Commit Graph
2732 Commits
Author SHA1 Message Date
Lukas Wirth fd3ca0303f workspace: Handle non-cloneable items better (#41215)
When trying to split and clone a non clone-able workspace item we now
attempt split and move instead of doing nothing. Additionally we disable
the split menu buttons if we can't split the active item at all.

Release Notes:

- Improved handling of unsplittable panes
2025-10-26 13:24:26 +00:00
Lukas Wirth 33ec545d1f workspace: Make Item::clone_on_split async (#41211)
Split out from https://github.com/zed-industries/zed/pull/40774 to
reduce the size of the reland of that PR (once I figure out the cause of
the issue)

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-26 08:46:37 +00:00
Danilo Leal a7c5b8d78b Add ResetAllZoom and ResetAgentZoom actions (#41124)
Very often, when I'm testing or playing around with the zoom feature,
including the agent panel, I find myself missing one quick action that
would bring everything back to normal. That's what `ResetAllZoom` does.
If you have customized your zoom level in all areas of Zed, that action
returns everything to its default state. Similarly, if you're playing
around with zoom just in the agent panel, `ResetAgentZoom` does the same
in that context.

Release Notes:

- Added the `ResetAllZoom` and `ResetAgentZoom ` actions, allowing to
return the zoom level across the whole app and/or just in the agent
panel to its default/original value.
2025-10-24 18:11:39 +00:00
Conrad IrwinandCole Miller f45a9b351d git: Branch diff (#40188)
Release Notes:

- git: Adds the ability to view the diff of the current branch since
main

---------

Co-authored-by: Cole Miller <cole@zed.dev>
2025-10-23 22:38:40 -06:00
Agus Zubiaga 1cf765e126 Revert: Spawn terminal process on background executor (#41060)
Reverts https://github.com/zed-industries/zed/pull/40774 and
https://github.com/zed-industries/zed/pull/40824 since they introduce a
bug where Nushell processes are leaked and Ctrl+C doesn't kill the
current process.

Release Notes:

- Fix a bug where nushell processes wouldn't get killed after closing a
terminal tab
2025-10-23 23:37:23 +00:00
Finn Evers f393138711 Fix keybind hints flickering in certain scenarios (#40927)
Closes #39172

This refactors when we resolve UI keybindings in an effort to reduce
flickering whilst painting these: Previously, we would always resolve
these upon creating the binding. This could lead to cases where the
corresponding context was not yet available and no binding could be
resolved, even if the binding was then available on the next presented
frame. Following that, on the next rerender of whatever requested this
keybinding, the keybind for that context would then be found, we would
render that and then also win a layout shift in that process, as we went
from nothing rendered to something rendered between these frames.

With these changes, this now happens less often, because we only look
for the keybinding once the context can actually be resolved in the
window.

| Before | After | 
| --- | --- |
|
https://github.com/user-attachments/assets/adebf8ac-217d-4c7f-ae5a-bab3aa0b0ee8
|
https://github.com/user-attachments/assets/70a82b4b-488f-4a9f-94d7-b6d0a49aada9
|

Also reduced cloning in the keymap editor in this process, since that
requiered changing due to this anyway.

Release Notes:

- Fixed some cases where keybinds would appear with a slight delay,
causing a flicker in the process
2025-10-22 19:52:38 +00:00
Danilo Leal a24601903a agent: Improve discoverability of the quote selection action (#40897)
This PR renames the `agent::QuoteSelection` to
`agent::AddSelectionToThread` _and_ adds it as a menu item in both the
right-click context menu within regular buffers as well as the
"Selection" app menu.

We've received feedback in the past about how hard to discover this
feature is, and after watching [the Syntax podcast
crew](https://www.youtube.com/watch?v=bRK3PeVFfVE) recently struggle
with doing so—and then naturally looking for it in the context menu and
not finding it—it felt like time to push a change. I think the rename +
the availability in these places could help bringing it to surface more.

