Commit Graph
137 Commits
Author SHA1 Message Date
Lukas Wirth f2ce06c7b0 sum_tree: Replace rayon with futures (#41586)
Release Notes:

- N/A *or* Added/Fixed/Improved ...

Co-authored by: Kate <kate@zed.dev>
2025-10-31 10:39:01 +00:00
Lukas Wirth ac3b232dda Reduce amount of foreground tasks spawned on multibuffer/editor updates (#41479)
When doing a project wide search in zed on windows for `hang`, zed
starts to freeze for a couple seconds ultimately starting to error with
`Not enough quota is available to process this command.` when
dispatching windows messages. The cause for this is that we simply
overload the windows message pump due to the sheer amount of foreground
tasks we spawn when we populate the project search.

This PR is an attempt at reducing this.

Release Notes:

- Reduced hangs and stutters in large project file searches
2025-10-30 17:40:56 +00:00
Finn Evers 1a223e23fb Revert "Support relative line number on wrapped lines (#39268)" (#41450)
Closes #41422

This completely broke line numbering as described in the linked issue
and scrolling up does not have the correct numbers any more.

Release Notes:

- NOTE: The `relative_line_numbers` change
(https://github.com/zed-industries/zed/pull/39268) was reverted and did
not make the release cut!
2025-10-29 11:07:23 +00:00
Thomas HeartmanandConrad Irwin d5e297147f Support relative line number on wrapped lines (#39268)
**Problem:** Current relative line numbering creates a mismatch with
vim-style navigation when soft wrap is enabled. Users must mentally
calculate whether target lines are wrapped segments or logical lines,
making `<n>j/k` navigation unreliable and cognitively demanding.

**How things work today:**
- Real line navigation (`j/k` moves by logical lines): Requires
determining if visible lines are wrapped segments before jumping. Can't
jump to wrapped lines directly.
- Display line navigation (`j/k` moves by display rows): Line numbers
don't correspond to actual row distances for multi-line jumps.

**Proposed solution:** Count and number each display line (including
wrapped segments) for relative numbering. This creates direct
visual-to-navigational correspondence where the relative number shown
always matches the `<n>j/k` distance needed.

**Benefits:**
- Eliminates mental overhead of distinguishing wrapped vs. logical lines
- Makes relative line numbers consistently actionable regardless of wrap
state
- Preserves intuitive "what you see is what you navigate" principle
- Maintains vim workflow efficiency in narrow window scenarios

Also explained an discussed in
https://github.com/zed-industries/zed/discussions/25733.

Release Notes:

Release Notes:

- Added support for counting wrapped lines as relative lines and for
displaying line numbers for wrapped segments. Changes
`relative_line_numbers` from a boolean to an enum: `enabled`,
`disabled`, or `wrapped`.

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-10-27 20:20:45 -06:00
Lukas Wirth c81ffaffb6 editor: Use unbounded shifts for chunk bitmaps (#40879)
This simplifies some code and is also more correct in some others (I
believe some of these might've overflowed causing panics in sentry)

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-22 11:05:32 +00:00
Lukas Wirth d8f4293ac3 sum_tree: Implement recursive Sumtree::find, use it over Cursor::seek if possible (#40700)
Reduces peak stack usage in these functions and should generally be a
bit performant.

Display map benchmark results
```
To tab point/to_tab_point/1024
                        time:   [531.40 ns 532.10 ns 532.97 ns]
                        change: [-2.1824% -2.0054% -1.8125%] (p = 0.00 < 0.05)
                        Performance has improved.
Found 1 outliers among 100 measurements (1.00%)
  1 (1.00%) high severe

To fold point/to_fold_point/1024
                        time:   [530.81 ns 531.30 ns 531.80 ns]
                        change: [-2.0295% -1.9054% -1.7716%] (p = 0.00 < 0.05)
                        Performance has improved.
Found 3 outliers among 100 measurements (3.00%)
  2 (2.00%) high mild
  1 (1.00%) high severe
```

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-20 17:20:09 +00:00
Lukas Wirth 2bfcd60b88 editor: Shrink DisplayMapSnapshot from 824 to 256 bytes (#39568)
We have unnecessary clones for the fields here as most of the snapshots
contain the others hierarchically.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-06 08:08:49 +00:00
Lukas Wirth e1b57f00a0 sum_tree: Reduce Cursor size for contextless summary types (#38776)
This reduces the size of cursor by a usize when the summary does not
require a context making Cursor usages and constructions slightly more
efficient.

