Closes#5285, #14389
Changes:
- `DeleteToPreviousWordStart` now deletes '\n' separately from preceding
words and whitespace.
- `DeleteToNextWordEnd` now deletes '\n' and any following whitespace
separately from subsequent words.
- Added an `ignore_newlines` flag to both actions to optionally retain
the old behavior.
These modifications align the behavior more closely with other popular
editors like VSCode and Sublime:
- `DeleteToPreviousWordStart` now matches the default <Ctrl+Backspace>
action in those editors.
- `DeleteToNextWordEnd` becomes more intuitive and closely resembles the
default <Ctrl+Delete> behavior in those editors.
Release Notes:
- Improved `DeleteToPreviousWordStart` and `DeleteToNextWordEnd`
interactions around newlines. You can opt-in into the previous behavior
by adding {"ignore_newlines": true} to either action's binds in your
keymap. ([#5285](https://github.com/zed-industries/zed/issues/5285),
[#14389](https://github.com/zed-industries/zed/issues/14389))
Co-Authored-By: Mikayla <mikayla@zed.dev>
Co-Authored-By: Nate <nate@zed.dev>
Closes#15606Closes#13515
Release Notes:
- Fixes `-` being considered a word character for selections in some
languages
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Nate <nate@zed.dev>
Release Notes:
- Improved expand excerpt indicators to allow unidirectional expansion.
Also added the `editor::ExpandExcerptsUp` and
`editor::ExpandExcerptsDown` actions, which can both take a `lines`
parameter. Also added a `expand_excerpt_lines` setting which controls
the default number of lines that the indicators and actions use.
---------
Co-authored-by: conrad <conrad@zed.dev>
This pull request replaces the static `⋯` character we used to insert
when folding a range with a custom render function that return an
`AnyElement`. We plan to use this in the assistant, but for now this
should be behavior-preserving.
Release Notes:
- N/A
---------
Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Conrad <conrad@zed.dev>
Part of https://github.com/zed-industries/zed/issues/8081
To avoid confusion and bugs when converting between various row `u32`'s,
use different types for each.
Further PRs should split `Point` into buffer and multi buffer variants
and make the code more readable.
Release Notes:
- N/A
---------
Co-authored-by: Piotr <piotr@zed.dev>
This PR renames `language::Buffer::new` to `language::Buffer::local` and
simplifies its interface. Instead of taking a replica id (which should
always be 0 for the local case) and a `BufferId`, which was awkward and
verbose to construct, it simply takes text and a `cx`.
It uses the `cx` to derive a `BufferId` from the `EntityId` associated
with the `cx`, which should always be positive based on the following
analysis...
We convert the entity id to a u64 using this method on `EntityId`, which
is defined by macros in the `slotmap` crate:
```rust
pub fn as_ffi(self) -> u64 {
(u64::from(self.version.get()) << 32) | u64::from(self.idx)
}
```
If you look at the type of `version` in `KeyData`, it is non-zero:
```rust
#[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct KeyData {
idx: u32,
version: NonZeroU32,
}
```
This commit also adds `Context::reserve_model` and
`Context::insert_model` to determine a model's entity ID before it is
created, which we need in order to assign a `BufferId` in the background
when loading a buffer asynchronously.
Release Notes:
- N/A
---------
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
For #4965
There are still some minor issues:
1. When change the surround and delete the surround, we should also
decide whether there are spaces inside after deleting/replacing
according to whether it is open parentheses, and replace them
accordingly, but at present, delete and change, haven't done this
adaptation for current pr, I'm not sure if I can fit it in the back or
if it needs to be fitted together.
2. In the selection mode, pressing s plus brackets should also trigger
the Add Surrounds function, but this MR has not adapted the selection
mode for the time being, I think we need to support different add
behaviors for the three selection modes.(Currently in select mode, s is
used for Substitute)
3. For the current change surrounds, if the user does not find the
bracket that needs to be matched after entering cs, but it is a valid
bracket, and will wait for the second input before failing, the better
practice here should be to return to normal mode if the first bracket is
not found
4. I reused BracketPair in language, but two of its properties weren't
used in this mr, so I'm not sure if I should create a new struct with
only start and end, which would have less code
I'm not sure which ones need to be changed in the first issue, and which
ones can be revised in the future, and it seems that they can be solved
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
I'm not sure how compliant you're aiming to be with vim, but the `f`
behavior is more useful when it can search on multiple lines instead of
a single one, so I'd like to propose this change.
This change is quite frequent in vim/neovim as a plugin (e.g.
[clever-f](https://github.com/VSCodeVim/Vim),
[improved-ft](https://github.com/backdround/improved-ft.nvim), etc), and
in other vim emulations (e.g.
[vscode-vim](https://github.com/VSCodeVim/Vim)).
Activated by keystrokes g-e.
Release Notes:
- vim: Added `ge` and `gE` for go to Previous Word End.
