This brings back [linux(x11): Add support for pasting images from
clipboard · Pull Request
#29387](https://github.com/zed-industries/zed/pull/29387) while fixing
#30523 (which caused it to be reverted).
Commit message from that PR:
> Closes:
https://github.com/zed-industries/zed/pull/29177#issuecomment-2823359242
>
> Removes dependency on
[quininer/x11-clipboard](https://github.com/quininer/x11-clipboard) as
it is in [maintenance
mode](https://github.com/quininer/x11-clipboard/issues/19).
>
> X11 clipboard functionality is now built-in to GPUI which was
accomplished by stripping the non-x11-related code/abstractions from
[1Password/arboard](https://github.com/1Password/arboard) and extending
it to support all image formats already supported by GPUI on wayland and
macos.
>
> A benefit of switching over to the `arboard` implementation, is that
we now make an attempt to have an X11 "clipboard manager" (if available
- something the user has to setup themselves) save the contents of
clipboard (if the last copy operation was within Zed) so that the copied
contents can still be pasted once Zed has completely stopped.
Before the fix for reapply, it was iterating through the formats and
requesting conversion to each. Some clipboard providers just respond
with a different format rather than saying the format is unsupported.
The fix is to use this response if it matches a supported format. It
also now typically avoids this iteration by requesting the `TARGETS` and
taking the highest precedence supported target.
Closes#30523
Release Notes:
- Linux (X11): Restored the ability to paste images.
---------
Co-authored-by: Ben <ben@zed.dev>
Modify the `replace_and_mark_text_in_range` method in the `Editor` to
keep the cursor at the start of the preedit range during IME
composition. Previously, the cursor would move to the end of the preedit
text with each update, causing the IME candidate box to shift (e.g.,
when typing pinyin with Fcitx5 on Wayland). This change ensures the
cursor and candidate box remain fixed until the composition is
committed, improving the IME experience.
Closes#21004
Release Notes:
- N/A
---------
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: 张小白 <364772080@qq.com>
This PR implements the previously unimplemented window_handle and
display_handle methods in the wayland platform. It also exposes the
display_handle method through the Window struct.
Release Notes:
- N/A
Release Notes:
- N/A
----
The before version GPUI used `Cancel` for cancel text, if we use
non-English text (e.g.: "取消" in Chinese), then the press `Esc` to cancel
will not work.
So this PR to change it by use `PromptButton` to instead the `&str`,
then we can use `PromptButton::cancel("取消")` for the `Cancel` button.
Run `cargo run -p gpui --example window` to test.
---
Platform Test:
- [x] macOS
- [x] Windows
- [x] Linux (x11 and Wayland)
---------
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Part of #31174
Because the keyboard layout parameter wasn’t set correctly, characters
don’t show up properly when using the German layout at launch.
To reproduce:
Switch to the German layout, launch Zed, and press the `7` key. it
should output `7`, but instead it outputs `è`.
Release Notes:
- N/A
https://github.com/zed-industries/zed/issues/30972 brought up another
case where our context is not enough to track the actual source of the
issue: we get a general top-level error without inner error.
The reason for this was `.ok_or_else(|| anyhow!("failed to read HEAD
SHA"))?; ` on the top level.
The PR finally reworks the way we use anyhow to reduce such issues (or
at least make it simpler to bubble them up later in a fix).
On top of that, uses a few more anyhow methods for better readability.
* `.ok_or_else(|| anyhow!("..."))`, `map_err` and other similar error
conversion/option reporting cases are replaced with `context` and
`with_context` calls
* in addition to that, various `anyhow!("failed to do ...")` are
stripped with `.context("Doing ...")` messages instead to remove the
parasitic `failed to` text
* `anyhow::ensure!` is used instead of `if ... { return Err(...); }`
calls
* `anyhow::bail!` is used instead of `return Err(anyhow!(...));`
Release Notes:
- N/A
Closes #ISSUE
Work around https://github.com/rust-lang/rust/issues/69343 in askpass
Release Notes:
- linux: Fixed an issue with askpass where the Zed binary path would be incorrect after an auto-update is installed
but not yet applied
This glyphs field is usually larger than 8 elements, and SmallVec is not
efficient when it cannot store the value inline.
