Commit Graph
120 Commits
Author SHA1 Message Date
张小白 e19627d92f windows: Fix regression introduced by a prev PR (#13090)
Fix regression introduced by #12991 

### Before

The re-position and re-size of a window is broken.


https://github.com/zed-industries/zed/assets/14981363/d4fb9dce-707e-4ab1-9ff5-f355b7fdd8a8

### After



https://github.com/zed-industries/zed/assets/14981363/7fd232e6-ff6c-4b7f-ad32-c284acd4f6db




Release Notes:

- N/A
2024-06-17 13:01:35 -06:00
张小白 4cb45e63f4 windows: Update windows-rs crate and better error handling in DirectWrite (#12818)
- Update `windows-rs` from `0.56` to `0.57`
- Use the newly introduced `Owned` struct in `0.57` to handle the RAII
stuff of `HANDLE`
- Better error handling in `DirectWrite`

Release Notes:

- N/A
2024-06-14 10:12:20 -07:00
张小白 599102573a windows: Implement window_appearance() and should_auto_hide_scrollbars() (#12527)
Release Notes:

- N/A
2024-06-13 10:52:53 -07:00
da281d6d8f Fix issues where screen and window sizes contained Pixels, but were declared as DevicePixels (#12991)
On most platforms, things were working correctly, but had the wrong
type. On X11, there were some problems with window and display size
calculations.

Release Notes:

- Fixed issues with window positioning on X11

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-06-13 10:48:37 -07:00
张小白 22dc88ed3d windows: Fix scrolling bug (#12431)
Closes #12369 



https://github.com/zed-industries/zed/assets/14981363/14df820e-9be3-4b89-882b-a083ea42d59e



Release Notes:

- N/A
2024-06-13 10:48:20 -07:00
Mikayla MakiandConrad Irwin 80c14c9198 Pull app / OS info out of GPUI, add Linux information, make fallible window initialization (#12869)
TODO:
- [x] Finish GPUI changes on other operating systems 

This is a largely internal change to how we report data to our
diagnostics and telemetry. This PR also includes an update to our blade
backend which allows us to report errors in a more useful way when
failing to initialize blade.


Release Notes:

- N/A

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-06-11 11:43:12 -07:00
Mikayla Maki 94c3101fb0 Fix or promote leftover TODOs and GPUI APIs (#12514)
fixes https://github.com/zed-industries/zed/issues/11966

Release Notes:

- N/A
2024-05-31 18:36:15 -07:00
Jakob Hellermann b1cfd46d37 Fix ctrl click to open file on windows (#12294)
There were two issues:
1. the `ModifiersChanged` event was never emitted on windows.
macOS, x11 and wayland have separate events for this, while on windows
they are sent via the usual `keyup` and `keydown` events, but
`parse_keydown_msg_keystroke` just ignored them.
2. the word segmenting regex didn't include '\' so paths weren't
correctly detected

fixes https://github.com/zed-industries/zed/issues/12321

Release Notes:

- N/A
2024-05-26 16:57:35 -07:00
Robert Borghese 9cc5ba86d1 windows: Make "Reveal in Finder" always open the file explorer (#12207)
At the current moment, the "Reveal in Finder" behavior on Windows
"opens" the file using direct execution. This causes files to be opened
with whatever software they are associated with (i.e. will open Sublime
Text instead of the file explorer).

Release Notes:

- Fixed "Reveal in Finder" on Windows to open with the File Explorer.
The new behavior always opens the file explorer with the target
folder/file pre-selected.


https://github.com/zed-industries/zed/assets/28355157/b8ba471d-2f5b-4529-90c3-4dc59f308b99
2024-05-26 16:55:35 -07:00
张小白 c0259a448d windows: Slightly improve font rendering quality (#12015)
Upper before this PR, lower after.

