Commit Graph
150 Commits
Author SHA1 Message Date
张小白 e6cd1cf22b windows: Remove Send and Sync implementation of DirectWrite (#15263)
This PR uses the `AgileReference` provided by the `windows-rs` crate to
correctly implement `Send` and `Sync` for `DirectWrite`.

Release Notes:

- N/A
2024-07-26 16:46:06 -07:00
Mikayla MakiandJunkui Zhang a1bd7a1297 Feature/fallback fonts (#15306)
Supersedes https://github.com/zed-industries/zed/pull/12090

fixes #5180
fixes #5055

See original PR for an example of the feature at work.

This PR changes the settings interface to be backwards compatible, and
adds the `ui_font_fallbacks`, `buffer_font_fallbacks`, and
`terminal.font_fallbacks` settings.

Release Notes:

- Added support for font fallbacks via three new settings:
`ui_font_fallbacks`, `buffer_font_fallbacks`, and
`terminal.font_fallbacks`.(#5180, #5055).

---------

Co-authored-by: Junkui Zhang <364772080@qq.com>
2024-07-26 16:42:21 -07:00
Nathaniel ab3c9f0678 windows: Allow horizontal scroll with shift + scroll (#14147)
Release Notes:

- Horizontally scroll when holding down the Shift key and using the
scroll wheel


https://github.com/zed-industries/zed/assets/95680272/e6480f9c-0f6a-4f47-b700-a3657a75716f
2024-07-25 10:44:35 -07:00
张小白 201db23b58 windows: Fix titlebar rendering on Windows 10 (#14656)
As we discussed in #14190, we agreed to open a new PR.

Release Notes:

- N/A
2024-07-25 10:43:25 -07:00
张小白 beb8fbdf7f windows: Remove unnecessary Send and Sync implementations (#14659)
After a update to `windows-rs 0.57`, these two implementations are no
longer needed.

Release Notes:

- N/A
2024-07-25 10:42:36 -07:00
张小白 d2501e8886 windows: Bump windows-rs version (#14719)
Release Notes:

- N/A
2024-07-25 10:41:59 -07:00
张小白 82d6ad4616 Make CosmicTextSystem Linux-only (#14728)
Since `WindowsDispatcher` requires a minimum Windows version of Windows
10 Fall Creators Update (10.0.16299), and the `alacritty_terminal`
dependency relies on conPTY, an API introduced in the same version,
additionally, `DirectWriteTextSystem` also relies on Windows 10 Fall
Creators Update (10.0.16299), so it seems reasonable to make
`CosmicTextSystem` Linux-only. And we can use `DirectWriteTextSystem` on
the Windows platform exclusively. I hope this approach makes sense.

Release Notes:

- N/A
2024-07-25 10:40:49 -07:00
张小白 a60b3b9389 windows: Stop beeping (#14872)
Close #14857 

Release Notes:

- N/A
2024-07-25 10:26:36 -07:00
Conrad Irwin bdf1d4edea linux: Better GPU debugging (#14706)
Release Notes:

- linux: Added GPU information to `editor: Copy System Specs to
Clipboard`
- linux: Show a prominant warning before running under llvmpipe and
similar.
2024-07-23 09:56:45 -06:00
apricotbucket28 013c9f0420 linux: Implement local time zone support (#14610)
I decided to remove the GPUI APIs since `chrono` already provides this
functionality, and is already been used for this purpose in other parts
of the code (e.g.
[here](https://github.com/zed-industries/zed/blob/80402a684066628793695d9303979ad993803740/crates/zed/src/main.rs#L756)
or
[here](https://github.com/zed-industries/zed/blob/80402a684066628793695d9303979ad993803740/crates/ui/src/utils/format_distance.rs#L258))

These usages end up calling the `time_format` crate, which takes in a
`UtcOffset`. It's probably cleaner to rewrite the crate to take in
`chrono` types, but that would require rewriting most of the code there.

