Commit Graph
170 Commits
Author SHA1 Message Date
Kirill BulatovandLukas Wirth d8048f46ee Test task shell commands (#38706)
Add tests on task commands, to ensure things like
https://github.com/zed-industries/zed/issues/38343 do not come so easily
unnoticed and to provide a base to create more tests in the future, if
needed.

Release Notes:

- N/A

---------

Co-authored-by: Lukas Wirth <lukas@zed.dev>
2025-09-23 11:12:39 +00:00
Smit Barmase be77682a3f editor: Fix adding extraneous closing tags within TSX (#38534) 2025-09-20 04:40:22 +05:30
Finn Evers ded6467604 Refactor the scrollbar component (#36105)
Closes https://github.com/zed-industries/zed/issues/37621
Improves https://github.com/zed-industries/zed/issues/24623

Adding scrollbars withing Zed's UI currently is rather cumbersome, as it
requires the copying of a lot of code in order for these to work. Wiring
up settings for scrollbar visibilty always has to be done at the call
site and the state has to be saved and maintained by the caller as well.
Similarly, reserving space has to also be handled by the caller.

This PR changes the way scrollbars work in Zed fundamentally by making
use of the new `use_keyed_state` APIs: Instead of saving the state at
the call site, the window now keeps track of the state corresponding to
scrollbars. This enables us to add scrollbars with e.g. one simple call
on divs:
```rust
div()
    .vertical_scrollbar(window, cx)
```
will add a scrollbar to the corresponding container. There are some more
improvements regarding tracking of scrollbar visibility settings (which
is now handled by a trait for each setting that supports this) as well
as reserving space.
Additionally, all needed stuff for layouting, catching events and
reserving space is also now managed by the scrollbar component instead.
This drastically reduces the amount of event listeners and makes
layouting of two scrollbars easier.

Furthermore, this paves the way for more improvements to scrollbars,
such as graceful auto-hide. Only downsight here is that we lose some
customizability in a few areas. However, once this lands, we gain the
ability to quickly follow these up without breaking stuff elsewhere.

This also already fixes a few bugs:
- Scrollbars no longer flicker on first render. 
- Auto-hide now properly works for all scrollbars.
- If the content size changes, the scrollbar is updated on the same
frame. Both of these happened because we were computing the scrollbar
sizes too early, causing us to use the sizes from the previous frame or
unitialized sizes.
- The project panel no longer jumps if scrolled all the way to the
bottom and the scrollbar actually auto-hides.

Still TODO:
- [x] Fix scrolling in the debugger memory view
- [x] Clean up some more in the scrollbar component and reduce clones
there
- [x] Ensure we don't over-notify the entity the scrollbar is rendered
within
- [x] Make sure auto-hide properly works for all cases
- [x] Check whether we want to implement the scrollbar trait for
`UniformList`s as well
    - ~~ [ ] Use for uniformlist where possible~~ Postponed
- [x] Improve layout for cases where we render both scrollbars.

Release Notes:

- N/A
2025-09-13 00:43:16 +02:00
Bennet Bo FennerandAgus Zubiaga acb3406eb8 editor: Wrap placeholder if text overflows (#37919)
This fixes an issue where long placeholders would be cut off, e.g. in a
Claude Code thread:

<img width="387" height="115" alt="image"
src="https://github.com/user-attachments/assets/831a54aa-cf2b-4d87-af86-e368a5936f6b"
/>

Now:

<img width="354" height="115" alt="image"
src="https://github.com/user-attachments/assets/e5df5e05-0869-4db2-8dee-38611263191c"
/>


Most of the changes in this PR are caused by us requiring `&mut Window`
in `set_placeholder_text`.

Release Notes:

- Fixed an issue where placeholders inside editors would not wrap

---------

Co-authored-by: Agus Zubiaga <agus@zed.dev>
2025-09-10 15:38:19 +00:00
Anthony EidandCole Miller caebd0cc4d debugger: Fix stack frame filter crash (#37555)
The crash was caused by not accounting for the fact that a range of
collapse frames only counts as one entry. Causing the filter indices to
overshoot for indices after collapse frames (it was counting all
collapse frames instead of just one).