This change is a bit annoying though, as Rust has no means of
specializing, so this uses a `ContextlessSummary` trait with a blanket
impl while turning the `Context` into a GAT `Context<'a>`. This means
`Summary` implies are a bit more verbose now while contextless ones are
slimmer. It does come with the downside that the lifetime in the GAT is
always considered invariant, so some lifetime splitting occurred due to
that.


 ```
push/4096               time:   [352.65 µs 360.87 µs 367.80 µs]
                        thrpt:  [10.621 MiB/s 10.825 MiB/s 11.077 MiB/s]
                 change:
time: [-2.6633% -1.3640% -0.0561%] (p = 0.05 < 0.05)
                        thrpt:  [+0.0561% +1.3828% +2.7361%]
                        Change within noise threshold.
Found 16 outliers among 100 measurements (16.00%)
  7 (7.00%) low severe
  3 (3.00%) low mild
  2 (2.00%) high mild
  4 (4.00%) high severe
push/65536              time:   [1.2917 ms 1.2949 ms 1.2979 ms]
                        thrpt:  [48.156 MiB/s 48.267 MiB/s 48.387 MiB/s]
                 change:
time: [+1.4428% +1.9844% +2.5299%] (p = 0.00 < 0.05)
                        thrpt:  [-2.4675% -1.9458% -1.4223%]
                        Performance has regressed.
Found 3 outliers among 100 measurements (3.00%)
  1 (1.00%) low severe
  1 (1.00%) low mild
  1 (1.00%) high severe

append/4096             time:   [677.87 ns 678.87 ns 679.83 ns]
                        thrpt:  [5.6112 GiB/s 5.6192 GiB/s 5.6274 GiB/s]
                 change:
time: [-0.8924% -0.5017% -0.1705%] (p = 0.00 < 0.05)
                        thrpt:  [+0.1708% +0.5043% +0.9004%]
                        Change within noise threshold.
Found 2 outliers among 100 measurements (2.00%)
  1 (1.00%) low mild
  1 (1.00%) high mild
append/65536            time:   [9.3275 µs 9.3406 µs 9.3536 µs]
                        thrpt:  [6.5253 GiB/s 6.5344 GiB/s 6.5435 GiB/s]
                 change:
time: [+0.5409% +0.7215% +0.9054%] (p = 0.00 < 0.05)
                        thrpt:  [-0.8973% -0.7163% -0.5380%]
                        Change within noise threshold.

slice/4096              time:   [27.673 µs 27.791 µs 27.907 µs]
                        thrpt:  [139.97 MiB/s 140.56 MiB/s 141.16 MiB/s]
                 change:
time: [-1.1065% -0.6725% -0.2429%] (p = 0.00 < 0.05)
                        thrpt:  [+0.2435% +0.6770% +1.1189%]
                        Change within noise threshold.
Found 5 outliers among 100 measurements (5.00%)
  4 (4.00%) low mild
  1 (1.00%) high mild
slice/65536             time:   [507.55 µs 517.40 µs 535.60 µs]
                        thrpt:  [116.69 MiB/s 120.80 MiB/s 123.14 MiB/s]
                 change:
time: [-1.3489% +0.0599% +2.2591%] (p = 0.96 > 0.05)
                        thrpt:  [-2.2092% -0.0598% +1.3674%]
                        No change in performance detected.
Found 8 outliers among 100 measurements (8.00%)
  5 (5.00%) low mild
  2 (2.00%) high mild
  1 (1.00%) high severe

bytes_in_range/4096     time:   [3.3917 µs 3.4108 µs 3.4313 µs]
                        thrpt:  [1.1117 GiB/s 1.1184 GiB/s 1.1247 GiB/s]
                 change:
time: [-5.3466% -4.7193% -4.1262%] (p = 0.00 < 0.05)
                        thrpt:  [+4.3038% +4.9531% +5.6487%]
                        Performance has improved.
Found 6 outliers among 100 measurements (6.00%)
  1 (1.00%) low mild
  5 (5.00%) high mild
bytes_in_range/65536    time:   [88.175 µs 88.613 µs 89.111 µs]
                        thrpt:  [701.37 MiB/s 705.31 MiB/s 708.82 MiB/s]
                 change:
time: [-0.6935% +0.3769% +1.4655%] (p = 0.50 > 0.05)
                        thrpt:  [-1.4443% -0.3755% +0.6984%]
                        No change in performance detected.