![Screenshot 2024-05-20
144852](https://github.com/zed-industries/zed/assets/14981363/88995482-3a98-41be-9c2c-6b781bef6ad2)

This PR manually applies a MSAA to the font atlas. Before this PR, the
font may seem aliased ( espeacially on low DPI monitors ), that's
because `DirectWrite` and `CoreText` ( on which currently `Zed` built
the whole text system ) uses different anti-aliasing strategy. The
different anti-aliasing approach used by `DirectWrite` and `CoreText`:

![Screenshot 2024-05-20
151114](https://github.com/zed-industries/zed/assets/14981363/21a2fc1e-48a2-4cff-a9d1-41602eff3658)

The upper is `VSCode` font rendering result, middle `macOS`, lower this
PR ( pic captured with same font face, same font size, same DPI, same
physical resolution, same editor theme, and same magnification rate ).

This PR brings a quality similiar to `CoreText`. What's more, from the
`VSCode` image, you can see how `DirectWrite` sub-pixel anti-aliasing is
performed on the edge of the glyph. Can we achieve the same rendering
quality? Currently, No. `Zed` use a grayscale image to render glyph, and
a sub-pixel anti-aliasing `DirectWrite` requires all RGB channels and
the foreground color of the rendering glyph, which `Zed` dose not
provide.

So, to achieve the quality of `VSCode` font rendering, the text system
of `Zed` needs much much more efforts to refactor the codes.


Release Notes:

- N/A
2024-05-26 16:41:55 -07:00
Conrad Irwinandversecafe 42ea2be1b4 Add "new window" option to the dock menu (#12067)
Fixes: #11651
Co-Authored-By: versecafe <147033096+versecafe@users.noreply.github.com>



Release Notes:

- Added a "New Window" item to the dock menu
([#11651](https://github.com/zed-industries/zed/issues/11651)).

---------

Co-authored-by: versecafe <147033096+versecafe@users.noreply.github.com>
2024-05-20 17:08:14 -06:00
张小白andMikayla 80caa74866 Support setting font feature values (#11898)
Now (on `macOS` and `Windows`) we can set font feature value:
```rust
  "buffer_font_features": {
    "cv01": true,
    "cv03": 3,
    "cv09": 1,
    "VSAH": 7,
    "VSAJ": 8
  }
```

And one can still use `"cv01": true`.



https://github.com/zed-industries/zed/assets/14981363/3e3fcf4f-abdb-4d9e-a0a6-71dc24a515c2




Release Notes:

- Added font feature values, now you can set font features like `"cv01":
7`.

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
2024-05-16 14:27:55 -07:00
张小白 a1e5f6bb7c windows: Use DwmFlush() to trigger vsync event (#11731)
Currently , on Windows 10, we used a `Timer` to trigger the vsync event,
but the `Timer`'s time precision is only about 15ms, which means a
maximum of 60FPS. This PR introduces a new function to allow for higher
frame rates on Windows 10.

And after reading the codes, I found that zed triggers a draw after
handling mouse or keyboard events, so we don't need to call draw again
when we handle `WM_*` messages. Therefore, I removed the
`invalidate_client_area` function.

Release Notes:

- N/A
2024-05-15 10:45:17 -07:00
张小白 4ae3396253 Make primary clipboard Linux only (#11843)
I guess only Linux supports the primary clipboard.

Release Notes:

- N/A
2024-05-15 10:44:47 -07:00
Mikayla Maki bfc066a1ec Toss return value (#11815)
Release Notes:

- N/A
2024-05-14 11:17:10 -07:00
张小白 d0dd8bf059 windows: Improve handling of the WM_SETTINGCHANGE (#11738)
This event is broadcast to all windows, so we can handle this message in
the `WindowsWindow` ranther than in `WindowsPlatform`.

Release Notes:

- N/A
2024-05-14 10:57:46 -07:00
张小白 491c04e176 windows: Support multi-monitor (#11699)
Zed can detect changes in monitor connections and disconnections and
provide corresponding feedback. For example, if the current window's
display monitor is disconnected, the window will be moved to the primary
monitor. And now Zed always opens on the monitor specified in
`WindowParams`.

Release Notes:

- N/A
2024-05-14 10:54:18 -07:00
张小白 5154910c64 windows: Update crate Windows from 0.53 to 0.56 (#11662)
Version 0.56 has fixed many of the previous bugs, and one of the bugs
prevent me implementing some functions.

