Commit Graph
347 Commits
Author SHA1 Message Date
Kirill Bulatov e07ffe7cf1 Allow to fetch cargo diagnostics separately (#29706)
Adjusts the way `cargo` and `rust-analyzer` diagnostics are fetched into
Zed.

Nothing is changed for defaults: in this mode, Zed does nothing but
reports file updates, which trigger rust-analyzers'
mechanisms:

* generating internal diagnostics, which it is able to produce on the
fly, without blocking cargo lock.
Unfortunately, there are not that many diagnostics in r-a, and some of
them have false-positives compared to rustc ones

* running `cargo check --workspace --all-targets` on each file save,
taking the cargo lock
For large projects like Zed, this might take a while, reducing the
ability to choose how to work with the project: e.g. it's impossible to
save multiple times without long diagnostics refreshes (may happen
automatically on e.g. focus loss), save the project and run it instantly
without waiting for cargo check to finish, etc.

In addition, it's relatively tricky to reconfigure r-a to run a
different command, with different arguments and maybe different env
vars: that would require a language server restart (and a large project
reindex) and fiddling with multiple JSON fields.

The new mode aims to separate out cargo diagnostics into its own loop so
that all Zed diagnostics features are supported still.


For that, an extra mode was introduced:

```jsonc
"rust": {
  // When enabled, Zed runs `cargo check --message-format=json`-based commands and
  // collect cargo diagnostics instead of rust-analyzer.
  "fetch_cargo_diagnostics": false,
  // A command override for fetching the cargo diagnostics.
  // First argument is the command, followed by the arguments.
  "diagnostics_fetch_command": [
    "cargo",
    "check",
    "--quiet",
    "--workspace",
    "--message-format=json",
    "--all-targets",
    "--keep-going"
  ],
  // Extra environment variables to pass to the diagnostics fetch command.
  "env": {}
}
```

which calls to cargo, parses its output and mixes in with the existing
diagnostics:




https://github.com/user-attachments/assets/e986f955-b452-4995-8aac-3049683dd22c




Release Notes:

- Added a way to get diagnostics from cargo and rust-analyzer without
mutually locking each other
- Added `ctrl-r` binding to refresh diagnostics in the project
diagnostics editor context
2025-05-01 11:25:52 +03:00
Conrad Irwin 747a029487 Split diagnostics markdown style out (#29637)
Closes #29572

Release Notes:

- Fixed paragraph spacing in git commit messages
2025-04-29 22:08:06 -06:00
Conrad IrwinandSerge Radinovich e364e48266 Tidy up diagnostics more (#29629)
- Stop merging same row diagnostics
- (for Rust) show code fragments surrounded by `'s in monospace

Co-authored-by: Serge Radinovich <sergeradinovich@gmail.com>

Closes #29362

Release Notes:

- diagnostics: Diagnostics are no longer merged when they're on the same
line
- rust: Diagnostics now show code snippets in monospace font:

<img width="551" alt="Screenshot 2025-04-29 at 16 13 45"
src="https://github.com/user-attachments/assets/d289be31-717d-404f-a76a-a0cda3e96fbe"
/>

Co-authored-by: Serge Radinovich <sergeradinovich@gmail.com>
2025-04-29 19:53:05 -06:00
Julia RyanandConrad Irwin 4dff47ae20 Add searchable global tab switcher (#28047)
resolves #24655
resolves #23945

I haven't yet added a default binding for the new command. #27797 added `:ls` and
`:buffers` which in my opinion should use the global searchable version
given that that matches the vim semantics of those commands better than
just showing the tabs in the local pane.

There's also a question of what to do when you select a tab from another
pane, should the focus jump to that pane or should that tab move to the
currently focused pane? For now I've implemented the former.

Release Notes:

- Added `tab_switcher::ToggleAll` to search open tabs from all panes and focus the selected one.

