Commit Graph
601 Commits
Author SHA1 Message Date
Marshall Bowers 3e400a4969 zed: Fix package.metadata.bundle-dev key (#27704)
This PR fixes the `package.metadata.bundle-dev` key in the `zed` crate's
`Cargo.toml`.

It seems this was inadvertently changed in
https://github.com/zed-industries/zed/pull/27126.

Nightly builds are currently failing with:

```
error: `cargo metadata` exited with an error: error: invalid table header
duplicate key `bundle` in table `package.metadata`
   --> Cargo.toml:173:1
    |
173 | [package.metadata.bundle]
    | ^
    |

   0: backtrace::capture::Backtrace::create
   1: error_chain::backtrace::imp::InternalBacktrace::new
   2: <error_chain::State as core::default::Default>::default
   3: cargo_bundle::bundle::settings::load_metadata
   4: cargo_bundle::bundle::settings::Settings::new
   5: cargo_bundle::main
   6: std::sys::backtrace::__rust_begin_short_backtrace
   7: std::rt::lang_start::{{closure}}
   8: std::rt::lang_start_internal
   9: _main
```

Release Notes:

- N/A
2025-03-28 22:15:11 +00:00
8a307e7b89 Switch fully to Rust Livekit (redux) (#27126)
Swift bindings BEGONE

Release Notes:

- Switched from using the Swift LiveKit bindings, to the Rust bindings,
fixing https://github.com/zed-industries/zed/issues/9396, a crash when
leaving a collaboration session, and making Zed easier to build.

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Michael Sloan <michael@zed.dev>
2025-03-28 17:58:23 +00:00
4839195003 debugger: Remove fake adapter and un-gate GDB (#27557)
This is a clean-up PR in anticipation of introduction of Debugger
Registry. I wanna get rid of DebugAdapterKind (or rather, it being an
enum).
Release Notes:

- N/A

---------

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Anthony <anthony@zed.dev>
2025-03-27 22:31:58 +00:00
Joseph T. Lyons 9a2dfa687d Bump Zed to v0.181 (#27506)
Release Notes:

-N/A
2025-03-26 11:15:42 -04:00
Mikayla Maki 35ec4753b4 Make a single re-usable banner component (#27412)
Release Notes:

- Fixed an issue where both the predict edit and git onboarding banners
would both show at the same time.
2025-03-25 07:05:25 +00:00
Ben Kunkle 16ad7424d6 zlog: Init (#27273)
Scaffolding for a revised way of logging in Zed. Very WIP, but the idea
is to allow maintainers to tell users to paste
```json
{
    "log": {
        "project.format": "trace"
    }
}
```
into their settings so that even trace logs are emitted for the log
statements emitted from a logger under the `project.format` scope.

The plan is to eventually implement the `Log` trait from the `log` crate
instead of just wrapping the `log` crate, which will simplify the
implementation greatly, and remove our need for both the `env_logger`
and `simplelog` crates.
Additionally, work will be done to transition to using the scoped
logging APIs throughout the app, focusing on bug hotspots to start
(currently, scoped logging is only used in the format codepath).

Release Notes:

- N/A
2025-03-21 20:08:03 +00:00
Joseph T. Lyons 06ffdc6791 Bump Zed to v0.180 (#27083)
Release Notes:

-N/A
2025-03-19 11:33:30 -04:00
Ryan Hawkins 0f5a3afe94 Support built-in Zed prompts for all platforms (#26201)
This pull request does two things:

1. Adds a setting to force Zed to use the built-in prompts, instead of
the system provided ones. I've personally found the system prompts on
macOS often fail to respond to keyboard input, are slow to render
initially, and don't match Zed's style.
2. Makes the previously Linux-only Zed provided prompts available to
everybody using the above setting.

Release Notes:
- Added support for a built-in prompting system, regardless of platform.
Use the new `use_system_prompts` setting to control whether to use the
system provided prompts or Zed's built-in system. Note that on Linux,
this setting has no effect, as Linux doesn't have a system prompting
mechanism.
2025-03-18 22:27:09 -06:00
41a60ffecf Debugger implementation (#13433)
###  DISCLAIMER

> As of 6th March 2025, debugger is still in development. We plan to
merge it behind a staff-only feature flag for staff use only, followed
by non-public release and then finally a public one (akin to how Git
panel release was handled). This is done to ensure the best experience
when it gets released.

