Commit Graph
55 Commits
Author SHA1 Message Date
Daniel SaubleandSmit Barmase 708c434bd4 workspace: Highlight where dragged tab will be dropped (#34740)
Closes #18565

I could use some advice on the color palette / theming. A couple
options:

1. The `drop_target_background` color could be used for the border if we
didn't use it for the background of the tab. In VSCode, the background
color of tabs doesn't change as you're dragging, there's just a border
between tabs. My only concern with this option is that the current
`drop_target_background` color is a bit subtle when used for a small
area like a border.

2. Another option could be to add a `drop_target_border` theme color,
but I don't know how much complexity this adds to implementation
(presumably all existing themes would need to be updated?).

Demo:


https://github.com/user-attachments/assets/0b7c04ea-5ec5-4b45-adad-156dfbf552db

Release Notes:

- Highlight where a dragged tab will be dropped between two other tabs

---------

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2025-08-15 11:43:29 +00:00
Bret ComnesandSmit Barmase 87014cec71 theme: Add panel.overlay_background and panel.overlay_hover (#34655)
In https://github.com/zed-industries/zed/pull/33994 sticky scroll was
added to project_panel.

I love this feature! 

This introduces a new element layering not seen before. On themes that
use transparency, the overlapping elements can make it difficult to read
project panel entries. This PR introduces a new selector:
~~panel.sticky_entry.background~~ `panel.overlay_background` This
selector lets you set the background of entries when they become sticky.

Closes https://github.com/zed-industries/zed/issues/34654

Before:

<img width="373" height="104" alt="Screenshot 2025-07-17 at 10 19 11 AM"
src="https://github.com/user-attachments/assets/d5bab065-53ca-4b27-b5d8-3b3f8d1f7a81"
/>

After:

<img width="292" height="445" alt="Screenshot 2025-07-17 at 11 46 57 AM"
src="https://github.com/user-attachments/assets/4cd2b87b-2989-4489-972f-872d2dc13a33"
/>

<img width="348" height="390" alt="Screenshot 2025-07-17 at 11 39 57 AM"
src="https://github.com/user-attachments/assets/49c0757f-2c50-4e01-92c6-2ae7e4132a53"
/>

<img width="668" height="187" alt="Screenshot 2025-07-17 at 11 39 29 AM"
src="https://github.com/user-attachments/assets/167536c2-5872-4306-90c6-c6b68276b618"
/>

Release Notes:

- Add `panel.sticky_entry.background` theme selector for modifying
project panel entries when they become sticky when scrolling and overlap
with entries below them.

---------

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2025-07-22 15:20:26 +05:30
105acacff9 lsp: Complete overloaded signature help implementation (#33199)
This PR revives zed-industries/zed#27818 and aims to complete the
partially implemented overloaded signature help feature.

The first commit is a rebase of zed-industries/zed#27818, and the
subsequent commit addresses all review feedback from the original PR.

Now the overloaded signature help works like


https://github.com/user-attachments/assets/e253c9a0-e3a5-4bfe-8003-eb75de41f672

Closes #21493

Release Notes:

- Implemented signature help for overloaded items. Additionally, added a
support for rendering signature help documentation.

---------

Co-authored-by: Fernando Tagawa <tagawafernando@gmail.com>
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
2025-07-02 20:51:08 +03:00
Ben KunkleandAntonio 7432e947bc Add element_selection_background highlight to theme (#32388)
Closes #32354

The issue is that we render selections over the text in the agent panel,
but under the text in editor, so themes that have no alpha for the
selection background color (defaults to 0xff) will just occlude the
selected region. Making the selection render under the text in markdown
would be a significant (and complicated) refactor, as selections can
cross element boundaries (i.e. spanning code block and a header after
the code block).

The solution is to add a new highlight to themes
`element_selection_background` that defaults to the local players
selection background with an alpha of 0.25 (roughly equal to 0x3D which
is the alpha we use for selection backgrounds in default themes) if the
alpha of the local players selection is 1.0. The idea here is to give
theme authors more control over how the selections look outside of
editor, as in the agent panel specifically, the background color is
different, so while an alpha of 0.25 looks acceptable, a different color
would likely be better.

CC: @iamnbutler. Would appreciate your thoughts on this. 

