Antonio Scandurra
800c2685ea
Remove dependency from gpui from editor2
2023-11-03 09:05:58 +01:00
Nathan Sobo
f3b8a9d8c2
WIP
2023-11-02 22:56:04 -06:00
Nathan Sobo
a731f8fb1e
WIP
2023-11-02 21:28:56 -06:00
Nathan Sobo
dfc7c81500
WIP
2023-11-02 21:03:29 -06:00
Nathan Sobo
72b9dc8216
Merge remote-tracking branch 'origin/main' into editor2
2023-11-02 20:47:09 -06:00
Nathan Sobo
9052b48949
Use correct color values in quad fragment shader ( #3217 )
...
Previously, when using rounded corners, the borders would get wider.
Looks like we weren't using the input color values consistently in the
fragment shader. The quad values are raw HSLA and are converted in the
vertex shader.
Release Notes:
- N/A
2023-11-02 17:49:56 -06:00
Nathan Sobo
7b712ac68f
WIP
2023-11-02 16:47:14 -06:00
Conrad Irwin and Nathan
9e5275cc18
Fix error handling of open_path
...
Co-Authored-By: Nathan <nathan@zed.dev >
2023-11-02 14:34:43 -06:00
Nathan Sobo and Julia Risley
91f3e9707a
Use correct color values in quad fragment shader
...
Co-Authored-By: Julia Risley <julia@zed.dev >
2023-11-02 13:18:20 -06:00
Conrad Irwin
269a72464d
Merge remote-tracking branch 'origin/main' into zed2-workspace
2023-11-02 13:16:24 -06:00
Nathan Sobo
1dd20d4c0a
Merge remote-tracking branch 'origin/main' into gpui2-image-reborrow
2023-11-02 12:25:06 -06:00
Nathan Sobo and Julia Risley
04a8ee222b
Enforce a Send bound on next frame callbacks
...
This required using mpsc channels to invoke frame callbacks on the
main thread and send the receiver to the platform display link.
Co-Authored-By: Julia Risley <julia@zed.dev >
2023-11-02 12:01:22 -06:00
Marshall Bowers
1e7a216d55
WIP
2023-11-02 13:21:28 -04:00
Conrad Irwin and Antonio
803d2b6710
Add double click to zoom the window
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Co-Authored-By: Antonio <me@as-cii.com >
2023-11-02 10:58:46 -06:00
Marshall Bowers
0e1d2fdf21
Checkpoint: Narrow down error
2023-11-02 12:47:06 -04:00
Marshall Bowers
66e4d75e6f
Checkpoint: Reproduction with Avatar story
2023-11-02 12:34:40 -04:00
Conrad Irwin and Antonio
634aba89d2
Add back some window events for workspace
...
Co-Authored-By: Antonio <me@as-cii.com >
2023-11-02 10:03:03 -06:00
Conrad Irwin
0bab1a92df
Merge remote-tracking branch 'origin/main' into zed2-workspace
2023-11-02 09:44:38 -06:00
Antonio Scandurra
fd81d838fe
Introduce ViewContext::observe_window_{activation,bounds} ( #3212 )
...
Release Notes:
- N/A
2023-11-02 16:44:26 +01:00
Marshall Bowers
ec0cff0e1a
Add map method to Components ( #3210 )
...
This PR adds a `map` method to the `Component` trait.
`map` is a fully-generalized form of `when`, as `when` can be expressed
in terms of `map`:
```rs
div().map(|this| if condition { then(this) } else { this })
```
This allows us to take advantage of Rust's pattern matching when
building up conditions:
```rs
// Before
div()
.when(self.current_side == PanelSide::Left, |this| this.border_r())
.when(self.current_side == PanelSide::Right, |this| {
this.border_l()
})
.when(self.current_side == PanelSide::Bottom, |this| {
this.border_b().w_full().h(current_size)
})
// After
div()
.map(|this| match self.current_side {
PanelSide::Left => this.border_r(),
PanelSide::Right => this.border_l(),
PanelSide::Bottom => this.border_b().w_full().h(current_size),
})
```
Release Notes:
- N/A
2023-11-02 11:39:40 -04:00
Antonio Scandurra and Conrad Irwin
ec4f0d7bca
Implement ViewContext::observe_window_activation
...
Co-Authored-By: Conrad Irwin <conrad@zed.dev >
2023-11-02 16:37:57 +01:00
Antonio Scandurra and Conrad Irwin
3a824e468f
Subsume observe_fullscreen into observe_window_bounds
...