### END OF DISCLAIMER 

**The current state of the debugger implementation:**


https://github.com/user-attachments/assets/c4deff07-80dd-4dc6-ad2e-0c252a478fe9


https://github.com/user-attachments/assets/e1ed2345-b750-4bb6-9c97-50961b76904f

----

All the todo's are in the following channel, so it's easier to work on
this together:
https://zed.dev/channel/zed-debugger-11370

If you are on Linux, you can use the following command to join the
channel:
```cli
zed https://zed.dev/channel/zed-debugger-11370 
```

## Current Features

- Collab
  - Breakpoints
    - Sync when you (re)join a project
    - Sync when you add/remove a breakpoint
  - Sync active debug line
  - Stack frames
    - Click on stack frame
      - View variables that belong to the stack frame
      - Visit the source file
    - Restart stack frame (if adapter supports this)
  - Variables
  - Loaded sources
  - Modules
  - Controls
    - Continue
    - Step back
      - Stepping granularity (configurable)
    - Step into
      - Stepping granularity (configurable)
    - Step over
      - Stepping granularity (configurable)
    - Step out
      - Stepping granularity (configurable)
  - Debug console
- Breakpoints
  - Log breakpoints
  - line breakpoints
  - Persistent between zed sessions (configurable)
  - Multi buffer support
  - Toggle disable/enable all breakpoints
- Stack frames
  - Click on stack frame
    - View variables that belong to the stack frame
    - Visit the source file
    - Show collapsed stack frames
  - Restart stack frame (if adapter supports this)
- Loaded sources
  - View all used loaded sources if supported by adapter.
- Modules
  - View all used modules (if adapter supports this)
- Variables
  - Copy value
  - Copy name
  - Copy memory reference
  - Set value (if adapter supports this)
  - keyboard navigation
- Debug Console
  - See logs
  - View output that was sent from debug adapter
    - Output grouping
  - Evaluate code
    - Updates the variable list
    - Auto completion
- If not supported by adapter, we will show auto-completion for existing
variables
- Debug Terminal
- Run custom commands and change env values right inside your Zed
terminal
- Attach to process (if adapter supports this)
  - Process picker
- Controls
  - Continue
  - Step back
    - Stepping granularity (configurable)
  - Step into
    - Stepping granularity (configurable)
  - Step over
    - Stepping granularity (configurable)
  - Step out
    - Stepping granularity (configurable)
  - Disconnect
  - Restart
  - Stop
- Warning when a debug session exited without hitting any breakpoint
- Debug view to see Adapter/RPC log messages
- Testing
  - Fake debug adapter
    - Fake requests & events

---

Release Notes:

- N/A

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Piotr Osiewicz <peterosiewicz@gmail.com>
Co-authored-by: Piotr <piotr@zed.dev>
2025-03-18 12:55:25 -04:00
Color FuzzyandConrad Irwin a0f995d2ae Support SSH usernames which contain @ symbols (#25314)
Closes #25246

Release Notes:

- SSH: Improved handling of multiple `@` in connection strings: e.g.
`ssh jim.lv@es2@10.220.67.57@11.239.1.231` improving support of jump
hosts running JumpServer.

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-03-17 05:10:21 +00:00
Joseph T. Lyons ffcd023f83 Bump Zed to v0.179 (#26563)
Release Notes:

-N/A
2025-03-12 12:53:37 -04:00
Marshall Bowers e513e81046 assistant2: Decouple scripting tool from the Tool trait (#26382)
This PR decouples the scripting tool from the `Tool` trait while still
allowing it to be used as a tool from the model's perspective.

This will allow us to evolve the scripting tool as more of a first-class
citizen while still retaining the ability to have the model call it as a
regular tool.

