Marshall Bowers
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0cb8b0e451
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Clean up Cargo.toml files (#7044)
This PR cleans up some inconsistencies in the `Cargo.toml` files that
were driving me crazy.
Release Notes:
- N/A
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2024-01-29 23:47:20 -05:00 |
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Amin Yahyaabadi
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2c834c24a3
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Build media and live-kit in test-mode on non-MacOS (#6859)
Build media and live-kit in test-mode on non-MacOS (Related to
https://github.com/zed-industries/zed/issues/5391
https://github.com/zed-industries/zed/issues/5395
https://github.com/zed-industries/zed/issues/5394)
This makes it possible to build the media and live-kit crates on
non-MacOS
Release Notes:
- N/A
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2024-01-29 18:04:15 -08:00 |
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Amin Yahyaabadi
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0e4d9472a9
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fix: isolate macos-specific dependencies (#6854)
Release Notes:
- N/A
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2024-01-27 13:38:55 +01:00 |
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Piotr Osiewicz
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21e6b09361
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Remove license-file from Cargo.toml as it is apparently redundant (#4218)
Release Notes:
- N/A
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2024-01-23 17:40:30 +01:00 |
|
 Piotr OsiewiczandDavid
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678bdddd7d
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chore: Add crate licenses. (#4158)
- GPUI and all dependencies: Apache 2
- Everything else: AGPL
Here's a script that I've generated for it:
https://gist.github.com/osiewicz/6afdd6626e517da24a2092807e6f0b6e
Release Notes:
- N/A
---------
Co-authored-by: David <david@zed.dev>
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2024-01-23 16:56:22 +01:00 |
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Mikayla
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1f94463ce2
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Switch Arc<Mutex<Keymap>> to Rc<RefCell<Keymap>>, a relic of the GPUI2 port.
Make gpui pass clippy
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2024-01-22 19:30:38 -08:00 |
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Piotr Osiewicz
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7d420edb84
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Start fixing up gpui2
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2024-01-02 00:04:51 +01:00 |
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Julia
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5790d6993e
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Update rust-bindgen dev-dependencies
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2023-06-04 23:34:22 -04:00 |
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Max Brunsfeld
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ebbe52e6b0
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🎨 Specify more dependencies at the workspace level
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2023-04-24 17:41:55 -07:00 |
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Mikayla Maki
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d060114f00
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Added complete scripts for generating third party license files
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2023-01-23 12:47:12 -08:00 |
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Joseph Lyons
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233b28a1b9
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Appease clippy
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2023-01-01 23:50:45 -05:00 |
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Antonio Scandurra
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ca618b02b6
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Render surfaces correctly when encoded in 420YpCbCr8BiPlanarFullRange
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2022-09-13 14:10:13 +02:00 |
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Nathan Sobo
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b51abc5a63
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Read the frame data out of the CMSampleBuffer
Still not sending it anywhere, but think I'm reading it correctly.
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2022-09-13 14:10:13 +02:00 |
|
 Antonio ScandurraandNathan Sobo
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047b5114f1
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Start on a new, more abstract CompressionSession primitive
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
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2022-09-13 14:10:13 +02:00 |
|
 Antonio ScandurraandNathan Sobo
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600029a918
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WIP: Start converting H264 samples to Annex-B NALs
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
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2022-09-13 14:10:13 +02:00 |
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Antonio Scandurra
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7054fa61f2
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Start compressing captured frames as H264
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2022-09-13 14:10:13 +02:00 |
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Antonio Scandurra
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f621d290fe
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Move core_media into media crate
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2022-09-13 14:10:13 +02:00 |
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Antonio Scandurra
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3f66dd678a
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🔥
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2022-09-13 14:10:13 +02:00 |
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Antonio Scandurra
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fcf6aa15eb
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Return results for fallible media APIs
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2022-09-13 14:10:13 +02:00 |
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Antonio Scandurra
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79a7a0e0e7
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Capture screen in BGRA8 and render it in capture example app
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2022-09-13 14:10:13 +02:00 |
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Nathan Sobo
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37da841716
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Start on using CVMetalTextureCache
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2022-09-13 14:10:13 +02:00 |
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Nathan Sobo
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531ffc01c9
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Pass CVImageBuffers into GPUI instead of IOSurfaces
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2022-09-13 14:10:13 +02:00 |
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