Commit Graph
4022 Commits
Author SHA1 Message Date
Jason Lee f34a7abf17 gpui: Add shadow_xs, shadow_2xs and fix shadow values to match Tailwind CSS (#33361)
Release Notes:

- N/A

---

https://tailwindcss.com/docs/box-shadow

| name | value |
| -- | -- |
| shadow-2xs | box-shadow: var(--shadow-2xs); /* 0 1px rgb(0 0 0 / 0.05)
*/ |
| shadow-xs | box-shadow: var(--shadow-xs); /* 0 1px 2px 0 rgb(0 0 0 /
0.05) */ |
| shadow-sm | box-shadow: var(--shadow-sm); /* 0 1px 3px 0 rgb(0 0 0 /
0.1), 0 1px 2px -1px rgb(0 0 0 / 0.1) */ |
| shadow-md | box-shadow: var(--shadow-md); /* 0 4px 6px -1px rgb(0 0 0
/ 0.1), 0 2px 4px -2px rgb(0 0 0 / 0.1) */ |
| shadow-lg | box-shadow: var(--shadow-lg); /* 0 10px 15px -3px rgb(0 0
0 / 0.1), 0 4px 6px -4px rgb(0 0 0 / 0.1) */ |
| shadow-xl | box-shadow: var(--shadow-xl); /* 0 20px 25px -5px rgb(0 0
0 / 0.1), 0 8px 10px -6px rgb(0 0 0 / 0.1) */ |
| shadow-2xl | box-shadow: var(--shadow-2xl); /* 0 25px 50px -12px rgb(0
0 0 / 0.25) */ |

## Before

<img width="1112" alt="SCR-20250625-nnxn"
src="https://github.com/user-attachments/assets/3bd44938-5de8-4d67-b323-c444b023a4b6"
/>

## After

<img width="1112" alt="SCR-20250625-nnrt"
src="https://github.com/user-attachments/assets/a5bf2401-f808-4712-9cc6-299f530f9165"
/>
2025-07-03 09:50:26 -03:00
Finn Evers 06ddc74917 editor: Reapply fix for wrap guide positioning (#33776)
Reapplies the fix from #33514 which was removed in #33554. Wrap guides
are currently drifting again due to this on main.

Slightly changed the approach here so that we now actually only save the
wrap guides in the `EditorLayout` that will actually be painted. Also
ensures that we paint indent guides that were previously hidden behind
the vertical scrollbar once it auto-hides.

I wanted to add tests for this, however, I am rather sure this depends
on the work/fixes in #33590 and thus I'd prefer to add these later so we
can have this fix in the next release.

Release Notes:

- N/A
2025-07-03 11:44:17 +03:00
Ben Kunkle 6cd4dbdea1 gpui: Store action documentation (#33809)
Closes #ISSUE

Adds a new `documentation` method to actions, that is extracted from doc
comments when using the `actions!` or derive macros.

Additionally, this PR adds doc comments to as many action definitions in
Zed as possible.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-07-02 21:14:33 -04:00
Remco Smits fbc4256732 debugger: Fix update inline values on settings change (#33808)
Release Notes:

- Debugger: fixed that inline values would not update (hide/show) on
settings change
2025-07-02 16:55:42 -04:00
Iha Shin (신의하) 5f70a9cf59 Query multiple LSPs for more types of requests (#29359)
This fixes an issue where lower-priority language servers cannot provide
contentful responses even when the first capable server returned empty
responses.

Most of the diffs are copypasted since the existing implementations were
also copypasted.

Release Notes:

- Improved Go to Definition / Declaration / Type Definition /
Implementation and Find All References to include all results from
different language servers
2025-07-02 20:51:19 +03:00
105acacff9 lsp: Complete overloaded signature help implementation (#33199)
This PR revives zed-industries/zed#27818 and aims to complete the
partially implemented overloaded signature help feature.

The first commit is a rebase of zed-industries/zed#27818, and the
subsequent commit addresses all review feedback from the original PR.

Now the overloaded signature help works like


https://github.com/user-attachments/assets/e253c9a0-e3a5-4bfe-8003-eb75de41f672

Closes #21493

Release Notes:

- Implemented signature help for overloaded items. Additionally, added a
support for rendering signature help documentation.

---------

Co-authored-by: Fernando Tagawa <tagawafernando@gmail.com>
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
2025-07-02 20:51:08 +03:00
Ben Kunkle 79f3cb1225 keymap_ui: Add context menu for table rows (#33747)
Closes #ISSUE

Adds a right click context menu to table rows, refactoring the table API
to support more general row rendering in the process, and creating
actions for the couple of operations available in the context menu.