Found 2 outliers among 100 measurements (2.00%)
  2 (2.00%) high mild

chars/4096              time:   [678.70 ns 680.38 ns 682.08 ns]
                        thrpt:  [5.5927 GiB/s 5.6067 GiB/s 5.6206 GiB/s]
                 change:
time: [-0.6969% -0.2755% +0.1485%] (p = 0.20 > 0.05)
                        thrpt:  [-0.1483% +0.2763% +0.7018%]
                        No change in performance detected.
Found 9 outliers among 100 measurements (9.00%)
  5 (5.00%) low mild
  4 (4.00%) high mild
chars/65536             time:   [12.720 µs 12.775 µs 12.830 µs]
                        thrpt:  [4.7573 GiB/s 4.7778 GiB/s 4.7983 GiB/s]
                 change:
time: [-0.6172% -0.1110% +0.4179%] (p = 0.68 > 0.05)
                        thrpt:  [-0.4162% +0.1112% +0.6211%]
                        No change in performance detected.
Found 2 outliers among 100 measurements (2.00%)
  1 (1.00%) low mild
  1 (1.00%) high mild

clip_point/4096         time:   [33.240 µs 33.310 µs 33.394 µs]
                        thrpt:  [116.98 MiB/s 117.27 MiB/s 117.52 MiB/s]
                 change:
time: [-2.8892% -2.6305% -2.3438%] (p = 0.00 < 0.05)
                        thrpt:  [+2.4000% +2.7015% +2.9751%]
                        Performance has improved.
Found 12 outliers among 100 measurements (12.00%)
  1 (1.00%) low mild
  4 (4.00%) high mild
  7 (7.00%) high severe
clip_point/65536        time:   [1.6531 ms 1.6586 ms 1.6640 ms]
                        thrpt:  [37.560 MiB/s 37.683 MiB/s 37.808 MiB/s]
                 change:
time: [-6.6381% -5.9395% -5.2680%] (p = 0.00 < 0.05)
                        thrpt:  [+5.5610% +6.3146% +7.1100%]
                        Performance has improved.
Found 7 outliers among 100 measurements (7.00%)
  1 (1.00%) low mild
  2 (2.00%) high mild
  4 (4.00%) high severe

point_to_offset/4096    time:   [11.586 µs 11.603 µs 11.621 µs]
                        thrpt:  [336.15 MiB/s 336.67 MiB/s 337.16 MiB/s]
                 change:
time: [-14.289% -14.111% -13.939%] (p = 0.00 < 0.05)
                        thrpt:  [+16.197% +16.429% +16.672%]
                        Performance has improved.
Found 12 outliers among 100 measurements (12.00%)
  3 (3.00%) low severe
  5 (5.00%) low mild
  4 (4.00%) high mild
point_to_offset/65536   time:   [527.74 µs 532.08 µs 536.51 µs]
                        thrpt:  [116.49 MiB/s 117.46 MiB/s 118.43 MiB/s]
                 change:
time: [-6.7825% -4.6235% -2.3533%] (p = 0.00 < 0.05)
                        thrpt:  [+2.4100% +4.8477% +7.2760%]
                        Performance has improved.
Found 8 outliers among 100 measurements (8.00%)
  4 (4.00%) high mild
  4 (4.00%) high severe

cursor/4096             time:   [16.154 µs 16.192 µs 16.232 µs]
                        thrpt:  [240.66 MiB/s 241.24 MiB/s 241.81 MiB/s]
                 change:
time: [-3.2536% -2.9145% -2.5526%] (p = 0.00 < 0.05)
                        thrpt:  [+2.6194% +3.0019% +3.3630%]
                        Performance has improved.
Found 5 outliers among 100 measurements (5.00%)
  1 (1.00%) low mild
  2 (2.00%) high mild
  2 (2.00%) high severe
cursor/65536            time:   [509.60 µs 511.24 µs 512.93 µs]
                        thrpt:  [121.85 MiB/s 122.25 MiB/s 122.65 MiB/s]
                 change:
time: [-7.3677% -6.6017% -5.7840%] (p = 0.00 < 0.05)
                        thrpt:  [+6.1391% +7.0683% +7.9537%]
                        Performance has improved.
Found 6 outliers among 100 measurements (6.00%)
  3 (3.00%) high mild
  3 (3.00%) high severe
```
Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-09-24 14:35:38 +02:00
b8c30f448f Improve Tab Map performance (#32243)
## Context