The same action can be done in Cursor through the `cmd-l` keybinding,
but in Zed, that triggers `editor::SelectLine`, which I don't want to
override by default. However, if you're using Cursor's keymap, then
`cmd-l` does trigger this action, as expected.

<img width="500" height="1812" alt="Screenshot 2025-10-22 at 12  01@2x"
src="https://github.com/user-attachments/assets/dfc2c41c-8d0a-4a1a-8ea1-1bd5d1aa1171"
/>


Release Notes:

- agent: Improves discoverability of the previously called "quote
selection" action—which allows to add a text selection in a buffer as
context within the agent panel—by renaming it to "add selection to
thread" and making it available from the right-click editor context menu
as well as the "Selection" app menu.
2025-10-22 12:56:11 -03:00
Joseph T. Lyons 69b2ee7bf0 Bump Zed to v0.211 (#40895)
Release Notes:

- N/A
2025-10-22 14:50:29 +00:00
Cameron McloughlinandBen Kunkle 98c7e018ae Add new action and handler for opening a specific setting (#40739)
Co-authored-by: Ben Kunkle <ben@zed.dev>
2025-10-22 11:25:50 +00:00
Mikayla Maki 9c71a7f43c Revert arm64 runners (#40852)
Release Notes:

- N/A
2025-10-21 20:03:02 -07:00
221637ea82 Fix code signing for Windows installer (#40847)
Release Notes:

- N/A

Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-10-21 20:21:43 -06:00
Danilo Leal 8f3da5c5cd settings_ui: Add pickers for theme and icon themes (#40829)
In the process of adding pickers for the theme and icon themes fields in
the settings UI, I felt like there was an improvement opportunity in
regards to where some of these components are stored. The `ui_input`
crate originally was meant only for the text field-like component, which
couldn't be in the regular `ui` crate due to the dependency with
`editor`. Given we had also added the number field there—which is
similar in also having the same dependency—it made sense to think of
this crate more like a home for form-like components rather than for
only one component.

However, we were also storing some settings UI-specific stuff in that
crate, which didn't feel right. So I ended up creating a new directory
within the `settings_ui` for components and moved all the pickers and
the custom input field there. I think this makes it for a cleaner
structure.

Release Notes:

- settings_ui: Added the ability to search for theme and icon themes in
their respective fields.
2025-10-21 19:58:43 -03:00
John TurandJulia Ryan 2bba3358b8 Add Windows Arm64 builds to CI (#40821)
Closes https://github.com/zed-industries/zed/issues/40378

Release Notes:

- N/A

---------

Co-authored-by: Julia Ryan <juliaryan3.14@gmail.com>
2025-10-21 14:51:54 -07:00
Joseph T. Lyons a398f80ba6 Add an action to reveal log file in system file manager (#40815)
We document the location of the log file in many places, we should just
make it easy to open directly within your file browser. The one thing
here is naming. We use dynamic naming for "reveal" actions in the
project panel, to reflect the right file manager name per OS, but for a
command palette action, I dont think we want to have dynamic code for
the action name, just going with finder at the moment.

Release Notes:

- Added a `zed: reveal log in file manager` action to the command
palette.
2025-10-21 14:38:11 -04:00
Lukas Wirth 0eccdfe61f project: Spawn terminal process on background executor (#40774)
We were spawning the process on the foreground thread before which can
block an arbitrary amount of time. Likewise we no longer block
deserialization on the terminal loading.

Release Notes:

- Improved startup time on systems with slow process spawning
capabilities
2025-10-21 13:10:21 +00:00
Mateo Noel Rabines 4b489f4ce9 cli: Add --reuse flag for replacing workspace in existing window (#38131)
Closes #ISSUE 

it is was still in
[discussion](https://github.com/zed-industries/zed/discussions/37983)

Release Notes:

- Added: `--reuse` (`-r`) CLI flag to replace the workspace in an
existing window instead of opening a new one

This PR adds a new `--reuse` (`-r`) CLI flag that allows users to
replace the workspace in an existing Zed window instead of opening a new
one or adding files to the current workspace.