Additionally includes an only partially related change to the context
menu API, which makes it easier to have actions that are disabled based
on a boolean value.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-07-02 03:06:45 +00:00
Anthony EidandCole Miller 0e2e5b8b0d debugger: Debug sessions rerun build tasks by default when restarting (#33724)
We reworked the debug modal spawning to use the task context from past
debug sessions when spawning a debug scenario based on task inventory
history.

We changed restart session keybinding to rerun session too.

Closes #31369

Release Notes:

- Restarting a debug session now reruns build tasks that are associated
with the session

---------

Co-authored-by: Cole Miller <cole@zed.dev>
2025-07-01 15:43:58 -04:00
Michael Sloan 2ff155d5a2 Fix language settings formatter regression - formatter list can be a single formatter not wrapped in an array (#33721)
Fixes a regression from #33635

Release Notes:

- N/A
2025-07-01 17:47:19 +00:00
Smit Barmase 8fb3199a84 editor: Improve rewrap of markdown lists, todos, and block quotes (#33702)
Closes #19644 #18151

Now, rewrapping markdown lists (unordered, ordered, and to-do lists) and
block quotes wrap them separately, without merging them together.
Additionally, it correctly indents subsequent lines.

With this input: 

```md
1. This is a list item that is short.
2. This list item is a bit longer because I want to see if it wraps correctly after a rewrap operation in Zed. What do you think?
3. another short item
```

Output would be:

```md
1. This is a list item that is short.
2. This list item is a bit longer because I want to see if it wraps correctly
   after a rewrap operation in Zed. What do you think?
3. another short item
```

Instead of:

```md
1. This is a list item that is short. 2. This list item is a bit longer because 
I want to see if it wraps correctly after a rewrap operation in Zed. What 
do you think? 3. another short item
```

Release Notes:

- Improved rewrap for markdown lists, todos, and block quotes.
2025-07-01 15:34:39 +05:30
Michael Sloan c74ecb4654 Warn about unknown fields when editing settings json (#33678)
Closes #30017

* While generating the settings JSON schema, defaults all schema
definitions to reject unknown fields via `additionalProperties: false`.

* Uses `unevaluatedProperties: false` at the top level to check fields
that remain after the settings field names + release stage override
field names.

* Changes json schema version from `draft07` to `draft_2019_09` to have
support for `unevaluatedProperties`.

Release Notes:

- Added warnings for unknown fields when editing `settings.json`.
2025-06-30 23:34:25 +00:00
Michael Sloan 5fafab6e52 Migrate to schemars version 1.0 (#33635)
The major change in schemars 1.0 is that now schemas are represented as
plain json values instead of specialized datatypes. This allows for more
concise construction and manipulation.

This change also improves how settings schemas are generated. Each top
level settings type was being generated as a full root schema including
the definitions it references, and then these were merged. This meant
generating all shared definitions multiple times, and might have bugs in
cases where there are two types with the same names.

Now instead the schemar generator's `definitions` are built up as they
normally are and the `Settings` trait no longer has a special
`json_schema` method. To handle types that have schema that vary at
runtime (`FontFamilyName`, `ThemeName`, etc), values of
`ParameterizedJsonSchema` are collected by `inventory`, and the schema
definitions for these types are replaced.

To help check that this doesn't break anything, I tried to minimize the
overall [schema
diff](https://gist.github.com/mgsloan/1de549def20399d6f37943a3c1583ee7)
with some patches to make the order more consistent + schemas also
sorted with `jq -S .`. A skim of the diff shows that the diffs come
from:

* `enum: ["value"]` turning into `const: "value"`
* Differences in handling of newlines for "description"
* Schemas for generic types no longer including the parameter name, now
all disambiguation is with numeric suffixes
* Enums now using `oneOf` instead of `anyOf`.

Release Notes:

- N/A
2025-06-30 21:07:28 +00:00
Danilo Leal 402c61c00d Add small UI tweak to the inline color preview square (#33655)
Follow-up to https://github.com/zed-industries/zed/pull/33605 so it is
just a bit more subtle and smaller.