This change also adds precise glyphs run preallocation in some places
`ShapedRun` is constructed.
Release Notes:
- N/A
* Use cosmic_text `metadata` attr to write down the `FontId` from the
input run to avoid searching the list of fonts when laying out every
glyph.
* Instead of checking on every glyph if `postscript_name` is an emoji
font, just store `is_known_emoji_font`.
* Clarify why `font_id_for_cosmic_id` is used, and when its use is
valid.
Release Notes:
- N/A
See #27808. `font_id_for_cosmic_id` was another path updated
`loaded_fonts_store` but did not push to `features_store`. Solution is
just to have one `Vec` with fields rather than relying on the indices
matching up
Release Notes:
- N/A
Closes#30526.
This PR makes the CacheKey used by raster_bounds and rasterize_glyph the
same, as they had not used the same sub pixel shift previously. Fixing
this resolves both the alignment and text-rendering issues introduced in
`ddf8d07`.
Release Notes:
- Fixed text rendering issues on Linux.
Fixes#15752.
- Updated `cosmic_text` to 0.14.0
- Made a basic implementation for setting font features.
#12176 is not fixed by this PR.
Release Notes:
- Added initial support for `font_features` on Linux
Closes:
https://github.com/zed-industries/zed/pull/29177#issuecomment-2823359242
Removes dependency on
[quininer/x11-clipboard](https://github.com/quininer/x11-clipboard) as
it is in [maintenance
mode](https://github.com/quininer/x11-clipboard/issues/19).
X11 clipboard functionality is now built-in to GPUI which was
accomplished by stripping the non-x11-related code/abstractions from
[1Password/arboard](https://github.com/1Password/arboard) and extending
it to support all image formats already supported by GPUI on wayland and
macos.
A benefit of switching over to the `arboard` implementation, is that we
now make an attempt to have an X11 "clipboard manager" (if available -
something the user has to setup themselves) save the contents of
clipboard (if the last copy operation was within Zed) so that the copied
contents can still be pasted once Zed has completely stopped.
Release Notes:
- Linux(X11): Add support for pasting images from clipboard
This PR adds a new `PlatformKeyboardLayout` trait with two methods:
`id(&self) -> &str` and `name(&self) -> &str`. The `id()` method returns
a unique identifier for the keyboard layout, while `name()` provides a
human-readable name. This distinction is especially important on
Windows, where the `id` and `name` can be quite different. For example,
the French layout has an `id` of `0000040C`, which is not
human-readable, whereas the `name` would simply be `French`. Currently,
the existing `keyboard_layout()` method returns what's essentially the
same as `id()` in this new design.
This PR implements the `name()` method for both Windows and macOS. On
Linux, for now, `name()` still returns the same value as `id()`.
Release Notes:
- N/A
This fixes the panic that happened in debug builds in Wayland when
focusing/defocusing window in the edit mode:
```
"Thread "main" panicked with "CursorStyle::None should be handled separately in the client" at crates/gpui/src/platform/linux/wayland.rs:40:17"
```
Full log:
[stacktrace.txt](https://github.com/user-attachments/files/19814411/stacktrace.txt)
@smitbarmase, you seem to have worked on this code. Tagging you for
visibility :)
Release Notes:
- N/A
While working on implementing `add_recent_documents` for Windows, I
found that the process is significantly more complex compared to macOS.
On macOS, simply registering the `add_recent_documents` function is
enough, as the system handles everything automatically.
On Windows, however, there are two cases to consider:
- **Files opened by the app**: These appear in the "Recent" section (as
shown in the screenshot, "test.txt") and are managed automatically by
Windows (by setting windows registry), similar to macOS.

- **Folders opened by the app**: This is more complicated because
Windows does not handle it automatically, requiring the application to
track opened folders manually.
To address this, this PR introduces a `History Manager` along with
`HistoryManagerEvent::Update` and `HistoryManagerEvent::Delete` events
to simplify the process of managing recently opened folders.
https://github.com/user-attachments/assets/a2581c15-7653-4faf-96b0-7c48ab1dcc8d
Release Notes:
- N/A
---------
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
Closes#4461
Take 2 on https://github.com/zed-industries/zed/pull/25040.