While looking into: #32051 and #16120 with instruments, I noticed that
`TabSnapshot::to_tab_point` and `TabSnapshot::to_fold_point` are a
common bottleneck between the two issues. This PR takes the first steps
into closing the stated issues by improving the performance of both
those functions.

### Method

`to_tab_point` and `to_fold_point` iterate through each character in
their rows to find tab characters and translate those characters into
their respective transformations. This PR changes this iteration to take
advantage of the tab character bitmap in the `Rope` data structure and
goes directly to each tab character when iterating.

The tab bitmap is now passed from each layer in-between the `Rope` to
the `TabMap`.

### Testing 

I added several randomized tests to ensure that the new `to_tab_point`
and `to_fold_point` functions have the same behavior as the old methods
they're replacing. I also added `test_random_chunk_bitmap` on each layer
the tab bitmap is passed up to the `TabMap` to make sure that the bitmap
being passed is transformed correctly between the layers of
`DisplayMap`.

`test_random_chunk_bitmap` was added to these layers:
- buffer
- multi buffer
- custom_highlights
- inlay_map
- fold_map

## Benchmarking 

I setup benchmarks with criterion that is runnable via `cargo bench -p
editor --profile=release-fast`. When benchmarking I had my laptop
plugged in and did so from the terminal with a minimal amount of
processes running. I'm also on a m4 max

### Results 

#### To Tab Point

Went from completing 6.8M iterations in 5s with an average time of
`736.13 ns` to `683.38 ns` which is a `-7.1875%` improvement

#### To Fold Point

Went from completing 6.8M iterations in 5s with an average time of
`736.55 ns` to `682.40 ns` which is a `-7.1659%` improvement

#### Editor render 

Went from having an average render time of `62.561 µs` to `57.216 µs`
which is a `-8.8248%` improvement

#### Build Buffer with one long line

Went from having an average buffer build time of `3.2549 ms` to `3.2635
ms` which is a `+0.2151%` regression within the margin of error

#### Editor with 1000 multi cursor input 

Went from having an average edit time of `133.05 ms` to `122.96 ms`
which is a `-7.5776%` improvement

Release Notes:

- N/A

---------

Co-authored-by: Remco Smits <djsmits12@gmail.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2025-09-10 16:13:41 -04:00
Nathan SoboandAntonio Scandurra 1ae326432e Extract a scheduler crate from GPUI to enable unified integration testing of client and server code (#37326)
Extracts and cleans up GPUI's scheduler code into a new `scheduler`
crate, making it pluggable by external runtimes. This will enable
deterministic integration testing with cloud components by providing a
unified test scheduler across Zed and backend code. In Zed, it will
replace the existing GPUI scheduler for consistent async task management
across platforms.

## Changes

- **Core Implementation**: `TestScheduler` with seed-based
randomization, session tracking (`SessionId`), and foreground/background
task separation for reproducible testing.
- **Executors**: `ForegroundExecutor` (!Send, thread-local) and
`BackgroundExecutor` (Send, with blocking/timeout support) as
GPUI-compatible wrappers.
- **Clock and Timer**: Controllable `TestClock` and future-based `Timer`
for time-sensitive tests.
- **Testing APIs**: `once()`, `with_seed()`, and `many()` methods for
configurable test runs.
- **Dependencies**: Added `async-task`, `chrono`, `futures`, etc., with
updates to `Cargo.toml` and lock file.

## Benefits

- **Integration Testing**: Facilitates reliable async tests involving
cloud sessions, reducing flakiness via deterministic execution.
- **Pluggability**: Trait-based design (`Scheduler`) allows easy
integration into non-GPUI runtimes while maintaining GPUI compatibility.
- **Cleanup**: Refactors GPUI scheduler logic for clarity, correctness
(no `unwrap()`, proper error handling), and extensibility.

Follows Rust guidelines; run `./script/clippy` for verification.

- [x] Define and test a core scheduler that we think can power our cloud
code and GPUI
- [ ] Replace GPUI's scheduler


Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
2025-09-04 17:14:53 +02:00
Piotr Osiewicz 05fc0c432c Fix a bunch of other low-hanging style lints (#36498)
- **Fix a bunch of low hanging style lints like unnecessary-return**
- **Fix single worktree violation**
- **And the rest**

Release Notes:

- N/A
2025-08-19 21:26:17 +02:00
Piotr Osiewicz 8f567383e4 Auto-fix clippy::collapsible_if violations (#36428)
Release Notes:

- N/A
2025-08-19 13:27:24 +00:00
Piotr Osiewicz 9e0e233319 Fix clippy::needless_borrow lint violations (#36444)
Release Notes:

- N/A
2025-08-18 21:54:35 +00:00
Conrad Irwin bd61eb0889 Use IBM Plex Sans / Lilex (#36084)
The Zed Plex fonts were found to violate the OFL by using the word Plex
in the name.

