Commit Graph
94 Commits
Author SHA1 Message Date
Lukas Wirth c98b2d6944 multi_buffer: Typed MultiBufferOffset (#42707)
This PR introduces a new `MultiBufferOffset` new type wrapping size. The
goal of this is to make it clear at the type level when we are
interacting with offsets of a multi buffer versus offsets of a language
/ text buffer. This improves readability of things quite a bit by making
it clear what kind of offsets one is working with while also reducing
accidental bugs by using the wrong kin of offset for the wrong API.

This PR also uncovered two minor bugs due to that.

Does not yet introduce the MultiBufferPoint equivalent, that is for a
follow up PR.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-11-19 22:00:58 +00:00
Remco Smits 7e97fcaacb Reduce display_map snapshot creation (#39354)
Re-applies https://github.com/zed-industries/zed/pull/30840

This PR re-applies the initial
[PR](https://github.com/zed-industries/zed/pull/30840). As it was closed
because it was hard to land, because of the many conflicts. This PR
re-applies the changes for it.

In several cases we were creating multiple display_map
snapshots within the same root-level function call.
Creating a display_map snapshot is quite slow, and in some
cases we were creating the snapshot multiple times.

Release Notes:

- N/A
2025-10-17 21:56:57 +02:00
Lukas Wirth 2bfcd60b88 editor: Shrink DisplayMapSnapshot from 824 to 256 bytes (#39568)
We have unnecessary clones for the fields here as most of the snapshots
contain the others hierarchically.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-06 08:08:49 +00:00
03f9cf4414 Represent relative paths using a dedicated, separator-agnostic type (#38744)
Closes https://github.com/zed-industries/zed/issues/38690
Closes #37353

### Background

On Windows, paths are normally separated by `\`, unlike mac and linux
where they are separated by `/`. When editing code in a project that
uses a different path style than your local system (e.g. remoting from
Windows to Linux, using WSL, and collaboration between windows and unix
users), the correct separator for a path may differ from the "native"
separator.

Previously, to work around this, Zed converted paths' separators in
numerous places. This was applied to both absolute and relative paths,
leading to incorrect conversions in some cases.

### Solution

Many code paths in Zed use paths that are *relative* to either a
worktree root or a git repository. This PR introduces a dedicated type
for these paths called `RelPath`, which stores the path in the same way
regardless of host platform, and offers `Path`-like manipulation APIs.
RelPath supports *displaying* the path using either separator, so that
we can display paths in a style that is determined at runtime based on
the current project.

The representation of absolute paths is left untouched, for now.
Absolute paths are different from relative paths because (except in
contexts where we know that the path refers to the local filesystem)
they should generally be treated as opaque strings. Currently we use a
mix of types for these paths (std::path::Path, String, SanitizedPath).

Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Peter Tripp <petertripp@gmail.com>
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
2025-09-24 18:57:33 -04:00
Paul Sadauskas b2d7e34e80 Update Editor::select_larger_syntax_node (#36971)
When the cursor was sitting on a syntactically insignificant character,
like a `{` or `,`, this function was selecting only that character, when
what the user likely wanted was to select the next larger syntax node.

Those punctuation characters all seemed to be not "named", in
tree-sitter terminology, so I updated the function to walk up the node
tree until it found a node where `is_named()` is true.

Closes #4555 

Also, while writing the tests, the output of a failing test with the
wrong thing selected was harder to read than it needed to be.

It used to output a diff of ranges, like this:

<img width="217" height="111" alt="image"
src="https://github.com/user-attachments/assets/00de53a8-8776-47aa-8101-5a5b5bc3fa5e"
/>

I leveraged the existing `generate_marked_text` helper function and
updated the assertion to output a diff of the text with the selection
markers:

<img width="211" height="116" alt="image"
src="https://github.com/user-attachments/assets/53b2b882-2676-4c70-8718-e2e2ba6f254e"
/>

Happy to make that a separate PR, if needed.