### What it does

The `--reuse` flag finds an available local workspace window and
replaces its workspace with the newly specified paths. This provides a
third workspace opening mode alongside the existing `--add` and `--new`
flags.

### Implementation Details

- **CLI Flag**: Added `--reuse` (`-r`) flag with proper mutual exclusion
with `--add` and `--new`
- **Window Replacement**: Uses the existing `replace_window` option in
`workspace::OpenOptions`
- **Window Selection**: Reuses the first available local workspace
window
- **Fallback Behavior**: When no existing windows are found, creates a
new window
- **Test Coverage**: Added comprehensive test for the reuse
functionality

### Behavior

- `zed -r file.txt` - Replaces the workspace in an available window with
`file.txt`
- If no windows are open, creates a new window (same as default
behavior)
- Mutually exclusive with `-a/--add` and `-n/--new` flags
- Works with multiple files and directories

### Files Changed

- `crates/cli/src/cli.rs` - Added `reuse` field to `CliRequest::Open`
- `crates/cli/src/main.rs` - Added CLI argument definition and parsing
- `crates/zed/src/zed/open_listener.rs` - Implemented reuse logic and
added tests
- `crates/zed/src/zed/windows_only_instance.rs` - Updated for Windows
compatibility

### Testing

-  Unit tests pass
-  Manual testing confirms expected behavior:
  - Works when no windows are open
  - Replaces workspace in existing window
  - Maintains compatibility with existing `-a` and `-n` flags
  - Proper help text display


## Manual testing

#### In this first video we do a couple of tests: 

* **1**: What happens if we use the -r flag when there are no windows
open?
        - works as expected. It opens the files in a new window.
        
* **2**: Does it work as expected if there is already a window open.
Does it overrides the workspace?
- yes it does. When opening a different file it overrides the current
window instead of creating a new one.
        
* **3**: Does the -n flag still works as expected?
        - yes, it creates the project in a new window

* **4**: What about the -a flag?
       - yes, on the last accessed page 
       
* **5**: we do the replace command. It overrides the first opened
window, do we want this behavior?
- It is good enough that it overrides one of the opened windows with the
new project. It still makes the user automatically go to the window with
the specified files

* **6**: we use the -r command again replacing the workspace with a new
one.
       - this indeed worked as expected


https://github.com/user-attachments/assets/f1cd7f4b-f4af-4da2-a755-c0be7ce96c0d


#### In here the we check how the --help flag now displays the new
command. (Description was later updated)


https://github.com/user-attachments/assets/a8a7a288-d926-431b-a9f9-a8c3d909a2ec
2025-10-20 22:41:13 -06:00
kitt f7a0971d2b Add line endings indicator in status bar (#39609)
Closes #5294

This PR adds a line ending indicator to the status bar, hidden by
default as discussed in
https://github.com/zed-industries/zed/issues/5294.

### Changes

- 8b063a22d8700bed9c93989b9e0f6a064b2e86cf add the indicator and
`status_bar.line_endings_button` setting.

- ~~9926237b709dd4e25ce58d558fd385d63b405f3b changes
`status_bar.line_endings_button` from a boolean to an enum:~~
  <details> <summary> show details </summary>

   - `always`     Always show line endings indicator.
- `non_native` Indicate when line endings do not match the current
platform.
   - `lf_only`    Indicate when using unix-style (LF) line endings only.
- `crlf_only` Indicate when using windows-style (CRLF) line endings
only.
   - `never`      Do not show line endings indicator.
   
I know this many options might be overdoing it, but I was torn between
the pleasant default of `non_native` and the simplicity of `lf_only` /
`crlf_only`.

My thinking was if one is developing on a project which exclusively uses
one line-ending style or the other, it would be nice to be able to
configure no-indicator-in-the-happy-case behavior regardless of the
platform zed is running on. But I'm not really familiar with any
projects that use exclusively CRLF line endings in practice. Is this a
scenario worth supporting or just something I dreamed up?