Release Notes:

- linux: Use local time zone in chat and Git blame
2024-07-18 13:42:18 +02:00
apricotbucket28 f3ddd18201 linux: Show warning if file picker portal is missing (#14401)
This PR adds a warning when the file chooser couldn't be opened on Linux

It's quite confusing when trying to open a file and apparently nothing
happens:

fixes https://github.com/zed-industries/zed/issues/11089,
https://github.com/zed-industries/zed/issues/14328,
https://github.com/zed-industries/zed/issues/13753#issuecomment-2225812703,
https://github.com/zed-industries/zed/issues/13766,
https://github.com/zed-industries/zed/issues/14384,
https://github.com/zed-industries/zed/issues/14353,
https://github.com/zed-industries/zed/issues/9209


![image](https://github.com/user-attachments/assets/5acabdaa-7a9d-4225-9480-e371d20387c3)


Release Notes:

- N/A
2024-07-15 09:36:39 -07:00
张小白 315692d112 windows: Refactor clipboard implementation (#14347)
This PR provides a similar implementation to the macOS clipboard
implementation, adds support for metadata and includes tests.

Release Notes:

- N/A
2024-07-14 19:40:41 -07:00
张小白 ba09eabfba windows: Make window creation failable (#14395)
Release Notes:

- N/A
2024-07-14 19:37:46 -07:00
张小白 0a718c65e2 windows: Return client size and position from window_bounds (#14228)
This is a follow up of #14218 , since we open the window based on the
size of the client area, `window_bounds` should also return the size of
the client area to maintain consistency.

Release Notes:

- N/A
2024-07-12 13:19:36 -07:00
张小白 6eeec9b403 windows: Create window with correct size (#14218)
The `Bounds<DevicePixels>` we use to create a window represents the size
of the drawable area.

### Before:



https://github.com/zed-industries/zed/assets/14981363/52f0d196-b113-4b64-a0d1-407972674990

### After



https://github.com/zed-industries/zed/assets/14981363/83298b6c-5e5f-4a47-b051-35b4a02404ac



Release Notes:

- N/A
2024-07-11 09:54:59 -07:00
Jason Lee f1281c14dd Revert Windows normal window title style to WS_EX_APPWINDOW (#14132)
Release Notes:

- N/A

@ConradIrwin we must revert this little change.

https://github.com/zed-industries/zed/pull/14063#issuecomment-2221867379
2024-07-10 20:49:55 -06:00
Jason Lee 5bc3846d59 Fix #14106 Windows title bar broken (#14122)
Release Notes:

- N/A

----

Fix #14106 

Sorry, the previous change in #14063 I have made a mistake. I shouldn't
have changed the previous logic.

```diff
- if !state_ptr.hide_title_bar {
+ if state_ptr.hide_title_bar {
```

## Test


https://github.com/zed-industries/zed/assets/5518/e03fbcac-be6b-4a9d-8937-d3b5e236b564

And the popup window limit is still works.
2024-07-10 18:55:51 -06:00
Jason Lee 1887a6db53 gpui: Fix popup kind window support on Windows (#14063)
Release Notes:

- N/A

----

Continue #14044 for Windows 

## The problem

The `cx.open_window` method has provided us a `window_kind` option to
allows creating a Popup kind. This behavior can work on macOS, the popup
kind window have no-border, no-shadow, no-resize, and followed the
`is_movable` if present true it can't move.

This PR to fix those supports on Windows.

The border and shadow still exist, I have tried to use WS_POPUP
window_style, but it will crash:

> This is looks like complex, it is out of my known.

```
    Blocking waiting for file lock on build directory
   Compiling gpui v0.1.0 (F:\work\zed\crates\gpui)
    Finished `dev` profile [unoptimized + debuginfo] target(s) in 13.96s
     Running `target\debug\examples\window_positioning.exe`
thread 'main' panicked at F:\Users\jason\.cargo\git\checkouts\blade-b2bcd1de1cf7ab6a\21a56f7\blade-graphics\src\vulkan\init.rs:864:18:
called `Result::unwrap()` on an `Err` value: ERROR_OUT_OF_DEVICE_MEMORY
note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace
error: process didn't exit successfully: `target\debug\examples\window_positioning.exe` (exit code: 0xc0000409, STATUS_STACK_BUFFER_OVERRUN)
```

So I just make a simple change, to use `WS_EX_TOOLWINDOW` this can
disable resize, and connect `is_movable` to `handle_hit_test_msg` to
disable move, and also no Status Bar icon.