Lilex has better ligatures and box-drawing characters than Zed Plex
Mono, but Zed Plex Sans should be identical
to IBM Plex Sans.

Closes #15542
Closes zed-industries/zed-fonts#31

Release Notes:

- The "Zed Plex Sans" and "Zed Plex Mono" fonts have been replaced with
"IBM Plex Sans" and "Lilex". The old names still work for backward
compatibility. Other than fixing line-drawing characters, and improving
the ligatures, there should be little visual change as the fonts are all
of the same family.
- Introduced ".ZedSans" and ".ZedMono" as aliases to allow us to easily
change the default fonts in the future. These currently default to "IBM
Plex Sans" and "Lilex" respectively.
2025-08-13 13:25:52 -06:00
Piotr Osiewicz 07e3d53d58 sum_tree: Do not implement Dimension on tuples, use new Dimensions wrapper instead (#35482)
This is a bit of a readability improvement IMHO; I often find myself
confused when dealing when dimension pairs, as there's no easy way to
jump to the implementation of a dimension for tuples to remind myself
for the n-th time how exactly that impl works. Now it should be possible
to jump directly to that impl.

Another bonus is that Dimension supports 3-ary tuples as well - by using
a () as a default value of a 3rd dimension.


Release Notes:

- N/A
2025-08-05 00:37:22 +00:00
Piotr Osiewicz 64d0fec699 sum_tree: Store context on cursor (#34904)
This gets rid of the need to pass context to all cursor functions. In
practice context is always immutable when interacting with cursors.

A nicety of this is in the follow-up PR we will be able to implement
Iterator for all Cursors/filter cursors (hell, we may be able to get rid
of filter cursor altogether, as it is just a custom `filter` impl on
iterator trait).
Release Notes:

- N/A
2025-07-22 18:20:48 +02:00
Piotr Osiewicz 72bcb0beb7 chore: Fix warnings for Rust 1.89 (#32378)
Closes #ISSUE

Release Notes:

- N/A
2025-06-09 13:11:57 +02:00
27d3da678c editor: Fix panic when full width crease is wrapped (#31960)
Closes #31919

Release Notes:

- Fixed a panic that could sometimes occur when the agent panel was too
narrow and contained context included via `@`.

---------

Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
2025-06-03 22:59:27 +02:00
Remco Smits 44fbe27d31 wrap_map: Add capacity to vectors for better performance (#31055)
Release Notes:

- N/A
2025-05-20 23:44:19 +00:00
e123c4bced Fix soft-wrapping with fold creases (#28029)
Release Notes:

- Fixed a rendering bug that caused context in the agent to not wrap
properly.

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Zed AI <ai+claude-3.7@zed.dev>
2025-04-03 17:33:08 +00:00
Piotr Osiewicz dc64ec9cc8 chore: Bump Rust edition to 2024 (#27800)
Follow-up to https://github.com/zed-industries/zed/pull/27791

Release Notes:

- N/A
2025-03-31 20:55:27 +02:00
Piotr Osiewicz 0729d24d77 chore: Prepare for Rust edition bump to 2024 (without autofix) (#27791)
Successor to #27779 - in this PR I've applied changes manually, without
futzing with if let lifetimes at all.

Release Notes:

- N/A
2025-03-31 20:10:36 +02:00
Mikayla Maki 1aefa5178b Move "async move" a few characters to the left in cx.spawn() (#26758)
This is the core change:
https://github.com/zed-industries/zed/pull/26758/files#diff-044302c0d57147af17e68a0009fee3e8dcdfb4f32c27a915e70cfa80e987f765R1052

TODO:
- [x] Use AsyncFn instead of Fn() -> Future in GPUI spawn methods
- [x] Implement it in the whole app
- [x] Implement it in the debugger 
- [x] Glance at the RPC crate, and see if those box future methods can
be switched over. Answer: It can't directly, as you can't make an
AsyncFn* into a trait object. There's ways around that, but they're all
more complex than just keeping the code as is.
- [ ] Fix platform specific code

