not a cow
b7c2d4876c
Fix syntax highlighting conflicts with certain glsl types ( #32022 )
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added first line pattern for glsl because some extensions conflict with
others like fragment shaders (.fs) would be highlighted by f#
<details>
| no f# extension no fix | f# extension no fix | f# extension with fix |
|--------|--------|--------|
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</details>
Release Notes:
- glsl: Added a workaround for an issue where fragment shaders with the `.fs` file extension would be misidentified as F#. Now, adding `#version {version}` to the first line of your fragment shader will ensure it is always recognized as glsl
2025-06-06 20:58:18 +00:00