Release Notes:

- N/A
2025-06-30 11:19:58 -03:00
Kirill Bulatov ae6237178c Further improve color inlay hints in multi buffers (#33642)
Follow-up of https://github.com/zed-industries/zed/pull/33605

Release Notes:

- N/A
2025-06-30 09:18:43 +00:00
Kirill Bulatov 047d515abf Rework color indicators visual representation (#33605)
Use a div-based rendering code instead of using a text

Closes https://github.com/zed-industries/zed/discussions/33507

Before:
<img width="410" alt="before_dark"
src="https://github.com/user-attachments/assets/66ad63ae-7836-4dc7-8176-a2ff5a38bcd4"
/>
After:
<img width="407" alt="after_dark"
src="https://github.com/user-attachments/assets/0b627da8-461b-4f19-b236-4a69bf5952a0"
/>


Before:
<img width="409" alt="before_light"
src="https://github.com/user-attachments/assets/ebcfabec-fcda-4b63-aee6-c702888f0db4"
/>
After:
<img width="410" alt="after_light"
src="https://github.com/user-attachments/assets/c0da42a1-d6b3-4e08-a56c-9966c07e442d"
/>

The border is not that contrast as in VSCode examples in the issue, but
I'm supposed to use the right thing in

https://github.com/zed-industries/zed/blob/1e11de48eeba01dc12761ec1274f8b0963de5514/crates/editor/src/display_map/inlay_map.rs#L357

based on 


https://github.com/zed-industries/zed/blob/41583fb066629d1e54d600e930be068a68984c5c/crates/theme/src/styles/colors.rs#L16-L17

Another oddity is that the border starts to shrink on `cmd-=`
(`zed::IncreaseBufferFontSize`):

<img width="1244" alt="image"
src="https://github.com/user-attachments/assets/f424edc0-ca0c-4b02-96d4-6da7bf70449a"
/>

but that needs a different part of code to be adjusted hence skipped.

Tailwind CSS example:

<img width="1108" alt="image"
src="https://github.com/user-attachments/assets/10ada4dc-ea8c-46d3-b285-d895bbd6a619"
/>


Release Notes:

- Reworked color indicators visual representation
2025-06-29 09:43:56 +00:00
Kirill Bulatov 41583fb066 Fix document colors issues with other inlays and multi buffers (#33598)
Closes https://github.com/zed-industries/zed/issues/33575

* Fixes inlay colors spoiled after document color displayed
* Optimizes the query pattern for large multi buffers

Release Notes:

- Fixed document colors issues with other inlays and multi buffers
2025-06-28 21:10:49 +00:00
Smit Barmase bbf16bda75 editor: Improve rewrap to respect indent and prefix boundaries (#33566)
1. Fixes bug where this would not rewrap:

```rs
// This is the first long comment block to be wrapped.
fn my_func(a: u32);
// This is the second long comment block to be wrapped.
```
2. Comment prefix boundaries (Notice now they don't merge between
different comment prefix):

Initial text:
```rs
// A regular long long comment to be wrapped.
// A second regular long comment to be wrapped.
/// A documentation long comment to be wrapped.
```
Upon rewrap:
```rs
// A regular long long comment to be
// wrapped. A second regular long
// comment to be wrapped.
/// A documentation long comment to be
/// wrapped.
```
3. Indent boundaries (Notice now they don't merge between different
indentation):

Initial text:
```rs
fn foo() {
      // This is a long comment at the base indent.
      // This is a long comment at the base indent.
                 // This is a long comment at the next indent.
                 // This is a long comment at the next indent.
      // This is a long comment at the base indent.
}
```
Upon rewrap:
```rs
fn foo() {
      // This is a long comment at the base
      // indent. This is a long comment at the
      // base indent.
                 // This is a long comment at the 
                 // next indent. This is a long 
                 // comment at the next indent.
      // This is a long comment at the base
      // indent.
}
```

Release Notes:

- Fixed an issue where rewrap would not work with selection when two
comment blocks are separated with line of code.
- Improved rewrap to respect changes in indentation or comment prefix
(e.g. `//` vs `///`) as boundaries so that it doesn't merge them into
one mangled text.
2025-06-28 05:38:18 +05:30
Conrad Irwin a675ca7a1e Remove into SelectionEffects from .change_selections (#33554)
In #32656 I generalized the argument to change selections to allow
controling both the scroll and the nav history (and the completion
trigger).

To avoid conflicting with ongoing debugger cherry-picks I left the
argument as an `impl Into<>`, but I think it's clearer to make callers
specify what they want here.

I converted a lot of `None` arguments to `SelectionEffects::no_scroll()`
to be exactly compatible; but I think many people used none as an "i
don't care" value in which case Default::default() might be more
appropraite

Closes #ISSUE

Release Notes:

- N/A
2025-06-27 14:31:31 -06:00
Conrad Irwin 6e762d9c05 Revert "Remove into SelectionEffects from .change_selections"
This reverts commit 28380d714d.
2025-06-27 14:06:17 -06:00
Conrad Irwin 28380d714d Remove into SelectionEffects from .change_selections
In #32656 I generalized the argument to change selections to allow
controling both the scroll and the nav history (and the completion
trigger).