Release Notes:

- N/A
2024-05-14 09:59:55 -07:00
apricotbucket28andAkilan Elango d1ee2d0749 wayland: Window controls and drag (#11525)
Based on https://github.com/zed-industries/zed/pull/11046

- Partially fixes #10346 
- Fixes https://github.com/zed-industries/zed/issues/9964

## Features
Window buttons

![image](https://github.com/zed-industries/zed/assets/71973804/1b7e0504-3925-45ba-90b5-5adb55e0d739)

Window drag

![image](https://github.com/zed-industries/zed/assets/71973804/9c509a37-e5a5-484c-9f80-c722aeee4380)

Native window context menu

![image](https://github.com/zed-industries/zed/assets/71973804/048ecf52-e277-49bb-a106-91cad226fd8a)

### Limitations

- No resizing
- Wayland only (though X11 always has window decorations)

### Technical

This PR adds three APIs to gpui.

1. `show_window_menu`: Triggers the native title bar context menu.
2. `start_system_move`: Tells the compositor to start dragging the
window.
3. `should_render_window_controls`: Whether the compositor doesn't
support server side decorations.

These APIs have only been implemented for Wayland, but they should be
portable to other platforms.

Release Notes:

- N/A

---------

Co-authored-by: Akilan Elango <akilan1997@gmail.com>
2024-05-14 09:44:55 -07:00
Conrad Irwin c73d6502d6 Make block_with_timeout more robust (#11670)
The previous implementation relied on a background thread to wake up the
main thread,
which was prone to priority inversion under heavy load.

In a synthetic test, where we spawn 200 git processes while doing a 5ms
timeout, the old version blocked for 5-80ms, the new version blocks for
5.1-5.4ms.

Release Notes:

- Improved responsiveness of the main thread under high system load
2024-05-10 13:10:02 -06:00
Conrad Irwin 0c2d71f1ac Remove 'Destructive' prompts (#11631)
While these would match how macOS handles this scenario, they crash on
Catalina, and require mouse clicks to interact.

cc @bennetbo



Release Notes:

- N/A
2024-05-09 18:52:09 -06:00
张小白 95e246ac1c windows: Better dispatcher (#11485)
This PR leverages a more modern Windows API to implement
`WindowsDispatcher`, aligning its implementation more closely with that
of the `macOS` platform. The following improvements have been made:

1. Similar to `macOS`, there is no longer a need to use `sender` and
`receiver` to dispatch a `Runnable` on the main thread.
2. There is also no longer a need to use an `Event` for synchronization.
3. Consistent with #7506 and #11269, `Runnable` is now executed with
high priority.

However, this PR raises the minimum Windows version requirement of
`GPUI` to Windows 10, specifically Windows 10 Fall Creators Update
(10.0.16299). However, the `alacritty_terminal` dependency in Zed relies
on `conPTY` on Windows, an API introduced in the Windows 10 Fall
Creators Update. Therefore, the impact of this PR on Zed should be
minimal. I'd like to hear your voices about this PR, especially about
the minimum Windows version bumping.

Release Notes:

- N/A
2024-05-09 14:24:57 -07:00
张小白 9772b7ac33 windows: Fix Zed freezing when resuming from sleep (#11589)
It seems that on the first frame after the system resumes from sleep,
`dcomp_vsync_fn` mistakenly detects the `timer_stop_event` triggering
and exits the loop.

Release Notes:

- N/A
2024-05-08 20:15:32 -07:00
CharlesChen0823 2e0811e113 windows: Improve platform clipboard (#11553)
I thought platform clipboard should share one ctx. and fixed in vim
mode, read from clipboard crash when using `unwrap`.

Release Notes:

- N/A
2024-05-08 16:09:13 -07:00
张小白 4b98c35d68 windows: Let IME early return in vim mode (#11551)
This PR follows up #11387 , slightly changes the IME window behavior to
match macOS implementation.