The test missed this because it all happened in one `cx.update` closure
and didn't render the stack frame list when the filter was applied. The
test has been updated to account for this.


Release Notes:

- N/A

Co-authored-by: Cole Miller <cole@zed.dev>
2025-09-04 17:55:20 +00:00
Finn Evers aa1629b544 Remove some unused events (#37498)
This PR cleans up some emitted events around the codebase. These events
are either never emitted or never listened for.

It seems better to re-implement these at some point should they again be
needed - this ensures that they will actually be fired in the cases
where they are needed as opposed to being there and getting unreliable
and stale (which is already the case for the majority of the events
removed here).

Lastly, this ensures the `CapabilitiesChanged` event is not fired too
often.

Release Notes:

- N/A
2025-09-04 09:09:28 +02:00
Danilo LealandMichael Sloan 946efb03df Add option for code context menu items to have dynamic width (#37404)
Follow up to https://github.com/zed-industries/zed/pull/30598

This PR introduces the `display_options` field in the
`CompletionResponse`, allowing a code context menu width to be
dynamically dictated based on its larger item. This will allow us to
have the @-mentions and slash commands completion menus in the agent
panel not be bigger than it needs to be. It may also be relevant/useful
in the future for other use cases.

For now, we set all instances of code context menus to use a fixed
width, as defined in the PR linked above, which means this PR shouldn't
cause any visual change.

Release Notes:

- N/A

Co-authored-by: Michael Sloan <mgsloan+github@gmail.com>
2025-09-02 20:18:15 -03:00
Lukas Wirth 835e5ba662 Inject venv environment via the toolchain (#36576)
Instead of manually constructing the venv we now ask the python
toolchain for the relevant information, unifying the approach of vent
inspection

Fixes https://github.com/zed-industries/zed/issues/27350

Release Notes:

- Improved the detection of python virtual environments for terminals
and tasks in remote projects.
2025-08-28 14:40:43 +00:00
Anthony Eid 73b38c8306 debugger: Add ability to only show stack frame entries from visible work trees (#37061)
This PR adds a toggleable filter to the stack frame list that filters
out entries that don't exist within a user's project (visible work
trees). This works by keeping a vector of entry indices that exist
within a user's project and updates the list state based on these
entries when filtering the list.

I went with this approach so the stack frame list wouldn't have to
rebuild itself whenever the filter is toggled and it could persist its
state across toggles (uncollapsing a collapse list). It was also easier
to keep track of selected entries on toggle using the vector as well.

### Preview

https://github.com/user-attachments/assets/d86c7485-c885-4bbb-bebb-2f6385674925



Release Notes:

- debugger: Add option to only show stack frames from user's project in
stack frame list
2025-08-28 07:53:32 +00:00
Max BrunsfeldandMikayla Maki 1eae76e856 Restructure remote client crate, consolidate SSH logic (#36967)
This is a pure refactor that consolidates all SSH remoting logic such
that it should be straightforward to add another transport to the
remoting system.

Release Notes:

- N/A

---------

Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
2025-08-27 00:15:39 +00:00
Lukas Wirth b284b1a0b8 remote: Fetch shell on ssh remote to use for preparing commands (#36690)
Prerequisite for https://github.com/zed-industries/zed/pull/36576 to
allow us to differentiate the shell in a remote.

Release Notes:

- N/A
2025-08-21 19:08:26 +02:00
Umesh Yadav 1e6cefaa56 Fix clippy::len_zero lint style violations (#36589)
Related: #36577

Release Notes:

- N/A

---------

Signed-off-by: Umesh Yadav <git@umesh.dev>
2025-08-20 14:35:59 +00:00
tidely 7bdc99abc1 Fix clippy::redundant_clone lint violations (#36558)
This removes around 900 unnecessary clones, ranging from cloning a few
ints all the way to large data structures and images.

A lot of these were fixed using `cargo clippy --fix --workspace
--all-targets`, however it often breaks other lints and needs to be run
again. This was then followed up with some manual fixing.

I understand this is a large diff, but all the changes are pretty
trivial. Rust is doing some heavy lifting here for us. Once I get it up
to speed with main, I'd appreciate this getting merged rather sooner
than later.