Release Notes:

- N/A
2025-03-19 02:09:02 +00:00
e3c0f56a96 New excerpt controls (#24428)
Release Notes:

- Multibuffers now use less vertical space for excerpt boundaries.
Additionally the expand up/down arrows are hidden at the start and end
of the buffers

---------

Co-authored-by: Nate Butler <iamnbutler@gmail.com>
Co-authored-by: Zed AI <claude-3.5-sonnet@zed.dev>
2025-03-13 15:52:47 -06:00
Piotr OsiewiczandAnthony Eid e4e758db3a Rust 1.85 (#25272)
Closes #ISSUE

Release Notes:

- N/A *or* Added/Fixed/Improved ...

---------

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
2025-02-28 18:33:35 +01:00
Michael Sloan b1872e3afd cx.background_executor().spawn(...) -> cx.background_spawn(...) (#25103)
Done automatically with

> ast-grep -p '$A.background_executor().spawn($B)' -r
'$A.background_spawn($B)' --update-all --globs "\!crates/gpui"

Followed by:

* `cargo fmt`
* Unexpected need to remove some trailing whitespace.
* Manually adding imports of `gpui::{AppContext as _}` which provides
`background_spawn`
* Added `AppContext as _` to existing use of `AppContext`

Release Notes:

- N/A
2025-02-18 20:30:33 +00:00
张小白andMikayla 74c4dbd237 windows: Fix tests on Windows (#22616)
Release Notes:

- N/A

---------

Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
2025-02-05 14:30:09 +00:00
5704b50fb1 git: Compute and synchronize diffs from HEAD (#23626)
This PR builds on #21258 to make it possible to use HEAD as a diff base.
The buffer store is extended to support holding multiple change sets,
and collab gains support for synchronizing the committed text of files
when any collaborator requires it.

Not implemented in this PR:

- Exposing the diff from HEAD to the user
- Decorating the diff from HEAD with information about which hunks are
staged

`test_random_multibuffer` now fails first at `SEED=13277`, similar to
the previous high-water mark, but with various bugs in the multibuffer
logic now shaken out.

Release Notes:

- N/A

---------

Co-authored-by: Max <max@zed.dev>
Co-authored-by: Ben <ben@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Conrad <conrad@zed.dev>
2025-02-04 15:29:10 -05:00
6fca1d2b0b Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
d2c55cbe3d Rework diff rendering to allow putting the cursor into deleted text, soft-wrapping and scrolling deleted text correctly (#22994)
Closes #12553

* [x] Fix `diff_hunk_before`
* [x] Fix failure to show deleted text when expanding hunk w/ cursor on
second line of the hunk
* [x] Failure to expand diff hunk below the cursor.
* [x] Delete the whole file, and expand the diff. Backspace over the
deleted hunk, panic!
* [x] Go-to-line now counts the diff hunks, but it should not
* [x] backspace at the beginning of a deleted hunk deletes too much text
* [x] Indent guides are rendered incorrectly 
* [ ] Fix randomized multi buffer tests

Maybe:
* [ ] Buffer search should include deleted text (in vim mode it turns
out I use `/x` all the time to jump to the next x I can see).
* [ ] vim: should refuse to switch into insert mode if selection is
fully within a diff.
* [ ] vim `o` command when cursor is on last line of deleted hunk.
* [ ] vim `shift-o` on first line of deleted hunk moves cursor but
doesn't insert line
* [x] `enter` at end of diff hunk inserts a new line but doesn't move
cursor
* [x] (`shift-enter` at start of diff hunk does nothing)
* [ ] Inserting a line just before an expanded hunk collapses it

Release Notes:


- Improved diff rendering, allowing you to navigate with your cursor
inside of deleted text in diff hunks.

---------

Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Cole <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Michael <michael@zed.dev>
Co-authored-by: Agus <agus@zed.dev>
Co-authored-by: João <joao@zed.dev>
2025-01-24 14:18:22 -07:00
Conrad Irwin 85bdd9329b Revert "Show invisibles in editor (#19298)" (#19752)
Closes: #19714

This reverts commit 6dcec47235.

