Commit Graph
28 Commits
Author SHA1 Message Date
Cole Miller d83d7d35cb windows: Fix inconsistent separators in buffer headers and breadcrumbs (#38898)
Make `resolve_full_path` use the appropriate separators, and return a
`String`.

As part of fixing the fallout from that type change, this also fixes a
bunch of places in the agent code that were using `std::path::Path`
operations on paths that could be non-local, by changing them to operate
instead on strings and use the project's `PathStyle`.

This clears the way a bit for making `full_path` also return a string
instead of a `PathBuf`, but I've left that for a follow-up.

Release Notes:

- N/A
2025-09-25 22:24:32 +00:00
Marshall BowersandDavid Kleingeld f78699eb71 Update plan text (#38731)
Release Notes:

- N/A

---------

Co-authored-by: David Kleingeld <davidsk@zed.dev>
2025-09-23 17:44:43 +00:00
Bennet Bo Fenner 2aa564eeb7 Remove ACP feature flags (#38055)
This removes the `gemini-and-native` and `claude-code` feature flags.
Also, I removed a bunch of unused agent1 code that we do not need
anymore.

Initially I wanted to remove much more of the `agent` code, but noticed
some things that we need to figure out first:
- The inline assistant + context strip use `Thread`/`ContextStore`
directly
- We need some replacement for `ToolWorkingSet`, so we can access
available tools (as well as context server tools) in other places, e.g.
the agent configuration and the configure profile modal

Release Notes:

- N/A
2025-09-12 18:07:59 +02:00
Marshall Bowers cb75c2aeb7 Make plans backwards compatible (#37941)
This PR fixes the backwards compatibility of the new `Plan` variants.

We can't add new variants to the wire representation, as old clients
won't be able to understand them.

Release Notes:

- N/A
2025-09-10 20:11:07 +00:00
Marshall Bowers ad02f6b9e3 cloud_llm_client: Add another Plan variant (#37852)
This PR adds a corresponding `FreeV2` variant to the `Plan`.

Release Notes:

- N/A
2025-09-09 15:51:22 +00:00
Marshall Bowers ea4073e50e cloud_llm_client: Add new Plan variants (#37810)
This PR adds new variants to the `Plan` enum.

Release Notes:

- N/A
2025-09-09 00:18:43 +00:00
Bennet Bo FennerandDanilo Leal 91cbb2ec25 Add onboarding banner for claude code support (#37443)
Release Notes:

- N/A

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2025-09-03 10:59:14 +00:00
Gaauwe RomboutsandConrad Irwin 78c2f1621d Add macOS window tabs (#33334)
Closes https://github.com/zed-industries/zed/issues/14722
Closes https://github.com/zed-industries/zed/issues/4948
Closes https://github.com/zed-industries/zed/issues/7136

Follow up of https://github.com/zed-industries/zed/pull/20557 and
https://github.com/zed-industries/zed/pull/32238.

Based on the discussions in the previous PRs and the pairing session
with @ConradIrwin I've decided to rewrite it from scratch, to properly
incorporate all the requirements. The feature is opt-in, the settings is
set to false by default. Once enabled via the Zed settings, it will
behave according to the user’s system preference, without requiring a
restart — the next window opened will adopt the new behavior (similar to
Ghostty).

I’m not entirely sure if the changes to the Window class are the best
approach. I’ve tried to keep things flexible enough that other
applications built with GPUI won’t be affected (while giving them the
option to still use it), but I’d appreciate input on whether this
direction makes sense long-term.