> Note: Before and after using Everforest theme

| Before | After | 
|-------| -----|
| <img width="618" alt="Screenshot 2025-06-09 at 5 23 10 PM"
src="https://github.com/user-attachments/assets/41c7aa02-5b3f-45c6-981c-646ab9e2a1f3"
/> | <img width="618" alt="Screenshot 2025-06-09 at 5 25 03 PM"
src="https://github.com/user-attachments/assets/dfb13ffc-1559-4f01-98f1-a7aea68079b7"
/> |

Clearly, the selection in the after doesn't look _that_ great, but it is
better than the before, and this PR makes the color of the selection
configurable by the theme so that this theme author could make it a
lighter color for better contrast.




Release Notes:

- agent panel: Fixed an issue with some themes where selections inside
the agent panel would occlude the selected text completely

Co-authored-by: Antonio <me@as-cii.com>
2025-06-27 15:46:04 +00:00
0b7583bae5 Refine styling of merge conflicts (#31012)
- Improved colors
- Blank out diff hunk gutter highlights in conflict regions
- Paint conflict marker highlights all the way to the gutter

Release Notes:

- Improved the highlighting of merge conflict markers in editors.

---------

Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Co-authored-by: Cole Miller <cole@zed.dev>
2025-06-09 19:03:19 +00:00
Finn Evers 4c396bcc91 theme: Add colors for minimap thumb and border (#30785)
A user on Discord reported an issue where the minimap thumb was fully
opaque:

<img
src="https://github.com/user-attachments/assets/5049c6a3-f89a-4ceb-9d1b-ec06e7fe9151"
height="300">

This can happen because the scrollbar and its thumb might not
neccessarily be transparent at all.

Thus, this PR adds the`minimap.thumb.background` and
`minimap.thumb.border` colors to themes so theme authors can specify
custom colors for both here.
Furthermore, I ensured that the minimap thumb background fallback value
can never be entirely opaque. The values were arbitrarily chosen to
avoid the issue from occuring whilst keeping currently working setups
working. With the new properties added, authors (and users) should be
able to avoid running into this issue altogether so I would argue for
this special casing to be fine. However, open to change it should a
different approach be preferrred.

Release Notes:

- Added `minimap.thumb.background` and `minimap.thumb.border` to themes
to customize the thumb color and background of the minimap.
- Fixed an issue where the minimap thumb could be opaque if the theme
did not specify a color for the thumb.
2025-05-26 18:23:41 +00:00
Finn Evers 9c1b2afa49 theme: Add scrollbar_thumb_active_background color (#30177)
Follow-up to #28064

This PR adds the `scrollbar_thumb_active_background` to themes and uses
it for the editor scrollbars to color these whilst they are being
dragged. This way, we provide the best customizabiliy for the scrollbars
and enable theme authors to add good contrasts between all the three
states `ScrollbarThumbState::Idle`, `ScrollbarThumbState::Hovered` and
ScrollbarThumbState::Dragging`.

It also adds this to the VsCode theme importer so any future imported
themes will have this set as well.

Whenever the property is not set, I decided it is best to fall back to
the normal `thumb_background` for the time being, as this way the
distinction and contrast between hovered and active state is better than
having the same color for hovering and dragging the scrollbar.

Example with active color set via `experimental.theme_overrides` in the
settings:


https://github.com/user-attachments/assets/9934e75b-6e0a-4a41-90ba-bfffb89865e7

Release Notes:

- Added the `scrollbar.thumb.active_background` color to themes. Theme
authors can use this property in combination with
`scrollbar.thumb.hover_background` to customize the color of the editor
scrollbar thumbs while these are hovered or being dragged.
2025-05-07 23:15:32 +03:00
545ae27079 Add the ability to follow the agent as it makes edits (#29839)
Nathan here: I also tacked on a bunch of UI refinement.

Release Notes:

- Introduced the ability to follow the agent around as it reads and
edits files.

