Commit Graph
492 Commits
Author SHA1 Message Date
105acacff9 lsp: Complete overloaded signature help implementation (#33199)
This PR revives zed-industries/zed#27818 and aims to complete the
partially implemented overloaded signature help feature.

The first commit is a rebase of zed-industries/zed#27818, and the
subsequent commit addresses all review feedback from the original PR.

Now the overloaded signature help works like


https://github.com/user-attachments/assets/e253c9a0-e3a5-4bfe-8003-eb75de41f672

Closes #21493

Release Notes:

- Implemented signature help for overloaded items. Additionally, added a
support for rendering signature help documentation.

---------

Co-authored-by: Fernando Tagawa <tagawafernando@gmail.com>
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
2025-07-02 20:51:08 +03:00
Ben KunkleandAntonio 7432e947bc Add element_selection_background highlight to theme (#32388)
Closes #32354

The issue is that we render selections over the text in the agent panel,
but under the text in editor, so themes that have no alpha for the
selection background color (defaults to 0xff) will just occlude the
selected region. Making the selection render under the text in markdown
would be a significant (and complicated) refactor, as selections can
cross element boundaries (i.e. spanning code block and a header after
the code block).

The solution is to add a new highlight to themes
`element_selection_background` that defaults to the local players
selection background with an alpha of 0.25 (roughly equal to 0x3D which
is the alpha we use for selection backgrounds in default themes) if the
alpha of the local players selection is 1.0. The idea here is to give
theme authors more control over how the selections look outside of
editor, as in the agent panel specifically, the background color is
different, so while an alpha of 0.25 looks acceptable, a different color
would likely be better.

CC: @iamnbutler. Would appreciate your thoughts on this. 

> Note: Before and after using Everforest theme

| Before | After | 
|-------| -----|
| <img width="618" alt="Screenshot 2025-06-09 at 5 23 10 PM"
src="https://github.com/user-attachments/assets/41c7aa02-5b3f-45c6-981c-646ab9e2a1f3"
/> | <img width="618" alt="Screenshot 2025-06-09 at 5 25 03 PM"
src="https://github.com/user-attachments/assets/dfb13ffc-1559-4f01-98f1-a7aea68079b7"
/> |

Clearly, the selection in the after doesn't look _that_ great, but it is
better than the before, and this PR makes the color of the selection
configurable by the theme so that this theme author could make it a
lighter color for better contrast.




Release Notes:

- agent panel: Fixed an issue with some themes where selections inside
the agent panel would occlude the selected text completely

Co-authored-by: Antonio <me@as-cii.com>
2025-06-27 15:46:04 +00:00
Piotr Osiewicz dc64ec9cc8 chore: Bump Rust edition to 2024 (#27800)
Follow-up to https://github.com/zed-industries/zed/pull/27791

Release Notes:

- N/A
2025-03-31 20:55:27 +02:00
Kirill Bulatov fc01f496a9 Fix font sizes not reacting on settings change (#26060)
Proper version of https://github.com/zed-industries/zed/pull/25425
When https://github.com/zed-industries/zed/pull/24857 returned font
updates on settings changes, settings values, not in-memory ones should
be compared.

This PR returns back the logic finally, and changes it to explicitly
track the settings values, not the in-memory ones.
Also adds the same tracking for UI font changes, which had never been
tracked before.

Release Notes:

- Fixed font sizes not reacting on settings change
2025-03-04 20:57:37 +00:00
Nate ButlerandMikayla Maki 30af8d0a81 git_ui: Commit modal refinement (#25484)
Closes #ISSUE

Release Notes:

- N/A *or* Added/Fixed/Improved ...

---------

Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
2025-02-24 19:19:06 +00:00
Kirill Bulatov 147f407b7a Fix theme selector resetting the buffer size (#25425)
Closes https://github.com/zed-industries/zed/issues/25413

As the issue points out well, themes do not need to alter any in-memory
state on load: that is done via settings file load.
Originally, it was introduced in
https://github.com/zed-industries/zed/pull/4064 and
https://github.com/zed-industries/zed/pull/24857 had restored that
behavior, which seems wrong to do.