   </details>

- 01174191e4cf337069e7a31b0f0432ae94c52515 rename the action context for
`line ending: Toggle` -> `line ending selector: Toggle`.
When running the action in the command palette with the old name I felt
surprised to be greeted with an additional menu, with the new name it
feels more predictable (plus now it matches
`language_selector::Toggle`!)

### Future work

Hidden status bar items still get padding, creating inconsistent spacing
(and it kind of stands out where I placed the line-endings button):

<img alt="the gap after the indicator is larger than for other buttons"
src="https://github.com/user-attachments/assets/24a346d4-3ff6-4f7f-bd87-64d453c2441a"
/>

I started a new follow-up PR to address that:
https://github.com/zed-industries/zed/pull/39992

Release Notes:

- Added line ending indicator to the status bar (disabled by default;
enabled by setting `status_bar.line_endings_button` to `true`)
2025-10-20 15:24:41 -06:00
Alvaro Parker db404fc2e3 git: Add diff view for stash entries (#38280)
Continues the work from #35927 to add a git diff view for stash entries.

[Screencast From 2025-09-17
19-46-01.webm](https://github.com/user-attachments/assets/ded33782-adef-4696-8e34-3665911c09c7)

Stash entries are [represented as
commits](https://git-scm.com/docs/git-stash#_discussion) except they
have up to 3 parents:

```
       .----W (this is the stash entry)
      /    /|
-----H----I |
           \|
            U
```

Where `H` is the `HEAD` commit, `I` is a commit that records the state
of the index, and `U` is another commit that records untracked files
(when using `git stash -u`).

Given this, I modified the existing commit view struct to allow loading
stash and commits entries with git sha identifier so that we can get a
similar git diff view for both of them.

The stash diff is generated by comparing the stash commit with its
parent (`<commit>^` or `H` in the diagram) which generates the same diff
as doing `git stash show -p <stash entry>`. This *can* be
counter-intuitive since a user may expect the comparison to be made
between the stash commit and the current commit (`HEAD`), but given that
the default behavior in git cli is to compare with the stash parent, I
went for that approach.

Hoping to get some feedback from a Zed team member to see if they agree
with this approach.

Release Notes:

- Add git diff view for stash entries
- Add toolbar on git diff view for stash entries
- Prompt before executing a destructive stash action on diff view
- Fix commit view for merge commits  (see #38289)
2025-10-20 11:47:15 -04:00
8bef4800f0 workspace: Add NewFileSplit action with direction (#39726)
Add new `workspace::NewFileSplit` action which expects a
`SplitDirection` argument, allowing users to programmatically control
the direction of the split in keymaps, for example:

```json
{
    "context": "Editor",
    "bindings": {
        "ctrl-s ctrl-h": ["workspace::NewFileSplit", "left"],
        "ctrl-s ctrl-j": ["workspace::NewFileSplit", "down"],
        "ctrl-s ctrl-k": ["workspace::NewFileSplit", "up"],
        "ctrl-s ctrl-l": ["workspace::NewFileSplit", "right"]
    }
}
```

Release Notes:

- Added `workspace::NewFileSplit` action, which can be used to
programmatically split the editor in the provided direction.

Co-authored-by: Rian Drake <rian.drake@rocketwerkz.com>
Co-authored-by: dino <dinojoaocosta@gmail.com>
2025-10-20 16:01:26 +01:00
Remco Smits 7e97fcaacb Reduce display_map snapshot creation (#39354)
Re-applies https://github.com/zed-industries/zed/pull/30840

This PR re-applies the initial
[PR](https://github.com/zed-industries/zed/pull/30840). As it was closed
because it was hard to land, because of the many conflicts. This PR
re-applies the changes for it.

In several cases we were creating multiple display_map
snapshots within the same root-level function call.
Creating a display_map snapshot is quite slow, and in some
cases we were creating the snapshot multiple times.