---------

Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2025-05-04 08:28:39 +00:00
Cole MillerandMax Brunsfeld 724c935196 Highlight merge conflicts and provide for resolving them (#28065)
TODO:

- [x] Make it work in the project diff:
  - [x] Support non-singleton buffers
  - [x] Adjust excerpt boundaries to show full conflicts
- [x] Write tests for conflict-related events and state management
- [x] Prevent hunk buttons from appearing inside conflicts
- [x] Make sure it works over SSH, collab
- [x] Allow separate theming of markers

Bonus:

- [ ] Count of conflicts in toolbar
- [ ] Keyboard-driven navigation and resolution
- [ ] ~~Inlay hints to contextualize "ours"/"theirs"~~

Release Notes:

- Implemented initial support for resolving merge conflicts.

---------

Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2025-04-23 12:38:46 -04:00
Piotr Osiewicz dc64ec9cc8 chore: Bump Rust edition to 2024 (#27800)
Follow-up to https://github.com/zed-industries/zed/pull/27791

Release Notes:

- N/A
2025-03-31 20:55:27 +02:00
Jakub Čermák 584a70ca5e Refactor Git panel styling & status colors for consistency (#26951)
Closes #26847

Release Notes:

- Updated Git panel background to use panel_background instead of
ElevationIndex::Surface.bg(cx) for consistency with other panels.
- Removed redundant GitStatusColors struct from status.rs and refactored
to use existing theme colors.
- Adjusted Color enum mappings in color.rs to reference
version_control_* colors instead of status() for better alignment with
the theme system.
- Cleaned up unused or redundant code.
2025-03-19 10:26:36 -04:00
41a60ffecf Debugger implementation (#13433)
###  DISCLAIMER

> As of 6th March 2025, debugger is still in development. We plan to
merge it behind a staff-only feature flag for staff use only, followed
by non-public release and then finally a public one (akin to how Git
panel release was handled). This is done to ensure the best experience
when it gets released.

### END OF DISCLAIMER 

**The current state of the debugger implementation:**


https://github.com/user-attachments/assets/c4deff07-80dd-4dc6-ad2e-0c252a478fe9


https://github.com/user-attachments/assets/e1ed2345-b750-4bb6-9c97-50961b76904f

----

All the todo's are in the following channel, so it's easier to work on
this together:
https://zed.dev/channel/zed-debugger-11370

If you are on Linux, you can use the following command to join the
channel:
```cli
zed https://zed.dev/channel/zed-debugger-11370 
```

## Current Features

- Collab
  - Breakpoints
    - Sync when you (re)join a project
    - Sync when you add/remove a breakpoint
  - Sync active debug line
  - Stack frames
    - Click on stack frame
      - View variables that belong to the stack frame
      - Visit the source file
    - Restart stack frame (if adapter supports this)
  - Variables
  - Loaded sources
  - Modules
  - Controls
    - Continue
    - Step back
      - Stepping granularity (configurable)
    - Step into
      - Stepping granularity (configurable)
    - Step over
      - Stepping granularity (configurable)
    - Step out
      - Stepping granularity (configurable)
  - Debug console
- Breakpoints
  - Log breakpoints
  - line breakpoints
  - Persistent between zed sessions (configurable)
  - Multi buffer support
  - Toggle disable/enable all breakpoints
- Stack frames
  - Click on stack frame
    - View variables that belong to the stack frame
    - Visit the source file
    - Show collapsed stack frames
  - Restart stack frame (if adapter supports this)
- Loaded sources
  - View all used loaded sources if supported by adapter.
- Modules
  - View all used modules (if adapter supports this)
- Variables
  - Copy value
  - Copy name
  - Copy memory reference
  - Set value (if adapter supports this)
  - keyboard navigation
- Debug Console
  - See logs
  - View output that was sent from debug adapter
    - Output grouping
  - Evaluate code
    - Updates the variable list
    - Auto completion
- If not supported by adapter, we will show auto-completion for existing
variables
- Debug Terminal
- Run custom commands and change env values right inside your Zed
terminal
- Attach to process (if adapter supports this)
  - Process picker
- Controls
  - Continue
  - Step back
    - Stepping granularity (configurable)
  - Step into
    - Stepping granularity (configurable)
  - Step over
    - Stepping granularity (configurable)
  - Step out
    - Stepping granularity (configurable)
  - Disconnect
  - Restart
  - Stop
- Warning when a debug session exited without hitting any breakpoint
- Debug view to see Adapter/RPC log messages
- Testing
  - Fake debug adapter
    - Fake requests & events