Fixes panic caused due to using `setHiddenUntilMouseMoves` return type
to `set` cursor on macOS.
Release Notes:
- Now cursor hides when the user is typing in editor. It will stay
hidden until it is moved again. This behavior is `true` by default, and
can be configured with `hide_mouse_while_typing` in settings.
---------
Co-authored-by: Peter Tripp <peter@zed.dev>
Co-authored-by: Thomas Mickley-Doyle <thomas@zed.dev>
Co-authored-by: Agus <agus@zed.dev>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Agus Zubiaga <hi@aguz.me>
Co-authored-by: Angelk90 <angelo.k90@hotmail.it>
Related #14222
Release Notes:
- This PR updates `cosmic-text` dependency on `gpui` crate from `0.11.2`
to 0.13.2`. This decreases RAM usage zed depending on the amount of
monospace fonts installed on the system. On Arch Linux with `nerd-fonts`
package installed (which provides around 2000 monospaced fonts), it
decreases ram usage from ~800mb to around ~300mb.
- Updated `cosmic-text` to `0.13.2` on `gpui` crate
This reverts commit a8610fbd13.
I've been seeing some reports of segmentation faults that appear to
point to this change as the culprit.
Closes#25366.
Release Notes:
- Community: Reverted #25040, so remove the corresponding entry from the
release notes.
Closes https://github.com/zed-industries/zed/issues/4461
This PR improves the coding experience by hiding the mouse while the
user is typing so it does not accidentally get in their way, making it
challenging to ready characters in the editor.
Release Notes:
- The following PR hides the cursor when the user is typing by adding a
new cursor style called `None`.
- Assuming the user does not move the mouse, it will stay hidden until
it is moved again.
https://github.com/user-attachments/assets/6ba9f2ee-b9f3-4595-81e4-e9d986da4a39
---------
Co-authored-by: Agus <agus@zed.dev>
Co-authored-by: Peter Tripp <peter@zed.dev>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
This reverts commit 9ef0501853 due to a
panic.
```
{
"thread": "main",
"payload": "9 is not a valid char boundary in path \"crates/…/LiveKitBridge/\"",
"location_data": {
"file": "crates/file_finder/src/file_finder.rs",
"line": 646
}
}
```
Release Notes:
- N/A
This PR makes progress on #7711 by identifying any common prefix of the
paths in the file finder's search results, and replacing the "interior"
of that prefix---every path segment but the first and last---with `...`,
when a heuristic indicates that the longest path would otherwise
overflow the modal.
The elision is not applied to any segment that contains a match for the
search query.
There may be more work to do on #7711 in the case of long result paths
that do not share a significant common prefix.
Release Notes:
- Improved display of long paths in the file finder modal
Co-authored-by: Max <max@zed.dev>
Closes#22666
This PR fixes the long wait time to open Zed (2 mins in my case) after
reloading on Linux.
This bug fix is funny:
1. We were using TCP for Zed instances to talk to each other. Reload was
broken here too due to TCP connections not being killed on time.
2. [#11488](https://github.com/zed-industries/zed/pull/11488) PR fixed
the TCP connection issue by adding a wait until it gets killed. I
suppose at that time, this wait time was small.
3. Later, we changed how Zed talks to each other in
[#11585](https://github.com/zed-industries/zed/pull/11585) by using
Datagram and removing TCP. The new approach simply uses a `.sock` file
and a file descriptor to check if some program is listening to it.
4. TCP check is now unnecessary, and it still wait for a long time (I
suppose, TIME_WAIT time, don't quote me on this), even though we don’t
use TCP anymore for this.
This PR just removes that unnecessary TCP wait.
Release Notes:
- Fixed issue where reload hangs for several minutes on Linux.
Closes#24139
For weird reasons, Sway on few linux distoros sends `NoKeymap` event when
switching windows. Zed crashes due to assertion on this event to be `XkbV1`.
To fix this, we ignore `NoKeymap` event instead crashing Zed.
Release Notes:
- Fixed a crash in Wayland-based compositors like Sway when switching windows via the keyboard.
Release Notes:
- Fixed some modifier changed events not being present on Linux X11.
This affected things like the project search palette, where holding ctrl
would not cause the split options to appear.
