Commit Graph
12892 Commits
Author SHA1 Message Date
Joseph T. Lyons bddf827bc1 Add reminder for the future 2024-01-10 21:02:34 -05:00
Joseph T. Lyons b4444bdfc0 Rename field in telemetry struct 2024-01-10 17:41:02 -05:00
Joseph T. Lyons 9df29fb347 WIP 2024-01-10 17:04:26 -05:00
Joseph T. Lyons b26a468820 Merge branch 'main' into instrument-keyboard-events 2024-01-10 16:03:01 -05:00
Max Brunsfeld 02ef6fc973 Ensure ArenaRef pointers are aligned to their contained type (#4002)
We think this may fix a segfault that sometimes occurs during
`display_layer`.
2024-01-10 10:53:24 -08:00
Conrad Irwin 61a9a3a274 Revert "Remove ChannelsAlpha flag"
This reverts commit 1c1151a0ed.
2024-01-10 11:52:33 -07:00
Max BrunsfeldandAntonio Scandurra 69a93edabd Ensure ArenaRef pointers are aligned to their contained type
Co-Authored-By: Antonio Scandurra <me@as-cii.com>
2024-01-10 10:36:08 -08:00
Conrad Irwin 8d1bca450f Remove extra assertion
As part of debugging the port of following tests we added an assertion
that the project was dropped. Now that we initialize the editor and
handle focus correctly in tests, the project is retained by
`refresh_document_highlights`. That doesn't affect the meaning of the
tests
2024-01-10 10:18:45 -07:00
Piotr Osiewicz 282184a673 editor: Use inclusive ranges for git diff resolution. (#3999)
The culprit was in display map which was resolving next valid point for
the editor, without regard for whether that point belongs to the same excerpt. We now make an end point a minimum of the end point passed in and the start of excerpt header, if there are any. 
This bug existed in Zed1 as well.

Fixes: Diff markers in multibuffer search overlap with dividers between
excepts (shouldn't extend all the way into the divider region)


Release Notes:
- Fixed diff markers being drawn incorrectly near headers in multibuffer
views.
2024-01-10 18:11:05 +01:00
Conrad Irwin f16331a331 Remove ChannelsAlpha flag (#4001)
Welcome to the party!

[[PR Description]]

Release Notes:

- Added Channels for structured real-time collaboration (TODO: link)
2024-01-10 10:02:52 -07:00
Conrad Irwin 5dff458014 Ensure focus_in and focus_out fire on window activation (#3993)
Also:
- Rename cx.on_blur to cx.on_focus_lost
- Fix a bug where notify calls in focus handlers were ignored
- Fix a bug where vim would get stuck in the wrong mode when switching
  windows

Release Notes:

- (preview only) vim: fix switching between multiple windows
2024-01-10 10:00:07 -07:00
Conrad Irwin 1c1151a0ed Remove ChannelsAlpha flag
Welcome to the party!
2024-01-10 09:29:44 -07:00
Conrad Irwin f8e4fd012f collab 0.36.0 2024-01-10 09:26:15 -07:00
Marshall Bowers a5203364b1 Use the .selected style for buffer search option buttons (#4000)
This PR updates the `IconButton`s used to control the buffer search
options to use the `.selected` state to denote when they are active.
This matches what we are doing in the project search.

This should improve the contrast in certain themes.

Release Notes:

- Improved the active style for the search options in buffer search.
2024-01-10 10:35:06 -05:00
Marshall Bowers aff119b80a Fix possessive "its" in docs and comments (#3998)
This PR fixes a number of places where we were incorrectly using "it's"
where we needed to use the possessive "its".

Release Notes:

- N/A
2024-01-10 10:09:48 -05:00
Piotr Osiewicz 1c77104050 chore: Enable asset compression
This reduces size of release binary by ~20% from 134MB to 107MB without noticeable slowdown on startup. Assets are decompressed granularly, on first access
2024-01-10 13:54:25 +01:00
Kirill Bulatov c197ea49ca Simplify uniform list scrolling logic 2024-01-10 13:45:50 +02:00
Kirill BulatovandAntonio Scandurra f57ff1c660 Make the scroll position updated as soon as possible to the correct deferred value
Co-Authored-By: Antonio Scandurra <antonio@zed.dev>
2024-01-10 12:16:06 +02:00
Kirill Bulatov 927e0db750 An attempt to defer scrolls during empty initial state 2024-01-10 11:26:23 +02:00
Kirill Bulatov 6809b92e34 Disable synthetic drag on drag and drop
Otherwise, conflicting MouseMove events are generated and page regions start to flicker.
2024-01-10 11:18:45 +02:00
Joseph T. Lyons d3d6b53a74 WIP 2024-01-10 02:05:42 -05:00
Conrad Irwin 3c2ebc3d88 Prototype cursor sharing (the inefficient way) (#3970)
Release Notes:

- Sync guest users' cursor positions
2024-01-09 22:21:24 -07:00
Conrad Irwin 5d3f5611e5 guest promotion (#3969)
Release Notes:

- Adds the ability to promote read-only guests to read-write
participants in calls
2024-01-09 22:21:13 -07:00
Conrad Irwin 2ca462722c Fix some tests (mostly more run_until_parked's...) 2024-01-09 22:14:11 -07:00
Conrad Irwin 8ceb9fd67f Run migrations on development server start (#3971)
Release Notes:

- N/A
2024-01-09 21:42:30 -07:00
Conrad Irwin 72c022f413 Ensure focus-sensitive tests have active windows 2024-01-09 21:38:06 -07:00
Conrad Irwin 1bf33b4b61 Ensure focus_in and focus_out fire on window activation
Also:
- Rename cx.on_blur to cx.on_focus_lost
- Fix a bug where notify calls in focus handlers were ignored
- Fix a bug where vim would get stuck in the wrong mode when switching
  windows
2024-01-09 20:55:00 -07:00
Mikayla Maki 45baad2825 Remove or fix stale todos (#3990)
The software equivalent of dusting

Release Notes:

-
2024-01-09 18:37:35 -08:00
Mikayla e786e22121 And a few more todos 2024-01-09 16:41:17 -08:00
Mikayla 9ce7ef8949 Remove the last of the major todos 2024-01-09 16:14:54 -08:00
Marshall Bowers 8cb291baa4 Take a different approach to rendering channel buttons (#3991)
This PR changes the approach we're using to render the channel buttons
to use a more straightforward (and less hacky) approach.

### Motivation

Even with the variety of hacks that were employed to make the current
approach work, there are still a number of issues with the current
solution:

- Hovering in the empty space to the left of a channel doesn't correctly
apply the hover background to the container for the channel buttons
- Hovering to the very right of the collab panel (right on top of the
drag handle) causes the channel button container to apply its hover
background without applying it to the rest of the row
- The buttons would still get pushed off to the right by the indent
space in the channel tree, resulting in jagged indicators at small sizes

Additionally, the rectangular background placed behind the channel
buttons still didn't look great when it overlapped with the channel
names.

### Explanation

For these reasons, I decided to explore a simpler approach that
addresses these issues, albeit with some tradeoffs that I think are
acceptable.

We now render the absolutely-positioned button container as a sibling
element of the `ListItem`. This is to avoid issues with the container
getting pushed around based on the contents of the `ListItem` rather
than staying absolutely positioned at the end of the row.

We also have gotten rid of the background for the button container, and
now rely on the background of the individual `IconButton`s to occlude
the channel name behind them when the two are overlapping.

Here are some examples of the new UI in various configurations:

#### When the channel entry is hovered

<img width="270" alt="Screenshot 2024-01-09 at 6 15 24 PM"
src="https://github.com/zed-industries/zed/assets/1486634/0207a129-30eb-4067-8490-3b6c9cbf75ea">

#### Overlapping with the channel name

<img width="229" alt="Screenshot 2024-01-09 at 6 15 43 PM"
src="https://github.com/zed-industries/zed/assets/1486634/0a67507e-45c8-4325-a71e-d416edc3a115">

#### Narrow collab panel

<img width="116" alt="Screenshot 2024-01-09 at 6 16 07 PM"
src="https://github.com/zed-industries/zed/assets/1486634/887ebaa3-e4d6-4497-9141-afcc8b7cd356">

### Tradeoffs

The new approach comes with the following tradeoffs that I am currently
aware of:

The occlusion can look a little weird when the icons are in the middle
of a channel name (as opposed to fully occluding the end of the channel
name):
<img width="190" alt="Screenshot 2024-01-09 at 6 24 32 PM"
src="https://github.com/zed-industries/zed/assets/1486634/0062b806-1b8f-47eb-af8d-f061d9829366">