---

Release Notes:

- N/A

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Piotr Osiewicz <peterosiewicz@gmail.com>
Co-authored-by: Piotr <piotr@zed.dev>
2025-03-18 12:55:25 -04:00
976fc3ee97 git_ui: Design Polish (#26361)
Polish PR

- [ ] Horizontal scrollbar for git panel
- [ ] Allow shift clicking a checkbox in any section to stage the whole
section
- [ ] Clean up design of no changes/pending push state in panel
- [x] Ensure checkbox placeholder dot is centered in the checkbox
- [x] Improve spacing between elements in git panel entries
- [x] Update git branch icon to match branch selector text when disabled
- [x] Truncate last commit message less aggressively in panel
- [x] Clean up new panel header design
- [x] Remove `_background` version control keys (backgrounds are derived
from the foreground colors)

### Previous message truncation:

Before:

![CleanShot 2025-03-10 at 11 54
32@2x](https://github.com/user-attachments/assets/46b18f66-bb5c-435e-a0da-6cc931bd8a15)

After:

![CleanShot 2025-03-10 at 11 55
24@2x](https://github.com/user-attachments/assets/fcf688c7-b949-41a2-a7b8-1a198eb7fa4a)

### Make branch icon match when menu is disabled

Before:

![CleanShot 2025-03-10 at 12 02
14@2x](https://github.com/user-attachments/assets/1990f4b3-c2f0-4e02-89ad-211aaebb3821)

After:

![CleanShot 2025-03-10 at 12 02
53@2x](https://github.com/user-attachments/assets/9b1caf65-c48f-44c9-924b-484892fb543f)

Release Notes:

- N/A *or* Added/Fixed/Improved ...

---------

Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Cole Miller <m@cole-miller.net>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2025-03-10 13:19:02 -07:00
Max Brunsfeld 13b7be12bd themes: Make background colors partly transparent by default (#24151)
Certain themes define the `created` and `deleted` status colors, but not
`created_background` and `deleted_background`. Previously, Zed would use
`created` and `deleted` colors, and apply a hard-coded opacity change,
but *not* use `created_background` and `deleted_background`, but that
behavior was inadvertently changed in
https://github.com/zed-industries/zed/pull/22994.

This PR restores the old behavior as a fallback. If a theme defines a
status color, but not the corresponding background color, we'll use a
75% transparent version of the foreground color as a fallback.

Release Notes:

- Fixed an issue in certain themes where diffs would render with the
wrong red and green colors for deletions and insertions.
2025-02-03 22:38:14 +00:00
6fca1d2b0b Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
Nate Butler f9e354ee9b theme: Add version control colors (#23529)
This PR adds version control-specific theme tokens to the them to allow
styling entries in the git ui and elsewhere.

Release Notes:

- N/A
2025-01-23 07:56:49 -05:00
Danilo LealandJoão Marcos da1c3d8b40 Add hover_line_number color token (#23279)
This enables having a dedicated color for the line number hover state.
That's relevant because line numbers can now be clicked to jump to
cursor location in multibuffers.

Release Notes:

- N/A

---------

Co-authored-by: João Marcos <marcospb19@hotmail.com>
2025-01-17 09:24:42 -03:00
Marshall Bowers ac2d3eec91 Remove commented-out code (#23089)
This PR removes some commented-out code from the codebase.

Release Notes:

- N/A
2025-01-13 21:02:45 +00:00
9613084f59 Move git status out of Entry (#22224)
- [x] Rewrite worktree git handling
- [x] Fix tests
- [x] Fix `test_propagate_statuses_for_repos_under_project`
- [x] Replace `WorkDirectoryEntry` with `WorkDirectory` in
`RepositoryEntry`
- [x] Add a worktree event for capturing git status changes
- [x] Confirm that the local repositories are correctly updating the new
WorkDirectory field
- [x] Implement the git statuses query as a join when pulling entries
out of worktree
- [x] Use this new join to implement the project panel and outline
panel.
- [x] Synchronize git statuses over the wire for collab and remote dev
(use the existing `worktree_repository_statuses` table, adjust as
needed)
- [x] Only send changed statuses to collab

Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.com>
Co-authored-by: Nathan <nathan@zed.dev>
2025-01-04 01:00:16 +00:00
Nate Butler a347c4def7 Add theme preview (#20039)
This PR adds a theme preview tab to help get an at a glance overview of
the styles in a theme.

