Commit Graph
2331 Commits
Author SHA1 Message Date
Joseph T. Lyons 31034f8296 Add toggle case command (#28415)
A small addition for those coming from JetBrain's IDEs. A behavioral
detail: when any upper case character is detected, the command defaults
to toggling to lower case.

> Note that when you apply the toggle case action to the CamelCase name
format, IntelliJ IDEA converts the name to the lower case.


https://www.jetbrains.com/help/idea/working-with-source-code.html#edit_code_fragments

Release Notes:

- Added an `editor: toggle case` command. Use `cmd-shift-u` for macOS
and `ctrl-shift-u` for Linux, when using the `JetBrains` keymap.
2025-04-09 08:44:53 -04:00
Ben Kunkle e66a24edcf format: Re-implement support for formatting with code actions that contain commands (#28392)
Closes #27692
Closes #27935

Release Notes:

- Fixed a regression where code-actions used when formatting on save
were rejected if they contained commands
2025-04-09 01:53:54 +00:00
0x2CA 79c9f2bbd9 editor: Fix invalid read-only with split pane (#28012)
Closes #28004

Release Notes:

- Fixed invalid read-only with split pane
2025-04-08 18:09:34 -06:00
João Marcos b15ee1b1cc Add dedicated actions for LSP completions insertion mode (#28121)
Adds actions so you can have customized keybindings for `insert` and
`replace` modes.

And add `shift-enter` as a default for `replace`, this will override the
default setting
`completions.lsp_insert_mode` which is set to `replace_suffix`, which
tries to "smartly"
decide whether to replace or insert based on the surrounding text.

For those who come from VSCode, if you want to mimic their behavior, you
only have to
set `completions.lsp_insert_mode` to `insert`.

If you want `tab` and `enter` to do different things, you need to remap
them, here is
an example:

```jsonc
[
  // ...
  {
    "context": "Editor && showing_completions",
    "bindings": {
      "enter": "editor::ConfirmCompletionInsert",
      "tab": "editor::ConfirmCompletionReplace"
    }
  },
]
```

Closes #24577

- [x] Make LSP completion insertion mode decision in guest's machine
(host is currently deciding it and not allowing guests to have their own
setting for it)
- [x] Add shift-enter as a hotkey for `replace` by default.
- [x] Test actions.
- [x] Respect the setting being specified per language, instead of using
the "defaults".
- [x] Move `insert_range` of `Completion` to the Lsp variant of
`.source`.
- [x] Fix broken default, forgotten after
https://github.com/zed-industries/zed/pull/27453#pullrequestreview-2736906628,
should be `replace_suffix` and not `insert`.

Release Notes:

- LSP completions: added actions `ConfirmCompletionInsert` and
`ConfirmCompletionReplace` that control how completions are inserted,
these override `completions.lsp_insert_mode`, by default, `shift-enter`
triggers `ConfirmCompletionReplace` which replaces the whole word.
2025-04-08 22:03:03 +00:00
Kirill Bulatov 39c98ce882 Support tasks from rust-analyzer (#28359)
(and any other LSP server in theory, if it exposes any LSP-ext endpoint
for the same)

Closes https://github.com/zed-industries/zed/issues/16160

* adds a way to disable tree-sitter tasks (the ones from the plugins,
enabled by default) with
```json5
"languages": {
  "Rust": "tasks": {
      "enabled": false
    }
  }
}
```
language settings

* adds a way to disable LSP tasks (the ones from the rust-analyzer
language server, enabled by default) with
```json5
"lsp": {
  "rust-analyzer": {
    "enable_lsp_tasks": false,
  }
}
```

* adds rust-analyzer tasks into tasks modal and gutter:

<img width="1728" alt="modal"
src="https://github.com/user-attachments/assets/22b9cee1-4ffb-4c9e-b1f1-d01e80e72508"
/>

<img width="396" alt="gutter"
src="https://github.com/user-attachments/assets/bd818079-e247-4332-bdb5-1b7cb1cce768"
/>


Release Notes:

- Added tasks from rust-analyzer
2025-04-08 15:07:56 -06:00
Piotr Osiewicz 5fb1411e4d debugger: Add scrollbars, fix papercuts with completions menu and jumps (#28321)
Closes #ISSUE

Release Notes:

- N/A
2025-04-08 16:55:18 +02:00
Kirill BulatovandConrad Irwin 1264e7a200 Properly store editor restoration data (#28296)
We cannot compare versions and anchors between different `Buffer`s with
different `BufferId`s.