Release Notes:

- N/A
2025-03-10 17:57:03 +00:00
Agus Zubiaga 2fc4dec58f assistant: Use tool interface for scripts (#26377)
We decided to expose scripting as tools again. We are aware of the UX
downsides of doing so, but we want to focus on getting it working well
first, and the model seems to make better use of it as an actual tool.

In the future, the tools API might support streaming. If it doesn't and
we need to ship, we can consider reverting this.

Release Notes:

- N/A
2025-03-10 13:59:31 -03:00
Agus ZubiagaandMarshall Bowers e298301b40 assistant: Make scripting a first-class concept instead of a tool (#26338)
This PR makes refactors the scripting functionality to be a first-class
concept of the assistant instead of a generic tool, which will allow us
to build a more customized experience.

- The tool prompt has been slightly tweaked and is now included as a
system message in all conversations. I'm getting decent results, but now
that it isn't in the tools framework, it will probably require more
refining.

- The model will now include an `<eval ...>` tag at the end of the
message with the script. We parse this tag incrementally as it streams
in so that we can indicate that we are generating a script before we see
the closing `</eval>` tag. Later, this will help us interpret the script
as it arrives also.

- Threads now hold a `ScriptSession` entity which manages the state of
all scripts (from parsing to exited) in a centralized way, and will
later collect all script operations so they can be displayed in the UI.

- `script_tool` has been renamed to `assistant_scripting` 

- Script source now opens in a regular read-only buffer  

Note: We still need to handle persistence properly

Release Notes:

- N/A

---------

Co-authored-by: Marshall Bowers <git@maxdeviant.com>
2025-03-09 09:01:49 +00:00
a4ec0af681 Add initial scripting_tool (#26066)
Just a basic implementation so we can start trying it out.

Release Notes:

- N/A

---------

Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Michael <michael@zed.dev>
2025-03-04 17:59:19 -05:00
Joseph T. Lyons 6635462f7b Bump Zed to v0.178 (#25939)
Release Notes:

-N/A
2025-03-03 12:48:51 -05:00
Piotr Osiewicz 7fb16977ce chore: Extract PromptStore out of prompt_library (#25837)
One step closer to removing long pole with assistant/assistant2 builds

Release Notes:

- N/A
2025-03-01 00:34:28 +01:00
Joseph T. Lyons d105f04be5 Bump Zed to v0.177 (#25669)
Release Notes:

-N/A
2025-02-26 18:31:58 +00:00
Marshall Bowers a1223e0646 Use the development credentials provider in development by default (#25273)
This PR changes the default credentials provider used in developments
builds of Zed to the development credentials provider.

Previously this required setting `ZED_DEVELOPMENT_AUTH=1` in order to
opt-in to the development credentials provider.

This led to confusion for new Zed employees who did not know that this
environment variable existed.

If you do need to interact with the system keychain for some reason, you
can run Zed with:

```
ZED_DEVELOPMENT_USE_KEYCHAIN=1
```

`ZED_DEVELOPMENT_AUTH` is dead. Long live Zed development auth!

Release Notes:

- N/A
2025-02-20 19:07:16 +00:00
Marshall Bowers 21bb7242ea Add CredentialsProvider to silence keychain prompts in development (#25266)
This PR adds a new `CredentialsProvider` trait that abstracts over
interacting with the system keychain.

We had previously introduced a version of this scoped just to Zed auth
in https://github.com/zed-industries/zed/pull/11505.

However, after landing https://github.com/zed-industries/zed/pull/25123,
we now have a similar issue with the credentials for language model
providers that are also stored in the keychain (and thus also produce a
spam of popups when running a development build of Zed).

This PR takes the existing approach and makes it more generic, such that
we can use it everywhere that we need to read/store credentials in the
keychain.

There are still two credential provider implementations:

- `KeychainCredentialsProvider` will interact with the system keychain
(using the existing GPUI APIs)
- `DevelopmentCredentialsProvider` will use a local file on the file
system

We only use the `DevelopmentCredentialsProvider` when:

1. We are running a development build of Zed
2. The `ZED_DEVELOPMENT_AUTH` environment variable is set
- I am considering removing the need for this and making it the default,
but that will be explored in a follow-up PR.

