Commit Graph
184 Commits
Author SHA1 Message Date
Michael Sloan 17cf865d1e Avoid re-querying language server completions when possible (#31872)
Also adds reuse of the markdown documentation cache even when
completions are re-queried, so that markdown documentation doesn't
flicker when `is_incomplete: true` (completions provided by rust
analyzer always set this)

Release Notes:

- Added support for filtering language server completions instead of
re-querying.
2025-06-02 22:19:09 +00:00
Kirill Bulatov 07403f0b08 Improve LSP tasks ergonomics (#31551)
* stopped fetching LSP tasks for too long (but still use the hardcoded
value for the time being — the LSP tasks settings part is a simple bool
key and it's not very simple to fit in another value there)

* introduced `prefer_lsp` language task settings value, to control
whether in the gutter/modal/both/none LSP tasks are shown exclusively,
if possible

Release Notes:

- Added a way to prefer LSP tasks over Zed tasks
2025-05-28 18:36:25 +03:00
Michael Sloan 506beafe10 Add caching of parsed completion documentation markdown to reduce flicker when selecting (#31546)
Related to #31460 and #28635.

Release Notes:

- Fixed redraw delay of documentation from language server completions
and added caching to reduce flicker when using arrow keys to change
selection.
2025-05-27 23:12:38 +00:00
Joseph T. Lyons c208532693 Use read-only access methods for read-only entity operations (#31479)
Another follow-up to #31254

Release Notes:

- N/A
2025-05-26 23:04:31 -04:00
Kirill Bulatov 16366cf9f2 Use anyhow more idiomatically (#31052)
https://github.com/zed-industries/zed/issues/30972 brought up another
case where our context is not enough to track the actual source of the
issue: we get a general top-level error without inner error.

The reason for this was `.ok_or_else(|| anyhow!("failed to read HEAD
SHA"))?; ` on the top level.

The PR finally reworks the way we use anyhow to reduce such issues (or
at least make it simpler to bubble them up later in a fix).
On top of that, uses a few more anyhow methods for better readability.

* `.ok_or_else(|| anyhow!("..."))`, `map_err` and other similar error
conversion/option reporting cases are replaced with `context` and
`with_context` calls
* in addition to that, various `anyhow!("failed to do ...")` are
stripped with `.context("Doing ...")` messages instead to remove the
parasitic `failed to` text
* `anyhow::ensure!` is used instead of `if ... { return Err(...); }`
calls
* `anyhow::bail!` is used instead of `return Err(anyhow!(...));`

Release Notes:

- N/A
2025-05-20 23:06:07 +00:00
Finn Evers 4280bff10a Reapply "ui: Account for padding of parent container during scrollbar layout" (#30577)
This PR reapplies #27402 which was reverted in
https://github.com/zed-industries/zed/pull/30544 due to the issue
@ConradIrwin reported in
https://github.com/zed-industries/zed/pull/27402#issuecomment-2871745132.
The reported issue is already present on main but not visible, see
https://github.com/zed-industries/zed/pull/27402#issuecomment-2872546903
for more context and reproduction steps.

The fix here was to move the padding for the hover popover up to the
parent container. This does not fix the underlying problem but serves as
workaround without any disadvantages until a better solution is found. I
would currently guess that the underlying issue might be related to some
rem-size calculations for small font sizes or something similar (e.g.
https://github.com/zed-industries/zed/pull/22732 could possibly be
somewhat related).

Notably, the fix here does not cause any difference in layouting (the
following screenshots are actually distinct images), yet fixes the
problem at hand.

### Default font size (`15px`) 

| `main` | This PR |
| --- | --- |
|
![main_large](https://github.com/user-attachments/assets/66d38827-9023-4f78-9ceb-54fb13c21e41)
|![PR](https://github.com/user-attachments/assets/7af82bd2-2732-4cba-8d4b-54605d6ff101)
|

### Smaller font size (`12px`)

| `main` | This PR |
| --- | --- |
|
![pr_large](https://github.com/user-attachments/assets/d43be6e6-6840-422c-baf0-368aab733dac)
|
![PR](https://github.com/user-attachments/assets/43f60b2b-2578-45d2-bcab-44edf2612ce2)
|

Furthermore, for the second scenario, the popover would be scrollable on
main. As there is no scrollbar in the second image for this PR, this no
longer happens with this branch.