Release Notes:

- N/A
2025-10-17 21:56:57 +02:00
Julia Ryan ef5b8c6fed Remove workspace-hack (#40216)
We've been considering removing workspace-hack for a couple reasons:
- Lukas ran into a situation where its build script seemed to be causing
spurious rebuilds. This seems more likely to be a cargo bug than an
issue with workspace-hack itself (given that it has an empty build
script), but we don't necessarily want to take the time to hunt that
down right now.
- Marshall mentioned hakari interacts poorly with automated crate
updates (in our case provided by rennovate) because you'd need to have
`cargo hakari generate && cargo hakari manage-deps` after their changes
and we prefer to not have actions that make commits.

Currently removing workspace-hack causes our workspace to grow from
~1700 to ~2000 crates being built (depending on platform), which is
mainly a problem when you're building the whole workspace or running
tests across the the normal and remote binaries (which is where
feature-unification nets us the most sharing). It doesn't impact
incremental times noticeably when you're just iterating on `-p zed`, and
we'll hopefully get these savings back in the future when
rust-lang/cargo#14774 (which re-implements the functionality of hakari)
is finished.

Release Notes:

- N/A
2025-10-17 18:58:14 +00:00
Bennet Fenner 3f1319162a Remove agent1 code (#40495)
Release Notes:

- N/A
2025-10-17 18:49:11 +02:00
Agus Zubiaga c1e87c8a00 zeta2: Feature flag (#40505)
Release Notes:

- N/A
2025-10-17 15:52:42 +00:00
DinoandSmit Barmase 5c4f1e6b85 editor: Ignore soft wrapped lines when adding selection above or below (#40190)
- Add `skip_soft_wrap` field to both `AddSelectionAbove` and
`AddSelectionBelow` actions. When set to `true`, which is now 
the default this will skip soft wrapped lines when extending the 
selections.
- Move the `start_of_relative_buffer_row` function from the
`vim::motion` module to the `editor::display_map::DisplaySnapshot`
implementation as a method.
- Update the default behavior for both `editor: add selection above` and
`editor: add selection below` commands in order to skip over soft
wrapped lines by default, mirroring VS Code's default behavior.
- Update existing keymaps to specify this `skip_soft_wrap` value for
both `AddSelectionAbove` and `AddSelectionBelow` actions.

Closes #16979 

Release Notes:

- Updated both the `editor: add selection above` and `editor: add
selection below` commands to ignore soft wrapped lines. If you wish to
restore the old behavior, add the following to your keymap file:
  ```
  {
    "context": "Editor",
    "bindings": {
"cmd-alt-up": ["editor::AddSelectionAbove", { "skip_soft_wrap": false
}],
"cmd-alt-down": ["editor::AddSelectionBelow", { "skip_soft_wrap": false
}]
    }
  }
  ```

---------

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2025-10-16 11:56:57 +01:00
Mikayla Maki c4a7552a04 Bump Zed to v0.210 (#40219)
Release Notes:

- N/A
2025-10-15 01:10:56 +00:00
Yordis PrietoandAgus Zubiaga 8c7fb26af0 acp tools: Add button to copy all observed messages (#40076)
Added a "Copy All Messages" button to the ACP logs toolbar that copies
all messages in the watched stream to the clipboard as structured JSON.

## Motivation

When troubleshooting ACP protocol implementations, it's helpful to
provide the entire message thread to an LLM for analysis. Previously, I
had to copy individual messages one at a time, which was tedious and
time-consuming. This feature allows copying the entire conversation
history in a single click.

Release Notes:

- Added: Copy All Messages button to ACP logs view

---------

Signed-off-by: Yordis Prieto <yordis.prieto@gmail.com>
Co-authored-by: Agus Zubiaga <agus@zed.dev>
2025-10-14 15:10:45 +00:00
Finn Evers 81cd435e08 Improve loading times for extension themes (#40015)
This PR primarily does two things:
- replace `serde_json::from_reader` with `serde_json::from_slice`, as
the latter is much much faster, even with loading the file into memory
first.
- runs the initial loading of themes and icon themes coming from
extensions in parallel instead of sequential.