![CleanShot 2024-10-31 at 11 27
18@2x](https://github.com/user-attachments/assets/798e97cf-9f80-4994-b2fd-ac1dcd58e4d9)

You can open it using `debug: open theme preview`.

The next major theme preview PR will move this into it's own crate, as
it will grow substantially as we add content.

Next for theme preview:

- Update layout to two columns, with controls on the right for selecting
theme, layer/elevation-index, etc.
- Cover more UI elements in preview
- Display theme colors in a more helpful way
- Add syntax & markdown previews


Release Notes:

- Added a way to preview the current theme's styles with the `debug:
open theme preview` command.
2024-10-31 11:40:38 -04:00
Kirill Bulatov 6de5ace116 Update outline panel representation when a theme is changed (#19747)
Release Notes:

- N/A
2024-10-25 22:04:02 +03:00
Bennet Bo Fenner 4214ed927f project panel: Add indent guides (#18260)
See #12673



https://github.com/user-attachments/assets/94079afc-a851-4206-9c9b-4fad3542334e



TODO:
- [x] Make active indent guides work for autofolded directories
- [x] Figure out which theme colors to use
- [x] Fix horizontal scrolling
- [x] Make indent guides easier to click
- [x] Fix selected background flashing when hovering over entry/indent
guide
- [x] Docs

Release Notes:

- Added indent guides to the project panel
2024-10-24 13:07:20 +02:00
Nate ButlerandMarshall Bowers 8c95b8d89a theme crate spring cleaning (#18695)
This PR does some spring cleaning on the `theme` crate:

- Removed two unused stories and the story dep
- Removed the `one` theme family (from the `theme` crate, not the app),
this is now `zed_default_themes`.
- This will hopefully remove some confusion caused by this theme we
started in rust but didn't end up using
- Removed `theme::prelude` (it just re-exported scale colors, which we
don't use outside `theme`)
- Removed completely unused `zed_pro` themes (we started on these during
the gpui2 port and didn't finish them.)

Release Notes:

- N/A

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-10-03 13:17:31 -04:00
Nate Butler 773ad6bfd1 Document the theme crate (#18690)
This PR enables required documentation for the `theme` crate starts on
documenting it.

The end goal is to have all meaningful documentation in the crate filled
out – However I'm not sure that just adding `#![deny(missing_docs)]` to
the whole crate is the right approach.

I don't know that having 200+ "The color of the _ color" field docs is
useful however–In the short term I've excluded some of the modules that
contain structs with a ton of fields (`colors, `status`, etc.) until we
decide what the right solution here is.

Next steps are to clean up the crate, removing unused modules or those
with low usage in favor of other approaches.

Changes in this PR:
- Enable the `deny(missing_docs)` lint for the `theme` crate 
- Start documenting a subset of the crate.
- Enable `#![allow(missing_docs)]` for some modules.


Release Notes:

- N/A
2024-10-03 10:27:19 -04:00
thataboyandMarshall Bowers 11058765be Add ability to separately set background color for highlighted brackets (#17566)
Closes https://github.com/zed-industries/zed/issues/16380

Currently brackets are highlighted with
`editor.document_highlight.read_background`. This commit adds a separate
`editor.document_highlight.bracket_background` theme setting so bracket
highlights can be made more prominent without doing the same to other
highlights, making the display too busy.

(My own theme)


https://github.com/user-attachments/assets/29a8c05e-2f1a-4c16-9be8-a4b4cb143548

I set defaults for light and dark theme that I hope are sensible and not
too obnoxious, but noticeable so people can change it if they don't like
it.

Release Notes:

- Added `editor.document_highlight.bracket_background` field to the
theme to set background color of highlighted brackets.
- This will fall back to `editor.document_highlight.read_background`, if
not set.

