Commit Graph
13 Commits
Author SHA1 Message Date
6fca1d2b0b Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
Jason Lee 0c8b17d252 Hide blinking cursor when window is deactivated (#15408)
## Before 

https://github.com/user-attachments/assets/affb8407-a20e-4258-a8f7-b271da5d7b77

## After

https://github.com/user-attachments/assets/654fe7b9-330a-40c8-8885-72e69fa85b0a

Release Notes:

- Hide blinking cursor when window is deactivated ([4710](https://github.com/zed-industries/zed/issues/4710))
2024-07-30 10:49:15 +03:00
Max BrunsfeldandMikayla 588976d27a Remove 2 suffix for editor
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 10:58:57 -08:00
Kirill BulatovandMax 100870aa9c Do not blink the cursor if Zed window is focused away
co-authored-by: Max <max@zed.dev>
2023-08-29 21:33:03 +03:00
Max Brunsfeld 2d5f03e148 Remove optional path argument when getting settings 2023-05-17 15:05:20 -07:00
Max Brunsfeld 67a25126d4 Define theme/ui text style settings in theme crate 2023-05-17 14:44:59 -07:00
Max Brunsfeld 65e3713d4d Define editor settings in editor crate 2023-05-16 17:30:29 -07:00
Max BrunsfeldandAntonio Scandurra 727afae4ff Fix unit tests after fixing gpui model drop semantics
co-authored-by: Antonio Scandurra <antonio@zed.dev>
2023-04-11 10:58:01 -07:00
Antonio Scandurra aec8aec800 Show the cursor right away when opening opening/focusing editors 2022-11-04 10:18:47 +01:00
Max Brunsfeld 7ba95d5d6c 🔥 stray dbg 2022-10-27 12:42:20 -07:00
K Simmons c093516351 fix minor warning 2022-10-26 17:42:03 -07:00
K Simmons 41699224ff fix typo in blink manager disable which didn't properly disable, and start editors with the blink manager disabled 2022-10-26 17:39:17 -07:00
K SimmonsandMikayla Maki 54cf6fa838 Pull blink functionality out of editor and into blink manager. Make blink manager subscribe to settings changes in order to start blinking properly when it is re-enabled.
Co-Authored-By: Mikayla Maki <mikayla@zed.dev>
2022-10-17 16:20:51 -07:00