Release Notes:

- N/A
2025-05-14 13:26:14 +02:00
Danilo Leal 39da72161f agent: Make terminal command render with Markdown in the tool card (#30430)
Closes https://github.com/zed-industries/zed/issues/30411

Rendering as markdown gives us text selection and copying for free. In
the future, we may want to explore having these commands be actual
editors, allowing you to step in, change the command, and re-run it
right from there.

Release Notes:

- agent: Made the terminal command in the tool card selectable and
copyable.
2025-05-09 21:53:11 -03:00
Conrad Irwin 747a029487 Split diagnostics markdown style out (#29637)
Closes #29572

Release Notes:

- Fixed paragraph spacing in git commit messages
2025-04-29 22:08:06 -06:00
Conrad IrwinandSerge Radinovich e364e48266 Tidy up diagnostics more (#29629)
- Stop merging same row diagnostics
- (for Rust) show code fragments surrounded by `'s in monospace

Co-authored-by: Serge Radinovich <sergeradinovich@gmail.com>

Closes #29362

Release Notes:

- diagnostics: Diagnostics are no longer merged when they're on the same
line
- rust: Diagnostics now show code snippets in monospace font:

<img width="551" alt="Screenshot 2025-04-29 at 16 13 45"
src="https://github.com/user-attachments/assets/d289be31-717d-404f-a76a-a0cda3e96fbe"
/>

Co-authored-by: Serge Radinovich <sergeradinovich@gmail.com>
2025-04-29 19:53:05 -06:00
9d10489607 Show diagnostic codes (#29296)
Closes #28135
Closes #4388
Closes #28136

Release Notes:

- diagnostics: Show the diagnostic code if available

---------

Co-authored-by: Neo Nie <nihgwu@live.com>
Co-authored-by: Zed AI <ai+claude-3.7@zed.dev>
2025-04-23 20:51:01 -06:00
218496744c debugger: Add support for inline value hints (#28656)
This PR uses Tree Sitter to show inline values while a user is in a
debug session.

We went with Tree Sitter over the LSP Inline Values request because the
LSP request isn't widely supported. Tree Sitter is easy for
languages/extensions to add support to. Tree Sitter can compute the
inline values locally, so there's no need to add extra RPC messages for
Collab. Tree Sitter also gives Zed more control over how we want to show
variables.

There's still more work to be done after this PR, namely differentiating
between global/local scoped variables, but it's a great starting point
to start iteratively improving it.

Release Notes:

- N/A

---------

Co-authored-by: Piotr Osiewicz <peterosiewicz@gmail.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Cole Miller <m@cole-miller.net>
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Kirill <kirill@zed.dev>
2025-04-23 22:27:27 +00:00
Danilo Leal 2a878ee6d0 agent: Add design tweaks (#28963)
One more batch of fine-tuning the agent panel's design.

Release Notes:

- N/A
2025-04-17 12:20:25 -03:00
afabcd1547 Update block diagnostics (#28006)
Release Notes:

- "Block" diagnostics (that show up in the diagnostics view, or when
using `f8`/`shift-f8`) are rendered more clearly
- `f8`/`shift-f8` now always go to the "next" or "prev" diagnostic,
regardless of the state of the editor

![Screenshot 2025-04-09 at 16 42
09](https://github.com/user-attachments/assets/ae6d2ff6-5183-4b74-89d0-fefee1aa11e3)

---------

Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
Co-authored-by: Julia Ryan <juliaryan3.14@gmail.com>
2025-04-15 09:35:13 -06:00
Smit Barmase b864a9b0ae hover_popover: Fix markdown selection for info and diagnostic popovers (#28642)
Closes #28638

This PR fixes markdown selection for the info and diagnostic popovers.

In the editor popover, after the changes in
https://github.com/zed-industries/zed/pull/28255, the markdown selection
state updates correctly, but it no longer triggers the editor element to
repaint like it used to. This is fixed by adding a subscription to
listen for markdown entity changes and triggering a repaint for the
editor.