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-04-28 09:21:27 +00:00
9d10489607 Show diagnostic codes (#29296)
Closes #28135
Closes #4388
Closes #28136

Release Notes:

- diagnostics: Show the diagnostic code if available

---------

Co-authored-by: Neo Nie <nihgwu@live.com>
Co-authored-by: Zed AI <ai+claude-3.7@zed.dev>
2025-04-23 20:51:01 -06:00
Conrad Irwin ad25cd09b6 Fix panic when diagnostics first opens (#28935)
Closes #ISSUE

Release Notes:

- N/A
2025-04-16 21:57:42 -06:00
Conrad Irwin 040046ed2a Show all warnings (#28899)
Release Notes:

- (preview only) Fixes a bug where some warnings were not rendered
correctly in the Diagnostics view
2025-04-16 13:49:40 -06:00
Conrad Irwin 5d3718df2d Diagnostics small fixes (#28817)
- **Clear diagnostics cache when toggling warnings**
- **Fix focus when first adding excerpts**

Closes #ISSUE

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-04-15 16:42:04 -06:00
afabcd1547 Update block diagnostics (#28006)
Release Notes:

- "Block" diagnostics (that show up in the diagnostics view, or when
using `f8`/`shift-f8`) are rendered more clearly
- `f8`/`shift-f8` now always go to the "next" or "prev" diagnostic,
regardless of the state of the editor

![Screenshot 2025-04-09 at 16 42
09](https://github.com/user-attachments/assets/ae6d2ff6-5183-4b74-89d0-fefee1aa11e3)

---------

Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
Co-authored-by: Julia Ryan <juliaryan3.14@gmail.com>
2025-04-15 09:35:13 -06:00
Conrad IrwinandAntonio Scandurra d0e82b0538 Introduce "Near" block type (#28032)
A "Near" block acts similarly to a "Below" block, but can (if it's
height is <= one line height) be shown on the end of the preceding line
instead of adding an entire blank line to the editor.

You can test it out by pasting this into `go_to_diagnostic_impl` and
then press `F8`
```
        let buffer = self.buffer.read(cx).snapshot(cx);
        let selection = self.selections.newest_anchor();

        self.display_map.update(cx, |display_map, cx| {
            display_map.insert_blocks(
                [BlockProperties {
                    placement: BlockPlacement::Near(selection.start),
                    height: Some(1),
                    style: BlockStyle::Flex,
                    render: Arc::new(|_| {
                        div()
                            .w(px(100.))
                            .h(px(16.))
                            .bg(gpui::hsla(0., 0., 1., 0.5))
                            .into_any_element()
                    }),
                    priority: 0,
                }],
                cx,
            )
        });
        return;
```

Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
2025-04-04 17:37:42 -06:00
76871056f5 Preserve cursor position when resetting excerpts (#27850)
Release Notes:

- N/A

---------

Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-04-01 16:55:10 +00:00
Piotr Osiewicz dc64ec9cc8 chore: Bump Rust edition to 2024 (#27800)
Follow-up to https://github.com/zed-industries/zed/pull/27791

Release Notes:

- N/A
2025-03-31 20:55:27 +02:00
Mikayla Maki 1aefa5178b Move "async move" a few characters to the left in cx.spawn() (#26758)
This is the core change:
https://github.com/zed-industries/zed/pull/26758/files#diff-044302c0d57147af17e68a0009fee3e8dcdfb4f32c27a915e70cfa80e987f765R1052

TODO:
- [x] Use AsyncFn instead of Fn() -> Future in GPUI spawn methods
- [x] Implement it in the whole app
- [x] Implement it in the debugger 
- [x] Glance at the RPC crate, and see if those box future methods can
be switched over. Answer: It can't directly, as you can't make an
AsyncFn* into a trait object. There's ways around that, but they're all
more complex than just keeping the code as is.
- [ ] Fix platform specific code

Release Notes:

- N/A
2025-03-19 02:09:02 +00:00
e3c0f56a96 New excerpt controls (#24428)
Release Notes:

- Multibuffers now use less vertical space for excerpt boundaries.
Additionally the expand up/down arrows are hidden at the start and end
of the buffers

---------

Co-authored-by: Nate Butler <iamnbutler@gmail.com>
Co-authored-by: Zed AI <claude-3.5-sonnet@zed.dev>
2025-03-13 15:52:47 -06:00
brian tan ed6bf7f161 diagnostics: Fix losing focus when activating from diagnostics view (#25517)
Closes #25509

Changes:
- If active item is already diagnostics, don't try to focus it again.