To avoid conflicting with ongoing debugger cherry-picks I left the
argument as an `impl Into<>`, but I think it's clearer to make callers
specify what they want here.

I converted a lot of `None` arguments to `SelectionEffects::no_scroll()`
to be exactly compatible; but I think many people used none as an "i
don't care" value in which case Default::default() might be more
appropraite
2025-06-27 14:03:45 -06:00
Kirill Bulatov 01dfb6fa82 Respect server capabilities on queries (#33538)
Closes https://github.com/zed-industries/zed/issues/33522

Turns out a bunch of Zed requests were not checking their capabilities
correctly, due to odd copy-paste and due to default that assumed that
the capabilities are met.

Adjust the code, which includes the document colors, add the test on the
colors case.

Release Notes:

- Fixed excessive document colors requests for unrelated files
2025-06-27 16:31:40 +00:00
5brian f9987a1141 vim: Grep in visual line (#33414)
From
https://github.com/zed-industries/zed/pull/10831#issuecomment-2078523272

> I agree with not prefilling the search bar with a multiline query.

Not sure if it's a bug that a one-line visual line selection does not
get pre filled, this PR corrects the query to use the visual line
selection instead of the 'normal' selection

Release Notes:

- N/A
2025-06-27 10:18:26 -06:00
Ben KunkleandAntonio 7432e947bc Add element_selection_background highlight to theme (#32388)
Closes #32354

The issue is that we render selections over the text in the agent panel,
but under the text in editor, so themes that have no alpha for the
selection background color (defaults to 0xff) will just occlude the
selected region. Making the selection render under the text in markdown
would be a significant (and complicated) refactor, as selections can
cross element boundaries (i.e. spanning code block and a header after
the code block).

The solution is to add a new highlight to themes
`element_selection_background` that defaults to the local players
selection background with an alpha of 0.25 (roughly equal to 0x3D which
is the alpha we use for selection backgrounds in default themes) if the
alpha of the local players selection is 1.0. The idea here is to give
theme authors more control over how the selections look outside of
editor, as in the agent panel specifically, the background color is
different, so while an alpha of 0.25 looks acceptable, a different color
would likely be better.

CC: @iamnbutler. Would appreciate your thoughts on this. 

> Note: Before and after using Everforest theme

| Before | After | 
|-------| -----|
| <img width="618" alt="Screenshot 2025-06-09 at 5 23 10 PM"
src="https://github.com/user-attachments/assets/41c7aa02-5b3f-45c6-981c-646ab9e2a1f3"
/> | <img width="618" alt="Screenshot 2025-06-09 at 5 25 03 PM"
src="https://github.com/user-attachments/assets/dfb13ffc-1559-4f01-98f1-a7aea68079b7"
/> |

Clearly, the selection in the after doesn't look _that_ great, but it is
better than the before, and this PR makes the color of the selection
configurable by the theme so that this theme author could make it a
lighter color for better contrast.




Release Notes:

- agent panel: Fixed an issue with some themes where selections inside
the agent panel would occlude the selected text completely

Co-authored-by: Antonio <me@as-cii.com>
2025-06-27 15:46:04 +00:00
Conrad Irwin 157199b65b Replace newlines in search bar (#33504)
Release Notes:

- search: Pasted newlines are now rendered as "\n" (with an underline),
instead of line-wrapping. This should make it much clearer what you're
searching for.
 
<img width="675" alt="Screenshot 2025-06-27 at 00 34 52"
src="https://github.com/user-attachments/assets/67275bc6-bec1-463f-b351-6b9ed0a6df81"
/>
2025-06-27 09:39:38 -06:00
Smit Barmase 9e2023bffc editor: Fix editor tests from changing on format on save (#33532)
Use placeholder to prevent format-on-save from removing whitespace in
editor tests, which leads to unnecessary git diff and failing tests.

cc: https://github.com/zed-industries/zed/pull/32340

Release Notes:

- N/A
2025-06-27 20:14:01 +05:30
ddoemonn 338a7395a7 Fix blend alpha colors with editor background in inline preview (#33513)
Closes #33505

## Before

<img width="434" alt="Screenshot 2025-06-27 at 12 22 57"
src="https://github.com/user-attachments/assets/ac215a39-b3fe-4c9e-bd7d-0d7568d5fd1f"
/>