Release Notes:

- Fixed Editor select_larger_syntax_node to be smart about punctuation.
2025-09-09 12:13:20 -06:00
Cole Miller f63d8e4c53 Show excerpt dividers in without_headers multibuffers (#36647)
Release Notes:

- Fixed diff cards in agent threads not showing dividers between
disjoint edited regions.
2025-08-21 13:23:56 +00:00
Piotr Osiewicz 8f567383e4 Auto-fix clippy::collapsible_if violations (#36428)
Release Notes:

- N/A
2025-08-19 13:27:24 +00:00
Piotr Osiewicz 9e0e233319 Fix clippy::needless_borrow lint violations (#36444)
Release Notes:

- N/A
2025-08-18 21:54:35 +00:00
Conrad Irwin bd61eb0889 Use IBM Plex Sans / Lilex (#36084)
The Zed Plex fonts were found to violate the OFL by using the word Plex
in the name.

Lilex has better ligatures and box-drawing characters than Zed Plex
Mono, but Zed Plex Sans should be identical
to IBM Plex Sans.

Closes #15542
Closes zed-industries/zed-fonts#31

Release Notes:

- The "Zed Plex Sans" and "Zed Plex Mono" fonts have been replaced with
"IBM Plex Sans" and "Lilex". The old names still work for backward
compatibility. Other than fixing line-drawing characters, and improving
the ligatures, there should be little visual change as the fonts are all
of the same family.
- Introduced ".ZedSans" and ".ZedMono" as aliases to allow us to easily
change the default fonts in the future. These currently default to "IBM
Plex Sans" and "Lilex" respectively.
2025-08-13 13:25:52 -06:00
Conrad Irwin a675ca7a1e Remove into SelectionEffects from .change_selections (#33554)
In #32656 I generalized the argument to change selections to allow
controling both the scroll and the nav history (and the completion
trigger).

To avoid conflicting with ongoing debugger cherry-picks I left the
argument as an `impl Into<>`, but I think it's clearer to make callers
specify what they want here.

I converted a lot of `None` arguments to `SelectionEffects::no_scroll()`
to be exactly compatible; but I think many people used none as an "i
don't care" value in which case Default::default() might be more
appropraite

Closes #ISSUE

Release Notes:

- N/A
2025-06-27 14:31:31 -06:00
Conrad Irwin 6e762d9c05 Revert "Remove into SelectionEffects from .change_selections"
This reverts commit 28380d714d.
2025-06-27 14:06:17 -06:00
Conrad Irwin 28380d714d Remove into SelectionEffects from .change_selections
In #32656 I generalized the argument to change selections to allow
controling both the scroll and the nav history (and the completion
trigger).

To avoid conflicting with ongoing debugger cherry-picks I left the
argument as an `impl Into<>`, but I think it's clearer to make callers
specify what they want here.

I converted a lot of `None` arguments to `SelectionEffects::no_scroll()`
to be exactly compatible; but I think many people used none as an "i
don't care" value in which case Default::default() might be more
appropraite
2025-06-27 14:03:45 -06:00
Michael Sloan 48eacf3f2a Add #[track_caller] to test utilities that involve marked text (#32043)
Release Notes:

- N/A
2025-06-04 02:37:27 +00:00
Ben Kunkle c0aa8f63fd zlog: Replace usages of env_logger in tests with zlog (#31436)
Also fixes:
https://github.com/zed-industries/zed/pull/31400#issuecomment-2908165249

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-05-26 11:48:50 -04:00
Kirill Bulatov a8312d623d Allow to temporarily toggle diagnostics in the editor (#30316)
* Adds a `diagnostics_max_severity: null` editor settings that has
previous hardcoded default, `warning`
* Make inline diagnostics to inherit this setting by default (can be
overridden with its own max_severity setting)
* Allows to toggle diagnostics in the editor menu and via new action,
`editor::ToggleDiagnostics`

