- Notable change is the use of a newtype for `ReplicaId`
- Fixes `WorktreeStore::create_remote_worktree` creating a remote
worktree with the local replica id, though this is not currently used
- Fixes observing the `Agent` (that is following the agent) causing
global clocks to allocate 65535 elements
- Shrinks the size of `Global` a bit. In a local or non-collab remote
session it won't ever allocate still.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Follow-up after #40417, which should've fixed hangs.
smol::fs uses a separate threadpool, which is a bit yuck.
This PR also added a benchmark you can use to run a full worktree scan
(initial one, that is) for arbitrary worktree.. and refactored worktree
scanner to use async locks, as otherwise tests were deadlocking. :)
I've benchmarked it against Zed, Linux and Chromium and saw a ~60% drop
in initial worktree scan times across the board.
Release Notes:
- Significantly (3.3x speedup over the old implementation) improved
speed of Zed's worktree scanner, that's responsible for synchronizing
the state of your project with the state of files on hard drive.
---------
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
smol::fs uses a separate threadpool, which is a bit yuck.
This PR also added a benchmark you can use to run a full worktree scan
(initial one, that is) for arbitrary worktree.. and refactored worktree
scanner to use async locks, as otherwise tests were deadlocking. :)
I've benchmarked it against Zed, Linux and Chromium and saw a ~60% drop
in initial worktree scan times across the board.
Release Notes:
- Significantly (3.3x speedup over the old implementation) improved
speed of Zed's worktree scanner, that's responsible for synchronizing
the state of your project with the state of files on hard drive.
---------
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Closes#5185
Release Notes:
- Added an option to hide hidden files in the project panel by setting
`hide_hidden` in the project panel settings.
---------
Co-authored-by: Gaauwe Rombouts <gromdroid@gmail.com>
Co-authored-by: Gaauwe Rombouts <mail@grombouts.nl>
When running flycheck, I've noticed that scrolling starts to lag:
https://github.com/user-attachments/assets/b0bef0a3-ccbd-479d-a385-273398086d38
When checking the trace, it is notable that project panel updates its
entire tree multiple times during flycheck:
<img width="2032" height="1136" alt="image"
src="https://github.com/user-attachments/assets/d1935e77-3b00-4be5-a12a-8a17a9d64202"
/>
[scrolling.trace.zip](https://github.com/user-attachments/files/22710852/scrolling.trace.zip)
Turns out, `target/debug` directory is loaded by Zed (presumably,
reported by langserver as there are sources generated by bindgen and
proto that need to be loaded), and `target/debug/build` directory
received multiple events of a `None` kind for Zed, which trigger the
rescans.
Rework the logic to omit the `None`-kind events in Zed, and to avoid
excessive repo updates if not needed.
Release Notes:
- Improved worktree FS event emits in gitignored directories
---------
Co-authored-by: Cole Miller <cole@zed.dev>
We've seen this panic come up in the last two weeks, which might be
caused by #33592. However, we are not sure what paths can cause this
`unwrap()` to fail. Therefore adding some logging around this, so that
the next time someone opens a bug report we can further diagnose the
issue.
Fixes ZED-1F6
Release Notes:
- Fixed an issue where Zed could crash when including specific paths in
a global `.gitignore` files
Also skips indexing files that don't have a suffix that indicates a
known language, and skips when the language doesn't have an outline
grammar.
Release Notes:
- N/A
---------
Co-authored-by: Agus <agus@zed.dev>
Closes https://github.com/zed-industries/zed/issues/38690Closes#37353
### Background
On Windows, paths are normally separated by `\`, unlike mac and linux
where they are separated by `/`. When editing code in a project that
uses a different path style than your local system (e.g. remoting from
Windows to Linux, using WSL, and collaboration between windows and unix
users), the correct separator for a path may differ from the "native"
separator.
Previously, to work around this, Zed converted paths' separators in
numerous places. This was applied to both absolute and relative paths,
leading to incorrect conversions in some cases.
### Solution
Many code paths in Zed use paths that are *relative* to either a
worktree root or a git repository. This PR introduces a dedicated type
for these paths called `RelPath`, which stores the path in the same way
regardless of host platform, and offers `Path`-like manipulation APIs.
RelPath supports *displaying* the path using either separator, so that
we can display paths in a style that is determined at runtime based on
the current project.
The representation of absolute paths is left untouched, for now.
Absolute paths are different from relative paths because (except in
contexts where we know that the path refers to the local filesystem)
they should generally be treated as opaque strings. Currently we use a
mix of types for these paths (std::path::Path, String, SanitizedPath).
Release Notes:
- N/A
---------
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Peter Tripp <petertripp@gmail.com>
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
The scanner is restarted after loading initial settings, and there was
an optimization to not re-discover and re-watch git repositories if they
already exist in the snapshot. #35865 added cleanup of watches that
occurred when the scanner restarts, and so in some cases repos were no
longer watched.
Release Notes:
- Linux: Fixed a case where Git repositories might not be watched for
changes, causing branch switching to not update the UI.
Co-authored-by: Julia <julia@zed.dev>
This removes around 900 unnecessary clones, ranging from cloning a few
ints all the way to large data structures and images.
A lot of these were fixed using `cargo clippy --fix --workspace
--all-targets`, however it often breaks other lints and needs to be run
again. This was then followed up with some manual fixing.