## After

<img width="441" alt="Screenshot 2025-06-27 at 12 22 47"
src="https://github.com/user-attachments/assets/28218ed6-c1aa-4d3f-a268-def2fa9f0340"
/>

Release Notes:

- Fixed inline color previews not correctly blending alpha/transparency
values with the editor background
2025-06-27 12:37:05 +03:00
Finn Evers 4c2415b338 editor: Use em_advance everywhere for horizontal scroll position computations (#33514)
Closes #33472

This PR fixes some regressions that were introduced in
https://github.com/zed-industries/zed/pull/32558, which updated the
editor scrolling to use `em_advance` instead of `em_width` for the
horizontal scroll position calculation.
However, not all occurrences were updated, which caused issues with wrap
guides and some small stuttering with horizontal autoscroll whilst
typing/navigating with the keyboard.

Release Notes:

- Fixed an issue where horizontal autoscrolling would stutter and indent
guides would drift when scrolling horizontally.
2025-06-27 09:32:50 +00:00
Conrad Irwin 20a3e613b8 vim: Better jump list support (#33495)
Closes #23527
Closes #30183
Closes some Discord chats

Release Notes:

- vim: Motions now push to the jump list using the same logic as vim
(i.e.
`G`/`g g`/`g d` always do, but `j`/`k` always don't). Most non-vim
actions
(including clicking with the mouse) continue to push to the jump list
only
  when they move the cursor by 10 or more lines.
2025-06-26 21:25:07 -06:00
Piotr OsiewiczandJunkui Zhang 985dcf7523 chore: Bump Rust version to 1.88 (#33439)
Goodies in this version:
- if-let chains 🎉
- Better compiler perf for Zed
(https://github.com/rust-lang/rust/pull/138522)

For more, see: https://releases.rs/docs/1.88.0/

Release Notes:

- N/A

---------

Co-authored-by: Junkui Zhang <364772080@qq.com>
2025-06-26 20:54:19 +02:00
Michael Sloan 90c893747c gpui: Prevent the same action name from being registered multiple times (#33359)
Also removes duplicate `editor::RevertFile` and `vim::HelixDelete`
actions

Release Notes:

- N/A
2025-06-26 06:24:14 +00:00
Smit Barmase d09c7eb317 language: Add context-aware decrease indent for Python (#33370)
Closes #33238, follow-up to
https://github.com/zed-industries/zed/pull/29625.

Changes:

- Removed `significant_indentation`, which was the way to introduce
indentation scoping in languages like Python. However, it turned out to
be unnecessarily complicated to define and maintain.
- Introduced `decrease_indent_patterns`, which takes a `pattern` keyword
to automatically outdent and `valid_after` keywords to treat as valid
code points to snap to. The outdent happens to the most recent
`valid_after` keyword that also has less or equal indentation than the
currently typed keyword.

Fixes:

1. In Python, typing `except`, `finally`, `else`, and so on now
automatically indents intelligently based on the context in which it
appears. For instance:

```py
try:
    if a == 1:
        try:
             b = 2
             ^  # <-- typing "except:" here would indent it to inner try block
```

but,

```py
try:
    if a == 1:
        try:
             b = 2
    ^  # <-- typing "except:" here would indent it to outer try block
```

2. Fixes comments not maintaining indent.

Release Notes:

- Improved auto outdent for Python while typing keywords like `except`,
`else`, `finally`, etc.
- Fixed the issue where comments in Python would not maintain their
indentation.
2025-06-26 11:11:03 +05:30
Kirill BulatovandNate Butler c0acd8e8b1 Add language server control tool into the status bar (#32490)
Release Notes:

- Added the language server control tool into the status bar

---------

Co-authored-by: Nate Butler <iamnbutler@gmail.com>
2025-06-25 19:57:28 +03:00
Peter Tripp 93d670af13 Fix empty code actions menu trapping cursor (#33386)
Closes: https://github.com/zed-industries/zed/issues/33382
Follow-up to: https://github.com/zed-industries/zed/pull/32579

CC: @ConradIrwin @Anthony-Eid 

Release Notes:

- Fixed an issue with empty code actions menu locking the cursor
(Preview Only)
2025-06-25 12:48:15 -04:00
Rodrigo FreireandPedro Silveira c979452c2d Implement indent conversion editor commands (#32340)
## Description of Feature or Change

Zed currently lacks a built-in way to convert a file’s indentation style
on the fly. While it's possible to change indentation behavior via
global or language-specific settings, these changes are persistent and
broad in scope as they apply to all files or all files of a given
language. We believe this could be improved for quick one-off
adjustments to specific files.