Release Notes:

- (preview only) Fixes a crash when rendering invisibles
2024-10-25 11:59:22 -06:00
08a3c54bac Allow editor blocks to replace ranges of text (#19531)
This PR adds the ability for editor blocks to replace lines of text, but
does not yet use that feature anywhere. We'll update assistant patches
to use replace blocks on another branch:
https://github.com/zed-industries/zed/tree/assistant-patch-replace-blocks

Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Richard Feldman <richard@zed.dev>
Co-authored-by: Marshall Bowers <marshall@zed.dev>
Co-authored-by: Nathan Sobo <nathan@zed.dev>
2024-10-25 12:29:25 +02:00
6dcec47235 Show invisibles in editor (#19298)
Release Notes:

- Added highlighting for "invisible" unicode characters

Closes #16310

---------

Co-authored-by: dovakin0007 <dovakin0007@gmail.com>
Co-authored-by: dovakin0007 <73059450+dovakin0007@users.noreply.github.com>
2024-10-22 13:23:13 -06:00
Antonio ScandurraandNathan 84ce81caf1 Pass Summary::Context to Item::summarize (#18510)
We are going to use this in the multi-buffer to produce a summary for an
`Excerpt` that contains a `Range<Anchor>`.

Release Notes:

- N/A

Co-authored-by: Nathan <nathan@zed.dev>
2024-09-29 10:30:48 -06:00
Antonio ScandurraandNathan 2e72fd210a Replace Default trait bound with a zero function on Summary/Dimension (#17975)
This lets us provide a context when constructing the zero value. We need
it so we can require anchors to be associated with a buffer id, which
we're doing as part of simplifying the multibuffer API.

Release Notes:

- N/A

Co-authored-by: Nathan <nathan@zed.dev>
2024-09-17 19:43:59 -06:00
Piotr Osiewicz e6c1c51b37 chore: Fix several style lints (#17488)
It's not comprehensive enough to start linting on `style` group, but
hey, it's a start.

Release Notes:

- N/A
2024-09-06 11:58:39 +02:00
Sinan GençoğluandMarshall Bowers ff7017c308 Replace lazy_static with std::sync::LazyLock (#16066)
Closes #15860 

Since rust std now supports LazyLock replacing lazy_static with it
reduce the external dependency.

Release Notes:

- N/A

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-08-20 14:27:33 -04:00
Piotr Osiewicz 09c497f744 editor: Ensure allocation reuse (#14577)
In #14567 I claimed that the underlying allocation is reused. And it
was. At the time I've submitted a PR I was using `.filter_map(|x| x)`,
which got flagged by clippy as something that could be simplified to
`.flatten()` - that however broke the allocation reuse promise.

Thus, this PR goes back to using `filter_map` and additionally in debug
builds it performs checks for allocation reuse. With .flatten in place,
a bunch of unit test fail on that branch, so the checks do work.



Release Notes:

- N/A
2024-07-16 18:29:45 +02:00
Piotr Osiewicz d338e4a8a6 editor: Improve performance of edit coalescing (#14567)
# Background
In https://github.com/zed-industries/zed/issues/14408 we received a
repro for "Replace all" being slow, even after the work I did
https://github.com/zed-industries/zed/pull/13654. Admittedly #13654 was
a pretty straightforward change.
Under the profiler it turned out that we're spending *10 seconds* in
`memmove` on main thread. Ugh. Not great. The direct ancestor of the
memmove call was
https://github.com/zed-industries/zed/blob/66f0c390a88f5aa16d21047a8982a5888fa0f816/crates/editor/src/display_map/tab_map.rs#L108-L119

What?

# Accidental O(n^2)
We have a bunch of `consolidate_*_edits` functions which take a list of
Fold/Tab/Inlay/Wrap edits and merge consecutive edits if their ranges
overlap/are next to one another. The loop usually goes as follows:
```
while ix < edits.len() {
    let (prev_edits, next_edits) = edits.split_at_mut(ix);
    let prev_edit = prev_edits.last_mut().unwrap();
    let edit = &next_edits[0];
    if PREV_EDIT_CAN_BE_MERGED_WITH_CURRENT_ONE {
        MERGE_EDITS(prev_edit, edit);
        edits.remove(ix); // !!
    } else {
        ix += 1;
    }
}
```
The problem is the call to `.remove` - it has to shift all of the
consecutive elements in the `edits` vector! Thus, when processing the
edits from the original repro (where consolidation shrinks the edit list
from 210k entries to 30k), we mostly spend time moving entries in memory
around.

Thus, the original repro isn't really an issue with replace_all; it's
just that replace_all is one of the few tools available to the end user
that can apply large # of edits in a single transaction.