Release Notes:

- N/A
2025-02-20 17:58:50 +00:00
Joseph T. Lyons d034687475 Bump Zed to v0.176 (#25153)
Release Notes:

- N/A
2025-02-19 13:42:43 +00:00
Marshall Bowers e60123bbdc Allow icon themes to provide their own file associations (#24926)
This PR adds the ability for icon themes to provide their own file
associations.

The old `file_types.json` that was previously used to make these
associations has been removed in favor of storing them on the default
theme.

Icon themes have two new fields on them:

- `file_stems`: A mapping of file stems to icon keys.
- `file_suffixes`: A mapping of file suffixes to icon keys.

These mappings produce icon keys which can then be used in `file_icons`
to associate them to a particular icon:

```json
{
  "file_stems": {
    "Makefile": "make"
  },
  "file_suffixes": {
    "idr": "idris"
  },
  "file_icons": {
    "idris": { "path": "./icons/idris.svg" },
    "make": { "path": "./icons/make.svg" }
  }
}
```

When loading an icon theme, the `file_stems` and `file_icons` fields
will be merged with the ones from the base icon theme, with the values
from the icon theme being loaded overriding ones in the base theme.

Release Notes:

- Added the ability for icon themes to provide their own file
associations.
2025-02-15 00:35:13 +00:00
Joseph T. Lyons fc7bf7bcb9 Bump Zed to v0.175 (#24785)
Release Notes:

-N/A
2025-02-12 23:14:45 -05:00
Piotr Osiewicz 64ae5093af chore: Remove settings dependency on migrator (#24642)
Closes #ISSUE

Release Notes:

- N/A
2025-02-11 13:34:33 +01:00
Nate ButlerandMarshall Bowers 8f1ff189cc component: Add component and component_preview crates to power UI components (#24456)
This PR formalizes design components with the Component and
ComponentPreview traits.

You can open the preview UI with `workspace: open component preview`.

Component previews no longer need to return `Self` allowing for more
complex previews, and previews of components like `ui::Tooltip` that
supplement other components rather than are rendered by default.

`cargo-machete` incorrectly identifies `linkme` as an unused dep on
crates that have components deriving `IntoComponent`, so you may need to
add this to that crate's `Cargo.toml`:

```toml
# cargo-machete doesn't understand that linkme is used in the component macro
[package.metadata.cargo-machete]
ignored = ["linkme"]
```

Release Notes:

- N/A

---------

Co-authored-by: Marshall Bowers <git@maxdeviant.com>
2025-02-09 13:25:03 -05:00
ca4e8043d4 Add branch to git panel (#24485)
This PR adds the branch selector to the git panel and fixes a few bugs
in the repository selector.

Release Notes:

- N/A

---------

Co-authored-by: ConradIrwin <conrad.irwin@gmail.com>
Co-authored-by: Conrad <conrad@zed.dev>
2025-02-08 03:27:58 +00:00
Peter Tripp ee422dea6e Bump Zed to v0.174 (#24221) 2025-02-04 14:38:37 -05:00
93f8ccaaee zeta: Revised data-collection onboarding experience (#24031)
Release Notes:

- N/A

---------

Co-authored-by: Danilo <danilo@zed.dev>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: João Marcos <marcospb19@hotmail.com>
2025-02-04 04:06:09 -03:00
e23e03592b zeta: Onboarding and title bar banner (#23797)
Release Notes:

- N/A

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Danilo <danilo@zed.dev>
Co-authored-by: João Marcos <joao@zed.dev>
2025-01-30 16:55:32 -03:00
Mikayla Maki bd21334013 Add a crate for spawning tokio tasks in Zed (#23857)
Part of https://github.com/zed-industries/zed/pull/21092

As we're already depending on and using `tokio` to run `reqwest`, I've
added a crate to make running tokio futures more convenient. This should
unblock the Bedrock Cloud Model provider PR.

Note that since the `gpui_tokio` code is nearly trivial glue and I
expect that it will be useful for the nascent GPUI ecosystem, I've
elected to license it under Apache 2, like GPUI itself, instead of our
normal GPL license for Zed code.