Closes https://github.com/zed-industries/zed/issues/4686

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-05-08 21:47:32 +00:00
Conrad IrwinandJoão Marcos 3357736aea Fix duplicated multi-buffer excerpts (#29193)
- **add test case**
- **Merge excerpts more aggressively**
- **Randomized test for set_excerpts_for_path**

Closes #ISSUE

Release Notes:

- Fixed duplicted excerpts (and resulting panics)

---------

Co-authored-by: João Marcos <marcospb19@hotmail.com>
2025-04-22 05:25:09 +00:00
afabcd1547 Update block diagnostics (#28006)
Release Notes:

- "Block" diagnostics (that show up in the diagnostics view, or when
using `f8`/`shift-f8`) are rendered more clearly
- `f8`/`shift-f8` now always go to the "next" or "prev" diagnostic,
regardless of the state of the editor

![Screenshot 2025-04-09 at 16 42
09](https://github.com/user-attachments/assets/ae6d2ff6-5183-4b74-89d0-fefee1aa11e3)

---------

Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
Co-authored-by: Julia Ryan <juliaryan3.14@gmail.com>
2025-04-15 09:35:13 -06:00
João Marcos ff41be30dc Fix bugs with multicursor completions (#28586)
Release Notes:

- Fixed completions with multiple cursors leaving duplicated prefixes.
- Fixed crash when accepting a completion in a multibuffer with multiple
cursors.
- Vim: improved `single-repeat` after accepting a completion, now
pressing `.` to replay the completion will re-insert the completion text
at the cursor position.
2025-04-14 15:09:28 -03:00
Danilo LealandBennet Bo Fenner a2a3d1a4bd editor: Refactor EditorMode::Full (#28546)
This PR lightly refactors the `EditorMode::Full` exposing two new
methods: `is_full` and `set_mode`.

Motivation is to expose fields that modify the behavior when the editor
is in `Full` mode. By using is `mode.is_full()` instead of
`EditorMode::Full` we can introduce new fields without breaking other
places in the code.

Release Notes:

- N/A

Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
2025-04-10 23:22:27 +00:00
Piotr Osiewicz dc64ec9cc8 chore: Bump Rust edition to 2024 (#27800)
Follow-up to https://github.com/zed-industries/zed/pull/27791

Release Notes:

- N/A
2025-03-31 20:55:27 +02:00
Kirill Bulatov e1e8c1786e Fix remote clients unable to query custom, lsp_ext, commands (#27775)
Closes https://github.com/zed-industries/zed/issues/20583
Closes https://github.com/zed-industries/zed/issues/27133

A preparation for rust-analyzer's LSP tasks fetching, ensures all remote
clients are able to query custom, lsp_ext, commands.

Release Notes:

- Fixed remote clients unable to query custom, lsp_ext, commands
2025-03-31 16:13:09 +00:00
e3c0f56a96 New excerpt controls (#24428)
Release Notes:

- Multibuffers now use less vertical space for excerpt boundaries.
Additionally the expand up/down arrows are hidden at the start and end
of the buffers

---------

Co-authored-by: Nate Butler <iamnbutler@gmail.com>
Co-authored-by: Zed AI <claude-3.5-sonnet@zed.dev>
2025-03-13 15:52:47 -06:00
张小白andMikayla 74c4dbd237 windows: Fix tests on Windows (#22616)
Release Notes:

- N/A

---------

Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
2025-02-05 14:30:09 +00:00
6fca1d2b0b Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
Max Brunsfeld c3075dfe9a Fix bugs in diff hunk highlighting (#18454)
Fixes https://github.com/zed-industries/zed/issues/18405

In https://github.com/zed-industries/zed/pull/18313, we introduced a
problem where git addition highlights might spuriously return when
undoing certain changes. It turned out, there were already some cases
where git hunk highlighting was incorrect when editing at the boundaries
of expanded diff hunks.