Instead of not focusing, should it just not activate instead? Something
like:

            if !workspace
                .active_item(cx)
                .map(|item| item.item_id() == existing.item_id())
                .unwrap_or(false)
            {
workspace.activate_item(&existing, true, true, window, cx);
            }


Release Notes:

- N/A
2025-03-08 22:17:20 +00:00
Marshall Bowers aceab76ae4 gpui: Rename rounded_md to rounded_sm (#26228)
This PR renames the `rounded_md` style method to `rounded_sm`.

Follow up to https://github.com/zed-industries/zed/pull/26221, which
freed up the `rounded_sm` name.

Release Notes:

- N/A
2025-03-06 17:57:31 +00:00
Mikayla Makiandjulia 73ac19958a Add user-visible output for remote operations (#25849)
This PR adds toasts for reporting success and errors from remote git
operations. This PR also adds a focus handle to notifications, in
anticipation of making them keyboard accessible.

Release Notes:

- N/A

---------

Co-authored-by: julia <julia@zed.dev>
2025-03-03 09:20:15 +00:00
Kirill Bulatov d2b49de0e4 Dismiss active diagnostics on invalidation (#25646)
When migrating to gpui2,
https://github.com/zed-industries/zed/commit/588976d27a22bb36a5aac7e762b21e180a66a2f9#diff-a3da3181e4ab4f73aa1697d7b6dc0caa0c17b2a187fb83b076dfc0234ec91f54R21
removed the diagnostic style for "active but invalid" case: presumably,
it served as some sort of a cursor to show where to move on after the
diagnostics update, on the next `GoTo[Prev]Diagnostic` action call.

As this change went unchanged for some time, another approach is tested
now, to be more integrated with inline diagnostics: now, the active
state is cleared

Same as before this change, another `GoTo[Prev]Diagnostic` action call
will be needed to re-expand a new diagnostics, but this change makes
this expansion to happen after the cursor — before the change, Zed would
continue from the stale diagnostics.

Release Notes:

- Fixed active diagnostics becoming stale
2025-02-26 22:30:23 +02:00
Piotr OsiewiczandNate Butler c90f87898a diagnostics: Ensure that clean state is not shown when tab content indicates problems in workspace (#25345)
Closes #ISSUE

Release Notes:

- N/A *or* Added/Fixed/Improved ...

---------

Co-authored-by: Nate Butler <iamnbutler@gmail.com>
2025-02-25 15:24:30 +00:00
Piotr OsiewiczandAnthony Eid 5dd351551d diagnostics: Do not run syntactic expansion on main thread (#25287)
Related to #18300

Release Notes:

- Improved diagnostic pane responsiveness with large # of diagnostics.

---------

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
2025-02-21 00:59:13 +01:00
5ae93ce68d Add initial inline diagnostics support (#25297)
https://github.com/user-attachments/assets/eb881707-e575-47ef-9ae0-67d8085d8065

Closes https://github.com/zed-industries/zed/pull/22668
Closes https://github.com/zed-industries/zed/issues/4901

Takes https://github.com/zed-industries/zed/pull/22668 and fixes all
review items on top.
Inline diagnostics are disabled by default, but can be enabled via
settings permanently, or temporarily toggled with the `editor:
ToggleInlineDiagnostics` action and the corresponding editor menu item
<img width="242" alt="image"
src="https://github.com/user-attachments/assets/8e177511-4626-4434-902b-d6aa4d3fafd0"
/>

Inline diagnostics does not show currently active diagnostics group, as
it gets inline into the editor too, inside the text.
Inline git blame takes precedence and is shown instead of the
diagnostics, edit predictions dim the diagnostics if located on the same
line.

One notable drawback of the implementation is the inability to wrap,
making inline diagnostics cut off the right side:


![image](https://github.com/user-attachments/assets/6e87268a-b51a-4a2b-8b8d-01d932c62fea)

(same as inline git blame and other elements to the right of the text)
Given that it's disabled by default and go to next/prev diagnostics will
show them better, seems fine to leave in the first iteration.


