Issues found:
* audio does not work well with various set-ups using USB
* switching audio during initial join may leave the client with no audio
at all
* audio streaming is done on the main thread, beachballing certain
set-ups
* worse screenshare quality (seems that there's no dynamic scaling
anymore, compared to the Swift SDK)
This reverts commit 1235d0808e.
Release Notes:
- N/A
See https://github.com/livekit/rust-sdks/pull/355
Todo:
* [x] make `call` / `live_kit_client` crates use the livekit rust sdk
* [x] create a fake version of livekit rust API for integration tests
* [x] capture local audio
* [x] play remote audio
* [x] capture local video tracks
* [x] play remote video tracks
* [x] tests passing
* bugs
* [x] deafening does not work
(https://github.com/livekit/rust-sdks/issues/359)
* [x] mute and speaking status are not replicated properly:
(https://github.com/livekit/rust-sdks/issues/358)
* [x] **linux** - crash due to symbol conflict between WebRTC's
BoringSSL and libcurl's openssl
(https://github.com/livekit/rust-sdks/issues/89)
* [x] **linux** - libwebrtc-sys adds undesired dependencies on `libGL`
and `libXext`
* [x] **windows** - linker error, maybe related to the C++ stdlib
(https://github.com/livekit/rust-sdks/issues/364)
```
libwebrtc_sys-54978c6ad5066a35.rlib(video_frame.obj) : error LNK2038:
mismatch detected for 'RuntimeLibrary': value 'MT_StaticRelease' doesn't
match value 'MD_DynamicRelease' in
libtree_sitter_yaml-df6b0adf8f009e8f.rlib(2e40c9e35e9506f4-scanner.o)
```
* [x] audio problems
Release Notes:
- Switch from Swift to Rust LiveKit SDK 🦀
---------
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
Co-authored-by: Conrad Irwin <conrad@zed.dev>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Closes #16343Closes#10972
Release Notes:
- (breaking change) On macOS when using a keyboard that supports an
extended Latin character set (e.g. French, German, ...) keyboard
shortcuts are automatically updated so that they can be typed without
`option`. This fixes several long-standing problems where some keyboards
could not type some shortcuts.
- This mapping works the same way as
[macOS](https://developer.apple.com/documentation/swiftui/view/keyboardshortcut(_:modifiers:localization:)).
For example on a German keyboard shortcuts like `cmd->` become `cmd-:`,
`cmd-[` and `cmd-]` become `cmd-ö` and `cmd-ä`. This mapping happens at
the time keyboard layout files are read so the keybindings are visible
in the command palette. To opt out of this behavior for your custom
keyboard shortcuts, set `"use_layout_keys": true` in your binding
section. For the mappings used for each layout [see
here](https://github.com/zed-industries/zed/blob/a890df1863ca939ee7f0ada6e629b6f83eb18bc5/crates/settings/src/key_equivalents.rs#L7).
---------
Co-authored-by: Will <will@zed.dev>
Related comment on issue
https://github.com/zed-industries/zed/issues/14222#issuecomment-2418375056
On `crates/gpui/src/platform/linux/text_system.rs` on method
`CosmicTextSystem::new` `load_system_fonts` is being called twice:
```rust
pub(crate) fn new() -> Self {
let mut font_system = FontSystem::new();
// todo(linux) make font loading non-blocking
font_system.db_mut().load_system_fonts();
Self(RwLock::new(CosmicTextSystemState {
font_system,
swash_cache: SwashCache::new(),
scratch: ShapeBuffer::default(),
loaded_fonts_store: Vec::new(),
font_ids_by_family_cache: HashMap::default(),
postscript_names: HashMap::default(),
}))
}
```
First one on `FontSystem::new()` and second one is explicit on
`font_system.db_mut().load_system_fonts()`. The first call
`FontSystem::new()` is defined as:
```
pub fn new() -> Self {
Self::new_with_fonts(core::iter::empty())
}
```
And `new_with_fonts`:
```rust
/// Create a new [`FontSystem`] with a pre-specified set of fonts.