Release Notes:

- Fixed Zed panicking on editor reopen

Co-authored-by: Conrad Irwin <conrad@zed.dev>
2025-04-08 01:25:43 +00:00
Conrad IrwinandJoão Marcos 448db20eaa Fix bad unicode calculations in do_completion (#28259)
Co-authored-by: João Marcos <marcospb19@hotmail.com>

Release Notes:

- Fixed a panic with completions around non-ASCII code

---------

Co-authored-by: João Marcos <marcospb19@hotmail.com>
2025-04-07 22:45:29 +00:00
Conrad Irwin a577a72f69 Add support for insert_text_mode of a completion (#28171)
I wanted this for CONL (https://conl.dev )'s nascent langauge server,
and it seems like most of the support was already wired up on the LSP
side, so this surfaces it into the editor.

Release Notes:

- Added support for the `insert_text_mode` field of completions from the
language server protocol.
2025-04-07 10:35:11 -06:00
Smit Barmase 99a9647b78 editor: Fix excerpt down scroll behavior to only scroll when there are enough lines (#28231)
Follow up for https://github.com/zed-industries/zed/pull/27058

Improves excerpt down button to only scroll when there exists lines more
than equal to `expand_excerpt_lines`. This prevents weird shift at end
of the file.

Before:


https://github.com/user-attachments/assets/244a3bd6-d813-4cc8-9dcb-3addba2b652f

After:


https://github.com/user-attachments/assets/a9a9ba62-a454-4b56-9c8a-d8e6931b270b


Release Notes:

- N/A
2025-04-07 21:15:30 +05:30
Julia RyanandJoão Marcos 656302ee4c Stop centering when selecting larger syntax nodes (#28172)
With #27295, the cursor would center upon running
`SelectLargerSyntaxNode`. This was done to provide more context when
making large selections, but when making small selections (such as a
single parameter in an argument list) it was confusing that the scroll
position jumped.

This change makes that behavior slightly more conservative: now when the
selection is small enough to fit on the screen scrolling will only occur
to keep the cursor position on the screen (including respecting
`vertical_scroll_margin`).

Release Notes:

- N/A

Co-authored-by: João Marcos <marcospb19@hotmail.com>
2025-04-07 06:06:15 -07:00
Conrad IrwinandAntonio Scandurra d0e82b0538 Introduce "Near" block type (#28032)
A "Near" block acts similarly to a "Below" block, but can (if it's
height is <= one line height) be shown on the end of the preceding line
instead of adding an entire blank line to the editor.

You can test it out by pasting this into `go_to_diagnostic_impl` and
then press `F8`
```
        let buffer = self.buffer.read(cx).snapshot(cx);
        let selection = self.selections.newest_anchor();

        self.display_map.update(cx, |display_map, cx| {
            display_map.insert_blocks(
                [BlockProperties {
                    placement: BlockPlacement::Near(selection.start),
                    height: Some(1),
                    style: BlockStyle::Flex,
                    render: Arc::new(|_| {
                        div()
                            .w(px(100.))
                            .h(px(16.))
                            .bg(gpui::hsla(0., 0., 1., 0.5))
                            .into_any_element()
                    }),
                    priority: 0,
                }],
                cx,
            )
        });
        return;
```

Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
2025-04-04 17:37:42 -06:00
Aaron Feickert 7bc62de267 Use consistent ordering for popup menus (#27765)
Before this change, the editor completion menu and gutter menus reversed their order so that the initial selection is near the user's focus.  This change instead displays these menus in a consistent top-to-bottom order because the following benefits outweigh that benefit:

* Matches behavior of some other editors (Neovim and VSCode).
* Looks better for lexicographic lists.
* Keeps the meaning of keyboard interaction consistent, if the user is anticipating the order of the menu's contents.

Could consider making this configurable in the future if desired.

Closes #25066.

Release Notes:

- N/A
2025-04-04 14:57:09 -06:00
Kirill BulatovandConrad Irwin 3f71ae9897 Use more appropriate action for Vim word completions (#28043)
Follow-up of https://github.com/zed-industries/zed/pull/26410

The action does not sort the items the way Vim does, but still better
than the previous state.

Release Notes:

- N/A

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-04-03 19:32:24 +00:00
Kirill BulatovandMichael Sloan 0c82541f0a Allow to temporarily stop LSP servers (#28034)
Same as `editor::RestartLanguageServer`, now there's an
`editor::StopLanguageServer` action that stops all language servers,
related to the currently opened editor.