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
This was originally just to fix
https://github.com/zed-industries/zed/issues/4354, which I did by just
returning the previous offset in `find_boundary`.. but `find_boundary`
is used in the "insert mode" / normal editor too, so returning the
previous boundary breaks existing functionality in that case.
I was considering a new `find_boundary` function just for some of the
vim motions like this, but I thought that this is straightforward enough
and future Vim functions might need similar logic too.
Release Notes:
- Fixed https://github.com/zed-industries/zed/issues/4354
- Add a setting for `vertical_scroll_offset`
- Fix H/M/L in vim with scrolloff
Release Notes:
- Added a settings for `vertical_scroll_offset`
- vim: Fix H/M/L with various values of vertical_scroll_offset
---------
Co-authored-by: Vbhavsar <vbhavsar@gmail.com>
Co-authored-by: fdionisi <code@fdionisi.me>
This improves a performance problem we were observing when having
multiple windows updating at the same time, where each window would
invalidate the other window's layout cache.
Release Notes:
- Improved performance when having multiple Zed windows open.
Co-authored-by: Max Brunsfeld <max@zed.dev>
This fixes#6815 by implementing `<space>` in normal mode in Vim. Turns
out that `<space>` behaves like a reverse `<backspace>` (which we
already had): it goes to the right and, if at end of line, to the next
line.
That means I had to touch `movement::right`, which is used in a few
places, but it's documentation said that it would go to the next line,
which it did *not*. So I changed the behaviour.
But I would love another pair of eyes on this, because I don't want to
break non-Vim behaviour.
Release Notes:
- Added support for `<space>` in Vim normal mode: `<space>` goes to the
right and to next line if at end of line.
([#6815](https://github.com/zed-industries/zed/issues/6815)).
This change implements the vim
[motion](https://github.com/vim/vim/blob/master/runtime/doc/motion.txt)
commands to move the cursor to the top, middle and bottom of the visible
view. This feature is requested in
https://github.com/zed-industries/zed/issues/4941.
This change takes inspiration from
[crates/vim/src/normal/scroll.rs](https://github.com/zed-industries/zed/blob/main/crates/vim/src/normal/scroll.rs).
A note on the behavior of these commands: Because
`NeovimBackedTestContext` requires compatibility with nvim, the current
implementation causes slightly non-standard behavior: it causes the
editor to scroll a few lines. The standard behavior causes no scrolling.
It is easy enough to account for the margin by adding
`VERTICAL_SCROLL_MARGIN`. However, doing so will cause test failures due
to the disparity between nvim and zed states. Perhaps
`NeovimBackedTestContext` should have a switch to be more tolerant for
such cases.
Release Notes:
- Added support for moving to top, middle and bottom of the screen in
vim mode (`H`, `M`, and `L`)
([#4941](https://github.com/zed-industries/zed/issues/4941)).
See Linear description for the full explanation of the issue. This PR is
mostly a mechanical change, except for the one case where we do pass in
an explicit `next_id` instead of `model_id` in project.rs.
Release Notes:
- Fixed a bug where some results were not reported in project search in
presence of unnamed buffers.
Use word_characters to feed completion trigger characters as well and
also recognize kebab as a potential sub-word splitter. This is fine for
non-kebab-case languages because we'd only ever attempt to split a word
with a kebab in it in language scopes which are kebab-cased
Co-Authored-By: Max Brunsfeld <max@zed.dev>
This PR adds new config option to language config called
`word_boundaries` that controls which characters should be recognised as
word boundary for a given language. This will improve our UX for
languages such as PHP and Tailwind.
Release Notes:
- Improved completions for PHP
[#1820](https://github.com/zed-industries/community/issues/1820)
---------
Co-authored-by: Julia Risley <julia@zed.dev>
This PR adds new config option to language config called
`word_boundaries` that controls which characters should be recognised as
word boundary for a given language. This will improve our UX for
languages such as PHP and Tailwind.
Release Notes:
- Improved completions for PHP
[#1820](https://github.com/zed-industries/community/issues/1820)
---------
Co-authored-by: Julia Risley <julia@zed.dev>
These primarily happen when first entering visual mode, but can also
be created with objects like `vi{`.
Along the way fix the way ranges like `vi{` are selected to be more
similar to nvim.
As part of this I added `assert_shared_state()` to the
NeovimBackedTestContext so that it is more like a drop-in replacement
for the VimTestContext.
The remaining part of zed-industries/community#682 is adding bracket
matching to plain text. It looks like the current logic requires there
to be a tree sitter language for the language in order to support
bracket matching. I didn't fix this in this PR because I was unsure
whether to try and work around that, or to try and add a plain text tree
sitter language.
Release Notes:
- vim: support `{` and `}` for paragraph motion
([#470](https://github.com/zed-industries/community/issues/470)).
- vim: fix `%` at the end of the line
([#682](https://github.com/zed-industries/community/issues/682)).