https://github.com/user-attachments/assets/9573e094-4394-41ad-930c-5375a8204cbf

### Features
* System-aware tabbing behavior
* Respects the three system modes: Always, Never, and Fullscreen
(default on macOS)
* Changing the Zed setting does not require a restart — the next window
reflects the change
* Full theme support
    * Integrates with light and dark themes
* [One
Dark](https://github.com/user-attachments/assets/d1f55ff7-2339-4b09-9faf-d3d610ba7ca2)
* [One
Light](https://github.com/user-attachments/assets/7776e30c-2686-493e-9598-cdcd7e476ecf)
    * Supports opaque/blurred/transparent themes as best as possible
* [One Dark -
blurred](https://github.com/user-attachments/assets/c4521311-66cb-4cee-9e37-15146f6869aa)
* Dynamic layout adjustments
    * Only reserves tab bar space when tabs are actually visible
* [With
tabs](https://github.com/user-attachments/assets/3b6db943-58c5-4f55-bdf4-33d23ca7d820)
* [Without
tabs](https://github.com/user-attachments/assets/2d175959-5efc-4e4f-a15c-0108925c582e)
* VS Code compatibility
* Supports the `window.nativeTabs` setting in the VS Code settings
importer
* Command palette integration
    * Adds commands for managing tabs to the command palette
* These can be assigned to keyboard shortcuts as well, but didn't add
defaults as to not reserve precious default key combinations

Happy to pair again if things can be improved codewise, or if
explanations are necessary for certain choices!



Release Notes:
* Added support for native macOS window tabbing. When you set
`"use_system_window_tabs": true`, Zed will merge windows in the same was
as macOS: by default this happens only when full screened, but you can
adjust your macOS settings to have this happen on all windows.

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-08-28 03:51:22 +00:00
Floyd Wang 9ca4fb16b2 gpui: Support disabling window resizing and minimizing (#36859)
Add support to disable both window resizing and minimizing.

| | macOS | Windows |
| - | - | - |
| **Unresizable** | <img width="412" height="440"
alt="SCR-20250822-qpea"
src="https://github.com/user-attachments/assets/d6d45510-dc4b-436f-a9fa-ce9cb0b0c411"
/> | <img width="276" height="298" alt="2025-08-22 110757"
src="https://github.com/user-attachments/assets/9deff498-e903-4173-9c26-072dd9409fc1"
/> |
| **Unminimizable** | <img width="412" height="440"
alt="SCR-20250822-qpfl"
src="https://github.com/user-attachments/assets/e1d5f9eb-6de5-4908-8b52-38ccb2e65689"
/> | <img width="276" height="298" alt="2025-08-22 110814"
src="https://github.com/user-attachments/assets/da94b006-3544-4274-8b02-1cab7ca8dd70"
/> |

Release Notes:

- N/A
2025-08-27 10:26:57 -07:00
Danilo LealandBennet Bo Fenner bd4e943597 acp: Add onboarding modal & title bar banner (#36784)
Release Notes:

- N/A

---------

Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
2025-08-26 16:59:12 -03:00
Bennet Bo Fenner bc566fe18e agent2: Tweak usage callout border (#36777)
Release Notes:

- N/A
2025-08-22 22:35:26 +00:00
Danilo Leal 27a26d53b1 thread view: Inform when editing previous messages is unavailable (#36727)
Release Notes:

- N/A
2025-08-22 08:28:03 -03:00
Danilo Leal fb7edbfb46 thread_view: Add recent history entries & adjust empty state (#36625)
Release Notes:

- N/A
2025-08-20 18:01:22 -03:00
tidely 7bdc99abc1 Fix clippy::redundant_clone lint violations (#36558)
This removes around 900 unnecessary clones, ranging from cloning a few
ints all the way to large data structures and images.

A lot of these were fixed using `cargo clippy --fix --workspace
--all-targets`, however it often breaks other lints and needs to be run
again. This was then followed up with some manual fixing.

I understand this is a large diff, but all the changes are pretty
trivial. Rust is doing some heavy lifting here for us. Once I get it up
to speed with main, I'd appreciate this getting merged rather sooner
than later.