Opening another singleton editor with the same language or changing
selections in a multi buffer will bring the servers back up.

Release Notes:

- Added a way to temporarily stop LSP servers

---------

Co-authored-by: Michael Sloan <mgsloan@gmail.com>
2025-04-03 12:50:43 -06:00
e123c4bced Fix soft-wrapping with fold creases (#28029)
Release Notes:

- Fixed a rendering bug that caused context in the agent to not wrap
properly.

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Zed AI <ai+claude-3.7@zed.dev>
2025-04-03 17:33:08 +00:00
Smit Barmase 9f9746872e editor: Fix typing closing bracket skips it even when use_autoclose is disabled (#27960)
Closes #27769

When adding snippet we were not respecting autoclose setting, before
creating AutocloseRegion. This leads to cursor to skip over instead of
typing that character. This PR fixes it.

Release Notes:

- Fixed certain case where typing closing bracket would skip it when
auto close setting is turned off.
2025-04-03 02:00:44 +05:30
0x2CAandConrad Irwin 57d7bc23ae vim: Add g? convert to Rot13/Rot47 (#27824)
Release Notes:

- Added `g?` convert to `Rot13`/`Rot47`

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-04-02 02:17:00 +00:00
Conrad IrwinandKirill Bulatov 9bc4697a33 Use new multibuffer excerpts in find-all-references and friends (#27876)
Release Notes:

- N/A

---------

Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
2025-04-01 15:42:32 -06:00
Cole Miller 4ff07bf789 Fix restore button (#27866)
ID collision!

Release Notes:

- N/A
2025-04-01 19:33:30 +00:00
Max Brunsfeld b59967bbdf Don't allow open excerpts in commit view for now (#27862)
Follow-up to https://github.com/zed-industries/zed/pull/27636

Release Notes:

- N/A
2025-04-01 11:40:45 -07:00
Anthony Eid 8075c2458f Debugger: Fix breakpoint serialization (#27825)
This PR fixes two bugs that cause unexpected behavior with breakpoints.

The first bug made it impossible to delete the last breakpoint in a file
in the workspace's database. This caused deleted breakpoints to remain
in the database and added to new projects.

The second bug was an edge case in the breakpoint context menu where
disabling/enabling a breakpoint would sometimes set a new breakpoint on
top of the old breakpoint.


Release Notes:

- N/A
2025-04-01 05:40:05 +00:00
Anthony Eid 63f0fda350 Fix code actions tooltip overlapping with action context menu (#27809)
Closes #27728

This stops code actions tooltip from being added when there's a visible
Editor::context_menu

Release Notes:

- Fix code actions tooltip opening on top of code actions menu
2025-03-31 21:56:03 -04:00
Max Brunsfeld 8546dc101d Allow viewing past commits in Zed (#27636)
This PR adds functionality for loading the diff for an arbitrary git
commit, and displaying it in a tab. To retrieve the diff for the commit,
I'm using a single `git cat-file --batch` invocation to efficiently load
both the old and new versions of each file that was changed in the
commit.

Todo

* Features
* [x] Open the commit view when clicking the most recent commit message
in the commit panel
  * [x] Open the commit view when clicking a SHA in a git blame column
  * [x] Open the commit view when clicking a SHA in a commit tooltip
  * [x] Make it work over RPC
  * [x] Allow buffer search in commit view
* [x] Command palette action to open the commit for the current blame
line
* Styling
* [x] Add a header that shows the author, timestamp, and the full commit
message
  * [x] Remove stage/unstage buttons in commit view
  * [x] Truncate the commit message in the tab
* Bugs
  * [x] Dedup commit tabs within a pane
  * [x] Add a tooltip to the tab

Release Notes:

- Added the ability to show past commits in Zed. You can view the most
recent commit by clicking its message in the commit panel. And when
viewing a git blame, you can show any commit by clicking its sha.
2025-03-31 23:26:47 +00:00
Anthony EidRemco Smits: <djsmits12@gmail.com>Remco Smits
d517a212dc Debugger: Add conditional and hit conditional breakpoint functionality (#27760)
This PR adds conditional and hit condition breakpoint functionality 

cc @osiewicz 

Co-authored-by: Remco Smits: <djsmits12@gmail.com>

Release Notes:

- N/A *or* Added/Fixed/Improved ...