Release Notes:

- Added initial inline diagnostics support

---------

Co-authored-by: Paul J. Davis <paul.davis@tiledb.com>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2025-02-20 23:39:47 +00:00
Ben Kunkle 8b3d315e40 Fix #24081 - lsp diagnostic code type conversion (#24347)
- **store `buffer::Diagnostic`as NumberOrString instead of assuming
String**
- **update zed-industries/lsp-types rev**

Closes #24081

Release Notes:

- Fixed an issue where language server diagnostic codes would be converted to strings leading to errors with some language servers
2025-02-05 21:23:46 -06:00
Joseph T. Lyons a8741dc310 Migrate more events to telemetry::event! macro (#24102)
I believe this takes care of the remaining events running through the
old flow that requires transformation at the collab server level. I
think all events are now going through `telemetry::event!()`.

For anyone curious where the new telemetry names are coming from, you
can check the `for_snowflake` function within
`crates/collab/src/api/events.rs`, to see how collab is currently
transforming the events going through the old flow.

Release Notes:

- N/A
2025-02-03 16:38:45 +00:00
Mikayla Maki 9cae96f82f Remove more references to 'model' in GPUI APIs (#23693)
Release Notes:

- N/A
2025-01-27 04:00:27 +00:00
6fca1d2b0b Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
everdrone 1c6dd03e50 Add Diagnostics key context (#23043)
Closes #17337

Release Notes:

- Add `Diagnostics` key context
- Enables users to specify key bindings for that pane

```json
{
    "context": "Diagnostics",
    "bindings": {
        "alt-q": "diagnostics::ToggleWarnings"
    }
}
```
2025-01-13 16:07:04 +00:00
Michael Sloan fe35695b13 Release syntax aware heuristic expansion of diagnostic excerpts (#22858)
Implementation PR was #21942

Release Notes:

- Improved diagnostic excerpts by using syntactic info to determine the
context lines to show.
2025-01-08 20:53:52 +00:00
Danilo Leal 033726cf87 Improve diagnostics multibuffer design (#22705)
Namely, just removing the unnecessary extra line dividers and adding a
super subtle background color to the diagnostic message to create a bit
of separation/hierarchy.

<img width="800" alt="Screenshot 2025-01-04 at 9 46 03 PM"
src="https://github.com/user-attachments/assets/d62883b9-ed76-4fbb-b9c1-b55146eaeed4"
/>

Release Notes:

- N/A
2025-01-06 14:58:12 +00:00
ad51df7644 Improve multibuffer excerpt affordances (#22167)
Changes:
- [x] Increase expand affordance surface area
- [x] Ensure expand buttons have tooltips with keybindings
- [x] Make line numbers clickable to jump you to location (only in
multibuffers)
- [x] Hide the "Jump To File" element in not-focused excerpts

Before merging it:

- [x] Fix off-by-one header focus styles glitch

Improvements to consider for follow-up PRs:

1. Experiment with increasing the width of the clickable surface area
for line numbers
2. Don't show (or disable) the "expand excerpt" button when at the top
or bottom edge of the file
3. Once you jump to location, centralize the cursor scroll position

Release Notes:

- Improved multibuffer's "expand excerpt" affordance
- Fixed "jump to file/location" and "expand excerpt" keybinding display
- Made clicking on line numbers in multibuffers jump you to cursor
location in file

---------

Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
Co-authored-by: Agus Zubiaga <hi@aguz.me>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Agus Zubiaga <agus@zed.dev>
2024-12-30 12:23:11 +00:00
Agus ZubiagaandMichael 45c714110e Sticky multibuffer headers (#22391)
https://github.com/user-attachments/assets/92cc5ff7-d8be-4e4b-ac6e-68eb310fffce

Release Notes:

- Multibuffer headers will now stick to the top of the viewport as you
scroll
- Added support for expanding diagnostic excerpts

---------

Co-authored-by: Michael <michael@zed.dev>
2024-12-24 17:55:25 +00:00
Michael Sloan 9b2bc458e3 Expand diagnostic excerpts using heuristics on syntactic information from TreeSitter (#21942)
This is quite experimental and untested in languages other than Rust.
It's written to attempt to do something sensible in many languages. Due
to its experimental nature, just releasing to staff, and so not
including it in release notes. Future release note might be "Improved
diagnostic excerpts by using syntactic info to determine the context
lines to show."