pub fn new_with_fonts(fonts: impl IntoIterator<Item = fontdb::Source>) -> Self {
let locale = Self::get_locale();
log::debug!("Locale: {}", locale);
let mut db = fontdb::Database::new();
//TODO: configurable default fonts
db.set_monospace_family("Fira Mono");
db.set_sans_serif_family("Fira Sans");
db.set_serif_family("DejaVu Serif");
Self::load_fonts(&mut db, fonts.into_iter());
Self::new_with_locale_and_db(locale, db)
}
```
Finally `Self::load_fonts(&mut db, fonts.into_iter())` calls
`load_system_fonts`:
```rust
#[cfg(feature = "std")]
fn load_fonts(db: &mut fontdb::Database, fonts: impl Iterator<Item = fontdb::Source>) {
#[cfg(not(target_arch = "wasm32"))]
let now = std::time::Instant::now();
db.load_system_fonts();
for source in fonts {
db.load_font_source(source);
}
...
```
Release Notes:
- Remove duplicate font loading on Linux
This will allow us to compile debug builds of the remote-server for a
different architecture than the one we are developing on.
This also adds a CI step for building our remote server with minimal
dependencies.
Release Notes:
- N/A
Closes#17771
Reverts zed-industries/zed#17496
This PR turns out to need more work than I thought when I merged it.
Release Notes:
- Linux: Fix a bug where the cursor would be the wrong size on Wayland
Closes #14089, #14416, #15970, #17230, #18485
Release Notes:
- Fixed some cases where Linux X11 mouse scrolling doesn't work at all
(#14089, ##15970, #17230)
- Fixed handling of switching between Linux X11 devices used for
scrolling (#14416, #18485)
Change details:
Also includes the commit from PR #18317 so I don't have to deal with
merge conflicts.
* Now uses valuator info from slave pointers rather than master. This
hopefully fixes remaining cases where scrolling is fully
broken. https://github.com/zed-industries/zed/issues/14089,
https://github.com/zed-industries/zed/issues/15970,
https://github.com/zed-industries/zed/issues/17230
* Per-device recording of "last scroll position" used to calculate
deltas. This meant that swithing scroll devices would cause a sudden
jump of scroll position, often to the beginning or end of the
file (https://github.com/zed-industries/zed/issues/14416).
* Re-queries device metadata when devices change, so that newly
plugged in devices will work, and re-use of device-ids don't use old
metadata with a new device.
* xinput 2 documentation describes support for multiple master
devices. I believe this implementation will support that, since now it
just uses `DeviceInfo` from slave devices. The concept of master
devices is only used in registering for events.
* Uses popcount+bit masking to resolve axis indexes, instead of
iterating bit indices.
---------
Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
Once again aping after what winit does - since we always want to have
the whole window blurred there is apparently no need to specify a blur
region at all. Rounded corners would be the exception, but that is not
possible with the current protocol (it is planned for the vendor-neutral
version though!)
This eliminates the problem where only a fixed region of the window
would get blurred if the window was resized to be larger than at launch.
Also a drive-by comment grammar fix 😉
Release Notes:
- Fixed blur region handling on Plasma/Wayland
Closes#15833
Related to [#12495
comment](https://github.com/zed-industries/zed/pull/12495#issuecomment-2328356125)
Destroying and recreating the Input context was the only way to reset
the IME but it's making the keyboard unresponsive sometimes due to a XIM
error.
The keyboard will still be unresponsive if you close your IME while
using zed, but I don't know how to fix this.
* Fixed preedit drawing for CJK
* Fixed unresponsive keyboard by properly implementing reset_ic in
`xim-rs`
Release Notes:
- N/A
This PR fixes two issues:
1. The prompt library window didn't set an `app_id` on Linux, which
caused it to be missing the Zed logo
2. A dangling reference to the window in the Wayland client code, which
caused the prompt library window not to close. See:
https://github.com/zed-industries/zed/pull/13201
Release Notes:
- Linux: Fixed the prompt library not closing on Wayland
---------
Co-authored-by: Junkui Zhang <364772080@qq.com>
Release Notes:
- N/A
This updates the IME position every time the selection changes, this is
probably only useful when you enumerate languages with your IME.