## Before



https://github.com/zed-industries/zed/assets/5518/76740a71-e0ba-401f-958d-f4afdeb417c6

## After



https://github.com/zed-industries/zed/assets/5518/dca49f13-914c-425a-b8b6-b9fc15f8d208
2024-07-10 13:39:54 -06:00
张小白 fa9360f78d windows: Work around font rendering clipping issue (#14075)
Release Notes:

- N/A
2024-07-10 13:38:49 -06:00
ee623f77c1 linux/x11: Restore differentiation of mouse/keyboard focus (#13995)
This restores https://github.com/zed-industries/zed/pull/13943 which was
reverted in #13974 because it was possible to get in a state where focus
could not be restored on a window.

In this PR there's an additional change: `FocusIn` and `FocusOut` events
are always handled, even if the `event.mode` is not "NORMAL". In my
testing, `alt-tabbing` between windows didn't produce `FocusIn` and
`FocusOut` events when we had that check. Now, with the check removed,
it's possible to switch focus between two windows again with `alt-tab`.


Release Notes:

- N/A

---------

Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-07-10 19:54:26 +02:00
张小白 1662993811 windows: Revert "windows: Fix font clipping issue" (#14045)
The implemetation of that PR is totally wrong, sorry for that!

Release Notes:

- N/A
2024-07-10 08:19:29 -07:00
张小白 df935df5a3 windows: Obtain mouse double-click information from the system instead of hardcoding (#13391)
Release Notes:

- N/A
2024-07-09 12:17:55 -07:00
Matin Aniss 68b5ea4e60 windows: Fix and simplify title bar padding (#13420)
This PR fixes the off by one pixel of the top client rect when not
maximized due to the added border. It also simplifies and properly fixes
the title bar padding problem when maximized, it is now properly taken
care of in GPUI rather then adding the padding in the UI.

Release Notes:

- N/A
2024-07-09 12:15:15 -07:00
张小白 8f29ff8a63 windows: Fix font clipping issue (#13854)
Closes #12737 . Left before this PR, right after.

![Screenshot 2024-07-05
180308](https://github.com/zed-industries/zed/assets/14981363/437baec3-2672-4b19-8595-17a6c564506e)


Release Notes:

- Fixed font rendering clipping issue on Windows.(#12737 )
2024-07-09 12:06:14 -07:00
Jason Lee ae414e21f0 gpui: Fix hide titlebar on Windows, with titlebar: None option (#13975)
Release Notes:

- N/A

Ref the macOS Window:

When the `titlebar` is none, the titlebar should be hidden.


https://github.com/zed-industries/zed/blob/adaa4831766cde63b408909cf65cdeb1641e5888/crates/gpui/src/platform/mac/window.rs#L516-L528

```
cargo run -p gpui --example window_positioning
```

## Before


![img_v3_02ck_939c23d0-acc6-40c1-aaf7-c6dd73ddf7ag](https://github.com/zed-industries/zed/assets/5518/f2c7aa02-a102-4f24-8243-74219957d16b)

## After

<img width="466" alt="image"
src="https://github.com/zed-industries/zed/assets/5518/176ce4ea-14e9-44c8-8f2d-01e20ff3e543">
2024-07-09 12:04:55 -07:00
张小白 8203b6875b windows: Remove more todos (#13818)
Release Notes:

- N/A
2024-07-09 10:44:42 -07:00
47aa761ca9 Linux window decorations (#13611)
This PR adds support for full client side decorations on X11 and Wayland