Release Notes:

- N/A
2025-01-29 20:53:16 +00:00
Joseph T. Lyons 8442e2b9d8 Bump Zed to v0.173 (#23843)
Release Notes:

-N/A
2025-01-29 11:55:51 -05:00
Peter Tripp 5930b552b9 Bump Zed to v0.172 (#23474) 2025-01-22 11:57:24 -05:00
Marshall Bowers 1e1997c97b Wire up AssistantPanelDelegate based on assistant2 feature flag (#23444)
This PR adjusts how the `AssistantPanelDelegate` global is set to be
based on the state of the feature flag.

This should prevent `assistant` and `assistant2` from potentially
clobbering each other.

Release Notes:

- N/A
2025-01-22 04:57:51 +00:00
919803a4f4 Require accepting ToS when enabling zeta (#23255)
Note: Design hasn't been reviewed yet, but the logic is done

When the user switches the inline completion provider to `zed`, we'll
show a modal prompting them to accept terms if they haven't done so:


https://github.com/user-attachments/assets/3fc6d368-c00a-4dcb-9484-fbbbb5eb859e

If they dismiss the modal, they'll be able to get to it again from the
inline completion button:


https://github.com/user-attachments/assets/cf842778-5538-4e06-9ed8-21579981cc47

This also stops zeta sending requests that will fail immediately when
ToS are not accepted.

Release Notes:

- N/A

---------

Co-authored-by: Richard <richard@zed.dev>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Joao <joao@zed.dev>
2025-01-20 11:48:49 -03:00
Piotr Osiewicz c9534e8025 chore: Use workspace fields for edition and publish (#23291)
This prepares us for an upcoming bump to Rust 2024 edition.

Release Notes:

- N/A
2025-01-17 17:39:22 +01:00
Marshall Bowers 4d22f7e529 assistant: Remove some re-exports (#23262)
This PR removes some re-exports from the `assistant` to make it clearer
what its constituent modules depend on.

Release Notes:

- N/A
2025-01-16 22:49:14 +00:00
Marshall Bowers e215ca1d99 Dedupe AssistantSettings (#23190)
This PR dedupes the `AssistantSettings` so we can use the same settings
for both Assistant1 and Assistant2.

We originally forked them so we could change the Assistant2 settings
freely, but given our rollout strategy for the new Assistant, I don't
think that makes sense.

This also fixes the issue where the JSON language server would show a
"Matches multiple schemas when only one must validate" warning in
`settings.json`.

Closes #23171.

Release Notes:

- Fixed the "Matches multiple schemas when only one must validate"
warning for the `assistant` setting.
2025-01-15 18:52:54 +00:00
Peter Tripp 135e58f1e2 Bump Zed to v0.171 (#23188) 2025-01-15 12:54:47 -05:00
Peter Tripp 83889bb235 Bump Zed to v0.170 (#22838) 2025-01-08 11:02:44 -05:00
Piotr Osiewicz f53a17b044 chore: Add missing test-support features to terminal_view and image_viewer (#22782)
Release Notes:

- N/A
2025-01-07 17:19:22 +00:00
Peter Tripp 0d423a7b37 Bump Zed to v0.169 (#22547)
Release Notes:

-N/A
2025-01-01 12:31:37 -05:00
Cole Miller 8ccc7b81c8 Restore crates/zed dependency on libc (#22354)
This somehow got lost during or after merge of #22202.

Release Notes:

- N/A
2024-12-22 15:53:16 +00:00
tims 204af9cac5 linux: Fix "Failed to start language server" errors when starting Zed from .desktop file (#22335)
Closes #21406

Context:

A few weeks ago on Linux, we resolved an
[issue](https://github.com/zed-industries/zed/issues/20070) where users
could not open more than one file from the file explorer. This was fixed
by replacing `zed-editor` (zed binary in the code) with `zed` (cli
binary in the code) in the `.desktop` file. The reason for this change
was that using the cli to open files is more convenient - it determines
weather to spawn a new Zed instance or use an existing one, if we use
main binary instead it would throw error `Zed is already running`.