GPUI applications can set the window class by the `app_id` window
option. However, GPUI will map the window first and then change the
window class after the window is displayed. This doesn't work on some
X11 window managers. FVWM, for example, does not track window class
after a window is mapped. Because in practice, a window shouldn't change
its application group on the fly.
This PR fixed this by adding a `map_window()` function `PlatformWindow`.
On X11, it will `set_app_id()` first and then map the window.
Release Notes:
- N/A
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:
- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`
Not pictured here are the two other failed attempts. It's been quite a
month!
Tasks:
- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs
### issues post merge
- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
Adds support for Cut, Copy, Paste, Undo, Redo, New, Open, Save, and Find
keys to the default keymap. These keys can be found on old keyboards,
but also custom layouts like
[Extend](https://dreymar.colemak.org/layers-extend.html).
Release Notes:
- Added support for the Cut, Copy, Paste, Undo, Redo, New, Open, Save,
and Find keys to the default keymap.
No issue, as the functionality is currently not being used in Zed. This
is more of a GPUI improvement.
Currently, `keyboard_layout` and `on_keyboard_layout_change` are already
handled on macOS. This PR implements the same for X11 and Wayland.
Linux supports up to 4 keyboard layout groups (e.g., Group 0: English
US, Group 1: Bulgarian, etc). On X11 and Wayland, `event` provides a new
active group, which maps to the `layout_index`. We already store keymap
state from where we can get the current `layout_index`. By comparing
them, we determine if the layout has changed.
X11:
<img
src="https://github.com/user-attachments/assets/b528db77-1ff2-4f17-aac5-7654837edeb9"
alt="x11" width="300px" />
Wayland:
<img
src="https://github.com/user-attachments/assets/2b4e2a30-b0f4-495c-96bb-7bca41365d56"
alt="wayland" width="300px" />
Release Notes:
- N/A
- [x] Rewrite worktree git handling
- [x] Fix tests
- [x] Fix `test_propagate_statuses_for_repos_under_project`
- [x] Replace `WorkDirectoryEntry` with `WorkDirectory` in
`RepositoryEntry`
- [x] Add a worktree event for capturing git status changes
- [x] Confirm that the local repositories are correctly updating the new
WorkDirectory field
- [x] Implement the git statuses query as a join when pulling entries
out of worktree
- [x] Use this new join to implement the project panel and outline
panel.
- [x] Synchronize git statuses over the wire for collab and remote dev
(use the existing `worktree_repository_statuses` table, adjust as
needed)
- [x] Only send changed statuses to collab
Release Notes:
- N/A
---------
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.com>
Co-authored-by: Nathan <nathan@zed.dev>
Closes#22326
This PR adds process PID information to window created by X11, so that
window manager can identify which process this window belongs to.
Without this property, the window manager would have no reliable way to
know which process created this window.
In original issue, `robotgo` throws error on `x, y, w, h :=
robotgo.GetBounds(pid)` this method. If we go deeper into the source
code of `robotgo`, it calls `GetXidFromPid` which goes through all
windows, and tries to check for provided pid. Hence, when it tries to do
that for Zed, it fails and returns `0, err` to caller.
```go
// Robotgo source code trying to look through all windows and query pid
// GetXidFromPid get the xid from pid
func GetXidFromPid(xu *xgbutil.XUtil, pid int) (xproto.Window, error) {
windows, err := ewmh.ClientListGet(xu)
if err != nil {
return 0, err
}
for _, window := range windows {
wmPid, err := ewmh.WmPidGet(xu, window)
if err != nil {
return 0, err
}
if uint(pid) == wmPid {
return window, nil
}
}
return 0, errors.New("failed to find a window with a matching pid.")
}
```
Querying for pid for active Zed window:
Before:
```sh
tims@lemon ~/w/go-repro [127]> xprop -root _NET_ACTIVE_WINDOW
_NET_ACTIVE_WINDOW(WINDOW): window id # 0x4e00002
tims@lemon ~/w/go-repro> xprop -id 0x4e00002 _NET_WM_PID
_NET_WM_PID: not found.