---------

Co-authored-by: Remco Smits <djsmits12@gmail.com>
2025-03-31 19:12:23 +00:00
Piotr Osiewicz dc64ec9cc8 chore: Bump Rust edition to 2024 (#27800)
Follow-up to https://github.com/zed-industries/zed/pull/27791

Release Notes:

- N/A
2025-03-31 20:55:27 +02:00
Piotr Osiewicz 0729d24d77 chore: Prepare for Rust edition bump to 2024 (without autofix) (#27791)
Successor to #27779 - in this PR I've applied changes manually, without
futzing with if let lifetimes at all.

Release Notes:

- N/A
2025-03-31 20:10:36 +02:00
Conrad Irwin fc269dfaf9 vim: Handle exclusive-linewise edgecase correctly (#27786)
Before this change we didn't explicitly handle vim's exclusive-linewise
edgecase
(https://neovim.io/doc/user/motion.html#exclusive).

Instead we had hard-coded workarounds in a few places to make our tests
pass.
The most pernicious of these workarounds was that we represented a
visual line
selection as including the trailing newline (or leading newline for
files that
end with no newline), which other code had to undo to get back to what
the user
indended.

Closes #21440
Updates #6900

Release Notes:

- vim: Fixed `d]}` to not delete the closing brace
- vim: Fixed `d}` from the start of the line to not delete the paragraph
separator
- vim: Fixed `d}` from the middle of the line to not delete the final
newline
2025-03-31 10:36:20 -06:00
Smit Barmase 4970fe2d56 editor: Hide mouse cursor also for movements and selections (#27677)
This enables hiding mouse cursor even on cursor movements like up, down,
etc. or selections made using keyboard, etc.

Renamed existing boolean setting "hide_mouse_while_typing" to
"hide_mouse". It can have three values: `on_typing_and_movement`,
`on_typing`, `never`.

Release Notes:

- Now mouse cursor hides even when you navigate, or make selections
using keyboard in editor. This behavior can be changed by setting
`hide_mouse` to `on_typing_and_movement`, `on_typing` or `never`.
2025-03-29 19:23:36 +05:30
Antonio Scandurra 7fe6188f8e Introduce "Keep All" and "Reject All" buttons when reviewing assistant edits (#27724)
Release Notes:

- N/A
2025-03-29 09:28:11 +00:00
Anthony Eid 8add90d7cb Set up Rust debugger code runner tasks (#27571)
## Summary 
This PR starts the process of adding debug task locators to Zed's
debugger system. A task locator is a secondary resolution phase that
allows a debug task to run a command before starting a debug session and
then uses the output of the run command to configure itself.

Locators are most applicable when debugging a compiled language but will
be helpful for any language as well.

## Architecture

At a high level, this works by adding a debug task queue to `Workspace`.
Which add's a debug configuration associated with a `TaskId` whenever a
resolved task with a debug config is added to `TaskInventory`'s queue.
Then, when the `SpawnInTerminal` task finishes running, it emits its
task_id and the result of the ran task.

When a ran task exits successfully, `Workspace` tells `Project` to start
a debug session using its stored debug config, then `DapStore` queries
the `LocatorStore` to configure the debug configuration if it has a
valid locator argument.

Release Notes:

- N/A
2025-03-29 02:10:40 -04:00
Piotr Osiewicz f86977e2a7 debugger: Touchups to log breakpoints (#27675)
This is a slight refactor that flattens Breakpoint struct in
anticipation of condition/hit breakpoints. It also adds a slight delay
before breakpoints are shown on gutter hover to make breakpoints less
attention grabbing.
Release Notes:

- N/A
2025-03-29 02:16:44 +01:00
Kirill Bulatov e11e7df724 Restore editor state on reopen (#27672)
Closes https://github.com/zed-industries/zed/issues/11626
Part of https://github.com/zed-industries/zed/issues/12853

`"restore_on_file_reopen": true` in workspace settings can now be used
to enable and disable editor data between file reopens in the same pane:


https://github.com/user-attachments/assets/8d938ee1-d854-42a8-bbc3-2a4e4d7d5933

The settings are generic and panes' data store can be extended for
further entities, beyond editors.

---------------
Impl details: 

Currently, the project entry IDs seem to be stable across file reopens,
unlike BufferIds, so those were used.
Originally, the DB data was considered over in-memory one as editors
serialize their state anyway, but managing and exposing PaneIds out of
the DB is quite tedious and joining the DB data otherwise is not
possible.