You can read the complete PR here: [linux: Fix file not opening from
file explorer](https://github.com/zed-industries/zed/pull/21137).

While this fix resolved the original issue, it introduced a new one.

Problem:

When the cli binary is used, it assumes it is always being invoked from
a terminal and relies on `std::env::vars()` to retrieve the environment
variables needed to spawn Zed. These env vars are then passed to the
worktree, and eventually, languages use the `PATH` from this env to find
binaries. This leads to the "Failed to start language server" error when
the `.desktop` entry is used on Linux.

Solution:

When the `zed-editor` binary is used, it uses some clever Unix-specific
logic to retrieve the default shell (`load_shell_from_passwd`) and then
fetch the env vars from that shell (`load_login_shell_environment`).
This same logic should be used in the cli binary when it is invoked via
a `.desktop` entry rather than from a terminal.

Approach:

I moved these two functions mentioned above to a utils file and reused
them in cli binary to fetch env vars only on Linux when it is not run
from a terminal. This provides missing paths, and fix the issue.

It is also possible to handle this in the `zed-editor` binary by
modifying the logic in `handle_cli_connection`, where `CliRequest::Open`
is processed. There we can discard incoming env, and use our logic. But
discarding incoming envs felt weird, and I thought it's better to handle
this at source.

Release Notes:

- Fixed `Failed to start language server` errors when starting from
dekstop entry on Linux
2024-12-22 10:05:52 +00:00
Peter Tripp b79117c882 Bump Zed to v0.168.x (#22198) 2024-12-18 12:03:40 -05:00
Conrad Irwin 94bfb93d35 More telemetry events (#22171)
- **Convert more events to telemetry::event**
- **And call events**

Closes #ISSUE

Release Notes:

- N/A
2024-12-17 22:16:59 -07:00
Nate Butler 59afc27f03 Add placeholder git panel (#21894)
Adds a simple git placeholder panel for us to iterate from. Also
includes a number of assets from the git prototyping branch that we will
use.

Note: This panel is staff flagged for now.

Release Notes:

- N/A
2024-12-11 22:13:52 -05:00
Joseph T. Lyons e8c72d91c3 v0.167.x dev 2024-12-11 11:00:35 -05:00
77b8296fbb Introduce staff-only inline completion provider (#21739)
Release Notes:

- N/A

---------

Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
Co-authored-by: Bennet <bennet@zed.dev>
Co-authored-by: Thorsten <thorsten@zed.dev>
2024-12-09 14:26:36 +01:00
Mikayla Maki de939e718a Simplify livekit config so that cargo check Just Works (#21661)
Supersedes https://github.com/zed-industries/zed/pull/21653

This enables us to use `cargo test -p workspace` on macOS and Linux.

Note that the line diffs in `shared_screen.rs` are spurious, I just
re-ordered the `macos` and `cross-platform` modules to match the order
in the call crate.

Release Notes:

- N/A
2024-12-06 13:50:59 -08:00
tims bffdc55d63 linux: Make prompt detail selectable (#21405)
Closes #21305

As Linux doesn’t have native prompts, Zed uses a custom GPU-based
prompt, like the "About Zed" prompt. Currently, the detail in the prompt
isn’t selectable.

This PR fixes that by using the editor's multi-line selectable
functionality to make the detail selectable (and thus copyable). It
achieves this by disabling editing and setting the cursor to
transparent. The editor also does all the heavy lifting, like
double-clicking to select a word or triple-clicking to select a line,
like what user expects from selectable.

Before/After:

<img
src="https://github.com/user-attachments/assets/2012a6cc-a1ed-4efe-8bfb-440a9259f07a"
alt="before" width="360px" />

<img
src="https://github.com/user-attachments/assets/31922ef5-cb2d-4e90-a1a1-00843e767432"
alt="after" width="360px" />

When detail is `None` or empty string:

<img
src="https://github.com/user-attachments/assets/2be5c921-bda1-4db3-85cd-b4b0e2df86d2"
alt="none" width="360px" />

Release Notes:

- N/A
2024-12-06 09:26:47 -08:00