I assume markdown selection works elsewhere because:

1. Either the `Markdown` entity is directly part of a struct that
implements the `Render` trait, causing it to repaint whenever the
markdown state changes. See
[here](https://github.com/zed-industries/zed/blob/d1ffda9bfeccfdf9bea3f76251350bf9cf7f6e1b/crates/ui_prompt/src/ui_prompt.rs#L65).
2. OR it's wrapped around component like Popover which implements
`RenderOnce` trait. See
[here](https://github.com/zed-industries/zed/blob/d1ffda9bfeccfdf9bea3f76251350bf9cf7f6e1b/crates/editor/src/code_context_menus.rs#L645).

Whereas info and diagnostic popovers does not do both. I do think we can
change it to use `Popover` component, but for now this works as quick
fix.

Extras:
- Remove unnecessary struct cloning.
- Refactor rendering logic to use `when_some`.

Release Notes:

- Fixed issue where selection wasn't working for info and diagnostic
popovers.
2025-04-13 00:32:55 +05:30
Smit Barmase bd4c9b45b6 editor: Fix signature help popover goes off screen (#28566)
Closes #27731

Uses similar logic as other popovers for layouting signature help
popover.

Release Notes:

- Fixed case where signature help popover goes off the screen.
2025-04-11 14:50:42 +05:30
b306a0221b agent: Add headers for code blocks (#28253)
<img width="639" alt="image"
src="https://github.com/user-attachments/assets/1fd51387-cbdc-474d-b1a3-3d0201f3735a"
/>


Release Notes:

- N/A

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
2025-04-07 23:56:24 +00:00
Marshall BowersandAntonio Scandurra 0414908c4a markdown: Move open_url to the MarkdownElement as on_url_click (#28269)
Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
2025-04-07 20:43:00 +00:00
b6ee367ee0 markdown: Don't retain MarkdownStyle in favor of using MarkdownElement directly (#28255)
This PR removes the retained `MarkdownStyle` on the `Markdown` entity in
favor of using the `MarkdownElement` directly and passing the
`MarkdownStyle` to it.

This makes it so switching themes will be reflected live in the code
block styles.

Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Agus Zubiaga <hi@aguz.me>
2025-04-07 19:03:24 +00:00
Michael Sloan e74af03065 Restore direct use of the input text for Markdown Text (#27620)
PR #24388 changed the markdown parsing to copy parsed text in order to
handle markdown escaping, removing the optimization to instead reuse
text from the input.

Another issue with that change was that handling of finding links within
`Text` intermixed use of `text` and `parsed`, relying on the offsets
matching up (which I believe was true in practice).

The solution is to distinguish pulldown_cmark `Text` nodes that share
bytes with the input and those that do not.

Release Notes:

- N/A
2025-04-04 23:12:32 +00:00
Piotr Osiewicz dc64ec9cc8 chore: Bump Rust edition to 2024 (#27800)
Follow-up to https://github.com/zed-industries/zed/pull/27791

Release Notes:

- N/A
2025-03-31 20:55:27 +02:00
Michael Sloan 9fc570c4be Remove Pixels: Mul<Pixels, Output = Pixels> impl, add ScaledPixels ops (#27451)
It doesn't make sense to have `Pixels: Mul<Pixels, Output = Pixels>` as
the output should be `Pixels^2` (area), so these impls are removed. All
code where these impls were used are improved by instead multiplying by
`f32` or `usize`.

Also adds math op impls that are present for `Pixels` but absent for
`ScaledPixels`. Adds missing `Mul<Pixels> for usize` to both.

Release Notes:

- N/A
2025-03-25 19:34:26 +00:00
João Marcos 9f0b09007b Rename LSP function and simplify tests (#27313)
While working on a fix I found opportunities to improve readability, but
it's a big rename diff, so I'm landing separately.

Release Notes:

- N/A
2025-03-22 19:23:11 +00:00
Mikayla Maki 1aefa5178b Move "async move" a few characters to the left in cx.spawn() (#26758)
This is the core change:
https://github.com/zed-industries/zed/pull/26758/files#diff-044302c0d57147af17e68a0009fee3e8dcdfb4f32c27a915e70cfa80e987f765R1052

TODO:
- [x] Use AsyncFn instead of Fn() -> Future in GPUI spawn methods
- [x] Implement it in the whole app
- [x] Implement it in the debugger 
- [x] Glance at the RPC crate, and see if those box future methods can
be switched over. Answer: It can't directly, as you can't make an
AsyncFn* into a trait object. There's ways around that, but they're all
more complex than just keeping the code as is.
- [ ] Fix platform specific code

Release Notes:

- N/A
2025-03-19 02:09:02 +00:00
Cole Miller 1763dd714b Worktree paths in git panel, take 2 (#26047)
Modified version of #25950. We still use worktree paths, but repo paths
with a status that lie outside the worktree are not excluded; instead,
we relativize them by adding `..`. This makes the list in the git panel
match what you'd get from running `git status` (with the repo's worktree
root as the working directory).

