Commit Graph
1130 Commits
Author SHA1 Message Date
Kirill BulatovandNate Butler c0acd8e8b1 Add language server control tool into the status bar (#32490)
Release Notes:

- Added the language server control tool into the status bar

---------

Co-authored-by: Nate Butler <iamnbutler@gmail.com>
2025-06-25 19:57:28 +03:00
Michael Sloan 9427526a41 gpui: Clear the element arena after presenting the frame (#33338)
This is an easy way to shave some microseconds off the critical path for
frame rendering. On my machine this reduces typical frame rendering
latency by ~100 microseconds, probably quite a bit more on slower
machines.

Here is how long it typically takes to drop elements from the arena,
from a fairly brief run:


![image](https://github.com/user-attachments/assets/65cfd911-eccf-4393-887d-8cad2cd27148)

Release Notes:

- N/A
2025-06-24 19:43:33 +00:00
Michael Sloan 24c94d474e gpui: Simplify Action macros + support doc comments in actions! (#33263)
Instead of a menagerie of macros for implementing `Action`, now there
are just two:

* `actions!(editor, [MoveLeft, MoveRight])`
* `#[derive(..., Action)]` with `#[action(namespace = editor)]`

In both contexts, `///` doc comments can be provided and will be used in
`JsonSchema`.

In both contexts, parameters can provided in `#[action(...)]`:

- `namespace = some_namespace` sets the namespace. In Zed this is
required.

- `name = "ActionName"` overrides the action's name. This must not
contain "::".

- `no_json` causes the `build` method to always error and
`action_json_schema` to return `None`
and allows actions not implement `serde::Serialize` and
`schemars::JsonSchema`.

- `no_register` skips registering the action. This is useful for
implementing the `Action` trait
while not supporting invocation by name or JSON deserialization.

- `deprecated_aliases = ["editor::SomeAction"]` specifies deprecated old
names for the action.
These action names should *not* correspond to any actions that are
registered. These old names
can then still be used to refer to invoke this action. In Zed, the
keymap JSON schema will
accept these old names and provide warnings.

- `deprecated = "Message about why this action is deprecation"`
specifies a deprecation message.
In Zed, the keymap JSON schema will cause this to be displayed as a
warning. This is a new feature.

Also makes the following changes since this seems like a good time to
make breaking changes:

* In `zed.rs` tests adds a test with an explicit list of namespaces. The
rationale for this is that there is otherwise no checking of `namespace
= ...` attributes.

* `Action::debug_name` renamed to `name_for_type`, since its only
difference with `name` was that it

* `Action::name` now returns `&'static str` instead of `&str` to match
the return of `name_for_type`. This makes the action trait more limited,
but the code was already assuming that `name_for_type` is the same as
`name`, and it requires `&'static`. So really this just makes the trait
harder to misuse.

* Various action reflection methods now use `&'static str` instead of
`SharedString`.

Release Notes:

- N/A
2025-06-24 04:34:51 +00:00
Carl Sverre 95f10fd187 Add ability to clone item when using workspace::MoveItemToPane (#32895)
This PR adds an optional `clone: bool` argument to
`workspace::MoveItemToPane` and `workspace::MoveItemToPaneInDirection`
which causes the item to be cloned into the destination pane rather than
moved. It provides similar functionality to
`workbench.action.splitEditorToRightGroup` in vscode.

This PR supercedes #25030.

Closes #24889

Release Notes:

- Add optional `clone: bool` (default: `false`) to
`workspace::MoveItemToPane` and `workspace::MoveItemToPaneInDirection`
which causes the item to be cloned into the destination pane rather than
moved.
2025-06-23 23:41:46 +00:00
Cole Miller 6c7bcfe752 Revert "Bail and signal error when the cwd of a resolved task doesn't exist" (#32866)
Reverts zed-industries/zed#32777
2025-06-17 14:01:16 +00:00
Cole Miller 22a2ff4f12 Bail and signal error when the cwd of a resolved task doesn't exist (#32777)
Closes #32688

Release Notes:

- Fixed tasks (including build tasks for debug configurations) silently
using `/` as a working directory when the specified `cwd` didn't exist.
2025-06-16 16:59:49 -04:00
vipex 106b98fbcb workspace: Persist centered layout across project switches (#32299)
Closes #32297

Changes:

- Added restoration of `workspace.centered_layout` from
`serialized.centered_layout`
- Ensures the centered layout state persists across project switches

Release Notes:

- Fixed centered layout not persisting when switching between projects
2025-06-12 05:51:25 +00:00
Conrad Irwin 00a8101016 Add a run menu (#32505)
As part of this I refactored the logic that enabled/disabled actions in
the debugger to happen at action registration time instead of using
command palette filters. This allows the menu to grey out actions correctly.