```
After:
```sh
tims@lemon ~/w/go-repro> xprop -root _NET_ACTIVE_WINDOW
_NET_ACTIVE_WINDOW(WINDOW): window id # 0x4e00002
tims@lemon ~/w/go-repro> xprop -id 0x4e00002 _NET_WM_PID
_NET_WM_PID(CARDINAL) = 103548
tims@lemon ~/w/go-repro>
```
Correct zed process PID (below) assosiated with zed window (shown
above):

Release Notes:
- Fix `robotgo` failing when Zed window is open on Linux
Closes#17870
Context:
On Linux, when creating a new window, bounds are either pulled from
existing workspace data (serialized in an SQLite DB) or fall back to
some default constants if no data exists.
These bounds include the full dimensions of the window (width and
height), which already account for insets. However, properties like
`inset` (Wayland) or `last_insets` (X11) exist only at the platform
level and are not part of the window bounds themselves.
During rendering, we call `set_client_inset`, which updates the inset
values and also adjusts the window bounds, increasing their dimensions.
In Zed's case, the inset is 10px, which adds 20px to both the width and
height (10px from each side).
Problem:
When quitting, the full window bounds (which already account for inset)
are saved to the DB. On reopening, these saved bounds are used to create
the window. `set_client_inset` runs again and inflates the dimensions
even more.
Solution:
Store window bounds *without* the inset-inflated dimensions. On the next
session, `set_client_inset` will take care of applying the inset,
resulting window dimensions matching the previous session. This fix is
in the PR.
Alternative Solution:
Another option is to save the inset explicitly in the DB and apply it
during window creation. But this means storing more data, and the inset
would need to be platform-agnostic, which adds complexity. Doesn’t seem
worth it for no real gain.
X11 Before:
```sh
saving window bounds with width: 1136, height: 784
tims@lemon ~/w/zed (fix-window-growing-larger)> cargo run
Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.37s
Running `target/debug/zed`
saving window bounds with width: 1156, height: 804 <---- +20px
tims@lemon ~/w/zed (fix-window-growing-larger)> cargo run
Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.35s
Running `target/debug/zed`
saving window bounds with width: 1176, height: 824 <---- +20px
tims@lemon ~/w/zed (fix-window-growing-larger)> cargo run
Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.36s
Running `target/debug/zed`
saving window bounds with width: 1196, height: 844 <---- +20px
```
X11 After:
```sh
Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.35s
Running `target/debug/zed`
saving window bounds with width: 1116, height: 764
tims@lemon ~/w/zed (fix-window-growing-larger)> cargo run
Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.35s
Running `target/debug/zed`
saving window bounds with width: 1116, height: 764 <---- same
tims@lemon ~/w/zed (fix-window-growing-larger)> cargo run
Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.35s
Running `target/debug/zed`
saving window bounds with width: 1116, height: 764 <---- same
```
On Wayland, saving occurs only when you actually resize the window (on
X11, saving happens both on init and while dragging the window). To
trigger saving, I manually resized the window by ~1px to make it print.
Wayland Before:
```sh
Finished `dev` profile [unoptimized + debuginfo] target(s) in 1m 36s
Running `target/debug/zed`
saving window bounds with width: 945, height: 577
tims@orange ~/zed (fix-window-growing-larger)> cargo run
Finished `dev` profile [unoptimized + debuginfo] target(s) in 1.77s
Running `target/debug/zed`
saving window bounds with width: 966, height: 597 <--- +20px on both (1px increase in width is me resizing)
tims@orange ~/zed (fix-window-growing-larger)> cargo run
Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.87s
Running `target/debug/zed`
saving window bounds with width: 987, height: 618 <--- +20px on both (1px increase in width and height is me resizing)
tims@orange ~/zed (fix-window-growing-larger)> cargo run
Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.89s
Running `target/debug/zed`
saving window bounds with width: 1006, height: 638 <--- +20px on both (1px decrease in width is me resizing)
```
Wayland After:
```sh
Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.82s
Running `target/debug/zed`
saving window bounds with width: 925, height: 558
tims@orange ~/zed (fix-window-growing-larger)> cargo run
Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.84s
Running `target/debug/zed`
saving window bounds with width: 925, height: 557 <--- same (1px decrease in height is me resizing)
saving window bounds with width: 925, height: 558
```
Release Notes:
- Fix non-maximized zed windows growing larger across sessions on Linux
---------
Co-authored-by: mgsloan@gmail.com <michael@zed.dev>