This PR introduces two new editor commands:
`Editor::convert_indentation_to_spaces` and
`Editor::convert_indentation_to_tabs`. These commands allow users to
convert the indentation of either the entire buffer or a selection of
lines, to spaces or tabs. Indentation levels are preserved, and any
mixed whitespace lines are properly normalized.

This feature is inspired by VS Code’s "Convert Indentation to
Tabs/Spaces" commands, but offers faster execution and supports
selection-based conversion, making it more flexible for quick formatting
changes.

## Implementation Details

To enable selection-based indentation conversion, we initially
considered reusing the existing `Editor::manipulate_lines` function,
which handles selections for line-based manipulations. However, this
method was designed specifically for operations like sorting or
reversing lines, and does not allow modifications to the line contents
themselves.

To address this limitation, we refactored the method into a more
flexible version: `Editor::manipulate_generic_lines`. This new method
passes a reference to the selected text directly into a callback, giving
the callback full control over how to process and construct the
resulting lines. The callback returns a `String` containing the modified
text, as well as the number of lines before and after the
transformation. These counts are computed using `.len()` on the line
vectors during manipulation, which is more efficient than calculating
them after the fact.


```rust
fn manipulate_generic_lines<M>(
  &mut self,
  window: &mut Window,
  cx: &mut Context<Self>,
  mut manipulate: M,
) where
   M: FnMut(&str) -> (String, usize, usize),
 {
   // ... Get text from buffer.text_for_range() ...
   let (new_text, lines_before, lines_after) = manipulate(&text);
   // ...
``` 

We now introduce two specialized methods:
`Editor::manipulate_mutable_lines` and
`Editor::manipulate_immutable_lines`. Each editor command selects the
appropriate method based on whether it needs to modify line contents or
simply reorder them. This distinction is important for performance: when
line contents remain unchanged, working with an immutable reference as
`&mut Vec<&str>` is both faster and more memory-efficient than using an
owned `&mut Vec<String>`.

## Demonstration


https://github.com/user-attachments/assets/e50b37ea-a128-4c2a-b252-46c3c4530d97



Release Notes:

- Added `editor::ConvertIndentationToSpaces` and
`editor::ConvertIndentationToTabs` actions to change editor indents

---------

Co-authored-by: Pedro Silveira <pedroruanosilveira@tecnico.ulisboa.pt>
2025-06-25 12:02:42 +00:00
Michael Sloan 96409965e4 Cleanup handling of surrounding word logic, fixing crash in editor::SelectAllMatches (#33353)
This reduces code complexity and avoids unnecessary roundtripping
through `DisplayPoint`. Hopefully this doesn't cause behavior changes,
but has one known behavior improvement:

`clip_at_line_ends` logic caused `is_inside_word` to return false when
on a word at the end of the line. In vim mode, this caused
`select_all_matches` to not select words at the end of lines, and in
some cases crashes due to not finding any selections.

Closes #29823

Release Notes:

- N/A
2025-06-24 23:18:35 -06:00
waffle f738fbd4f8 gpui: Disable rounding in the layout engine (#31836)
Rounding broke (among other things, probably) pixel-perfect image
rendering with non-power-of-two scaling factor.

An example which reproduces the problem can be found
[here](https://github.com/WaffleLapkin/gpui_taffy_rounding_whyyyyy).

How it looks with `gpui` from `main`:
![2025-05-31
11:34:25+CEST](https://github.com/user-attachments/assets/2cb19312-6ba6-4e80-8072-f89ddedff77b)

How it looks with this patch:
![2025-05-31
11:35:28+CEST](https://github.com/user-attachments/assets/114b52a9-58c0-4600-871c-a20eceb7179e)

Both screenshots are made on kde+wayland with magnification using kde's
built-in magnification (`Meta`+`+`, `Meta`+`-`). Note that screenshot
apps have a high chance of lying 🙃

The image itself is 400 by 300 pixels of red/green checkerboard pattern
made specifically to exaggerate scaling issues.

Release Notes:

- N/A
2025-06-24 20:28:57 +00:00
Anthony Eid fc1fc264ec debugger: Generate inline values based on debugger.scm file (#33081)
## Context

To support inline values a language will have to implement their own
provider trait that walks through tree sitter nodes. This is overly
complicated, hard to accurately implement for each language, and lacks
proper extension support.

This PR switches to a singular inline provider that uses a language's
`debugger.scm` query field to capture variables and scopes. The inline
provider is able to use this information to generate inlays that take
scope into account and work with any language that defines a debugger
query file.