<img width="355" alt="Screenshot 2024-09-08 at 8 46 57 AM"
src="https://github.com/user-attachments/assets/3270bb4d-19f5-4b34-8003-982377b2ceb6">
<img width="444" alt="Screenshot 2024-09-08 at 9 03 27 AM"
src="https://github.com/user-attachments/assets/3b12d84d-913c-4bde-9132-9b10f4a8d49b">

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-09-26 12:48:23 -04:00
Marshall Bowers ac5c35b3df theme: Fix casing of "ANSI" in doc comments (#17952)
This PR fixes the casing of "ANSI" in some doc comments after #17611.

Release Notes:

- N/A
2024-09-17 13:26:34 -04:00
Albert Marashi 0070635b4d Styling option for separating terminal view background from background color (#17611)
Closes #17313

Release Notes:

- Added theme styling option to separate terminal background view from
terminal background color, for transparent terminal backgrounds
2024-09-17 12:51:31 -04:00
Mikayla Maki fe3fe945a9 linux: Indicate when the window is focused (#14266)
fixes #14202

Release Notes:

- Added a representation of the current focus state to Zed's window
style ([#14202](https://github.com/zed-industries/zed/issues/14202))
2024-07-12 14:20:58 -07:00
Antonio Scandurra a0644ac601 Allow specifying a custom limit for /search results (#12423)
<img width="497" alt="image"
src="https://github.com/zed-industries/zed/assets/482957/94e94326-fb3c-4f9b-b4d9-7dd6f6f8d537">


e.g.

```
/search --9 foobar
```

Release Notes:

- N/A
2024-05-29 14:11:05 +02:00
feea607bac Indent guides (#11503)
Builds on top of existing work from #2249, but here's a showcase:


https://github.com/zed-industries/zed/assets/53836821/4b346965-6654-496c-b379-75425d9b493f

TODO:
- [x] handle line wrapping
- [x] implement handling in multibuffer (crashes currently)
- [x] add configuration option
- [x] new theme properties? What colors to use?
- [x] Possibly support indents with different colors or background
colors
- [x] investigate edge cases (e.g. indent guides and folds continue on
empty lines even if the next indent is different)
- [x] add more tests (also test `find_active_indent_index`)
- [x] docs (will do in a follow up PR)
- [x] benchmark performance impact

Release Notes:

- Added indent guides
([#5373](https://github.com/zed-industries/zed/issues/5373))

---------

Co-authored-by: Nate Butler <1714999+iamnbutler@users.noreply.github.com>
Co-authored-by: Remco <djsmits12@gmail.com>
2024-05-23 15:50:59 +02:00
Marshall Bowers 79098671e6 theme: Remove default syntax colors (#11980)
This PR removes the default syntax colors from the theme.

With the changes in #11911 these colors could leak through if the theme
didn't provide a value for that syntax color.

Removing them gives themes a clean slate to work with.

Release Notes:

- N/A
2024-05-17 10:54:51 -04:00
Marshall Bowers 178ffabca6 theme: Properly merge SyntaxTheme styles to allow for partial overrides (#11911)
This PR improves the merging behavior for the `SyntaxTheme` such that
user-provided values get merged into the base theme.

This makes it possible to override individual styles without clobbering
the unspecified styles in the base theme.

Release Notes:

- Improved merging of `syntax` styles in the theme.
2024-05-16 09:58:47 -04:00
Marshall Bowers 4ba57d730b Make SyntaxTheme::new_test only available in tests (#11909)
This PR addresses a TODO comment by making `SyntaxTheme::new_test` only
available in tests.

We needed to make it available when the `test-support` feature was
enabled for it to be used in tests outside of the `theme` crate.

Release Notes:

- N/A
2024-05-16 09:30:29 -04:00
Marshall Bowers 8871fec2a8 Adjust names of negated style methods (#11453)
This PR adjusts the names of the negated style methods by moving the
`neg_` to after the property name instead of before.

This will help keep related style methods grouped together in
completions.

It also makes it a bit clearer that the negation applies to the value.

### Before

```rs
div()
    .neg_mx_1()
    .neg_mt_2()
```

### After

```rs
div()
    .mx_neg_1()
    .mt_neg_2()
```

Release Notes:

- N/A
2024-05-06 13:56:25 -04:00
Andrew LyginandMarshall Bowers a0f236af5d themes: Add pane_group.border color (#9986)
This PR adds the `pane_group.border` theme attribute that defines the
color of the borders between pane groups.