Release Notes:

- N/A
2025-08-20 12:20:13 +02:00
Piotr Osiewicz 6825715503 Another batch of lint fixes (#36521)
- **Enable a bunch of extra lints**
- **First batch of fixes**
- **More fixes**

Release Notes:

- N/A
2025-08-19 20:33:44 +00:00
Piotr Osiewicz 05fc0c432c Fix a bunch of other low-hanging style lints (#36498)
- **Fix a bunch of low hanging style lints like unnecessary-return**
- **Fix single worktree violation**
- **And the rest**

Release Notes:

- N/A
2025-08-19 21:26:17 +02:00
Piotr Osiewicz 8f567383e4 Auto-fix clippy::collapsible_if violations (#36428)
Release Notes:

- N/A
2025-08-19 13:27:24 +00:00
tidely 1fbb318714 Fix iterator related clippy style lint violations (#36437)
Release Notes:

- N/A
2025-08-19 10:06:35 +02:00
Piotr Osiewicz 9e0e233319 Fix clippy::needless_borrow lint violations (#36444)
Release Notes:

- N/A
2025-08-18 21:54:35 +00:00
Finn Evers 3e0a755486 Remove some redundant entity clones (#36274)
`cx.entity()` already returns an owned entity, so there is no need for
these clones.

Release Notes:

- N/A
2025-08-15 20:27:44 +00:00
Danilo Leal f3d6deb5a3 debugger: Add refinements to the UI (#35940)
Took a little bit of time to add just a handful of small tweaks to the
debugger UI so it looks slightly more polished. This PR includes
adjustments to size, focus styles, and more in icon buttons, overall
spacing nudges in each section pane, making tooltip labels title case
(for overall consistency), and some icon SVG iteration.

Release Notes:

- N/A
2025-08-10 15:23:27 -03:00
Danilo Leal 2cde6da5ff Redesign and clean up all icons across Zed (#35856)
- [x] Clean up unused and old icons
- [x] Swap SVG for all in-use icons with the redesigned version
- [x] Document guidelines

Release Notes:

- N/A
2025-08-08 15:34:36 -03:00
Antonio ScandurraandBen Brandt 51298b6912 Use Project's EntityId as the "window id" for Alacritty PTYs (#35876)
It's unfortunate to need to have access to a GPUI window in order to
create a terminal, because it forces to take a `Window` parameter in
entities that otherwise would have been pure models.

This pull request changes it so that we pass the `Project`'s entity id,
which is equally stable as the window id.

Release Notes:

- N/A

Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
2025-08-08 14:30:49 +00:00
Anthony EidandRemco Smits 3ea90e397b debugger: Filter out debug scenarios with invalid Adapters from debug picker (#35744)
I also removed a debug assertion that wasn't true when a debug session
was restarting through a request, because there wasn't a booting task
Zed needed to run before the session.

I renamed SessionState::Building to SessionState::Booting as well,
because building implies that we're building code while booting the
session covers more cases and is more accurate.

Release Notes:

- debugger: Filter out more invalid debug configurations from the debug
picker

Co-authored-by: Remco Smits <djsmits12@gmail.com>
2025-08-06 18:10:17 -04:00
Agus ZubiagaandDavid Kleingeld 33f198fef1 Thread view scrollbar (#35655)
This also adds a convenient `Scrollbar:auto_hide` function so that we
don't have to handle that at the callsite.

Release Notes:

- N/A

---------

Co-authored-by: David Kleingeld <davidsk@zed.dev>
2025-08-06 14:01:34 +00:00
Mikayla MakiandAgus Zubiaga 53175263a1 Simplify ListState API (#35685)
Follow up to: https://github.com/zed-industries/zed/pull/35670,
simplifies the List state APIs so you no longer have to worry about
strong vs. weak pointers when rendering list items.