Apart from removing that part, removes unnecessary methods and
emphasizes that in-memory state is the Buffer/UI size — no need to add
`Adjusted` there as the settings file presence is already enough.

Release Notes:

- Fixed theme selector resetting the buffer size
2025-02-23 15:24:43 +00:00
João Marcos 5e1dd91ee5 Fix UI font size changes not applying (#25307)
Related to #24857.

Release Notes:

- N/A
2025-02-21 06:24:02 -03:00
Kirill Bulatov 3b91de8003 Adds a way to toggle font size without settings adjustments (#24857)
Closes https://github.com/zed-industries/zed/issues/23505

Now `zed::IncreaseBufferFontSize` (and all the same UI- and
Buffer-related settings) action is parameterized with `{ "persist": true
}` (default).
Using `"persist": false` brings back resizing behavior prior to
https://github.com/zed-industries/zed/pull/23265


Release Notes:

- Added a way to toggle font size without settings adjustments
2025-02-14 13:27:48 +02:00
Max Brunsfeld 13b7be12bd themes: Make background colors partly transparent by default (#24151)
Certain themes define the `created` and `deleted` status colors, but not
`created_background` and `deleted_background`. Previously, Zed would use
`created` and `deleted` colors, and apply a hard-coded opacity change,
but *not* use `created_background` and `deleted_background`, but that
behavior was inadvertently changed in
https://github.com/zed-industries/zed/pull/22994.

This PR restores the old behavior as a fallback. If a theme defines a
status color, but not the corresponding background color, we'll use a
75% transparent version of the foreground color as a fallback.

Release Notes:

- Fixed an issue in certain themes where diffs would render with the
wrong red and green colors for deletions and insertions.
2025-02-03 22:38:14 +00:00
6fca1d2b0b Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
Piotr Osiewicz 795376cb07 ui: Track changes to UI font size made via actions with settings (#23265)
Fixes #5380

Closes #5380

Release Notes:

- Font size changes made with actions are now persisted in user settings
2025-01-16 23:28:18 +00:00
Marshall Bowers f53915c711 Add infrastructure for loading icon themes from extensions (#23203)
This PR adds the supporting infrastructure to support loading icon
themes defined by extensions.

Here's an example icon theme:

```json
{
  "name": "My Icon Theme",
  "author": "Me <me@example.com>",
  "themes": [
    {
      "name": "My Icon Theme",
      "appearance": "dark",
      "file_icons": {
        "gleam": { "path": "./icons/file_type_gleam.svg" },
        "toml": { "path": "./icons/file_type_toml.svg" }
      }
    }
  ]
}
```

The icon paths are resolved relative to the root of the extension
directory.

Release Notes:

- N/A
2025-01-15 23:33:47 +00:00
Marshall Bowers 88e42cc7aa Refactor file icons to use IconTheme (#23153)
This PR adds the initial concept of an `IconTheme` and refactors
`FileIcons` to use it to resolve the icons.

The `IconTheme` will ultimately be used to allow users to select a
different set of icons to use. Currently, however, this is just laying
the foundation for that work.

The association between file types and icons is now handled by the icon
theme when we resolve file icons. This mapping has been moved out of
`file_types.json` and into `icon_theme.rs`.

Release Notes:

- N/A
2025-01-14 22:49:36 +00:00
9613084f59 Move git status out of Entry (#22224)
- [x] Rewrite worktree git handling
- [x] Fix tests
- [x] Fix `test_propagate_statuses_for_repos_under_project`
- [x] Replace `WorkDirectoryEntry` with `WorkDirectory` in
`RepositoryEntry`
- [x] Add a worktree event for capturing git status changes
- [x] Confirm that the local repositories are correctly updating the new
WorkDirectory field
- [x] Implement the git statuses query as a join when pulling entries
out of worktree
- [x] Use this new join to implement the project panel and outline
panel.
- [x] Synchronize git statuses over the wire for collab and remote dev
(use the existing `worktree_repository_statuses` table, adjust as
needed)
- [x] Only send changed statuses to collab

Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.com>
Co-authored-by: Nathan <nathan@zed.dev>
2025-01-04 01:00:16 +00:00
Nate Butler a35b73e63e Revert "remove usages of theme::color_alpha"
This reverts commit c0d11be75f.
2024-11-19 00:24:48 -05:00
Nate Butler c0d11be75f remove usages of theme::color_alpha 2024-11-19 00:24:37 -05:00
Danilo Leal 0e7770a9a2 theme: Add color darken function (#20746)
This PR adds a `darken` function that allows to reduce the lightness of
a color by a certain factor. This popped up as I wanted to add hover
styles to tinted-colors buttons.