# Solution
In this PR I address the issue by rewriting the loop in a way that does
not throw items away via `.remove`. Instead, `Iterator::scan` is used,
which lets us achieve the same logic without having the pitfalls of
`.remove`s.
Crucially, **this code does not allocate a new backing buffer for
edits** (see [this article for
rationale](https://blog.polybdenum.com/2024/01/17/identifying-the-collect-vec-memory-leak-footgun.html));
with `vec.into_iter().scan().filter_map().collect()` we still use the
same underlying buffer as the one that's passed into `consolidate_*`
functions. In development I verified that by checking whether the
pointers to backing storage of a Vec are the same before and after the
consolidation.

# Results

### Before
Nightly 0.145.0
[66f0c390a8](https://github.com/zed-industries/zed/commit/66f0c390a88f5aa16d21047a8982a5888fa0f816)


https://github.com/user-attachments/assets/8b0ad3bc-86d6-4f8a-850c-ebb86e8b3bfc

(~13s end-to-end)
### After


https://github.com/user-attachments/assets/366835db-1d84-4f95-8c74-b1506a9fabec

(~2s end-to-end)

The remaining lag is (I think) lies in `TextSummary` calculation and not
the consolidation itself. Thus, for the purposes of scoping this PR,
I'll tackle it separately.

Release Notes:

- Significantly improved performance of applying large quantities of
concurrent edits (e.g. when running "Replace all").
2024-07-16 15:53:29 +02:00
57d570c281 Introduce custom fold placeholders (#12214)
This pull request replaces the static `⋯` character we used to insert
when folding a range with a custom render function that return an
`AnyElement`. We plan to use this in the assistant, but for now this
should be behavior-preserving.

Release Notes:

- N/A

---------

Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Conrad <conrad@zed.dev>
2024-05-23 15:22:30 -06:00
Joseph T. Lyons eb6f7c1240 Remove if-not-else patterns (#10402) 2024-04-11 03:48:06 -04:00
Piotr Osiewicz 0f584cb353 chore: Extract languages from zed crate (#8270)
- Moves languages module from `zed` into a separate crate. That way we
have less of a long pole at the end of compilation.
- Removes moot dependencies on editor/picker. This is totally harmless
and might help in the future if we decide to decouple picker from
editor.

Before:
```
Number of crates that depend on 'picker' but not on 'editor': 1
Total number of crates that depend on 'picker': 13
Total number of crates that depend on 'editor': 30
```
After:
```
Number of crates that depend on 'picker' but not on 'editor': 5
Total number of crates that depend on 'picker': 12
Total number of crates that depend on 'editor': 26
```
The more crates depend on just picker but not editor, the better in that
case.

Release Notes:

- N/A
2024-02-23 15:56:08 +01:00
vultixandNathan Sobo 8aa5319210 Add documentation to many core editor types (#7919)
Hopefully this makes it a bit easier for new contributors to dive into
the codebase :)

Release Notes:

- Improved documentation for many core editor types

---------

Co-authored-by: Nathan Sobo <nathan@zed.dev>
2024-02-17 09:03:05 -07:00
Piotr OsiewiczandKirill 6cbc49e5f0 Editor docs (#4097)
Release Notes:

- N/A

---------

Co-authored-by: Kirill <kirill@zed.dev>
2024-01-18 00:48:37 +01:00
a98d048905 gpui: Make TextSystem::line_wrapper non-fallible. (#4022)
Editors WrapMap could become desynchronised if user had an invalid font
specified in their config. Compared to Zed1, WrapMap ignored the
resolution failure instead of panicking. Now, if there's an invalid font
in the user config, we just fall back to an arbitrary default.


Release Notes:
- Fixed the editor panic in presence of invalid font name in the config
(fixes https://github.com/zed-industries/community/issues/2397)

---------

Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-01-11 18:52:00 +01:00
Mikayla 7ef88397c9 Fix seg fault when using the WindowContext::on_window_should_close() API 2024-01-10 11:26:11 -08:00
Max BrunsfeldandMikayla 588976d27a Remove 2 suffix for editor
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 10:58:57 -08:00
Kirill Bulatov 9f5314e938 Unify highlights in *Map 2023-09-14 22:08:12 +03:00
Kirill Bulatov dcf570bb03 Fix resolve status conversion 2023-08-25 14:26:17 +03:00
Kirill Bulatov 12ffbe54fb Unify text and inlay highlights 2023-08-25 14:26:17 +03:00