Release Notes:

- Started to restore editor state on reopen
2025-03-28 22:04:16 +00:00
Anthony EidandConrad 55c1f9d26c Debugger: Switch Breakpoint Anchor from left to right (#27688)
This fixes an edge case where some breakpoints would not render
correctly when expanding a conflict git hunk.

## Before 


https://github.com/user-attachments/assets/4fd75ef6-8381-4f9e-9765-5eeb3a734df0

## After


https://github.com/user-attachments/assets/b2b49894-2dc2-42ba-8038-504a1b4c2665


Release Notes:

- N/A

Co-authored-by: Conrad <conrad@zed.dev>
2025-03-28 20:04:44 +00:00
Anthony Eid 28f0ba3381 Debugger: Basic breakpoint improvements (#27687)
This PR does three things

- Right clicking within the gutter outside of the gutter fold area
bounds opens a breakpoint context menu
- Disabled breakpoints are now outline with the debugger accent color
instead of being fully colored at half opacity
- Clicking a breakpoint acts differently now
- Clicking a breakpoint while holding the platform modifier key will
disable/enable it
- Clicking a breakpoint hint while holding the platform modifier key
will set a disabled breakpoint
- Clicking a disabled breakpoint will enable it instead of deleting it

Release Notes:

- N/A
2025-03-28 19:55:09 +00:00
Marshall Bowers b5dc09c0ca Remove unneeded anonymous lifetimes from gpui::Context (#27686)
This PR removes a number of unneeded anonymous lifetimes from usages of
`gpui::Context`.

Release Notes:

- N/A
2025-03-28 19:26:30 +00:00
Antonio Scandurra 94ed0b7767 Allow reviewing of agent changes without Git (#27668)
Release Notes:

- N/A
2025-03-28 18:58:53 +00:00
Bennet Bo Fenner a916bbf00c assistant2: Add support for referencing symbols as context (#27513)
TODO

Release Notes:

- N/A
2025-03-28 16:56:14 +00:00
Anthony Eid 5f8c53ffe8 Debugger UI: Fix breakpoint rendering in git hunks (#27538)
This PR fixes a bug where breakpoints would be rendered on incorrect
lines when openings a git hunk that contained breakpoints. This also
disables breakpoints from being shown in deleted git hunks as well.

Note: There's some unexpected behavior when using an anchor to get a
display point that is in an open git hunk, where the
`anchor.to_point().col == 0`.

```rust
                let position = multi_buffer_anchor
                    .to_point(&multi_buffer_snapshot)
                    .to_display_point(&snapshot);
```

The above code will return a display point that is one line below where
the anchor actually represents when it's in an opened hunk diff. Which
causes the bug shown below



https://github.com/user-attachments/assets/bd15d02a-3cdc-4c8e-841f-bef238583351


@ConradIrwin Is this expected behavior when calling
`.to_display_point(&snapshot)`?

Release Notes:

- N/A
2025-03-26 18:12:00 -04:00
Smit Barmase 6e82bbf367 Revert "editor: Do not use hide_mouse_while_typing for single line editor" (#27547)
Reverts zed-industries/zed#27536

Looks like hiding cursor on single editor is okay and is default
behavior for other apps.
2025-03-26 22:02:09 +00:00
Bennet Bo Fenner 2b5095ac91 assistant2: Fix filtering issue when using @mention completion provider (#27541)
Previously `src` would not show up because it was filtered out:

<img width="466" alt="image"
src="https://github.com/user-attachments/assets/f3802660-ad73-44be-967d-c332466d9aba"
/>

Release Notes:

- N/A
2025-03-26 21:18:25 +00:00
Smit Barmase 780d0eb427 editor: Do not use hide_mouse_while_typing for single line editor (#27536)
Release Notes:

- N/A
2025-03-27 02:32:16 +05:30
77856bf017 Hide the mouse when the user is typing in the editor - take 2 (#27519)
Closes #4461

Take 2 on https://github.com/zed-industries/zed/pull/25040. 

Fixes panic caused due to using `setHiddenUntilMouseMoves` return type
to `set` cursor on macOS.

Release Notes:

- Now cursor hides when the user is typing in editor. It will stay
hidden until it is moved again. This behavior is `true` by default, and
can be configured with `hide_mouse_while_typing` in settings.