Release Notes:

- N/A

---------

Co-authored-by: Agus Zubiaga <agus@zed.dev>
2025-08-06 00:02:26 +00:00
0025019db4 gpui: Press enter, space to trigger click to focused element (#35075)
Release Notes:

- N/A

> Any user interaction that is equivalent to a click, such as pressing
the Space key or Enter key while the element is focused. Note that this
only applies to elements with a default key event handler, and
therefore, excludes other elements that have been made focusable by
setting the
[tabindex](https://developer.mozilla.org/en-US/docs/Web/HTML/Reference/Global_attributes/tabindex)
attribute.

https://developer.mozilla.org/en-US/docs/Web/API/Element/click_event

---------

Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Umesh Yadav <23421535+imumesh18@users.noreply.github.com>
2025-08-05 18:15:30 -04:00
Anthony Eid ae0d4f6a0d debugger: Add data breakpoint access type support (#34639)
Release Notes:

- Support specifying a data breakpoint's access type - Read, Write, Read
& Write
2025-07-17 17:05:58 +00:00
Piotr Osiewicz 312369c84f debugger: Improve drag-and-scroll in memory views (#34526)
Closes #34508

Release Notes:

- N/A
2025-07-16 10:00:36 +00:00
Piotr Osiewicz 7ca3d969e0 debugger: Highlight the size of jumped-to memory (#34504)
Closes #ISSUE

Release Notes:

- N/A
2025-07-15 23:32:48 +00:00
fd5650d4ed debugger: A support for data breakpoint's on variables (#34391)
Closes #ISSUE

Release Notes:

- N/A *or* Added/Fixed/Improved ...

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2025-07-14 17:45:46 +00:00
6673c7cd4c debugger: Add memory view (#33955)
This is mostly setting up the UI for now; I expect it to be the biggest
chunk of work.

Release Notes:

- debugger: Added memory view

---------

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2025-07-14 16:32:06 +02:00
Anthony Eid 8f6b9f0d65 debugger: Allow users to shutdown debug sessions while they're booting (#34362)
This solves problems where users couldn't shut down sessions while
locators or build tasks are running.

I renamed `debugger::Session::Mode` enum to `SessionState` to be more
clear when it's referenced in other crates. I also embedded the boot
task that is created in `SessionState::Building` variant. This allows
sessions to shut down all created threads in their boot process in a
clean and idiomatic way.

Finally, I added a method on terminal that allows killing the active
task.

Release Notes:

- Debugger: Allow shutting down debug sessions while they're booting up
2025-07-12 19:16:35 -04:00
Remco Smits 833bc6979a debugger: Fix correctly determine replace range for debug console completions (#33959)
Follow-up #33868

This PR fixes a few issues with determining the completion range for
client‑ and variable‑list completions.

1. Non‑word completions
We previously supported only word characters and _, using their combined
length to compute the start offset. In PHP, however, an expression can
contain `$`, `-`, `>`, `[`, `]`, `(`, and `)`. Because these characters
weren’t treated as word characters, the start offset stopped at them,
even when the preceding character was part of a word.

2. Trailing characters inside the search text
When autocompletion occurred in the middle of the search text, we didn’t
account for trailing characters. As a result, the start offset was off
by the number of characters after the cursor. For example, replacing res
with result in print(res) produced `print(rresult)` because the trailing
`)` wasn’t subtracted from the start offset.

The following completions are correctly covered now:

- **Before** `$aut` -> `$aut$author` **After** `$aut` -> `$author`
- **Before** `$author->na` -> `$author->na$author->name` **After**
`$author->na` -> `$author->name`
- **Before** `$author->books[` -> `$author->books[$author->books[0]`
**After** `$author->books[` -> `$author->books[0]`
- **Before** `print(res)` -> `print(rresult)` **After** `print(res)` ->
`print(result)`

**Before**


https://github.com/user-attachments/assets/b530cf31-8d4d-45e6-9650-18574f14314c


https://github.com/user-attachments/assets/52475b7b-2bf2-4749-98ec-0dc933fcc364

**After**


https://github.com/user-attachments/assets/c065701b-31c9-4e0a-b584-d1daffe3a38c


https://github.com/user-attachments/assets/455ebb3e-632e-4a57-aea8-d214d2992c06

Release Notes:

- Debugger: Fixed autocompletion not always replacing the correct search
text
2025-07-12 14:24:49 -04:00
Cole Miller 1b6e212eba debugger: Fix endless restarts when connecting to TCP adapters over SSH (#34328)
Closes #34323
Closes #34313

The previous PR #33932 introduced a way to "close" the
`pending_requests` buffer of the `TransportDelegate`, preventing any
more requests from being added. This prevents pending requests from
accumulating without ever being drained during the shutdown sequence;
without it, some of our tests hang at this point (due to using a
single-threaded executor).

