvark@fastmail.com>
Co-authored-by: Tadeo Kondrak <me@tadeo.ca>
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
Co-authored-by: julia <julia@zed.dev>
2024-02-28 14:59:11 -08:00
Dzmitry Malyshau 885ae2d863 linux/x11: prioritize input in the event loop (#8253)
With this change, interaction with Zed is actually real-time and usable
🚀 🎉

The gist of it is - trying to process all of the input events before
rendering anything.

Release Notes:
- N/A

**Note**: this can be further improved in a follow-up.
Currently, once the input and runnables are processed, we'd try to draw
+ render a frame.
Presentation starts with acquiring a new frame. We currently have FIFO
presentation method, so acquiring a frame is blocking on that swapchain
image to become available. As the result, presentation takes around 16
ms, most of which is just busy wait.
Ideally, we'd be able to process more input in this time frame, instead.

**Note2**: it's a bit laggy in Debug for me, but that's just because of
the extra-long `draw` times, which is unrelated to rendering (or
platform support, for the matter). I'm curious how come on MacOS the
`draw()` times in Debug are more modest.
2024-02-23 16:22:54 -08:00
Dzmitry Malyshau 991c9ec441 Integrate profiling into gpui (#8176)
[Profiling](https://crates.io/crates/profiling) crate allows easy
integration with various profiler tools. The best thing is - annotations
compile to nothing unless you request a specific feature.

For example, I used this command to enable Tracy support:
```bash
cargo run --features profiling/profile-with-tracy
```
At the same time I had Tracy tool open and waiting for connection. It
gathered nice stats from the run:

![zed-profiler](https://github.com/zed-industries/zed/assets/107301/5233045d-078c-4ad8-8b00-7ae55cf94ebb)


Release Notes:
- N/A
2024-02-22 10:59:52 -08:00
gmorenz cd640a87a9 Improve key handling on x11, sharing wayland implementation (#8094)
Makes keyboard shortcuts work on x11.

Release Notes:

- N/A
2024-02-20 16:04:52 -08:00
Dzmitry Malyshau b028231aea linux/x11: disable Vulkan validation in Debug (#8044)
Turns out this validation requirement is confusing new users.

Release Notes:
- N/A
2024-02-20 11:14:13 -08:00
Dzmitry Malyshau d51a0b60be linux/x11: send XCB requests asynchronously (#8045)
With `send_and_check_request` we'd be blocking both the main loop and
the caller. `send_request` is only going to be blocking on the main loop
when processing the request.

Release Notes:
- N/A

Based on a flamegraph from `perf`/`hotspot`, we are spending 40% of time
redrawing, another 40% of time downloading stuff (i.e. rust toolchain),
and the rest on text rendering, layout and such. This is with Vulkan
Validation (see https://github.com/zed-industries/zed/pull/8044).

I'm also wondering if it would be better with #7758, but regardless we
should have no problem rendering at 60-120 fps and processing user
input. More follow-ups are expected here.
2024-02-20 10:20:49 -08:00
bbb651andMikayla Maki 0422d43798 Linux: Add support for MouseButton::Navigate in GPUI (wayland and x11) (#7996)
Release Notes:

- N/A

Based on wgpu implementation (which I wrote).

---------

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2024-02-19 18:09:53 -08:00
Dzmitry Malyshau b00b65b330 linux/x11: implement window focus (#8002)
Release Notes:
- N/A
2024-02-19 17:54:54 -08:00
Dzmitry MalyshauandMikayla 9ad1862f2f Enable Blade on MacOS via "macos-blade" feature (#7669)
Depends on https://github.com/zed-industries/font-kit/pull/2 and
https://github.com/kvark/blade/pull/77

This change enables Blade to be also used on MacOS. It will also make it
easier to use it on Windows.

What works: most of the things. Zed loads as fast and appears equally
responsive to the current renderer.
<img width="306" alt="Screenshot 2024-02-11 at 12 09 15 AM"
src="https://github.com/zed-industries/zed/assets/107301/66d82f45-5ea2-4e2b-86c6-5b3ed333c827">

Things missing:
- [x] video streaming. ~~Requires a bit of plumbing on both Blade and
Zed sides, but all fairly straightforward.~~
  -  verified with a local setup
- [x] resize. ~~Not sure where exactly to hook up the reaction on the
window size change. Once we know where, the fix is one line.~~
- [ ] fine-tune CA Layer
- this isn't a blocker for merging the PR, but it would be a blocker if
we wanted to switch to the new path by default
- [ ] rebase on latest, get the dependency merged (need review/merge of
https://github.com/zed-industries/font-kit/pull/2!)

Update: I implemented resize support as well as "surface" rendering on
the Blade path (which will be useful on Linux/Windows later on). I
haven't tested the latter though - not sure how to get something
streaming. Would appreciate some help! I don't think this should be a
blocker to this PR, anyway.

The only little piece that's missing for the Blade on MacOS path to be
full-featured is fine-tuning the CALayer configuration. Zed does a lot
of careful logic in configuring the layer, such as switching the
"present with transaction" on/off intermittently, which Blade path
doesn't have yet.

Release Notes:
- N/A

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
2024-02-16 13:39:40 -08:00
Dzmitry MalyshauandMikayla Maki a41fb29e01 Linux/x11 input handling (#7811)
Implements the basics of keyboard and mouse handling.
Some keys will need special treatment, like Backspace/Delete. In this
PR, all keys are treated as append-only. Leaving this for a follow-up.

I used @gabydd 's branch as a reference (thank you!) as well as
https://github.com/xkbcommon/libxkbcommon/blob/master/doc/quick-guide.md
For future work, I'll also use
https://github.com/xkbcommon/libxkbcommon/blob/master/tools/interactive-x11.c

All commits are separately compileable and reviewable.

Release Notes:
- N/A

---------

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2024-02-15 11:58:47 -08:00
Dzmitry MalyshauandMikayla Maki 8f7a26f397 X11: Continuous Presentation (#7762)
Alternative to #7758, which doesn't involve adding a new trait method
`request_draw`.
Somehow, my whole screen goes blinking black with this when moving the
window, so not ready for landing.

Release Notes:
- N/A

---------

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2024-02-14 12:24:12 -08:00
RomanandMikayla 266988adea gpui: Decouple X11 logic from LinuxPlatform (#7598)
Release Notes:

- Separated Linux platform and X11-specific code, so that we can add
Wayland support now.

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
2024-02-12 10:44:34 -08:00