Commit Graph
23 Commits
Author SHA1 Message Date
Marshall Bowers e338f34097 Sort dependencies in Cargo.toml files (#7126)
This PR sorts the dependency lists in our `Cargo.toml` files so that
they are in alphabetical order.

This should make them easier to visually scan when looking for a
dependency.

Apologies in advance for any merge conflicts 🙈 

Release Notes:

- N/A
2024-01-30 21:41:29 -05:00
Marshall Bowers 0cb8b0e451 Clean up Cargo.toml files (#7044)
This PR cleans up some inconsistencies in the `Cargo.toml` files that
were driving me crazy.

Release Notes:

- N/A
2024-01-29 23:47:20 -05:00
Amin Yahyaabadi 2c834c24a3 Build media and live-kit in test-mode on non-MacOS (#6859)
Build media and live-kit in test-mode on non-MacOS (Related to
https://github.com/zed-industries/zed/issues/5391
https://github.com/zed-industries/zed/issues/5395
https://github.com/zed-industries/zed/issues/5394)

This makes it possible to build the media and live-kit crates on
non-MacOS

Release Notes:

- N/A
2024-01-29 18:04:15 -08:00
Amin Yahyaabadi 0e4d9472a9 fix: isolate macos-specific dependencies (#6854)
Release Notes:
- N/A
2024-01-27 13:38:55 +01:00
Piotr Osiewicz 21e6b09361 Remove license-file from Cargo.toml as it is apparently redundant (#4218)
Release Notes:

- N/A
2024-01-23 17:40:30 +01:00
Piotr OsiewiczandDavid 678bdddd7d chore: Add crate licenses. (#4158)
- GPUI and all dependencies: Apache 2
- Everything else: AGPL

Here's a script that I've generated for it:
https://gist.github.com/osiewicz/6afdd6626e517da24a2092807e6f0b6e

Release Notes:
- N/A

---------

Co-authored-by: David <david@zed.dev>
2024-01-23 16:56:22 +01:00
Mikayla 1f94463ce2 Switch Arc<Mutex<Keymap>> to Rc<RefCell<Keymap>>, a relic of the GPUI2 port.
Make gpui pass clippy
2024-01-22 19:30:38 -08:00
Piotr Osiewicz 7d420edb84 Start fixing up gpui2 2024-01-02 00:04:51 +01:00
Julia 5790d6993e Update rust-bindgen dev-dependencies 2023-06-04 23:34:22 -04:00
Max Brunsfeld ebbe52e6b0 🎨 Specify more dependencies at the workspace level 2023-04-24 17:41:55 -07:00
Mikayla Maki d060114f00 Added complete scripts for generating third party license files 2023-01-23 12:47:12 -08:00
Joseph Lyons 233b28a1b9 Appease clippy 2023-01-01 23:50:45 -05:00
Antonio Scandurra ca618b02b6 Render surfaces correctly when encoded in 420YpCbCr8BiPlanarFullRange 2022-09-13 14:10:13 +02:00
Nathan Sobo b51abc5a63 Read the frame data out of the CMSampleBuffer
Still not sending it anywhere, but think I'm reading it correctly.
2022-09-13 14:10:13 +02:00
Antonio ScandurraandNathan Sobo 047b5114f1 Start on a new, more abstract CompressionSession primitive
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2022-09-13 14:10:13 +02:00
Antonio ScandurraandNathan Sobo 600029a918 WIP: Start converting H264 samples to Annex-B NALs
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2022-09-13 14:10:13 +02:00
Antonio Scandurra 7054fa61f2 Start compressing captured frames as H264 2022-09-13 14:10:13 +02:00
Antonio Scandurra f621d290fe Move core_media into media crate 2022-09-13 14:10:13 +02:00
Antonio Scandurra 3f66dd678a 🔥 2022-09-13 14:10:13 +02:00
Antonio Scandurra fcf6aa15eb Return results for fallible media APIs 2022-09-13 14:10:13 +02:00
Antonio Scandurra 79a7a0e0e7 Capture screen in BGRA8 and render it in capture example app 2022-09-13 14:10:13 +02:00
Nathan Sobo 37da841716 Start on using CVMetalTextureCache 2022-09-13 14:10:13 +02:00
Nathan Sobo 531ffc01c9 Pass CVImageBuffers into GPUI instead of IOSurfaces 2022-09-13 14:10:13 +02:00