- [x] Implement + test new unrelativization logic
- [x] ~~When collecting repositories, dedup by .git abs path, so
worktrees can share a repo at the project level~~ dedup repos at the
repository selector layer, with repos coming from larger worktrees being
preferred
- [x] Open single-file worktree with diff when activating a path not in
the worktree

Release Notes:

- N/A
2025-03-06 22:55:28 +00:00
Marshall Bowers 0776fa8f31 markdown: Allow code blocks and tables to be horizontally scrollable (#25956)
This PR adds the ability for Markdown code blocks and tables to be made
horizontally scrollable.

This is a feature that the caller can opt in to.

Right now we're using it for the rendered Markdown in the Assistant 2
panel.

Release Notes:

- N/A
2025-03-03 22:52:59 +00:00
Kirill Bulatov 7440833ff1 Add a way to toggle inlay hints with modifiers #2 (#25766)
https://github.com/zed-industries/zed/pull/25752 with fixes on top

* Ensures no flickering happens for all modifiers `: false` case
* Dismisses the toggled state on focus out
* Reworks cache state so that "enabled" and "toggled by modifiers" are
different states with their own lifecycle

Release Notes:

- N/A
2025-02-28 08:03:25 +00:00
Mikayla Maki c5632f8c31 Revert "Add a way to toggle inlay hints with modifiers" (#25764)
This PR caused inlay hints to show on every modifiers press

Reverts zed-industries/zed#25752

Release Notes:

- N/A
2025-02-27 10:11:36 -08:00
Kirill Bulatov e8ef36edcc Add a way to toggle inlay hints with modifiers (#25752) 2025-02-27 17:53:10 +02:00
smitandBen Kunkle 0559e1f348 editor: Fix panic when editor::SelectLargerSyntaxNode overflows excerpt in multi buffer (#25585)
Closes #25513

This PR handles case when `editor::SelectLargerSyntaxNode` expands
across excerpt boundaries and eventually crashes in multi buffer.

Release Notes:

- Fixed panic caused when `editor::SelectLargerSyntaxNode` is called
repetedly in multi buffer.

Co-authored-by: Ben Kunkle <ben.kunkle@gmail.com>
2025-02-26 01:05:00 +05:30
João Marcos 5e1dd91ee5 Fix UI font size changes not applying (#25307)
Related to #24857.

Release Notes:

- N/A
2025-02-21 06:24:02 -03:00
Conrad Irwin 119bd896b0 Remove language::markdown (#25136)
The language::markdown crate had been superceded by markdown::Mardown.

After #25117, the only two remaining use-cases were rendering git commit
messages (which are arguably not really markdown) and the signature help
(which is definitely not markdown).

Updated the former to use the new markdown component, and the latter to
do syntax highlighting manually.

Release Notes:

- Allow selecting the commit message in git commits
2025-02-19 08:55:36 -07:00
Conrad Irwin 1678e3cbf1 Fix clicking on file links in editor (#25117)
Closes #18641
Contributes: #13194

Release Notes:

- Open LSP documentation file links in Zed not the system opener
- Render completion documentation markdown consistently with
documentation markdown
2025-02-18 22:54:35 -07:00
Stanislav Alekseev e689c8c01b markdown: Use parsed text (#24388)
Fixes #15463

Release Notes:

- Fixed display of symbols such as `&nbsp;` in hover popovers
2025-02-06 18:37:50 -08:00
5704b50fb1 git: Compute and synchronize diffs from HEAD (#23626)
This PR builds on #21258 to make it possible to use HEAD as a diff base.
The buffer store is extended to support holding multiple change sets,
and collab gains support for synchronizing the committed text of files
when any collaborator requires it.