The bug occurred because we were closing `pending_requests` whenever we
detected the server side of the transport shut down, and this closed
state stuck around and interfered with the retry logic for SSH+TCP
adapter connections.

This PR fixes the bug by only closing `pending_requests` on session
shutdown, and adds a regression test covering the SSH retry logic.

Release Notes:

- debugger: Fixed a bug causing SSH connections to some adapters
(Python, Go, JavaScript) to fail and restart endlessly.
2025-07-12 11:27:18 -04:00
Piotr Osiewicz 6cb382c49f debugger: Make exception breakpoints persistent (#34014)
Closes #33053
Release Notes:

- Exception breakpoint state is now persisted across debugging sessions.
2025-07-07 17:40:14 +02:00
Remco SmitsandCole Miller 01295aa687 debugger: Fix the JavaScript debug terminal scenario (#33924)
There were a couple of things preventing this from working:

- our hack to stop the node REPL from appearing broke in recent versions
of the JS DAP that started passing `--experimental-network-inspection`
by default
- we had lost the ability to create a debug terminal without specifying
a program

This PR fixes those issues. We also fixed environment variables from the
**runInTerminal** request not getting passed to the spawned program.

Release Notes:

- Debugger: Fix RunInTerminal not working for JavaScript debugger.

---------

Co-authored-by: Cole Miller <cole@zed.dev>
2025-07-05 19:48:55 -04:00
Remco Smits 66e45818af debugger: Improve debug console autocompletions (#33868)
Partially fixes:
https://github.com/zed-industries/zed/discussions/33777#discussioncomment-13646294

### Improves debug console autocompletion behavior

This PR fixes a regression in completion trigger support for the debug
console, as we only looked if a completion trigger, was in the beginning
of the search text, but we also had to check if the current text is a
word so we also show completions for variables/input that doesn't start
with any of the completion triggers.

We now also leverage DAP provided information to sort completion items
more effectively. This results in improved prioritization, showing
variable completions above classes and global scope types.

I also added for completion the documentation field, that directly comes
from the DAP server. NOTE: I haven't found an adapter that returns this,
but it needs to have.

**Before**
<img width="1200" alt="Screenshot 2025-07-03 at 21 00 19"
src="https://github.com/user-attachments/assets/611e8d38-e302-4995-a425-ce2c0a1843d4"
/>

**After**
<img width="1200" alt="Screenshot 2025-07-03 at 20 59 38"
src="https://github.com/user-attachments/assets/ab1312db-bbad-49b7-872d-712d6ec708d7"
/>

Release Notes:

- Debugger: Improve autocompletion sorting for debug console
- Debugger: Fix autocompletion menu now shown when you type
- Debugger: Fix completion item showing up twice for some adapters
2025-07-05 16:20:41 +02:00
Piotr Osiewicz 8ebea17a9c debugger: Add history to console's query bar (#33914)
Closes #[33457](https://github.com/zed-industries/zed/discussions/33457)

Release Notes:

- debugger: Added query history to the console
2025-07-04 12:25:08 +00:00
Piotr OsiewiczandCole Miller 91bfe6f968 debugger: Improve performance with large # of output (#33874)
Closes #33820

Release Notes:

- Improved performance of debug console when there are lots of output
events.

---------

Co-authored-by: Cole Miller <cole@zed.dev>
2025-07-04 01:12:12 +02:00
Ben Kunkle 6cd4dbdea1 gpui: Store action documentation (#33809)
Closes #ISSUE

Adds a new `documentation` method to actions, that is extracted from doc
comments when using the `actions!` or derive macros.

Additionally, this PR adds doc comments to as many action definitions in
Zed as possible.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-07-02 21:14:33 -04:00
Anthony EidandCole Miller 0e2e5b8b0d debugger: Debug sessions rerun build tasks by default when restarting (#33724)
We reworked the debug modal spawning to use the task context from past
debug sessions when spawning a debug scenario based on task inventory
history.