TODO:
- ~There is a rare chance that the ime panel is not updated because the
window input handler is None.~
- ~Update IME panel in vim mode.~
- ~Update IME panel when leaving Buffer search input.~
---------
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
In the current code implementation, it seems that the only difference
between `all_font_names` and `all_font_families` is whether dynamically
loaded font resources are included. Specifically, `all_font_families`
returns the names of all system fonts, while `all_font_names` includes
both the system font names and the dynamically loaded font names. In
other words, `all_font_families` is a strict subset of `all_font_names`.
This is what I observed in my tests on macOS.
<img width="682" alt="截屏2024-07-28 00 49 29"
src="https://github.com/user-attachments/assets/47317c28-0074-49d2-bcfa-052cab13e335">
Related codes:
```rust
let x: HashSet<_> = self.all_font_names().into_iter().collect();
let y: HashSet<_> = self.all_font_families().into_iter().collect();
let only_in_x = x.difference(&y).collect::<Vec<_>>();
let only_in_y = y.difference(&x).collect::<Vec<_>>();
println!("=====================================");
println!("1 -> {:?}", only_in_x);
println!("-------------------------------------");
println!("2 -> {:?}", only_in_y);
```
Release Notes:
- N/A
Closes#14415
(also removed an unused serial while I was at it)
Release Notes:
- Linux: Fixed cross-window copy/paste not working in some Wayland
configurations.
For future reference: WIP branch of copy/pasting a mixture of images and
text: https://github.com/zed-industries/zed/tree/copy-paste-images -
we'll come back to that one after landing this one.
Release Notes:
- You can now paste images into the Assistant Panel to include them as
context. Currently works only on Mac, and with Anthropic models. Future
support is planned for more models, operating systems, and image
clipboard operations.
---------
Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Jason <jason@zed.dev>
Co-authored-by: Kyle <kylek@zed.dev>
This fixes an issue where the window's hovered state would be incorrect,
causing the cursor not to update because it would think the window
wasn't hovered ([relevant
check](https://github.com/zed-industries/zed/blob/a03beeeb5bcce3fbb464a5d2a06a6ae47e8dda92/crates/gpui/src/window.rs#L3016-L3017)).
The code here doesn't really seem to make sense, since there's already
the `XinputEnter` and `XinputLeave` events that indicate mouse focus
state on the window. The properties change event wouldn't necessarily
indicate when mouse focus changes.
Thanks @Emc2356 for reporting this on the Discord and helping figure out
the issue!
Release Notes:
- Linux: Fixed the cursor sometimes not changing on X11
This changes the workspace/session serialization to also persist the
order of windows across restarts.
Release Notes:
- Improved restoring of windows across restarts: the order of the
windows is now also restored. That means windows that were in the
foreground when Zed was quit will be in the foreground after restart.
(Right now only supported on Linux/X11, not on Linux/Wayland.)
Demo:
https://github.com/user-attachments/assets/0b8162f8-f06d-43df-88d3-c45d8460fb68
https://github.com/zed-industries/zed/pull/13126 added the
`window_min_size` property for window creation, but it was only
implemented for macOS. This PR implements the property on Linux as well.
Release Notes:
- N/A
The names suggested by `buffer_font_family` are reported by
`all_font_names`. Therefore, `all_font_names` should report family names
rather than postscript names.
close#14854
Release Notes:
- N/A
Since `WindowsDispatcher` requires a minimum Windows version of Windows
10 Fall Creators Update (10.0.16299), and the `alacritty_terminal`
dependency relies on conPTY, an API introduced in the same version,
additionally, `DirectWriteTextSystem` also relies on Windows 10 Fall
Creators Update (10.0.16299), so it seems reasonable to make
`CosmicTextSystem` Linux-only. And we can use `DirectWriteTextSystem` on
the Windows platform exclusively. I hope this approach makes sense.
Release Notes:
- N/A
Now it is possible to change keyboard layouts with `setxkbmap` without
having to restart zed.
Release Notes:
- x11: Support for keyboard layout hot plugging.
Release Notes:
- linux: Added GPU information to `editor: Copy System Specs to
Clipboard`
- linux: Show a prominant warning before running under llvmpipe and
similar.