Release Notes:

- N/A
2025-08-20 12:20:13 +02:00
Danilo Leal b7edc89a87 agent: Improve error and warnings display (#36425)
This PR refactors the callout component and improves how we display
errors and warnings in the agent panel, along with improvements for
specific cases (e.g., you have `zed.dev` as your LLM provider and is
signed out).

Still a work in progress, though, wrapping up some details.

Release Notes:

- N/A
2025-08-18 21:44:07 -03:00
Piotr Osiewicz 9e0e233319 Fix clippy::needless_borrow lint violations (#36444)
Release Notes:

- N/A
2025-08-18 21:54:35 +00:00
Bennet Bo FennerandAntonio Scandurra 6f3cd42411 agent2: Port Zed AI features (#36172)
Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
2025-08-15 11:17:17 +00:00
Danilo Leal cb0bc463f1 agent2: Add new "new thread" selector in the toolbar (#36133)
Release Notes:

- N/A
2025-08-13 14:45:37 -03:00
Danilo Leal 2cde6da5ff Redesign and clean up all icons across Zed (#35856)
- [x] Clean up unused and old icons
- [x] Swap SVG for all in-use icons with the redesigned version
- [x] Document guidelines

Release Notes:

- N/A
2025-08-08 15:34:36 -03:00
Danilo Leal cc93175256 Recategorize a few items in the component preview (#35681)
Release Notes:

- N/A
2025-08-05 23:11:43 +00:00
Danilo Leal 30414d154e onboarding: Adjust the AI upsell card depending on user's state (#35658)
Use includes centralizing what each plan delivers in one single file
(`plan_definitions.rs`).

Release Notes:

- N/A
2025-08-05 19:22:48 -03:00
Marshall Bowers 7be1f2418d Replace zed_llm_client with cloud_llm_client (#35309)
This PR replaces the usage of the `zed_llm_client` with the
`cloud_llm_client`.

It was ported into this repo in #35307.

Release Notes:

- N/A
2025-07-30 00:09:14 +00:00
29332c1962 ai onboarding: Add overall fixes to the whole flow (#34996)
Closes https://github.com/zed-industries/zed/issues/34979

Release Notes:

- N/A

---------

Co-authored-by: Agus Zubiaga <hi@aguz.me>
Co-authored-by: Ben Kunkle <Ben.kunkle@gmail.com>
2025-07-24 11:26:15 -03:00
Danilo Leal 8515487bbc agent: Add new thread start buttons to the empty state (#34829)
Release Notes:

- N/A
2025-07-21 20:39:29 -03:00
4476860664 Add refinements to the AI onboarding flow (#33738)
This includes making sure that both the agent panel and Zed's edit
prediction have a consistent narrative when it comes to onboarding users
into the AI features, considering the possible different plans and
conditions (such as being signed in/out, account age, etc.)

Release Notes:

- N/A

---------

Co-authored-by: Bennet Bo Fenner <53836821+bennetbo@users.noreply.github.com>
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
2025-07-18 18:25:36 +02:00
Danilo Leal 5253702200 Move the LoadingLabel component to the UI crate (#33893)
So we can use it in other places and don't require them to depend on the
`agent_ui`. This PR also renames it from `AnimatedLabel` to
`LoadingLabel`.

Release Notes:

- N/A
2025-07-04 04:49:11 +00:00
Ben Brandt 6c46e1129d Cleanup remaining references to max mode (#33509)
Release Notes:

- N/A
2025-06-27 08:32:13 +00:00
Max Brunsfeld 2283ec5de2 Extract an agent_ui crate from agent (#33284)
This PR moves the UI-dependent logic in the `agent` crate into its own
crate, `agent_ui`. The remaining `agent` crate no longer depends on
`editor`, `picker`, `ui`, `workspace`, etc.

This has compile time benefits, but the main motivation is to isolate
our core agentic logic, so that we can make agents more
pluggable/configurable.

Release Notes:

- N/A
2025-06-23 18:00:28 -07:00