Release Notes:

- N/A
2024-11-18 12:44:49 -03:00
Marshall Bowers 273173ec8a Revert "theme: Turn ThemeRegistry into a trait (#20076)" (#20094)
This PR reverts #20076 to turn the `ThemeRegistry` back into a regular
struct again.

It doesn't actually help us by having it behind a trait.

Release Notes:

- N/A
2024-11-01 15:34:20 -04:00
Marshall Bowers af9e7f1f96 theme: Turn ThemeRegistry into a trait (#20076)
This PR converts the `ThemeRegistry` type into a trait instead of a
concrete implementation.

This allows for the extension store to depend on an abstraction rather
than the concrete theme registry implementation.

We currently have two `ThemeRegistry` implementations:

- `RealThemeRegistry` — this was previously the `ThemeRegistry` and
contains the real implementation of the registry.
- `VoidThemeRegistry` — a null object that doesn't have any behavior.

Release Notes:

- N/A
2024-11-01 10:19:09 -04:00
Nate Butler a5f52f0f04 Use theme families to refine user themes (#19936)
This PR changes the way we load user themes into the ThemeRegistry. 

Rather than directly pass a theme family's themes to
`insert_user_themes`, instead we use the new `refine_theme_family ` and
`ThemeFamily::refine_theme`.

This PR should have net zero change to themes today, but sets up
enabling theme variables. We need to do it this way so each theme has
access to it's family when it is refined.

Release Notes:

- N/A
2024-10-29 22:30:58 -04:00
Kirill Bulatov 6de5ace116 Update outline panel representation when a theme is changed (#19747)
Release Notes:

- N/A
2024-10-25 22:04:02 +03:00
Nate ButlerandMarshall Bowers 8c95b8d89a theme crate spring cleaning (#18695)
This PR does some spring cleaning on the `theme` crate:

- Removed two unused stories and the story dep
- Removed the `one` theme family (from the `theme` crate, not the app),
this is now `zed_default_themes`.
- This will hopefully remove some confusion caused by this theme we
started in rust but didn't end up using
- Removed `theme::prelude` (it just re-exported scale colors, which we
don't use outside `theme`)
- Removed completely unused `zed_pro` themes (we started on these during
the gpui2 port and didn't finish them.)

Release Notes:

- N/A

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-10-03 13:17:31 -04:00
Nate Butler 773ad6bfd1 Document the theme crate (#18690)
This PR enables required documentation for the `theme` crate starts on
documenting it.

The end goal is to have all meaningful documentation in the crate filled
out – However I'm not sure that just adding `#![deny(missing_docs)]` to
the whole crate is the right approach.

I don't know that having 200+ "The color of the _ color" field docs is
useful however–In the short term I've excluded some of the modules that
contain structs with a ton of fields (`colors, `status`, etc.) until we
decide what the right solution here is.

Next steps are to clean up the crate, removing unused modules or those
with low usage in favor of other approaches.

Changes in this PR:
- Enable the `deny(missing_docs)` lint for the `theme` crate 
- Start documenting a subset of the crate.
- Enable `#![allow(missing_docs)]` for some modules.


Release Notes:

- N/A
2024-10-03 10:27:19 -04:00
Marshall Bowers 659f34bf21 settings_ui: Add UI and buffer font family controls (#15124)
This PR adds settings controls for changing the UI and buffer font
families.