### Todos
- [x] Implement a utility test function to easily test inline values
- [x] Generate inline values based on captures
- [x] Reimplement Python, Rust, and Go support
- [x] Take scope into account when iterating through variable captures
- [x] Add tests for Go inline values
- [x] Remove old inline provider code and trait implementations

Release Notes:

- debugger: Generate inline values based on a language debugger.scm file
2025-06-24 18:24:43 +00:00
Michael Sloan 24c94d474e gpui: Simplify Action macros + support doc comments in actions! (#33263)
Instead of a menagerie of macros for implementing `Action`, now there
are just two:

* `actions!(editor, [MoveLeft, MoveRight])`
* `#[derive(..., Action)]` with `#[action(namespace = editor)]`

In both contexts, `///` doc comments can be provided and will be used in
`JsonSchema`.

In both contexts, parameters can provided in `#[action(...)]`:

- `namespace = some_namespace` sets the namespace. In Zed this is
required.

- `name = "ActionName"` overrides the action's name. This must not
contain "::".

- `no_json` causes the `build` method to always error and
`action_json_schema` to return `None`
and allows actions not implement `serde::Serialize` and
`schemars::JsonSchema`.

- `no_register` skips registering the action. This is useful for
implementing the `Action` trait
while not supporting invocation by name or JSON deserialization.

- `deprecated_aliases = ["editor::SomeAction"]` specifies deprecated old
names for the action.
These action names should *not* correspond to any actions that are
registered. These old names
can then still be used to refer to invoke this action. In Zed, the
keymap JSON schema will
accept these old names and provide warnings.

- `deprecated = "Message about why this action is deprecation"`
specifies a deprecation message.
In Zed, the keymap JSON schema will cause this to be displayed as a
warning. This is a new feature.

Also makes the following changes since this seems like a good time to
make breaking changes:

* In `zed.rs` tests adds a test with an explicit list of namespaces. The
rationale for this is that there is otherwise no checking of `namespace
= ...` attributes.

* `Action::debug_name` renamed to `name_for_type`, since its only
difference with `name` was that it

* `Action::name` now returns `&'static str` instead of `&str` to match
the return of `name_for_type`. This makes the action trait more limited,
but the code was already assuming that `name_for_type` is the same as
`name`, and it requires `&'static`. So really this just makes the trait
harder to misuse.

* Various action reflection methods now use `&'static str` instead of
`SharedString`.

Release Notes:

- N/A
2025-06-24 04:34:51 +00:00
Kirill Bulatov 21f985a018 Stop showing diagnostics in the diff-related editors (#33285)
<img width="1728" alt="image"
src="https://github.com/user-attachments/assets/a63925a7-8e13-4d48-bd31-33f434209ea6"
/>

Diagnostics UI elements (underlines, popovers, hovers) are quite noisy
by themselves and get even more so with the git background colors.

Release Notes:

- Stopped showing diagnostics in the diff-related editors
2025-06-24 01:35:08 +00:00
Maxim 36eebb7ba8 Fix race condition between auto-indent and on-type-formatting (#32005)
This PR addresses to fix (#31308) a race condition where auto-indent (in
buffer.cs) and on-type-formatting (in lsp_store.rs) concurrently
calculate indentation using the same buffer snapshot.

Previous Solution (Abandoned): 
https://github.com/zed-industries/zed/pull/31340

Final Solution:
Delay applying on-type-formatting until auto-indent is complete.

Issue:

If AutoindentMode finishes first, formatting works correctly. If
"Formatting on typing" starts before AutoindentMode completes, it
results in double indentation.

Closes #31308

Release Notes:

- Fixed a race condition resulting in incorrect buffer contents when combining auto-indent and on-type-formatting
2025-06-23 17:59:06 -04:00
Danilo Leal 16f1da1b7e agent: Fix long previous user message double scroll (#33056)
Previously, if editing a long previous user message in the thread, you'd
have a double scroll situation because the editor used in that case had
its max number of lines capped. To solve that, I made the `max_lines` in
the editor `AutoHeight` mode optional, allowing me to not pass any
arbitrary number to the previous user message editor, and ultimately,
solving the double scroll problem by not having any scroll at all.

Release Notes:

- agent: Fixed double scroll that happened when editing a long previous
user message.

@ConradIrwin adding you as a reviewer as I'm touching editor code
here... want to be careful. :)
2025-06-23 08:32:05 -03:00
Jason Lee 3cb4342a76 editor: Disable tab to indent in single line mode (#33031)
Release Notes:

- Disable indent on `tab` in single line editors.