Not implemented in this PR:

- Exposing the diff from HEAD to the user
- Decorating the diff from HEAD with information about which hunks are
staged

`test_random_multibuffer` now fails first at `SEED=13277`, similar to
the previous high-water mark, but with various bugs in the multibuffer
logic now shaken out.

Release Notes:

- N/A

---------

Co-authored-by: Max <max@zed.dev>
Co-authored-by: Ben <ben@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Conrad <conrad@zed.dev>
2025-02-04 15:29:10 -05:00
Mikayla Maki a6b1514246 Fix missed renames in #22632 (#23688)
Fix a bug where a GPUI macro still used `ModelContext`
Rename `AsyncAppContext` -> `AsyncApp`
Rename update_model, read_model, insert_model, and reserve_model to
update_entity, read_entity, insert_entity, and reserve_entity

Release Notes:

- N/A
2025-01-26 23:37:34 +00:00
6fca1d2b0b Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
d2c55cbe3d Rework diff rendering to allow putting the cursor into deleted text, soft-wrapping and scrolling deleted text correctly (#22994)
Closes #12553

* [x] Fix `diff_hunk_before`
* [x] Fix failure to show deleted text when expanding hunk w/ cursor on
second line of the hunk
* [x] Failure to expand diff hunk below the cursor.
* [x] Delete the whole file, and expand the diff. Backspace over the
deleted hunk, panic!
* [x] Go-to-line now counts the diff hunks, but it should not
* [x] backspace at the beginning of a deleted hunk deletes too much text
* [x] Indent guides are rendered incorrectly 
* [ ] Fix randomized multi buffer tests

Maybe:
* [ ] Buffer search should include deleted text (in vim mode it turns
out I use `/x` all the time to jump to the next x I can see).
* [ ] vim: should refuse to switch into insert mode if selection is
fully within a diff.
* [ ] vim `o` command when cursor is on last line of deleted hunk.
* [ ] vim `shift-o` on first line of deleted hunk moves cursor but
doesn't insert line
* [x] `enter` at end of diff hunk inserts a new line but doesn't move
cursor
* [x] (`shift-enter` at start of diff hunk does nothing)
* [ ] Inserting a line just before an expanded hunk collapses it

Release Notes:


- Improved diff rendering, allowing you to navigate with your cursor
inside of deleted text in diff hunks.

---------

Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Cole <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Michael <michael@zed.dev>
Co-authored-by: Agus <agus@zed.dev>
Co-authored-by: João <joao@zed.dev>
2025-01-24 14:18:22 -07:00
Kirill Bulatov 49198a7961 Do not show copy buttons in editor's hover popovers (#22962)
Follow-up of https://github.com/zed-industries/zed/pull/22866

Added a config option to the markdown renderer to omit code copying
buttons, and used those for editor hover popovers.

Such popovers are quite frequent in language servers' hover responses,
e.g. rust-analyzer on `.clone()` hover may respond with
```
{"jsonrpc":"2.0","id":119,"result":{"contents":{"kind":"markdown","value":"\n```rust\nalloc::string::String\n```\n\n```rust\nfn clone(&self) -> Self\n```\n\n---\n\nReturns a copy of the value.\n\n# Examples\n\n```rust\nlet hello = \"Hello\"; // &str implements Clone\n\nassert_eq!(\"Hello\", hello.clone());\n```"},"range":{"start":{"line":518,"character":24},"end":{"line":518,"character":29}}}}
```

(note multiple code blocks sent)


![image](https://github.com/user-attachments/assets/4c40b15e-8f53-4b3d-a809-f1e4d35a00a7)


![image](https://github.com/user-attachments/assets/77b8e13b-b665-42d3-b633-5a0375998f06)

Sounds that editor has either to use a different way to copy popover's
data (so the entire text gets copied, not just its code blocks), or at
least better handle hover popover's hovering to show the button.


Release Notes:

- N/A
2025-01-10 14:16:52 +00:00
Michael Sloan 2dec4c2c91 Use info popovers instead of diagnostic for invisible char hover (#22701)
This will allow the diagnostic popover to be displayed even if hovering
an invisible char.