TODO:
- [x] Adjust GPUI APIs to expose CSD related information
- [x] Implement remaining CSD features (Resizing, window border, window
shadow)
- [x] Integrate with existing background appearance and window
transparency
- [x] Figure out how to check if the window is tiled on X11
- [x] Implement in Zed
- [x] Repeatedly maximizing and unmaximizing can panic
- [x] Resizing is strangely slow
- [x] X11 resizing and movement doesn't work for this:
https://discord.com/channels/869392257814519848/1204679850208657418/1256816908519604305
- [x] The top corner can clip with current styling
- [x] Pressing titlebar buttons doesn't work
- [x] Not showing maximize / unmaximize buttons
- [x] Noisy transparency logs / surface transparency problem
https://github.com/zed-industries/zed/pull/13611#issuecomment-2201685030
- [x] Strange offsets when dragging the project panel
https://github.com/zed-industries/zed/pull/13611#pullrequestreview-2154606261
- [x] Shadow inset with `_GTK_FRAME_EXTENTS` doesn't respect tiling on
X11 (observe by snapping an X11 window in any direction)

Release Notes:

- N/A

---------

Co-authored-by: conrad <conrad@zed.dev>
Co-authored-by: Owen Law <81528246+someone13574@users.noreply.github.com>
Co-authored-by: apricotbucket28 <71973804+apricotbucket28@users.noreply.github.com>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-07-03 11:28:09 -07:00
张小白 328d98dddc windows: Make IME input on Windows consistent with that on macOS + some small fixs (#13386)
### Before

![Screenshot 2024-06-22
180000](https://github.com/zed-industries/zed/assets/14981363/9efc3ccd-553c-4fe8-ada5-1b54f80bfbd5)

### After

![Screenshot 2024-06-22
175850](https://github.com/zed-industries/zed/assets/14981363/172675ca-9fda-45ae-bd97-59c33573a766)


Release Notes:

- N/A
2024-06-24 20:55:15 -06:00
25c8cf0c5c windows: Fix Zed/GPUI misinterpreting keycodes + Refactor (#12814)
Release Notes:

- Fixed Zed/GPUI misinterpreting keycodes on non-US keyboards
([#12811](https://github.com/zed-industries/zed/issues/12811)).

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
2024-06-20 11:39:20 -07:00
apricotbucket28 f6fa6600bc wayland: Refactor clipboard implementation (#12405)
Fixes https://github.com/zed-industries/zed/issues/12054

Replaces the `copypasta`/`smithay-clipboard` implementation with a new,
custom one

TODO list:

- [x] Cleanup code
- [x] Remove `smithay-clipboard`
- [x] Add more mime types to the supported list

Release Notes:

- Fixed drag and drop on Gnome
- Fixed clipboard paste on Hyprland
2024-06-18 10:04:19 -07:00
张小白 e19627d92f windows: Fix regression introduced by a prev PR (#13090)
Fix regression introduced by #12991 

### Before

The re-position and re-size of a window is broken.


https://github.com/zed-industries/zed/assets/14981363/d4fb9dce-707e-4ab1-9ff5-f355b7fdd8a8

### After



https://github.com/zed-industries/zed/assets/14981363/7fd232e6-ff6c-4b7f-ad32-c284acd4f6db




Release Notes:

- N/A
2024-06-17 13:01:35 -06:00
张小白 4cb45e63f4 windows: Update windows-rs crate and better error handling in DirectWrite (#12818)
- Update `windows-rs` from `0.56` to `0.57`
- Use the newly introduced `Owned` struct in `0.57` to handle the RAII
stuff of `HANDLE`
- Better error handling in `DirectWrite`

Release Notes:

- N/A
2024-06-14 10:12:20 -07:00
张小白 599102573a windows: Implement window_appearance() and should_auto_hide_scrollbars() (#12527)
Release Notes:

- N/A
2024-06-13 10:52:53 -07:00
da281d6d8f Fix issues where screen and window sizes contained Pixels, but were declared as DevicePixels (#12991)
On most platforms, things were working correctly, but had the wrong
type. On X11, there were some problems with window and display size
calculations.

Release Notes:

- Fixed issues with window positioning on X11

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-06-13 10:48:37 -07:00
张小白 22dc88ed3d windows: Fix scrolling bug (#12431)
Closes #12369 



https://github.com/zed-industries/zed/assets/14981363/14df820e-9be3-4b89-882b-a083ea42d59e



Release Notes:

- N/A
2024-06-13 10:48:20 -07:00
Mikayla MakiandConrad Irwin 80c14c9198 Pull app / OS info out of GPUI, add Linux information, make fallible window initialization (#12869)
TODO:
- [x] Finish GPUI changes on other operating systems 

This is a largely internal change to how we report data to our
diagnostics and telemetry. This PR also includes an update to our blade
backend which allows us to report errors in a more useful way when
failing to initialize blade.