In this PR, I've introduced a test helper method for more rigorously
(and readably) testing the editor's git state. You can assert about the
entire state of an editor's diff decorations using a formatted diff:

```rust
    cx.assert_diff_hunks(
        r#"
        - use some::mod1;
          use some::mod2;
          const A: u32 = 42;
        - const B: u32 = 42;
          const C: u32 = 42;
          fn main() {
        -     println!("hello");
        +     //println!("hello");
              println!("world");
        +     //
        +     //
          }
          fn another() {
              println!("another");
        +     println!("another");
          }
        - fn another2() {
              println!("another2");
          }
        "#
        .unindent(),
    );
```

This will assert about the editor's actual row highlights, not just the
editor's internal hunk-tracking state.

I rewrote all of our editor diff tests to use these more high-level
assertions, and it caught the new bug, as well as some pre-existing bugs
in the highlighting of added content.

The problem was how we *remove* highlighted rows. Previously, it relied
on supplying exactly the same range as one that we had previously
highlighted. I've added a `remove_highlighted_rows(ranges)` APIs which
is much simpler - it clears out any row ranges that intersect the given
ranges (which is all that we need for the Git diff use case).

Release Notes:

- N/A
2024-09-27 11:14:28 -07:00
743feb98bc Add the ability to propose changes to a set of buffers (#18170)
This PR introduces functionality for creating *branches* of buffers that
can be used to preview and edit change sets that haven't yet been
applied to the buffers themselves.

Release Notes:

- N/A

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
Co-authored-by: Marshall <marshall@zed.dev>
2024-09-20 18:28:50 -04:00
Mikayla MakiandJunkui Zhang a1bd7a1297 Feature/fallback fonts (#15306)
Supersedes https://github.com/zed-industries/zed/pull/12090

fixes #5180
fixes #5055

See original PR for an example of the feature at work.

This PR changes the settings interface to be backwards compatible, and
adds the `ui_font_fallbacks`, `buffer_font_fallbacks`, and
`terminal.font_fallbacks` settings.

Release Notes:

- Added support for font fallbacks via three new settings:
`ui_font_fallbacks`, `buffer_font_fallbacks`, and
`terminal.font_fallbacks`.(#5180, #5055).

---------

Co-authored-by: Junkui Zhang <364772080@qq.com>
2024-07-26 16:42:21 -07:00
596ee58be8 Bump tree-sitter and related core language parser libraries (#14986)
Closes https://github.com/zed-industries/zed/issues/4565

To fix issues with code blocks' parsing in Markdown, a
tree-sitter-markdown library update is needed.
But `tree_sitter::language` is used in many places within core Zed,
which forced more library updates.

Release Notes:

- Updated tree-sitter parsers for core languages

---------

Co-authored-by: Max Brunsfeld <max@zed.dev>
Co-authored-by: Piotr Osiewicz <piotr@zed.dev>
2024-07-24 23:38:21 +03:00
Conrad Irwin 7d7fd7d25d Move from Zed fonts to IBM Plex (#13596)
Release Notes:

- Changed the default fonts to IBM Plex Sans and IBM Plex Mono. If you'd
like to go back to using Zed Sans/Zed mono you need to
[download](https://github.com/zed-industries/zed-fonts/releases/tag/1.2.0)
them and install them.
2024-06-27 14:36:44 -06:00
Mikayla MakiandConrad Irwin 10d3ad4e33 Enable linux tests (#12493)
Note:
- We have disabled all tests that rely on Postgres in the Linux CI. We
only really need to test these once, and as macOS is our team's primary
platform, we'll only enable them on macOS for local reproduction.
- We have disabled all tests that rely on the font metrics. We
standardized on Zed Mono in many fonts, but our CoreText Text System and
Cosmic Text System proved to be very different in effect. We should
revisit if we decide to standardize our text system across platforms
(e.g. using Harfbuzz everywhere)
- Extended the condition timeout significantly. Our CI machines are slow
enough that this is causing spurious errors in random tests.