Release Notes:

- N/A
2024-05-08 11:01:48 -07:00
张小白 5103995c32 windows: Fix incorrect font rendering (#11545)
Previously, `DirectWrite` had been following the text system
implementation on `macOS`, using the font's postscript name to
differentiate between different font faces. However, I noticed
occasional rendering issues, such as fonts incorrectly rendering as
italics. Later, I discovered that on `Windows`, the postscript name is
**not** unique. Surprisingly, even the same font can have different
postscript names on macOS and Windows! It's hard to believe! The
postscript name of a font face should be obtained from the same font
table. Why would the same font face have different names?

For example, the postscript name of ZedMono on `macOS` is
`Zed-Mono-Bold-Extended-Italic`, while on `Windows`, it is
`Zed-Mono-Extended`, missing weight and style information, leading to
incorrect rendering.

This PR introduces a `FontIdentifier` struct to uniquely identify font
faces.

Release Notes:

- N/A
2024-05-08 10:58:31 -07:00
张小白 fb4c6dbaa7 windows: Implement ResizeColumn and ResizeRow cursor style (#11533)
This PR follows up #11406

Release Notes:

- N/A
2024-05-08 10:57:09 -07:00
LoganDark 91c1716858 Fix horizontal scrolling direction on Windows (#11520)
As per Microsoft documentation, positive values scroll right, not left.
GPUI was incorrectly assuming it perfectly mirrored vertical scrolling.

Fixes #11515

Release Notes:

- N/A
2024-05-08 10:56:31 -07:00
Thorsten Ball dbebb40956 linux: Store binary path before restart to handle deleted binary file (#11568)
This fixes restart after updates not working on Linux.

On Linux we can't reliably get the binary path after an update, because
the original binary was deleted and the path will contain ` (deleted)`.

See: https://github.com/rust-lang/rust/issues/69343

We *could* strip ` (deleted)` off, but that feels nasty. So instead we
save the original binary path, before we do the installation, then
restart.

Later on, we can also change this to be a _new_ binary path returned by
the installers, which we then have to start.


Release Notes:

- N/A
2024-05-08 19:13:28 +02:00
张小白 63a5f46df4 Remember window restore size (#10429)
Now, regardless of how the Zed window is closed, Zed can remember the
window's restore size.

- [x] Windows implementation
- [x] macOS implementation
- [x] Linux implementation (partial)
- [x] update SQL data base (mark column `fullscreen` as deprecated)

The current implementation on Linux is basic, and I'm not sure if it's
correct.

The variable `fullscreen` in SQL can be removed, but I'm unsure how to
do it.
edit: mark `fullscreen` as deprecated

### Case 1

When the window is closed as maximized, reopening it will open in the
maximized state, and returning from maximized state will restore the
position and size it had when it was maximized.



https://github.com/zed-industries/zed/assets/14981363/7207752e-878a-4d43-93a7-41ad1fdb3a06


### Case 2

When the window is closed as fullscreen, reopening it will open in
fullscreen mode, and toggling fullscreen will restore the position and
size it had when it entered fullscreen (note that the fullscreen
application was not recorded in the video, showing a black screen, but
it had actually entered fullscreen mode).



https://github.com/zed-industries/zed/assets/14981363/ea5aa70d-b296-462a-afb3-4c3372883ea3

### What's more

- As English is not my native language, some variable and struct names
may need to be modified to match their actual meaning.
- I am not familiar with the APIs related to macOS and Linux, so
implementation for these two platforms has not been done for now.
- Any suggestions and ideas are welcome.

Release Notes:

- N/A
2024-05-07 23:29:03 -06:00
张小白 c260f7d5ac Refactor Windows platform implementation (#11393)
This aligns the Windows platform implementation with a code style
similar to macOS platform, eliminating most of the `Cell`s and
`Mutex`es. This adjustment facilitates potential future porting to a
multi-threaded implementation if required.

Overall, this PR made the following changes: it segregated all member
variables in `WindowsPlatform` and `WindowsWindow`, grouping together
variables that remain constant throughout the entire app lifecycle,
while placing variables that may change during app runtime into
`RefCell`.