I understand this is a large diff, but all the changes are pretty
trivial. Rust is doing some heavy lifting here for us. Once I get it up
to speed with main, I'd appreciate this getting merged rather sooner
than later.
Release Notes:
- N/A
This is a bit of a readability improvement IMHO; I often find myself
confused when dealing when dimension pairs, as there's no easy way to
jump to the implementation of a dimension for tuples to remind myself
for the n-th time how exactly that impl works. Now it should be possible
to jump directly to that impl.
Another bonus is that Dimension supports 3-ary tuples as well - by using
a () as a default value of a 3rd dimension.
Release Notes:
- N/A
This gets rid of the need to pass context to all cursor functions. In
practice context is always immutable when interacting with cursors.
A nicety of this is in the follow-up PR we will be able to implement
Iterator for all Cursors/filter cursors (hell, we may be able to get rid
of filter cursor altogether, as it is just a custom `filter` impl on
iterator trait).
Release Notes:
- N/A
https://github.com/zed-industries/zed/issues/30972 brought up another
case where our context is not enough to track the actual source of the
issue: we get a general top-level error without inner error.
The reason for this was `.ok_or_else(|| anyhow!("failed to read HEAD
SHA"))?; ` on the top level.
The PR finally reworks the way we use anyhow to reduce such issues (or
at least make it simpler to bubble them up later in a fix).
On top of that, uses a few more anyhow methods for better readability.
* `.ok_or_else(|| anyhow!("..."))`, `map_err` and other similar error
conversion/option reporting cases are replaced with `context` and
`with_context` calls
* in addition to that, various `anyhow!("failed to do ...")` are
stripped with `.context("Doing ...")` messages instead to remove the
parasitic `failed to` text
* `anyhow::ensure!` is used instead of `if ... { return Err(...); }`
calls
* `anyhow::bail!` is used instead of `return Err(anyhow!(...));`
Release Notes:
- N/A
`ImageItem`'s `file` is returning `""` as its `path` for single-filed
worktrees like the ones are created for the images dropped from the OS.
`ImageItem::load_image_metadata` had used that `path` in FS operations
and the other method tried to use for icon resolving.
Rework the code to use a more specific, `worktree::File` instead and
always use the `abs_path` when dealing with paths from this `file`.
Release Notes:
- Fixed images not opening on drag and drop into the editor
### Todo
* [x] Allow opening `ssh://username@host:/` from the CLI
* [x] Allow selecting `/` in the `open path` picker
* [x] Allow selecting the home directory in the `open path` picker
Release Notes:
- Changed the initial state of the SSH project picker to show the full
path to your home directory on the remote machine, instead of `~`.
- Added the ability to open `/` as a project folder over SSH
---------
Co-authored-by: Agus Zubiaga <hi@aguz.me>
Release Notes:
- Fixed a bug that would prevent the agent from working over SSH.
---------
Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Cole Miller <m@cole-miller.net>
Adds a new `agent.model_parameters` setting that allows the user to
specify a custom temperature for a provider AND/OR model:
```json5
"model_parameters": [
// To set parameters for all requests to OpenAI models:
{
"provider": "openai",
"temperature": 0.5
},
// To set parameters for all requests in general:
{
"temperature": 0
},
// To set parameters for a specific provider and model:
{
"provider": "zed.dev",
"model": "claude-3-7-sonnet-latest",
"temperature": 1.0
}
],
```
Release Notes:
- agent: Allow customizing temperature by provider/model
---------
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
When using the agent with a project shared by a collaborator, rules file
loading didn't work as it was trying to read from the client's
filesystem
Release Notes:
- Fixed rules file loading when using the agent with a project shared by
a collaborator.
Now that we've established a proper eval in tree, this PR is reboots of
our agent loop back to a set of minimal tools and simpler prompts. We
should aim to get this branch feeling subjectively competitive with
what's on main and then merge it, and build from there.
Let's invest in our eval and use it to drive better performance of the
agent loop. How you can help: Pick an example, and then make the outcome
faster or better. It's fine to even use your own subjective judgment, as
our evaluation criteria likely need tuning as well at this point. Focus
on making the agent work better in your own subjective experience first.
Let's focus on simple/practical improvements to make this thing work
better, then determine how we can craft our judgment criteria to lock
those improvements in.
Release Notes:
- N/A
---------
Co-authored-by: Max <max@zed.dev>
Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Agus <agus@zed.dev>
Co-authored-by: Richard <richard@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Michael Sloan <mgsloan@gmail.com>
Release Notes:
- Added the ability to copy external files into remote projects by
dragging them onto the project panel.
---------
Co-authored-by: Peter Tripp <petertripp@gmail.com>
The implementation of commondir discovery in #27885 was wrong, most
significantly for submodules but also for worktrees in rarer cases. The
correct procedure, implemented in this PR, is:
> If `.git` is a file, look at the `gitdir` it points to. If that
directory has a file called `commondir`, read that file to find the
commondir. (This is what happens for worktrees.) Otherwise, the
commondir is the same as the gitdir. (This is what happens for
submodules.)
Release Notes:
- N/A
This fixes an issue where tasks in `.vscode/tasks.json` weren't being
loaded at startup of a project
Closes#28494
Release Notes:
- Tasks are now loaded from local `.vscode/tasks.json` files even if
they are `.gitignore`d