Measuring the `eager_load_active_theme_and_icon_theme` method, this
drastically improves the speed at which this happens (tested this method
primarily with debug builds on my MacBook Pro, but the `Before`
measurement was also confirmed against a `release-fast` build):
- Before: ~260ms on average (in one run, it even took 600ms)
- After: ~20ms on average

Which reduces the time this method takes to load these by around ~92%.

Given that we block on this during the initial app startup, this should
drastically improve Zeds initial startup loading time. Yet, it also
improves responsiveness when installing theme extensions and trying
these.

I also replaced all other `serde_json::from_reader` implementations with
`serde_json::from_slice` and added the former to `disallowed_methods`,
given
https://github.com/serde-rs/json/issues/160#issuecomment-253446892.

Release Notes:

- Improved Zed startup speed when using themes provided by extensions
2025-10-13 11:53:19 +02:00
Danilo Leal 18405dece8 Rename settings and keymap actions (#39970)
This PR renames the following actions to make it easier and prioritize
the UI version of interacting with them:

| Before | After |
|--------|--------|
| `OpenSettingsEditor` | `OpenSettings` |
| `OpenSettings` | `OpenSettingsFile` |
| `OpenKeymapEditor` | `OpenKeymap` |
| `OpenKeymap` | `OpenKeymapFile` | 

Release Notes:

- Rename actions to open settings (UI/window and JSON file) as well as
to open the keymap (editor tab and JSON file).
2025-10-10 17:29:20 -03:00
Joseph T. Lyons a9eb480f3c Remove feedback modal (#39954)
The feedback modal did not match our keyboard-driven design. We can
revisit this later if we want, but for now, removing it makes sense. All
actions have been inlined in the `Help` menu to maintain
discoverability.

Additionally, not all feedback-based actions in the command palette were
namespaced under `feedback:`, and now they are, so they can all be found
there easily.

Release Notes:

- Notice: The `Give Feedback` modal has been removed. The options to
file bug reports, feature requests, email us, and open the Zed
repository can now be found within the `Help` menu directly. The command
palette actions have undergone the following changes:

- `feedback: give feedback` (removed)
- `feedback: file bug report` (no change)
- `zed: request feature` → `feedback: request feature`
- `zed: email zed` → `feedback: email zed`
- `zed: open zed repo` → `contribute: open zed repo`
2025-10-10 15:14:37 +00:00
DavidandMichael Sloan 5fd187769d Add Codestral edit predictions provider (#34371)
Release Notes:

- Added Codestral edit predictions provider which can be enabled by adding an API key in the Mistral section of agent settings.

![2025-07-13 11 35
33](https://github.com/user-attachments/assets/8bf599d7-33c7-4556-b878-6c645d69661f)


## Config

Get API key from https://console.mistral.ai/codestral and add it in the Mistral section of the agent settings. 

```
  "features": {
    "edit_prediction_provider": "codestral"
  },
  "edit_predictions": {
    "codestral": {
      "model": "codestral-latest",
      "max_tokens": 150
    }
  },
```

---------

Co-authored-by: Michael Sloan <michael@zed.dev>
2025-10-08 12:02:21 -06:00
Conrad Irwin 1d1c799b4b Reland "Remove cx from ThemeSettings" (#39720)
- **Reapply "Remove cx from ThemeSettings (#38836)" (#39691)**
- **Fix theme loading races**

Closes #ISSUE

Release Notes:

- N/A
2025-10-08 17:36:52 +02:00
Piotr Osiewicz 5fa4b3bfe8 windows: Do not exit from app in dev builds when cli is not found (#39768)
Release Notes:

- N/A
2025-10-08 17:14:58 +02:00
Joseph T. Lyons 93a5dffea1 Bump Zed to v0.209 (#39781)
Release Notes:

- N/A
2025-10-08 15:14:54 +00:00
Danilo Leal 8bf37dd130 settings ui: Add more UX improvements (#39700)
Release Notes:

- N/A
2025-10-07 20:01:52 -03:00
Ben KunkleandMikayla 391e304c9f settings_ui: Keyboard navigation (#39652)
Closes #ISSUE

Release Notes:

- N/A *or* Added/Fixed/Improved ...