Release Notes:

- N/A

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-06-13 16:38:53 -07:00
Mikayla Makiandconrad a9e3d4ec4e Improve context expansion (#10957)
Release Notes:

- Improved expand excerpt indicators to allow unidirectional expansion.
Also added the `editor::ExpandExcerptsUp` and
`editor::ExpandExcerptsDown` actions, which can both take a `lines`
parameter. Also added a `expand_excerpt_lines` setting which controls
the default number of lines that the indicators and actions use.

---------

Co-authored-by: conrad <conrad@zed.dev>
2024-05-26 16:30:09 -07:00
57d570c281 Introduce custom fold placeholders (#12214)
This pull request replaces the static `⋯` character we used to insert
when folding a range with a custom render function that return an
`AnyElement`. We plan to use this in the assistant, but for now this
should be behavior-preserving.

Release Notes:

- N/A

---------

Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Conrad <conrad@zed.dev>
2024-05-23 15:22:30 -06:00
Max Brunsfeld 4ca6e0e387 Make autoscroll optional when highlighting editor rows (#11950)
Previously, when highlighting editor rows with a color, we always
auto-scrolled to the first highlighted row. This was useful in contexts
like go-to-line and the outline view. We had an explicit special case
for git diff highlights. Now, part of the `highlight_rows` API, you
specify whether or not you want the autoscroll behavior. This is needed
because we want to highlight rows in the assistant panel, and we don't
want the autoscroll.

Release Notes:

- N/A
2024-05-16 20:28:17 -07:00
Kirill BulatovandPiotr df41435d1a Introduce DisplayRow, MultiBufferRow newtypes and BufferRow type alias (#11656)
Part of https://github.com/zed-industries/zed/issues/8081

To avoid confusion and bugs when converting between various row `u32`'s,
use different types for each.
Further PRs should split `Point` into buffer and multi buffer variants
and make the code more readable.

Release Notes:

- N/A

---------

Co-authored-by: Piotr <piotr@zed.dev>
2024-05-11 00:06:51 +03:00
Kirill Bulatov 4762e52d31 Properly calculate expanded git diff hunk highlight ranges (#11632)
Closes https://github.com/zed-industries/zed/issues/11576

Release Notes:

- Fixed expanded diff hunks highlighting an extra row as added
([11576](https://github.com/zed-industries/zed/issues/11576))
2024-05-10 02:02:56 +03:00
Kirill Bulatov b523ee6980 Use Rope instead of String for buffer diff base (#11300)
As an attempt to do things better when showing diff hunks, store diff
base as Rope, not String, to have cheaper clones when the diff base text
is reused, e.g. creating another buffer with the diff base text for hunk
diff expanding.

Release Notes:

- N/A
2024-05-03 11:18:43 +03:00
Kirill Bulatov caa0d35b8b Allow to toggle git hunk diffs (#11080)
Part of https://github.com/zed-industries/zed/issues/4523

Added two new actions with the default keybindings

```
"cmd-'": "editor::ToggleHunkDiff",
"cmd-\"": "editor::ExpandAllHunkDiffs",
```

that allow to browse git hunk diffs in Zed:


https://github.com/zed-industries/zed/assets/2690773/9a8a7d10-ed06-4960-b4ee-fe28fc5c4768


The hunks are dynamic and alter on user folds and modifications, or
toggle hidden, if the modifications were not adjacent to the expanded
hunk.


Release Notes:

- Added `editor::ToggleHunkDiff` (`cmd-'`) and
`editor::ExpandAllHunkDiffs` (`cmd-"`) actions to browse git hunk diffs
in Zed
2024-05-01 22:47:36 +03:00
4700d33728 Fix flickering (#9012)
See https://zed.dev/channel/gpui-536

Fixes https://github.com/zed-industries/zed/issues/9010
Fixes https://github.com/zed-industries/zed/issues/8883
Fixes https://github.com/zed-industries/zed/issues/8640
Fixes https://github.com/zed-industries/zed/issues/8598
Fixes https://github.com/zed-industries/zed/issues/8579
Fixes https://github.com/zed-industries/zed/issues/8363
Fixes https://github.com/zed-industries/zed/issues/8207


### Problem

After transitioning Zed to GPUI 2, we started noticing that interacting
with the mouse on many UI elements would lead to a pretty annoying
flicker. The main issue with the old approach was that hover state was
calculated based on the previous frame. That is, when computing whether
a given element was hovered in the current frame, we would use
information about the same element in the previous frame.