Release Notes:

- N/A
2024-07-24 18:01:35 -04:00
47aa761ca9 Linux window decorations (#13611)
This PR adds support for full client side decorations on X11 and Wayland

TODO:
- [x] Adjust GPUI APIs to expose CSD related information
- [x] Implement remaining CSD features (Resizing, window border, window
shadow)
- [x] Integrate with existing background appearance and window
transparency
- [x] Figure out how to check if the window is tiled on X11
- [x] Implement in Zed
- [x] Repeatedly maximizing and unmaximizing can panic
- [x] Resizing is strangely slow
- [x] X11 resizing and movement doesn't work for this:
https://discord.com/channels/869392257814519848/1204679850208657418/1256816908519604305
- [x] The top corner can clip with current styling
- [x] Pressing titlebar buttons doesn't work
- [x] Not showing maximize / unmaximize buttons
- [x] Noisy transparency logs / surface transparency problem
https://github.com/zed-industries/zed/pull/13611#issuecomment-2201685030
- [x] Strange offsets when dragging the project panel
https://github.com/zed-industries/zed/pull/13611#pullrequestreview-2154606261
- [x] Shadow inset with `_GTK_FRAME_EXTENTS` doesn't respect tiling on
X11 (observe by snapping an X11 window in any direction)

Release Notes:

- N/A

---------

Co-authored-by: conrad <conrad@zed.dev>
Co-authored-by: Owen Law <81528246+someone13574@users.noreply.github.com>
Co-authored-by: apricotbucket28 <71973804+apricotbucket28@users.noreply.github.com>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-07-03 11:28:09 -07:00
Mikayla Maki 6b9ddbfef2 Add more menus to Zed (#12940)
### TODO

- [x] Make sure keybinding shows up in pane + menu
- [x] Selection tool in the editor toolbar
- [x] Application Menu
- [x] Add more options to pane + menu
   - Go to File...
  - Go to Symbol in Project... 
- [x] Add go items to the selection tool in the editor:
   - Go to Symbol in Editor...
   - Go to Line/Column...
   - Next Problem
   - Previous Problem
- [x] Fix a bug where modals opened from a context menu aren't focused
correclty
- [x] Determine if or what needs to be done with project actions:
- Difficulty is that these are exposed in the UI via clicking the
project name in the titlebar or by right clicking the root entry in the
project panel. But they require reading and are two clicks away. Is that
sufficient?
    - Add Folder to Project
    - Open a new project
    - Open recent
 - [x] Get a style pass 
 - [x] Implement style pass
   - [x] Fix the wrong actions in the selection menu
   - [x] Show selection tool toggle in the 'editor settings' thing
- [x] Put preferences section from the app menu onto the right hand user
menu
- [x] Add Project menu into app menu to replace 'preferences' section,
and put the rest of the actions there
- [ ] ~~Adopt `...` convention for opening a surface~~ uncertain what
this convention is.
   - [x] Adopt link styling  for webview actions
   - [x] Set lucide hamburger for menu icon
   - [x] Gate application menu to only show on Linux and Windows




Release Notes:

- Added a 'selection and movement' tool to the Editor's toolbar, as well
as controls to toggle it and a setting to remove it (`"toolbar":
{"selections_menu": true/false }`)
- Changed the behavior of the `+` menu in the tab bar to use standard
actions and keybindings. Replaced 'New Center Terminal' with 'New
Terminal', and 'New Search', with the usual 'Deploy Search'. Also added
item-creating actions to this menu.
- Added an 'application' menu to the titlebar to Linux and Windows
builds of Zed
2024-06-18 12:16:54 -07:00
feea607bac Indent guides (#11503)
Builds on top of existing work from #2249, but here's a showcase:


https://github.com/zed-industries/zed/assets/53836821/4b346965-6654-496c-b379-75425d9b493f

TODO:
- [x] handle line wrapping
- [x] implement handling in multibuffer (crashes currently)
- [x] add configuration option
- [x] new theme properties? What colors to use?
- [x] Possibly support indents with different colors or background
colors
- [x] investigate edge cases (e.g. indent guides and folds continue on
empty lines even if the next indent is different)
- [x] add more tests (also test `find_active_indent_index`)
- [x] docs (will do in a follow up PR)
- [x] benchmark performance impact

Release Notes:

- Added indent guides
([#5373](https://github.com/zed-industries/zed/issues/5373))

---------

Co-authored-by: Nate Butler <1714999+iamnbutler@users.noreply.github.com>
Co-authored-by: Remco <djsmits12@gmail.com>
2024-05-23 15:50:59 +02:00
49144d94bf gpui: Add support for window transparency & blur on macOS (#9610)
This PR adds support for transparent and blurred window backgrounds on
macOS.