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
2025-10-07 18:23:11 +00:00
Cole Miller d04ac864b8 Don't construct an agent panel when disable_ai is set (#39689)
Follow-up to #39649, possible fix for #39669

This implements an alternate strategy for showing/hiding the agent panel
in response to `disable_ai`. We don't load the panel at all if AI is
disabled at startup, and when the value of `disable_ai` changes, we load
the panel or destroy it as needed.

Release Notes:

- N/A
2025-10-07 12:48:37 -04:00
Conrad Irwin 41cf114d8a Revert "Remove cx from ThemeSettings (#38836)" (#39691)
This reverts commit a2a7bd139a.

This caused themes to not load correctly on startup, you needed to edit
your settings.

Release Notes:

- N/A
2025-10-07 15:45:20 +00:00
Lukas Wirth 9a5034ea6d Improve command logging and log_err module paths (#39674)
Prior we only logged the crate in `log_err`, which is not too helpful.
We now assemble the module path from the file system path.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-07 12:11:15 +00:00
Conrad Irwin a2a7bd139a Remove cx from ThemeSettings (#38836)
Before this change the active theme and icon theme were retrofitted onto
the ThemeSettings.

Now they're in their own new global (GlobalTheme::theme(cx) and
GlobalTheme::icon_theme(cx))

This lets us remove cx from the settings traits, and tidy up a few other
things along the way.

Release Notes:

- N/A
2025-10-06 23:06:50 +00:00
Marco Mihai Condrache 4de13e06ec askpass: Fix cli path when executed in a remote server (#39475)
Closes #39469
Closes #39438
Closes #39458

I'm not able to test it, i would appreciate if somebody could do it. I
think this bug was present also for SSH remote projects

Release Notes:

- Fixed an issue where zed bin was not found in remote servers for
askpass

---------

Signed-off-by: Marco Mihai Condrache <52580954+marcocondrache@users.noreply.github.com>
2025-10-07 00:49:06 +02:00
Hexorg 1a9f9ccc29 Add note about inode/directory to Zed desktop entry (#39076)
Release Notes:

- N/A
2025-10-06 18:26:11 +02:00
Bartosz Kaszubowski c26937a848 zed: Show GPUI Inspector item in Dev build menus (#39287)
# Why

I have find out that this tool exists by browsing Keymap Editor. I think
it would be nice for its discoverability to show it in the app menus in
Dev builds.

# How

Add "GPUI Inspector" app menu item conditionally for Dev builds only.

Release Notes:

- N/A

# Preview

<img width="1014" height="948" alt="Screenshot 2025-10-01 at 14 36 48"
src="https://github.com/user-attachments/assets/c0409e67-1f4d-44f3-90b3-293ad4fe5c73"
/>
2025-10-06 12:21:48 +03:00
Lukas Wirth 1a9e9c5faa workspace: Add Close Multibuffers pane context menu entry (#39199)
Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-05 10:50:36 +02:00
Piotr OsiewiczandSmit Barmase d359a814f8 editor: Represent scroll offset with more precision (#39367)
Closes #5355

Release Notes:

- Fixed rendering glitches with files with more than 16 million lines
(that occured due to floating number rounding errors).

---------

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2025-10-02 23:04:31 +02:00
7c3a21f732 JSON based migrations (#39398)
Closes #ISSUE

Adds the ability to create settings and keymap migrations by mutating
`serde_json::Value`s instead of using tree-sitter queries. This
(hopefully) will make complicated migrations far simpler to implement.

Release Notes:

- N/A *or* Added/Fixed/Improved ...