Release Notes:

- N/A

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-06-11 11:43:12 -07:00
Mikayla Maki 94c3101fb0 Fix or promote leftover TODOs and GPUI APIs (#12514)
fixes https://github.com/zed-industries/zed/issues/11966

Release Notes:

- N/A
2024-05-31 18:36:15 -07:00
Jakob Hellermann b1cfd46d37 Fix ctrl click to open file on windows (#12294)
There were two issues:
1. the `ModifiersChanged` event was never emitted on windows.
macOS, x11 and wayland have separate events for this, while on windows
they are sent via the usual `keyup` and `keydown` events, but
`parse_keydown_msg_keystroke` just ignored them.
2. the word segmenting regex didn't include '\' so paths weren't
correctly detected

fixes https://github.com/zed-industries/zed/issues/12321

Release Notes:

- N/A
2024-05-26 16:57:35 -07:00
Robert Borghese 9cc5ba86d1 windows: Make "Reveal in Finder" always open the file explorer (#12207)
At the current moment, the "Reveal in Finder" behavior on Windows
"opens" the file using direct execution. This causes files to be opened
with whatever software they are associated with (i.e. will open Sublime
Text instead of the file explorer).

Release Notes:

- Fixed "Reveal in Finder" on Windows to open with the File Explorer.
The new behavior always opens the file explorer with the target
folder/file pre-selected.


https://github.com/zed-industries/zed/assets/28355157/b8ba471d-2f5b-4529-90c3-4dc59f308b99
2024-05-26 16:55:35 -07:00
张小白 c0259a448d windows: Slightly improve font rendering quality (#12015)
Upper before this PR, lower after.

![Screenshot 2024-05-20
144852](https://github.com/zed-industries/zed/assets/14981363/88995482-3a98-41be-9c2c-6b781bef6ad2)

This PR manually applies a MSAA to the font atlas. Before this PR, the
font may seem aliased ( espeacially on low DPI monitors ), that's
because `DirectWrite` and `CoreText` ( on which currently `Zed` built
the whole text system ) uses different anti-aliasing strategy. The
different anti-aliasing approach used by `DirectWrite` and `CoreText`:

![Screenshot 2024-05-20
151114](https://github.com/zed-industries/zed/assets/14981363/21a2fc1e-48a2-4cff-a9d1-41602eff3658)

The upper is `VSCode` font rendering result, middle `macOS`, lower this
PR ( pic captured with same font face, same font size, same DPI, same
physical resolution, same editor theme, and same magnification rate ).

This PR brings a quality similiar to `CoreText`. What's more, from the
`VSCode` image, you can see how `DirectWrite` sub-pixel anti-aliasing is
performed on the edge of the glyph. Can we achieve the same rendering
quality? Currently, No. `Zed` use a grayscale image to render glyph, and
a sub-pixel anti-aliasing `DirectWrite` requires all RGB channels and
the foreground color of the rendering glyph, which `Zed` dose not
provide.

So, to achieve the quality of `VSCode` font rendering, the text system
of `Zed` needs much much more efforts to refactor the codes.


Release Notes:

- N/A
2024-05-26 16:41:55 -07:00
Conrad Irwinandversecafe 42ea2be1b4 Add "new window" option to the dock menu (#12067)
Fixes: #11651
Co-Authored-By: versecafe <147033096+versecafe@users.noreply.github.com>



Release Notes:

- Added a "New Window" item to the dock menu
([#11651](https://github.com/zed-industries/zed/issues/11651)).