Edit: 
During the code refactoring process, a bug was also fixed.

**Before**: 
Close window when file has changed, nothing happen:


https://github.com/zed-industries/zed/assets/14981363/0bcda7c1-808c-4b36-8953-a3a3365a314e

**After**:
Now `should_close` callback is properly handled


https://github.com/zed-industries/zed/assets/14981363/c8887b72-9a0b-42ad-b9ab-7d0775d843f5


Release Notes:

- N/A
2024-05-07 09:49:39 -07:00
CharlesChen0823 530bc5c99e windows: Fix crash in vim normal mode when IME key is pressed (#11387)
Fixed crash in vim normal mode when ime key press.

Release Notes:

- N/A
2024-05-06 13:31:49 -07:00
张小白 68a0035264 Remove unused callbacks (#11410)
This PR follows up #11314 (which removes some deprecated `callback`s)
removes the corresponding implements.

Release Notes:

- N/A
2024-05-06 13:21:35 -07:00
张小白 8633909347 windows: Fix drag drop action (#11332)
The coordinates are screen-based points, converts them to client-based
points then to logical points.

Release Notes:

- N/A
2024-05-06 13:09:28 -07:00
Dzmitry MalyshauandJan Solanti e4f13dd561 Blade window transparency (#10973)
Release Notes:

- N/A

Following up to #10880
TODO:
- [x] create window as transparent
  - [x] X11
  - [x] Wayland
  - [ ] Windows
  - [x] MacOS (when used with Blade)  
- [x] enable GPU surface transparency
- [x] adjust the pipeline blend modes
- [x] adjust shader outputs


![transparency2](https://github.com/zed-industries/zed/assets/107301/d554a41b-5d3f-4420-a857-c64c1747c2d5)

Blurred results from @jansol (on Wayland), who contributed to this work:


![zed-blur](https://github.com/zed-industries/zed/assets/107301/a6822171-2dcf-4109-be55-b75557c586de)

---------

Co-authored-by: Jan Solanti <jhs@psonet.com>
2024-05-06 09:53:08 -07:00
Piotr Osiewicz 1a9b0536a2 Rust 1.78 (#11314)
Notable things I've had to fix due to 1.78:
- Better detection of unused items
- New clippy lint (`assigning_clones`) that points out places where assignment operations with clone rhs could be replaced with more performant `clone_into`
Release Notes:

- N/A
2024-05-05 15:02:50 +02:00
Jakob Hellermann 2386ae9f0e Set appid/wmclass for zed window (#10909)
fixes https://github.com/zed-industries/zed/issues/9132

By setting the app id, window managers like `sway` can apply custom
configuration like `for_window [app_id="zed"] floating enable`.
Tested using `wlprop`/`hyprctl activewindow` for wayland, `xprop` for
x11.


Release Notes:

- Zed now sets the window app id / class, which can be used e.g. in
window managers like `sway`/`i3` to define custom rules
2024-04-29 09:27:25 -07:00
CharlesChen0823 c8a496ec4b Windows: Fix direct_write crash when clicking an empty line (#11117)
Windows platform direct_write using `LineLayout::default` indicates
`font_size` will be 0. Zed crashed when click empty line.

Release Notes:
- N/A
2024-04-28 21:37:45 -07:00
张小白 6a915e349c windows: Fix panicking on startup (#11028)
### Connection:
Closes #10954 

Release Notes:

- N/A
2024-04-26 13:55:41 -07:00
664f779eb4 new path picker (#11015)
Still TODO:

* Disable the new save-as for local projects
* Wire up sending the new path to the remote server

Release Notes:

- Added the ability to "Save-as" in remote projects

---------

Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Bennet <bennetbo@gmx.de>
2024-04-26 13:25:25 -06:00
Jason Lee 7065da2b98 Fix project-panel double click file support on Windows (#10917)
Release Notes:

- Fixed project panel double click to force open file on Windows.