---------

Co-authored-by: Smit <heysmitbarmase@gmail.com>
Co-authored-by: Smit <smit@zed.dev>
2025-10-02 16:07:26 -04:00
Enger Jimenez e42dfb4387 Add more selection options to app menus (#39262)
## Summary

The purpose of this pull request is to add new menu items for the menu
bar as mentioned on this [discussion or feature
request](https://github.com/zed-industries/zed/discussions/28153#discussion-8169826).

The actions are already supported by the command palette, but not
available on the `MenuBar`.

## Screenshot

<img width="498" height="392" alt="image"
src="https://github.com/user-attachments/assets/8ad0e836-8295-4b46-a67a-0edf1408ad59"
/>

Release Notes:

- Added `SelectPrevious` and `SelectAllMatches` items to the `Selection`
app menu.
2025-10-02 11:21:25 +02:00
Piotr OsiewiczandSmit Barmase a49b2d5bf8 project panel: Make updates asynchronous (#38881)
Closes #ISSUE

Release Notes:

- project panel: Revamped how project panel entries are refreshed, which
should lead to a significantly smoother experience when working in large
projects.

---------

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2025-10-02 11:40:09 +05:30
Michael SloanandMitchel Vostrez b5d57598b6 Add an action for that runs a sequence of actions (#39261)
Thanks to @Zertsov for #37932 which caused me to consider this
implementation approach.

One known issue with this is that it will not wait for actions that do
async work to complete. Supporting this would require quite a lot of
code change. It also doesn't affect the main usecase of sequencing
editor actions, since few are async.

Another caveat is that this is implemented as an action handler on
workspace and so won't work in other types of windows. This seems fine
for now, since action sequences don't seem useful in other window types.
The command palette isn't accessible in non-workspace windows.

Alternatives considered:

* Add `cx: &App` to `Action::build`. This would allow removal of the
special case in keymap parsing. Decided not to do this, since ideally
`build` is a pure function of the input json.

* Build it more directly into GPUI. The main advantage of this would be
the potential to handle non-workspace windows. Since it's possible to do
outside of GPUI, seems better to do so. While some aspects of the GPUI
action system are pretty directly informed by the specifics of Zed's
keymap files, it seems to avoid this as much as possible.

* Bake it more directly into keymap syntax like in #37932. While I think
it would be good for this to be a primitive in the JSON syntax, it seems
like it would better fit in a more comprehensive change to provide
better JSON structure. So in the meantime it seems better to keep the
structure the same and just add a new action.

- Another reason to not bake it in yet is that this provides a place to
document the caveat about async actions.

Closes #17710

Release Notes:

- Added support for action sequences in keymaps. Example:
`["action::Sequence", [ ["editor::SelectLargerSyntaxNode",
"editor::Copy", "editor::UndoSelection"]`

---------

Co-authored-by: Mitchel Vostrez <mitch@voz.dev>
2025-10-02 00:06:53 -06:00
Joseph T. Lyons cf5362ffd1 Bump Zed to v0.208 (#39298)
Release Notes:

- N/A
2025-10-01 16:15:20 +00:00
张小白andPiotr Osiewicz 14fc726cae windows: Fix ssh reporting wrong password even it's actually correct (#38263)
Closes #34393

Currently, we’re using `zed.exe --askpass` kind of like an `nc`
substitute, it prints out the SSH password to stdout with something like
`println!("user-pwd")`. `ssh.exe` then reads the password from stdout so
it can establish the connection.

The problem is that in release builds we set `subsystem=windows` to
avoid Windows spawning a black console window by default. The side
effect is that `zed.exe` no longer has a stdout, so `ssh.exe` can’t read
the password.

Through testing, I confirmed that neither allocating a new console for
`zed.exe` nor attaching it to the parent process’s stdout resolves the
issue. As a result, this PR updates the implementation to use `cli.exe
--askpass` instead.

TODO:

- [ ] Check that the `cli` path is correct on macOS
- [ ] Check that the `cli` path is correct on Linux

Release Notes:

- N/A

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2025-09-30 21:03:06 +08:00