- Defaults to the `border` color, so nothing changes in the existing
themes.
- VSCode theme converter takes it from the `editorGroup.border`.

The borders marked by red are affected:

<img width="878" alt="pane_group_borders"
src="https://github.com/zed-industries/zed/assets/2101250/54b9fd39-b3e1-4898-a047-ee0b6ec953ed">

Release Notes:

- Added `pane_group.border` to the theme for modifying the border color
for panes within a pane group.

Related Issues:

- First discussed in
https://github.com/zed-industries/zed/pull/9754#issuecomment-2026497213

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-04-01 12:07:26 -04:00
49144d94bf gpui: Add support for window transparency & blur on macOS (#9610)
This PR adds support for transparent and blurred window backgrounds on
macOS.

Release Notes:

- Added support for transparent and blurred window backgrounds on macOS
([#5040](https://github.com/zed-industries/zed/issues/5040)).
- This requires themes to specify a new `background.appearance` key
("opaque", "transparent" or "blurred") and to include an alpha value in
colors that should be transparent.

<img width="913" alt="image"
src="https://github.com/zed-industries/zed/assets/2588851/7547ee2a-e376-4d55-9114-e6fc2f5110bc">
<img width="994" alt="image"
src="https://github.com/zed-industries/zed/assets/2588851/b36fbc14-6e4d-4140-9448-69cad803c45a">
<img width="1020" alt="image"
src="https://github.com/zed-industries/zed/assets/2588851/d70e2005-54fd-4991-a211-ed484ccf26ef">

---------

Co-authored-by: Luiz Marcondes <luizgustavodevergennes@gmail.com>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-03-29 11:10:47 -04:00
4700d33728 Fix flickering (#9012)
See https://zed.dev/channel/gpui-536

Fixes https://github.com/zed-industries/zed/issues/9010
Fixes https://github.com/zed-industries/zed/issues/8883
Fixes https://github.com/zed-industries/zed/issues/8640
Fixes https://github.com/zed-industries/zed/issues/8598
Fixes https://github.com/zed-industries/zed/issues/8579
Fixes https://github.com/zed-industries/zed/issues/8363
Fixes https://github.com/zed-industries/zed/issues/8207


### Problem

After transitioning Zed to GPUI 2, we started noticing that interacting
with the mouse on many UI elements would lead to a pretty annoying
flicker. The main issue with the old approach was that hover state was
calculated based on the previous frame. That is, when computing whether
a given element was hovered in the current frame, we would use
information about the same element in the previous frame.

However, inspecting the previous frame tells us very little about what
should be hovered in the current frame, as elements in the current frame
may have changed significantly.

### Solution

This pull request's main contribution is the introduction of a new
`after_layout` phase when redrawing the window. The key idea is that
we'll give every element a chance to register a hitbox (see
`ElementContext::insert_hitbox`) before painting anything. Then, during
the `paint` phase, elements can determine whether they're the topmost
and draw their hover state accordingly.

We are also removing the ability to give an arbitrary z-index to
elements. Instead, we will follow the much simpler painter's algorithm.
That is, an element that gets painted after will be drawn on top of an
element that got painted earlier. Elements can still escape their
current "stacking context" by using the new `ElementContext::defer_draw`
method (see `Overlay` for an example). Elements drawn using this method
will still be logically considered as being children of their original
parent (for keybinding, focus and cache invalidation purposes) but their
layout and paint passes will be deferred until the currently-drawn
element is done.

With these changes we also reworked geometry batching within the
`Scene`. The new approach uses an AABB tree to determine geometry
occlusion, which allows the GPU to render non-overlapping geometry in
parallel.

### Performance

Performance is slightly better than on `main` even though this new
approach is more correct and we're maintaining an extra data structure
(the AABB tree).


![before_after](https://github.com/zed-industries/zed/assets/482957/c8120b07-1dbd-4776-834a-d040e569a71e)

Release Notes:

- Fixed a bug that was causing popovers to flicker.

---------

Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Thorsten <thorsten@zed.dev>
2024-03-11 10:45:57 +01:00
Marshall Bowers f9dc871422 Fix Clippy warnings in theme crate (#8715)
This PR fixes a number of Clippy warnings in the `theme` crate.