---------

Co-authored-by: Peter Tripp <peter@zed.dev>
Co-authored-by: Thomas Mickley-Doyle <thomas@zed.dev>
Co-authored-by: Agus <agus@zed.dev>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Agus Zubiaga <hi@aguz.me>
Co-authored-by: Angelk90 <angelo.k90@hotmail.it>
2025-03-27 01:58:26 +05:30
d70ac64fe4 Allow enabling/disabling breakpoints (#27280)
This PR adds the ability to enable/disable breakpoints. It also fixes a
bug where toggling a log breakpoint from the breakpoint context menu
would add a standard breakpoint on top of the log breakpoint instead of
deleting it.

todo: 
- [x] Add `BreakpointState` field Breakpoint that manages if a
breakpoint is active or not
- [x] Don't send disabled breakpoints to DAP servers - in progress
- [x] Half the opacity of disabled breakpoints - in progress
- [x] Add `BreakpointState` to database
- [x] Editor test for enabling/disabling breakpoints
- [ ] Integration Test to make sure we don't send disabled breakpoints
to DAP servers
- [x] Database test to make sure we properly serialize/deserialize
BreakpointState

Release Notes:

- N/A

---------

Co-authored-by: Piotr <piotr@zed.dev>
Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
2025-03-26 02:06:08 -04:00
Kirill Bulatov 30f7e896cf Add a way to control go to definition fallback (#27426)
Follow-up of https://github.com/zed-industries/zed/pull/9243 and
https://github.com/zed-industries/zed/pull/16512

Release Notes:

- Added a way to control go to definition fallback
2025-03-25 22:13:35 +00:00
Finn Evers a65ea2708c editor: Refactor scrollbar-related code (#24134)
This PR is primarily an implementation of @osiewicz
[comment](https://github.com/zed-industries/zed/pull/19495#pullrequestreview-2488877957)
in an effort to increase maintainability after the horizontal editor
scrollbar was added in #19495 . I also want to build on these changes in
future PRs to adress some other small bugs.

This primarily does the following:
1. Uses `along` wherever possible
2. Fixes the amount of mouse event listeners attached to the editor when
scrollbars are displayed to 2 instead of 2-4 in case both scrollbars are
displayed.

This can be done since only one scrollbar can be dragged by the cursor
at any given time, so the event listeners now account for that. The
state reflecting the scrollbar dragging state was also updated
accordingly.

It does not change any functionality besides the aforementioned event
listener code as well as some minor bugs which where present after
#19495 , namely:
- One missing `cx.stop_propagation()` (see
[here](https://github.com/zed-industries/zed/blob/a8741dc3107a205ba5a28aa8c3e18747ceed2ba3/crates/editor/src/element.rs#L4684)
and
[here](https://github.com/zed-industries/zed/blob/a8741dc3107a205ba5a28aa8c3e18747ceed2ba3/crates/editor/src/element.rs#L4838)
respectively).
- The horizontal scrollbar thumb having a small border on the left side,
which seems to be unintended for the horizontal scrollbar whilst
intended for the vertical one. Since this is a minimal change, I figured
it could be already included in this PR.

This PR admittetly grew quite large over time, however, much of the diff
is just renames to account for the code now working for both axes as
well as moved code. The logic remains (or should at least be)
unaffected. If I should split this into two PRs or remove some of the
changes, please let me know.

Release Notes:

- N/A
2025-03-25 22:08:46 +01:00
Michael Sloan 9fc570c4be Remove Pixels: Mul<Pixels, Output = Pixels> impl, add ScaledPixels ops (#27451)
It doesn't make sense to have `Pixels: Mul<Pixels, Output = Pixels>` as
the output should be `Pixels^2` (area), so these impls are removed. All
code where these impls were used are improved by instead multiplying by
`f32` or `usize`.

Also adds math op impls that are present for `Pixels` but absent for
`ScaledPixels`. Adds missing `Mul<Pixels> for usize` to both.

Release Notes:

- N/A
2025-03-25 19:34:26 +00:00
Piotr OsiewiczandAnthony Eid 2fe2028e20 debugger: Fix typing in active buffer resulting a jump to an active debug line (#27439)
/cc @iamnbutler 

Release Notes:

- N/A

---------

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
2025-03-25 17:08:36 +00:00
João Marcos 10c04afc81 Fix regression in do_completion changes (#27396)
Caused by #27313

Release Notes:

- N/A
2025-03-24 21:53:03 +00:00
Bennet Bo Fenner 699369995b assistant2: Rework @mentions (#26983)
https://github.com/user-attachments/assets/167f753f-2775-4d31-bfef-55565e61e4bc

Release Notes:

- N/A
2025-03-24 19:32:52 +01:00