Beyond that, it solves a rare `DiagnosticPopover` corner case:

* Supports moving the selection to a diagnostic when `GoToDiagnostic` is
done while hovering, based on `group_id`

* Provides Diagnostic values with `group_id: 0` providing information on
hover about invisible characters.

So, `GoToDiagnostic` would navigate to the very first error produced by
a language server. Really not a big deal of course.

Release Notes:

- N/A
2025-01-06 17:44:26 +00:00
Michael Sloan fcb03989d2 Remove unnecessary finding of primary diagnostic for diagnostic hover (#22697)
No need to find or store the primary range ahead of time as it's found
by `activate_diagnostics`.

Not entirely sure we should still even have the special case when the
popover is visible. It does support the keyboard interaction of opening
hover followed by jumping to the primary position, but that seems pretty
undiscoverable.

Support for clicking the hover to navigate to the primary diagnostic was
removed in https://github.com/zed-industries/zed/pull/3408

Release Notes:

- N/A
2025-01-06 06:08:17 +00:00
Michael Sloan 570e6c80a8 Fix panic on diagnostic hover (#22693)
In #22620 `diagnostic_group` was modified to return results for
multibuffers, but was returning singleton buffer points. `hover_popover`
uses it to find the jump target for clicking the popup - which doesn't
seem to be working right now but that's a separate issue. Now that
`diagnostic_group` is returning values in multibuffers converting these
to anchors was crashing.

Also resolves a potential bug - if folding in multibuffers was supported
then "Go To Diagnostics" would not properly skip diagnostics from folded
regions.

Release Notes:

- N/A
2025-01-06 02:31:02 +00:00
Cole Miller 11ec25aedb Support diagnostic navigation in multibuffers (#22620)
cc @nathansobo 

Release Notes:

- Support diagnostic navigation in multibuffers
2025-01-03 18:07:56 +00:00
Michael Sloan 9b2bc458e3 Expand diagnostic excerpts using heuristics on syntactic information from TreeSitter (#21942)
This is quite experimental and untested in languages other than Rust.
It's written to attempt to do something sensible in many languages. Due
to its experimental nature, just releasing to staff, and so not
including it in release notes. Future release note might be "Improved
diagnostic excerpts by using syntactic info to determine the context
lines to show."

Release Notes:

- N/A
2024-12-20 22:42:18 +00:00
Aaron Feickert ff2d20780f Add setting for hover delay (#22006)
This PR adds a new `hover_popover_delay` setting that allows the user to
specify how long to wait before showing informational hover boxes. It
defaults to the existing delay.

Release Notes:

- Added a setting to control the delay for informational hover boxes
2024-12-13 20:34:16 -08:00
0x2CA b38e9e44d6 Fix hover popover font fallbacks (#21945)
Closes #21848

Release Notes:

- Fixed Hover Popover Font Callbacks
2024-12-12 18:30:25 -08:00
Marshall Bowers 3019960f83 markdown: Make cx the last parameter to Markdown::new_text (#21497)
This PR is a follow-up to
https://github.com/zed-industries/zed/pull/21487 to make sure that the
`cx` is the last parameter to `Markdown::new_text` as well.

Release Notes:

- N/A
2024-12-03 18:39:00 -05:00
Marshall Bowers 88b0d3c78e markdown: Make cx the last parameter to the constructor (#21487)
I noticed that `Markdown::new` didn't have the `cx` as the final
parameter, as is conventional.

This PR fixes that.

Release Notes:

- N/A
2024-12-03 15:27:58 -05:00
Piotr Osiewicz 4097118070 ui: Fix scrollbar content size calculation for non-uniform lists with single element (#20237)
Previously we were always adding the origin coordinate of last item to
the content size, which is incorrect when the list has just one item; in
that case, we should just use the size of that item as the content size
of a list.

Closes #ISSUE

Release Notes:

- N/A
2024-11-05 14:32:13 +01:00
Piotr Osiewicz dc02894db4 editor: Add scrollbar to info popovers (#20184)
Related to https://github.com/zed-industries/zed/issues/5034

Release Notes:

- Added scrollbar to info popovers in editor.
2024-11-05 00:08:38 +01:00
Conrad Irwin 4084ba36f9 Fix clang popovers (#20090)
Closes  #15498

Release Notes:

- Fixed info popups from clangd missing information
2024-11-01 13:28:34 -06:00