Release Notes:

- N/A
2024-03-02 11:11:08 -05:00
Marshall Bowers b2cc617886 Allow overriding player colors via experimental.theme_overrides (#8692)
This PR extends the `experimental.theme_overrides` to allow overriding
the player colors.

Release Notes:

- Added the ability to override player colors using
`experimenta.theme_overrides`.
2024-03-01 20:33:37 -05:00
Nathan Sobo 4cc4f08a53 Remove ! from todo!() in comments (#8643)
This practice makes it difficult to locate todo!s in my code when I'm
working. Let's take out the bang if we want to keep doing this.

Release Notes:

- N/A
2024-02-29 18:19:05 -07:00
Marshall Bowers 2980f0508c Rework loading images from files (#7088)
This PR is a follow-up to #7084, where I noted that I wasn't satisfied
with using `SharedUri` to represent both URIs and paths on the local
filesystem:

> I'm still not entirely happy with this naming, as the file paths that
we can store in here are not _really_ URIs, as they are lacking a
protocol.
>
> I want to explore changing `SharedUri` / `SharedUrl` back to alway
storing a URL and treat local filepaths differently, as it seems we're
conflating two different concerns under the same umbrella, at the
moment.

`SharedUri` has now been reverted to just containing a `SharedString`
with a URI.

`ImageSource` now has a new `File` variant that is used to load an image
from a `PathBuf`.

Release Notes:

- N/A
2024-01-30 11:26:02 -05:00
Marshall Bowers 6c7893db35 Rename SharedUrl to SharedUri (#7084)
This PR renames `SharedUrl` to `SharedUri` to better reflect its intent.

I'm still not entirely happy with this naming, as the file paths that we
can store in here are not _really_ URIs, as they are lacking a protocol.

I want to explore changing `SharedUri` / `SharedUrl` back to alway
storing a URL and treat local filepaths differently, as it seems we're
conflating two different concerns under the same umbrella, at the
moment.

Release Notes:

- N/A
2024-01-30 09:54:23 -05:00
Bennet Bo Fenner dd74643993 gpui: Support loading image from filesystem (#6978)
This PR implements support for loading and displaying images from a
local file using gpui's `img` element.

API Changes:
- Changed `SharedUrl` to `SharedUrl::File`, `SharedUrl::Network`

Usage:
```rust
// load from network
img(SharedUrl::network(...)) // previously img(SharedUrl(...)

// load from filesystem
img(SharedUrl::file(...))
```

This will be useful when implementing markdown image support, because we
need to be able to render images from the filesystem (relative/absolute
path), e.g. when implementing markdown preview #5064.

I also added an example `image` to the gpui crate, let me know if this
is useful. Showcase:
<img width="872" alt="image"
src="https://github.com/zed-industries/zed/assets/53836821/b4310a26-db81-44fa-9a7b-61e7d0ad4349">

**Note**: The example is fetching images from [Lorem
Picsum](https://picsum.photos) ([Github
Repo](https://github.com/DMarby/picsum-photos)), which is a free
resource for fetching images in a specific size. Please let me know if
you're okay with using this in the example.
2024-01-29 21:56:51 -08:00
Christian Clauss cff2e8bbe0 Fix typos discovered by codespell 2024-01-25 18:32:32 +01:00
Mikayla 1facc9fc11 Fix test error 2024-01-23 21:38:16 -08:00
Marshall Bowers df2b0f6d2e Add more terminal colors to the theme (#4168)
This PR adds more terminal colors that were present in the Zed1 themes
to the Zed2 theme.

Namely, we now have the `dim_` variants for the various ANSI colors and
various `foreground` colors.

Release Notes:

- Improved terminal colors.
2024-01-19 14:22:53 -05:00
Mikayla 57400e9687 Fix typos detected by crate-ci/typos 2024-01-17 14:31:21 -08:00
Mikayla f71a0cddb8 Remove last todos 2024-01-10 12:13:12 -08:00
Mikayla Maki 45baad2825 Remove or fix stale todos (#3990)
The software equivalent of dusting

Release Notes:

-
2024-01-09 18:37:35 -08:00
Mikayla 9ce7ef8949 Remove the last of the major todos 2024-01-09 16:14:54 -08:00