Co-Authored-By: Conrad Irwin <conrad@zed.dev >
2023-11-02 16:31:27 +01:00
Antonio Scandurra and Conrad Irwin
de80974a1d
Add ViewContext::observe_fullscreen
...
Co-Authored-By: Conrad Irwin <conrad@zed.dev >
2023-11-02 16:11:52 +01:00
Antonio Scandurra
c1ca7ad41d
Implement WindowContext::remove_window
2023-11-02 13:37:55 +01:00
Antonio Scandurra
76c675a63b
💄
2023-11-02 10:57:29 +01:00
Antonio Scandurra
32db64a049
Introduce more GPUI2 APIs needed for transitioning the workspace
2023-11-02 10:54:33 +01:00
Antonio Scandurra
9c7b45f38b
Add back Send and Sync to AssetSource
2023-11-02 09:58:53 +01:00
Antonio Scandurra
d5f0e91faa
Remove stray todo
2023-11-02 09:56:45 +01:00
Antonio Scandurra
64ad8943ba
Remove more Send bounds and simplify view rendering
2023-11-02 09:44:16 +01:00
Nathan Sobo
db9ccd7f34
Merge remote-tracking branch 'origin/main' into gpui2-no-send
2023-11-01 21:10:31 -06:00
Nathan Sobo
57dfc50687
Get language2 tests passing by not blocking on a foreground task
2023-11-01 21:04:17 -06:00
Nathan Sobo
53066df522
Get project2 tests green
2023-11-01 20:14:40 -06:00
Max Brunsfeld
401ddc6f49
WIP - flush_fs_events
2023-11-01 17:45:38 -07:00
Max Brunsfeld and Nathan Sobo
6ee93125d0
Fix hangs in new dispatcher
...
Co-authored-by: Nathan Sobo <nathan@zed.dev >
2023-11-01 17:11:42 -07:00
Conrad Irwin
90facc051a
beautiful diff
2023-11-01 15:31:37 -06:00
Conrad Irwin
f415a37a3d
Uncomment project2 tests ( #3200 )
2023-11-01 20:27:53 +00:00
Conrad Irwin
cd10ba9e06
Use run_until_parked instead of blocked in tests
2023-11-01 14:27:25 -06:00
Nathan Sobo
3f34a8e7ec
Checkpoint
2023-11-01 14:00:26 -06:00
Nathan Sobo
11b6d9e33a
Split out a foreground and background executor
2023-11-01 13:53:45 -06:00
Max Brunsfeld
dd1a2a9e44
wip
2023-11-01 13:53:45 -06:00
57ffa8201e
Start removing the Send impl for App
...
Co-authored-by: Antonio <antonio@zed.dev >
Co-authored-by: Nathan <nathan@zed.dev >
2023-11-01 13:53:45 -06:00
Marshall Bowers
b910bbf002
Add ui_font_size setting ( #3199 )
...
This PR adds a new `ui_font_size` setting that can be used to control
the scale of the entire UI.
We use the value in this setting to set the base rem size of the window.
Release Notes:
- N/A
2023-11-01 13:11:12 -04:00
Julia
795369a1e3
Port multi_buffer to gpui2
2023-10-31 18:34:36 -04:00
Max Brunsfeld and Marshall
291d35f337
Merge branch 'main' into zed2-project-test
...
Co-authored-by: Marshall <marshall@zed.dev >
2023-10-31 11:50:56 -07:00
Antonio Scandurra
66b520a513
Call initialize on the rendered element on AnyView
2023-10-31 17:17:42 +01:00
Conrad Irwin
8db6b78fdd
Implement start/finish waiting for gpui2
...
I'm not sure these are strictly necessary, but it will make porting
tests easier to have them.
2023-10-31 16:14:10 +00:00
Conrad Irwin
0e9a82711c
Actually deliver test events to subscribers
2023-10-31 16:04:33 +00:00
Conrad Irwin
81f8e81e48
Fix block to allow for sync progress
2023-10-31 15:57:01 +00:00
Antonio Scandurra and Nathan Sobo
0aa9c6b61d
Introduce AnyWeakView
...
Co-Authored-By: Nathan Sobo <nathan@zed.dev >
2023-10-31 16:19:46 +01:00
Antonio Scandurra and Nathan Sobo
7b6514b178
Simplify AnyView
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Co-Authored-By: Nathan Sobo <nathan@zed.dev >
2023-10-31 16:16:30 +01:00