Release Notes:

- Added support for transparent and blurred window backgrounds on macOS
([#5040](https://github.com/zed-industries/zed/issues/5040)).
- This requires themes to specify a new `background.appearance` key
("opaque", "transparent" or "blurred") and to include an alpha value in
colors that should be transparent.

<img width="913" alt="image"
src="https://github.com/zed-industries/zed/assets/2588851/7547ee2a-e376-4d55-9114-e6fc2f5110bc">
<img width="994" alt="image"
src="https://github.com/zed-industries/zed/assets/2588851/b36fbc14-6e4d-4140-9448-69cad803c45a">
<img width="1020" alt="image"
src="https://github.com/zed-industries/zed/assets/2588851/d70e2005-54fd-4991-a211-ed484ccf26ef">

---------

Co-authored-by: Luiz Marcondes <luizgustavodevergennes@gmail.com>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-03-29 11:10:47 -04:00
Marshall Bowers a80a3b8706 Add support for specifying both light and dark themes in settings.json (#7404)
This PR adds support for configuring both a light and dark theme in
`settings.json`.

In addition to accepting just a theme name, the `theme` field now also
accepts an object in the following form:

```jsonc
{
  "theme": {
    "mode": "system",
    "light": "One Light",
    "dark": "One Dark"
  }
}
```

Both `light` and `dark` are required, and indicate which theme should be
used when the system is in light mode and dark mode, respectively.

The `mode` field is optional and indicates which theme should be used:
- `"system"` - Use the theme that corresponds to the system's
appearance.
- `"light"` - Use the theme indicated by the `light` field.
- `"dark"` - Use the theme indicated by the `dark` field.

Thank you to @Yesterday17 for taking a first stab at this in #6881!

Release Notes:

- Added support for configuring both a light and dark theme and
switching between them based on system preference.
2024-02-05 15:39:01 -05:00
e6ebe7974d gpui: Add Global marker trait (#7095)
This should prevent a class of bugs where one queries the wrong type of
global, which results in oddities at runtime.

Release Notes:

- N/A

---------

Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-01-30 14:08:20 -05:00
Marshall Bowers 9cb5a84b8d Add support for loading user themes (#7027)
This PR adds support for loading user themes in Zed.

Themes are loaded from the `themes` directory under the Zed config:
`~/.config/zed/themes`. This directory should contain JSON files
containing a `ThemeFamilyContent`.

Here's an example of the general structure of a theme family file:

```jsonc
{
  "name": "Vitesse",
  "author": "Anthony Fu",
  "themes": [
    {
      "name": "Vitesse Dark Soft",
      "appearance": "dark",
      "style": {
        "border": "#252525",
        // ...
      }
    }
  ]
}
```

Themes placed in this directory will be loaded and available in the
theme selector.

Release Notes:

- Added support for loading user themes from `~/.config/zed/themes`.
2024-01-29 21:32:45 -05:00
Marshall Bowers e69e6f5586 Add a newtype wrapper around the global ThemeRegistry (#7025)
This PR adds a newtype wrapper around the global `ThemeRegistry`.

This allows us to limit where the `ThemeRegistry` can be accessed
directly via `cx.global` et al., without going through the dedicated
methods on the `ThemeRegistry`.

Release Notes:

- N/A
2024-01-29 18:09:37 -05:00
Marshall Bowers 7656096814 Rework access to ThemeRegistry global (#7023)
This PR reworks how we access the `ThemeRegistry` global.

Previously we were making calls directly on the context, like
`cx.global::<ThemeRegistry>`. However, one problem with this is that it
spreads out the knowledge of exactly what type is stored in the global.

In order to make it easier to adjust the type we store in the context
(e.g., wrapping the `ThemeRegistry` in an `Arc`), we now call methods on
the `ThemeRegistry` itself for accessing the global.

It would also be interesting to see how we could prevent access to the
`ThemeRegistry` without going through one of these dedicated methods 🤔

Release Notes:

- N/A
2024-01-29 17:51:34 -05:00
Marshall Bowers 9b453d2cbc Remove old themes using UserTheme constructs (#6897)
This PR removes the themes defined using the `UserTheme` types, as we're
now loading the themes via JSON.