However, inspecting the previous frame tells us very little about what
should be hovered in the current frame, as elements in the current frame
may have changed significantly.

### Solution

This pull request's main contribution is the introduction of a new
`after_layout` phase when redrawing the window. The key idea is that
we'll give every element a chance to register a hitbox (see
`ElementContext::insert_hitbox`) before painting anything. Then, during
the `paint` phase, elements can determine whether they're the topmost
and draw their hover state accordingly.

We are also removing the ability to give an arbitrary z-index to
elements. Instead, we will follow the much simpler painter's algorithm.
That is, an element that gets painted after will be drawn on top of an
element that got painted earlier. Elements can still escape their
current "stacking context" by using the new `ElementContext::defer_draw`
method (see `Overlay` for an example). Elements drawn using this method
will still be logically considered as being children of their original
parent (for keybinding, focus and cache invalidation purposes) but their
layout and paint passes will be deferred until the currently-drawn
element is done.

With these changes we also reworked geometry batching within the
`Scene`. The new approach uses an AABB tree to determine geometry
occlusion, which allows the GPU to render non-overlapping geometry in
parallel.

### Performance

Performance is slightly better than on `main` even though this new
approach is more correct and we're maintaining an extra data structure
(the AABB tree).


![before_after](https://github.com/zed-industries/zed/assets/482957/c8120b07-1dbd-4776-834a-d040e569a71e)

Release Notes:

- Fixed a bug that was causing popovers to flicker.

---------

Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Thorsten <thorsten@zed.dev>
2024-03-11 10:45:57 +01:00
Kirill Bulatov 625c9d8980 Remove some todo!'s 2024-01-09 11:36:36 +02:00
Max BrunsfeldandMikayla 588976d27a Remove 2 suffix for editor
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 10:58:57 -08:00
Julia bfdff4e2e0 When navigating diagnostics, skip diagnostic containing cursor
Slightly unfortunate but prevents an issue with weirdly overlapping
diagnostics causing the cursor to bounce between them
2023-10-24 17:56:56 +02:00
Joseph Lyons 7c60f636d5 Fix typos 2023-06-02 22:02:19 -04:00
Nathan Sobo de9bf6dfbd Merge MutableAppContext into AppContext
There may have been a good reason for the difference at some point, or I was
still learning Rust. But now it's just &mut AppContext vs &AppContext.
2023-04-06 15:49:03 -06:00
Antonio Scandurra 4d915f4530 Don't make fonts::Features Copy 2023-03-17 13:54:56 +01:00
Antonio Scandurra b2c733baab WIP: Allow specifying font features in the editor
This just lays the foundation for threading through a `fonts::Features`
struct, but it's not used yet.
2023-03-17 09:51:36 +01:00
K Simmons d2494822b0 Add assertion context manager to TestAppContext and convert existing vim tests to use neovim backed test context 2022-10-10 14:46:07 -07:00
K Simmons 515c1ea123 Fixed some neovim test context issues, added repeated commands in vim mode, and ported some tests to use the neovim testing strategy 2022-10-08 21:52:07 -07:00
K Simmons 3b9b2cd443 Add tests for the dock 2022-09-13 19:18:05 -07:00
K Simmons b88abcacac WIP dock split button and default item 2022-09-11 15:31:44 -07:00
ForLoveOfCatsandMax Brunsfeld 8583320e9b Add test for pending selection influence on go-to links
Co-authored-by: Max Brunsfeld <max@zed.dev>
2022-08-18 18:34:01 -04:00