We changed restart session keybinding to rerun session too.

Closes #31369

Release Notes:

- Restarting a debug session now reruns build tasks that are associated
with the session

---------

Co-authored-by: Cole Miller <cole@zed.dev>
2025-07-01 15:43:58 -04:00
Piotr OsiewiczandAnthony Eid 2caa19214b debugger: Do not include Rust in default value for sourceLanguages (CodeLLDB config) (#33670)
- **debugger: Update exception breakpoints list on capability update**
- **Do not prefill codelldb sourcelanguages by default**

Release Notes:

- debugger: CodeLLDB no longer enables pretty-printers for Rust by
default. This fixes pretty-printers for C++. This is a breaking change
for user-defined debug scenarios from debug.json; in order to enable
Rust pretty printing when using CodeLLDB, add `"sourceLanguages":
["rust"]` to your debug configuration. This change does not affect
scenarios automatically inferred by Zed.

---------

Co-authored-by: Anthony Eid <anthony@zed.dev>
2025-07-01 11:03:40 +00:00
Piotr Osiewicz 8c04f12499 debugger: Tighten up breakpoint list (#33645)
Release Notes:

- N/A
2025-06-30 14:49:09 +02:00
Piotr Osiewicz bc5927d5af debugger: Fix spec violation with threads request being issued before debug session is initialized (#33627)
Follow-up to #32852. This time we'll check if the debug session is
initialized before querying threads.

Release Notes:

- Fix Zed's debugger issuing threads request before it is allowed to do
so per DAP specification.
2025-06-29 23:38:16 +00:00
Piotr Osiewicz d2cf995e27 debugger: Tweak layout of debug landing page in vertical dock position (#33625)
Release Notes:

- Reorganized layout of a debug panel without any sessions for a
vertical dock position.
- Moved parent directories of source breakpoints into a tooltip.
2025-06-30 00:48:14 +02:00
Piotr Osiewicz e5bcd720e1 debugger: Add UI for tweaking breakpoint properties directly from breakpoint list (#33097)
Release Notes:

- debugger: Breakpoint properties (log/hit condition/condition) can now
be set directly from breakpoint list.
2025-06-28 23:41:44 +02:00
Smit Barmase eb51041154 debugger_ui: Fix variable completion accept in console appends the whole word (#33378)
Closes #32959

Release Notes:

- Fixed the issue where accepting variable completion in the Debugger
would append the entire variable name instead of the remaining part.
2025-06-25 19:54:08 +05:30
Remco Smits cf086544e3 debugger: Add support for completion triggers in debug console (#33211)
Release Notes:

- Debugger: Add support for completion triggers in debug console
2025-06-24 22:19:00 -04:00
d34d4f2ef1 debugger: Kill debug sessions on app quit (#33273)
Before this PR force quitting Zed would leave hanging debug adapter
processes and not allow debug adapters to clean up their sessions
properly.

This PR fixes this problem by sending a disconnect/terminate to all
debug adapters and force shutting down their processes after they
respond.

Co-authored-by: Cole Miller \<cole@zed.dev\>

Release Notes:

- debugger: Shutdown and clean up debug processes when force quitting
Zed

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Remco Smits <djsmits12@gmail.com>
2025-06-23 20:41:53 +00:00
ad76db7244 debugger: Add variable watchers (#32743)
### This PR introduces support for adding watchers to specific
expressions (such as variable names or evaluated expressions).

This feature is useful in scenarios where many variables are in scope,
but only a few are of interest—especially when tracking variables that
change frequently. By allowing users to add watchers, it becomes easier
to monitor the values of selected expressions across stack frames
without having to sift through a large list of variables.


https://github.com/user-attachments/assets/c49b470a-d912-4182-8419-7406ba4c8f1e

------

**TODO**:
- [x] make render variable code reusable for render watch method
- [x] use SharedString for watches because of a lot of cloning
- [x] add tests
  - [x] basic test
  - [x] test step debugging

Release Notes:

- Debugger Beta: Add support for variable watchers

---------

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Anthony <anthony@zed.dev>
2025-06-20 20:45:55 +00:00