---------

Co-authored-by: versecafe <147033096+versecafe@users.noreply.github.com>
2024-05-20 17:08:14 -06:00
张小白andMikayla 80caa74866 Support setting font feature values (#11898)
Now (on `macOS` and `Windows`) we can set font feature value:
```rust
  "buffer_font_features": {
    "cv01": true,
    "cv03": 3,
    "cv09": 1,
    "VSAH": 7,
    "VSAJ": 8
  }
```

And one can still use `"cv01": true`.



https://github.com/zed-industries/zed/assets/14981363/3e3fcf4f-abdb-4d9e-a0a6-71dc24a515c2




Release Notes:

- Added font feature values, now you can set font features like `"cv01":
7`.

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
2024-05-16 14:27:55 -07:00
张小白 a1e5f6bb7c windows: Use DwmFlush() to trigger vsync event (#11731)
Currently , on Windows 10, we used a `Timer` to trigger the vsync event,
but the `Timer`'s time precision is only about 15ms, which means a
maximum of 60FPS. This PR introduces a new function to allow for higher
frame rates on Windows 10.

And after reading the codes, I found that zed triggers a draw after
handling mouse or keyboard events, so we don't need to call draw again
when we handle `WM_*` messages. Therefore, I removed the
`invalidate_client_area` function.

Release Notes:

- N/A
2024-05-15 10:45:17 -07:00
张小白 4ae3396253 Make primary clipboard Linux only (#11843)
I guess only Linux supports the primary clipboard.

Release Notes:

- N/A
2024-05-15 10:44:47 -07:00
Mikayla Maki bfc066a1ec Toss return value (#11815)
Release Notes:

- N/A
2024-05-14 11:17:10 -07:00
张小白 d0dd8bf059 windows: Improve handling of the WM_SETTINGCHANGE (#11738)
This event is broadcast to all windows, so we can handle this message in
the `WindowsWindow` ranther than in `WindowsPlatform`.

Release Notes:

- N/A
2024-05-14 10:57:46 -07:00
张小白 491c04e176 windows: Support multi-monitor (#11699)
Zed can detect changes in monitor connections and disconnections and
provide corresponding feedback. For example, if the current window's
display monitor is disconnected, the window will be moved to the primary
monitor. And now Zed always opens on the monitor specified in
`WindowParams`.

Release Notes:

- N/A
2024-05-14 10:54:18 -07:00
张小白 5154910c64 windows: Update crate Windows from 0.53 to 0.56 (#11662)
Version 0.56 has fixed many of the previous bugs, and one of the bugs
prevent me implementing some functions.

Release Notes:

- N/A
2024-05-14 09:59:55 -07:00
apricotbucket28andAkilan Elango d1ee2d0749 wayland: Window controls and drag (#11525)
Based on https://github.com/zed-industries/zed/pull/11046

- Partially fixes #10346 
- Fixes https://github.com/zed-industries/zed/issues/9964

## Features
Window buttons

![image](https://github.com/zed-industries/zed/assets/71973804/1b7e0504-3925-45ba-90b5-5adb55e0d739)

Window drag

![image](https://github.com/zed-industries/zed/assets/71973804/9c509a37-e5a5-484c-9f80-c722aeee4380)

Native window context menu

![image](https://github.com/zed-industries/zed/assets/71973804/048ecf52-e277-49bb-a106-91cad226fd8a)

### Limitations

- No resizing
- Wayland only (though X11 always has window decorations)

### Technical

This PR adds three APIs to gpui.

1. `show_window_menu`: Triggers the native title bar context menu.
2. `start_system_move`: Tells the compositor to start dragging the
window.
3. `should_render_window_controls`: Whether the compositor doesn't
support server side decorations.

These APIs have only been implemented for Wayland, but they should be
portable to other platforms.

Release Notes:

- N/A

---------

Co-authored-by: Akilan Elango <akilan1997@gmail.com>
2024-05-14 09:44:55 -07:00
Conrad Irwin c73d6502d6 Make block_with_timeout more robust (#11670)
The previous implementation relied on a background thread to wake up the
main thread,
which was prone to priority inversion under heavy load.

In a synthetic test, where we spawn 200 git processes while doing a 5ms
timeout, the old version blocked for 5-80ms, the new version blocks for
5.1-5.4ms.

Release Notes:

- Improved responsiveness of the main thread under high system load
2024-05-10 13:10:02 -06:00