Release Notes:

- N/A
2024-12-20 22:42:18 +00:00
Michael Sloan 3f40d76be4 Enable search within diagnostics pane (#22213)
Closes #16033
Addresses one part of #4475

Release Notes:

- Added support for find and replace in diagnostics. Also causes
keybindings that use search to now work (such as `*` and `#` vim
bindings).
2024-12-18 22:52:16 +00:00
Conrad Irwin 6538227f07 Revert "Avoid endless loop of the diagnostic updates (#21209)" (#21764)
This reverts commit 9999c31859.

Release Notes:

- Fixes diagnostics not updating in some circumstances
2024-12-09 14:15:23 -07:00
Mikayla Maki cf4e847c62 Implement session-global include_warnings in the diagnostic item (#21618)
Release Notes:

- Make the include warnings toggle in the diagnostic tab global for a
zed session.
2024-12-05 16:32:17 -08:00
Kirill Bulatov 28849dd2a8 Fix item closing overly triggering save dialogues (#21374)
Closes https://github.com/zed-industries/zed/issues/12029

Allows to introspect project items inside items more deeply, checking
them for being dirty.
For that:
* renames `project::Item` into `project::ProjectItem`
* adds an `is_dirty(&self) -> bool` method to the renamed trait
* changes the closing logic to only care about dirty project items when
checking for save prompts conditions
* save prompts are raised only if the item is singleton without a
project path; or if the item has dirty project items that are not open
elsewhere

Release Notes:

- Fixed item closing overly triggering save dialogues
2024-12-01 01:48:31 +02:00
Kirill Bulatov 9999c31859 Avoid endless loop of the diagnostic updates (#21209)
Follow-up of https://github.com/zed-industries/zed/pull/21173

Rust-analyzer with `checkOnSave` enabled will push diagnostics for a
file after each diagnostics refresh (e.g. save, file open, file close).

If there's a file that is not open in any pane and has only warnings,
and the diagnostics editor has warnings toggled off, then

0. rust-analyzer will push the corresponding warnings after initial load
1. the diagnostics editor code registers
`project::Event::DiagnosticsUpdated` for the corresponding file path and
opens the corresponding buffer to read its associated diagnostics from
the snapshot
2. opening the buffer would send `textDocument/didOpen` which would
trigger rust-analyzer to push the same diagnostics
3. meanwhile, the diagnostics editor would filter out all diagnostics
for that buffer, dropping the open buffer and effectively closing it
4. closing the buffer will send `textDocument/didClose` which would
trigger rust-analyzer to push the same diagnostics again, as those are
`cargo check` ones, still present in the file
5. GOTO 1

Release Notes:

- Fixed diagnostics editor not scrolling properly under certain
conditions
2024-11-26 14:29:54 +02:00
Kirill Bulatov bd02b35ba9 Avoid excessive diagnostics refreshes (#21173)
Attempts to reduce the diagnostics flicker, when editing very
fundamental parts of the large code base in Rust.


https://github.com/user-attachments/assets/dc3f9c21-8c6e-48db-967b-040649fd00da

Release Notes:

- N/A
2024-11-25 19:21:30 +02:00
Kirill BulatovandThorsten Ball 5ff49db92f Only show breadcrumbs for terminals when there's a title (#20997)
Closes https://github.com/zed-industries/zed/issues/20475

Release Notes:

- Fixed terminal title and breadcrumbs behavior

---------

Co-authored-by: Thorsten Ball <thorsten@zed.dev>
2024-11-21 19:57:09 +02:00
Michael SloanandConrad 369828f51c Require save confirmation and prevent autosave for deleted files (#20742)
* `has_conflict` will now return true if the file has been deleted on
disk.  This is for treating multi-buffers as conflicted, and also
blocks auto-save.

* `has_deleted_file` is added so that the single-file buffer save can
specifically mention the delete conflict. This does not yet handle
discard (#20745).

Closes #9101
Closes #9568
Closes #20462

Release Notes:

- Improved handling of externally deleted files: auto-save will be
disabled, multibuffers will treat this as a save conflict, and single
buffers will ask for restore confirmation.

Co-authored-by: Conrad <conrad@zed.dev>
2024-11-15 15:01:16 -07:00
Max BrunsfeldandRichard 093c9cc87b Avoid creating occlusions for editor blocks, since these block mouse wheel events (#20649)
Just block mouse down events, and in the case of the inline assist
prompt, set the default cursor.