The `theme_importer` has also been reworked to read in a VS Code theme
and output a new JSON theme.

Release Notes:

- N/A
2024-01-27 16:55:37 -05:00
Marshall Bowers 5f1dcb76fe Load JSON themes (#6893)
This PR changes the theme loading to use the JSON themes bundled with
the binary rather then the Rust theme definitions.

### Performance

I profiled this using `cargo run --release` to see what the speed
differences would be now that we're deserializing JSON:

**Before:** `ThemeRegistry::load_user_themes` took 16.656666ms
**After:** `ThemeRegistry::load_user_themes` took 18.784875ms

It's slightly slower, but not by much. There is probably some work we
could do here to bring down the theme loading time in general.

Release Notes:

- N/A
2024-01-27 16:03:04 -05:00
Marshall Bowers f5f7be1500 Add experimental.theme_overrides to settings file (#6791)
This PR adds **experimental** support for overriding theme values in the
current theme.

Be advised that both the existence of this setting and the structure of
the theme itself are subject to change.

But this is a first step towards allowing Zed users to customize or
bring their own themes.

### How it works

There is a new `experimental.theme_overrides` setting in
`settings.json`.

This accepts an object containing overrides for values in the theme. All
values are optional, and will be overlaid on top of whatever theme you
currently have set by the `theme` field.

There is JSON schema support to show which values are supported.

### Example

Here's an example of it in action:


https://github.com/zed-industries/zed/assets/1486634/173b94b1-4d88-4333-b980-8fed937e6f6d

Release Notes:

- Added `experimental.theme_overrides` to `settings.json` to allow for
customizing the current theme.
  - This setting is experimental and subject to change.
2024-01-26 13:42:58 -05:00
Kirill Bulatov 074966427d Fix previous theme not being applied on startup 2024-01-16 11:23:34 +02:00
Max Brunsfeld d84785f7e8 Put back logic for resetting buffer font adjustment on settings change. 2024-01-15 17:03:02 -08:00
Nate ButlerandAntonio Scandurra bcbfa7d036 Start documenting Theme crate
Co-Authored-By: Antonio Scandurra <me@as-cii.com>
2024-01-09 12:49:56 -05:00
Marshall Bowers 5c28c688fa theme: Removed commented-out ActiveTheme impl (#3950)
This PR removes a commented-out implementation for the `ActiveTheme`
trait on the `WindowContext`.

We don't need this implementation as we can go through the
`AppContext`'s implementation.

Release Notes:

- N/A
2024-01-08 13:51:18 -05:00
Max BrunsfeldandMikayla dfcb17fe74 Remove 2 suffix for theme
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 12:41:01 -08:00
Nate ButlerandMarshall Bowers 7ea9725125 Start using base theme in zed1 theme importer
Co-Authored-By: Marshall Bowers <1486634+maxdeviant@users.noreply.github.com>
2024-01-02 14:21:20 -05:00
Max Brunsfeld 32367eba14 Set up UI to allow dragging a channel to the root 2023-10-25 15:39:02 +02:00
Piotr OsiewiczandMax 812ff9a97d Account for markdown styling in mentions offset calculation.
This also means that we can support smart punctuation.

Co-authored-by: Max <max@zed.dev>
2023-10-23 12:50:57 +02:00
Max Brunsfeld 23400a5a70 Start styling notification panel 2023-10-22 16:03:33 +02:00
Piotr Osiewicz 6844bb6510 Highlight mentions in the Saved chat messages 2023-10-20 15:30:36 +02:00
Max Brunsfeld b07f9fe3b5 Merge branch 'main' into notifications 2023-10-18 17:20:04 -07:00
Max Brunsfeld ee87ac2f9b Start work on chat mentions 2023-10-17 17:59:42 -07:00
Conrad Irwin cc390ba862 Start writing role to database (#3120)
Scaffolding for guest members in channels

Release notes:
- You can now set channels to "public" which will allow anyone to join
and become a member. In a future release guests joining public channels
will have reduced permissions.
2023-10-17 13:40:58 -06:00
Max Brunsfeld f225039d36 Display invite response buttons inline in notification panel 2023-10-17 09:12:55 -07:00