Ref issue: #10898 

@bennetbo 

I saw you was also used `event.down.click_count` in Markdown Preview.


https://github.com/zed-industries/zed/commit/7dccbd8e3b61c48ae174807a4023332b7c1df06a#diff-c8d1735cb347ea08d03198df112343ec50a74de8d50414a6f3be6c6d674c6d19R161

And this also used in other place:

<img width="870" alt="image"
src="https://github.com/zed-industries/zed/assets/5518/b844e700-b95f-4cd2-987f-9e4305ebdd7c">

## Test demo after updated

Looks like it is no side effect

![2024-04-24 10 17
45](https://github.com/zed-industries/zed/assets/5518/0df4cf06-7448-4014-9df2-f2608a5f5314)
2024-04-25 10:01:24 -07:00
Dzmitry Malyshau 53f67a8241 Update blade with transparency and exclusive fullscreen fixes (#10880)
Release Notes:

- N/A

Picks up https://github.com/kvark/blade/pull/113 and a bunch of other
fixes.
Should prevent the exclusive full-screen on Vulkan - related to #9728
cc @kazatsuyu 

Note: this PR doesn't enable transparency, this is left to follow-up
2024-04-24 13:02:11 -07:00
张小白 06d2d9da5f windows: Let the OS decide which font to use as the UI font (#10877)
On my computer, I get `Yahei UI`, which makes sense since I'm using a
Chinese operating system, and `Yahei UI` includes Chinese codepoints. On
an English operating system, `Segoe UI` should be used instead.

Edit: I also choose to use the UI font selected by the system as the
fallback font, rather than hard-coding the `Arial` font.

Release Notes:

- N/A
2024-04-24 13:00:25 -07:00
张小白 fee2065b64 windows: Fix main thread blocking when resizing or moving window (#10758)
Connection: Fix #10703 


https://github.com/zed-industries/zed/assets/14981363/59abfab7-ebb2-4da7-ad13-0a9e42f9c1d3




Release Notes:

- N/A
2024-04-19 14:40:21 -07:00
张小白 c3bcfb374c windows: Fix wrong bitmap format (#10773)
I accidentally wrote the bitmap format incorrectly during a refactor.

Release Notes:

- N/A
2024-04-19 14:40:06 -07:00
张小白 9863b920b0 windows: Fix panic with some unicode characters (#10750)
Fix #10749 

Release Notes:

- N/A
2024-04-18 22:28:39 -07:00
apricotbucket28 b31df39ab0 linux: Primary clipboard (#10534)
Implements copying from and pasting to the primary selection.

Release Notes:

- N/A
2024-04-18 14:54:18 -07:00
张小白 5c3e5cc45d windows: Support emoji inputs (#10125)
To work properly, needs #10119 to be merged.



https://github.com/zed-industries/zed/assets/14981363/2bb0c51b-6c70-4b29-8baa-302fb4fb9e89



Release Notes:

- N/A
2024-04-18 11:59:22 -07:00
张小白 11a3d2b04b windows: Introduce Direct Write (#10119)
This PR brings `Direct Write` to Zed. Now, Zed first trys to query
dwrite interface, if not supported, which means runing on Windows below
win10 1703), will choose `cosmic` as a fallback text system.

This direct write text system supports:
- Full font features support
- Emoji support
- Default system fonts as fallback

### Font features


https://github.com/zed-industries/zed/assets/14981363/198eff88-47df-4bc8-a257-e3acf81fd61d

### Emoji

![Screenshot 2024-04-03
211354](https://github.com/zed-industries/zed/assets/14981363/a5bc5845-42e8-4af1-af7e-abba598c1e72)

**Note: input emoji through IME or IMM not working yet, copy paste emoji
works fine (will be fixed by #10125 )**

### Font fallback

I use `Zed mono` which dose not support chinese chars to test font
fallback



https://github.com/zed-industries/zed/assets/14981363/c97d0847-0ac5-47e6-aa00-f3ce6d1e50a5



Release Notes:

- N/A
2024-04-18 11:58:46 -07:00
张小白 58f57491b1 windows: Remove last_ime_input (#10506)
It seems that windows always report IME composition string, so there is
no need to store this string manually.

Release Notes:

- N/A
2024-04-15 12:08:38 -07:00