----


https://github.com/user-attachments/assets/64207777-52c9-4425-be66-88acaf81f0b8
2025-06-22 00:55:19 +03:00
Smit Barmase 76e3136369 editor: Utilize filter_text from language server for filter_range (#33155)
Closes #33106

Instead of directly using `filter_text` in `StringMatchCandidate`, which
yields better results for fuzzy matching but messes up with highlighting
letters in bold, as `positions` list generated by fuzzy crate are now of
`filter_text` and not `label` shown to the user.

This PR fixes it by keeping use of `filter_range` in
`StringMatchCandidate`, which is range w.r.t to `label` shown to user.
And actually generating this `filter_range` at source by using
`filter_range` if exists.

- [x] Tests

Release Notes:

- Fixed issue where incorrect letters are marked as bold in completions.
2025-06-21 19:47:16 +05:30
Evan Simkowitz e202981f0c editor: Scale minimap width to editor width (#32317) 2025-06-19 14:24:06 +03:00
Kirill Bulatov 2839c2e492 Fix document colors not showing on file reopen (#33009)
Closes https://github.com/zed-industries/zed/issues/32989

Release Notes:

- Fixed document colors not showing on file reopen
2025-06-19 07:02:49 +00:00
Smit Barmase aa9dacad28 editor: Log error instead of panic on index out of bounds for line layouts (#32953)
Closes #30191

`line_ix` should never exceed the bounds of `line_layouts`, but a panic
happens on out-of-bounds for this, which seems weird. I couldn’t
reproduce this panic at all. Since this is for displaying inline blame,
we now log an error if this occurs instead of panicking.

Release Notes:

- N/A
2025-06-18 22:16:07 +05:30
Smit Barmase 131f2857a5 editor: Improve code completion filtering to provide fewer and more accurate suggestions (#32928)
Closes #32756

- Uses `filter_text` from LSP source to filter items in completion list.
This fixes noisy lists like on typing `await` in Rust, it would suggest
`await.or`, `await.and`, etc., which are bad suggestions. Fallbacks to
label.
- Add `penalize_length` flag to fuzzy matcher, which was the default
behavior across. Now, this flag is set to `false` just for code
completion fuzzy matching. This fixes the case where if the query is
`unreac` and the completion items are `unreachable` and
`unreachable!()`, the item with a shorter length would have a larger
score than the other one, which is not right in the case of
auto-complete context. Now these two items will have the same fuzzy
score, and LSP `sort_text` will take over in finalizing its ranking.
- Updated test to be more utility based rather than example based. This
will help to iterate/verify logic faster on what's going on.

Before/After:

await: 
<img width="600" alt="before-await"
src="https://github.com/user-attachments/assets/384138dd-a90d-4942-a430-6ae15df37268"
/>
<img width="600" alt="after-await"
src="https://github.com/user-attachments/assets/d05a10fa-bae5-49bd-9fe7-9933ff215f29"
/>

iter:
<img width="600" alt="before-iter"
src="https://github.com/user-attachments/assets/6e57ffe9-007d-4b17-9cc2-d48fc0176c8e"
/>
<img width="600" alt="after-iter"
src="https://github.com/user-attachments/assets/a8577a9f-dcc8-4fd6-9ba0-b7590584ec31"
/>

opt:
<img width="600" alt="opt-before"
src="https://github.com/user-attachments/assets/d45b6c52-c9ee-4bf3-8552-d5e3fdbecbff"
/>
<img width="600" alt="opt-after"
src="https://github.com/user-attachments/assets/daac11a8-9699-48f8-b441-19fe9803848d"
/>

Release Notes:

- Improved code completion filtering to provide fewer and more accurate
suggestions.
2025-06-18 16:01:28 +05:30
Michael Sloan d8eb341f9b Fix bug where prior LSP completions can be displayed after trigger char (#32927)
Bug in #31872

Closes #32774

Release Notes:

- Fixed a bug in LSP completions caching where prior completions may be
used when they should not, after typing a trigger char like `.`
2025-06-18 09:01:47 +00:00
Cole Miller bfffc293a3 debugger: Parse and highlight text with ANSI escape sequences (#32915)
Relanding #32817 with an improved approach, bugs fixed, and a test.

Release Notes:

- N/A
2025-06-17 23:39:31 -04:00
Cole Miller 2f1d25d7f3 Revert "debugger: Process ANSI color escape codes in console" (#32906)
Reverts zed-industries/zed#32817

Release Notes:
- N/A
2025-06-17 22:13:12 +00:00