Release Notes:

- N/A

Co-authored-by: Richard <richard@zed.dev>
2024-11-13 21:02:54 -08:00
92613a8904 Use replace blocks for patches (#20605)
Release Notes:

- N/A

---------

Co-authored-by: Max <max@zed.dev>
Co-authored-by: Richard <richard@zed.dev>
2024-11-13 18:55:23 +01:00
dc5fad52a3 diagnostics: Improve performance with large # of diagnostics (#20189)
Related to: https://github.com/zed-industries/zed/issues/19022

Release Notes:

- Improve editor performance with large # of diagnostics.

---------

Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-11-04 12:16:02 -07:00
Mikayla MakiandConrad 80f89059aa Fix mouse clicks on remote-open-folder UI (#19851)
Also change Zed's standard style to use
`.track_focus(&self.focus_handle(cx))`, instead of
`.track_focus(&self.focus_handle)`, to catch these kinds of errors more
easily in the future.

Release Notes:

- N/A

---------

Co-authored-by: Conrad <conrad@zed.dev>
2024-10-28 12:55:55 -07:00
08a3c54bac Allow editor blocks to replace ranges of text (#19531)
This PR adds the ability for editor blocks to replace lines of text, but
does not yet use that feature anywhere. We'll update assistant patches
to use replace blocks on another branch:
https://github.com/zed-industries/zed/tree/assistant-patch-replace-blocks

Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Richard Feldman <richard@zed.dev>
Co-authored-by: Marshall Bowers <marshall@zed.dev>
Co-authored-by: Nathan Sobo <nathan@zed.dev>
2024-10-25 12:29:25 +02:00
Marshall Bowers ab1d466c5f Remove replica_id from MultiBuffers (#18141)
This PR removes the `replica_id` field from the `MultiBuffer` struct.

We were only ever referencing this field to pass when constructing a
`MultiBuffer`, and never used it outside of that.

Release Notes:

- N/A
2024-09-20 10:48:27 -04:00
Daste 103f757c11 tab_switcher: Add file and project search icons (#17115)
I found tab switcher file icons to be missing. They were mentioned in
the [initial tab switcher
issue](https://github.com/zed-industries/zed/issues/7653), but left to
be added later (mentioned in
https://github.com/zed-industries/zed/pull/7987).

I also noticed that the project search icon went missing, but I'm not
sure if that's intentional. These changes re-introduce it, as it's
provided by the generic `tab_icon()` function.

There's a small difference between the terminal item and everything
else, because terminal's `tab_content` returns a slightly different
layout, which adds a little more space between the icon and text. I'll
look into resolving this withouth changing too much stuff around in the
terminal crate. If you have any ideas on how to do this well, please
comment.

The new `tab_switcher` config section only has a single boolean option -
`show_icons`. It toggles between icons and not icons, but doesn't
disable the terminal icon. Implementing this would probably also require
some refactoring in terminal's `tab_content` function.

Release Notes:

- Added file icons to the tab switcher

Screenshot:

![image](https://github.com/user-attachments/assets/17f3f4a3-1f95-4830-aef1-cda280726385)
2024-09-17 14:48:05 +02:00
Nate Butler e8a2dd92c8 Derive icon paths (#17816)
This PR improves adding and working with icons by using the new
`DerivePathStr` to derive icon paths.

This means paths no longer need to be manually specified, and the
`IconName` and file name will always be consistent between icons.

This PR does not do any work to standardize icons visually, remove
unused icons, or any other such cleanup.

Release Notes:

- N/A
2024-09-13 21:12:29 -04:00
Piotr Osiewicz e6c1c51b37 chore: Fix several style lints (#17488)
It's not comprehensive enough to start linting on `style` group, but
hey, it's a start.

Release Notes:

- N/A
2024-09-06 11:58:39 +02:00
73fb8277fc assistant: Polish /workflow and steps UI (#15936)
Fixes #15923
Release Notes:

- Assistant workflow steps can now be applied and reverted directly from
within the assistant panel.

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Antonio <antonio@zed.dev>
2024-08-08 15:46:33 +02:00
5b1ea7eda0 Clean up inline assist editor rendering (#15536)
Release Notes:

- N/A

---------

Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Max <max@zed.dev>
2024-07-31 17:43:08 +02:00