Hovering one of the icons causes the icon to be hovered instead of the
row:

<img width="232" alt="Screenshot 2024-01-09 at 6 31 38 PM"
src="https://github.com/zed-industries/zed/assets/1486634/cbcc1a45-64d2-4890-8ad6-c5a5ee961b86">

Release Notes:

- Improved the way channel buttons are displayed.
2024-01-09 18:39:29 -05:00
Conrad Irwin 276bfa0fab Merge branch 'main' into guest-promotion 2024-01-09 16:28:42 -07:00
Conrad Irwin 4da9d61a42 Implement live kit promotion/demotion 2024-01-09 16:10:12 -07:00
Mikayla ed263a7b5c Resolve more todos 2024-01-09 15:08:05 -08:00
Mikayla 80790d921d Fix / remove small todos 2024-01-09 14:16:46 -08:00
Marshall Bowers 684bd530f0 ui: Fix doc tests (#3989)
There were a ton of doc tests that weren't compiling in the `ui` crate,
so this PR fixes them.

Release Notes:

- N/A
2024-01-09 16:56:28 -05:00
Max Brunsfeld 68d0b468f3 Remove unnecessary mutexes from livekit client types (#3984)
We had introduced these mutexes at a time when `gpui2` required app
entities to be `Sync`, but they are no longer needed. Removing them now
because we're trying to find out why we're sometimes getting crashes and
deadlocks in livekit, and we didn't before.
2024-01-09 13:40:27 -08:00
Conrad Irwin 0daa2bf7f4 Fix panic in set_scroll_anchor_remote (#3987)
If the remote sends us an invalid scroll position, we should not panic.

Release Notes:

- Fix a panic receiving scroll positions out of order
2024-01-09 14:39:06 -07:00
Kirill BulatovandPiotr Osiewicz 8b71b1d07b Do not dismiss buffer search when any modal is present
Co-authored-by: Piotr Osiewicz <piotr@zed.dev>
2024-01-09 23:29:05 +02:00
Marshall Bowers a579ef17d7 Rename Shape to AvatarShape (#3986)
This PR renames the `Shape` enum to `AvatarShape`, since it seems pretty
specific to `Avatar`s.

Release Notes:

- N/A
2024-01-09 16:21:27 -05:00
Conrad Irwin a46947d5d7 Fix panic in set_scroll_anchor_remote 2024-01-09 14:19:48 -07:00
Max Brunsfeld e3c603f41b Make RemoteTrackPublication a tuple struct again 2024-01-09 12:54:51 -08:00
Max Brunsfeld 356f9fc3b6 Store a raw Room pointer on RoomDelegate 2024-01-09 12:50:00 -08:00
Marshall Bowers 7ed3f5f392 Clean up references in doc comments in ui and theme crates (#3985)
This PR cleans up a number of references in doc comments in the `ui` and
`theme` crates so that `rustdoc` will link and display them correctly.

Release Notes:

- N/A
2024-01-09 15:22:36 -05:00
Mikayla 145f3f55e9 Remove unused API 2024-01-09 12:20:17 -08:00
Mikayla Maki 447bfca942 Add a test to catch keybinding bounds issue (#3966)
Add a test to catch regressions to
https://github.com/zed-industries/zed/pull/3964

Thanks for the idea @ConradIrwin 

TODO:

- [ ] Fix immediate stack overflow in test

Release Notes:

- N/A
2024-01-09 12:03:48 -08:00
Max BrunsfeldandConrad 128a8ff0b9 Remove unnecessary mutexes from livekit client types
Co-authored-by: Conrad <conrad@zed.dev>
2024-01-09 12:02:29 -08:00
Nate Butler 510234ca71 Add some Theme and UI docs (#3979)
Documents a number of items in the `theme` and `ui` crates.

Release Notes:

- N/A
2024-01-09 15:00:21 -05:00
Mikayla 1728c4eacc Fixed test 2024-01-09 11:52:03 -08:00
Julia 5b1894a9b1 Take into account multiple scroll deltas within a single frame (#3982)
Release Notes:

- Fixed an issue where all but the last scroll event would be dropped if
there were multiple within a single frame.
2024-01-09 14:51:26 -05:00