Release Notes:

- Add a "Run" menu to contain tasks and debugger
2025-06-10 19:57:46 -06:00
smaster 54b4587f9a Add bound checks for resizing right dock (#32246)
Closes #30293


[Before](https://github.com/user-attachments/assets/0b95e317-391a-4d90-ba78-ed3d4f10871d)
|
[After](https://github.com/user-attachments/assets/23002a73-103c-4a4f-a7a1-70950372c9d9)

Release Notes:

- Fixed right panel expanding in backwards, when dragged out of its
intended bounds, by adding a bounds check to ensure its size never gets
to high.
2025-06-09 10:39:53 +00:00
Finn Evers 2fe1293fba Improve cursor style behavior for some draggable elements (#31965)
Follow-up to #24797

This PR ensures some cursor styles do not change for draggable elements
during dragging. The linked PR covered this on the higher level for
draggable divs. However, e.g. the pane divider inbetween two editors is
not a draggable div and thus still has the issue that the cursor style
changes during dragging. This PR fixes this issue by setting the hitbox
to `None` in cases where the element is currently being dragged, which
ensures the cursor style is applied to the cursor no matter what during
dragging.

Namely, this change fixes this for
- non-div pane dividers
- minimap slider and the
- editor scrollbars

and implements it for the UI scrollbars (Notably, UI scrollbars do
already have `cursor_default` on their parent container but would not
keep this during dragging. I opted out on removing this from the parent
containers until #30194 or a similar PR is merged).


https://github.com/user-attachments/assets/f97859dd-5f1d-4449-ab92-c27f2d933c4a

Release Notes:

- N/A
2025-06-06 16:56:27 -04:00
Michael Sloan 5c9b8e8321 Move workspace::toast_layer::RunAction to zed_actions::toast::RunAction (#32222)
Cleaner to have references to this be `toast::RunAction` matching how it
appears in the keymap, instead of `workspace::RunAction`.

Release Notes:

- N/A
2025-06-06 06:23:09 +00:00
7aa70a4858 lsp: Implement support for the textDocument/diagnostic command (#19230)
Closes [#13107](https://github.com/zed-industries/zed/issues/13107)

Enabled pull diagnostics by default, for the language servers that
declare support in the corresponding capabilities.

```
"diagnostics": {
    "lsp_pull_diagnostics_debounce_ms": null
}
```
settings can be used to disable the pulling.

Release Notes:

- Added support for the LSP `textDocument/diagnostic` command.

# Brief

This is draft PR that implements the LSP `textDocument/diagnostic`
command. The goal is to receive your feedback and establish further
steps towards fully implementing this command. I tried to re-use
existing method and structures to ensure:

1. The existing functionality works as before
2. There is no interference between the diagnostics sent by a server and
the diagnostics requested by a client.

The current implementation is done via a new LSP command
`GetDocumentDiagnostics` that is sent when a buffer is saved and when a
buffer is edited. There is a new method called `pull_diagnostic` that is
called for such events. It has debounce to ensure we don't spam a server
with commands every time the buffer is edited. Probably, we don't need
the debounce when the buffer is saved.

All in all, the goal is basically to get your feedback and ensure I am
on the right track. Thanks!


## References

1.
https://microsoft.github.io/language-server-protocol/specifications/lsp/3.17/specification/#textDocument_pullDiagnostics

## In action

You can clone any Ruby repo since the `ruby-lsp` supports the pull
diagnostics only.

Steps to reproduce:

1. Clone this repo https://github.com/vitallium/stimulus-lsp-error-zed
2. Install Ruby (via `asdf` or `mise).
4. Install Ruby gems via `bundle install`
5. Install Ruby LSP with `gem install ruby-lsp`
6. Check out this PR and build Zed
7. Open any file and start editing to see diagnostics in realtime.



https://github.com/user-attachments/assets/0ef6ec41-e4fa-4539-8f2c-6be0d8be4129

---------

Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
2025-06-05 19:42:52 +00:00
Aaron RuanandMikayla Maki 8c1b549683 workspace: Add setting to make dock resize apply to all panels (#30551)
Re: #19015
Close #12667

When dragging a dock’s resize handle, only the active panel grows or
shrinks. This patch introduces an opt-in behaviour that lets users
resize every panel hosted by that dock at once.

Release Notes:

- Added new `resize_all_panels_in_dock` setting to optionally resize
every panel in a dock together.

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2025-06-04 17:40:35 +00:00
Kirill Bulatov ff6ac60bad Allow running certain Zed actions when headless (#32095)
Rework of https://github.com/zed-industries/zed/pull/30783

Before:

<img width="483" alt="before_1"
src="https://github.com/user-attachments/assets/c08531ce-0c1c-4a91-8375-4542220fc1b1"
/>

<img width="250" alt="before_2"
src="https://github.com/user-attachments/assets/e6f5404e-4e00-4125-bf2b-59a5bc6c41c1"
/>

<img width="369" alt="before_3"
src="https://github.com/user-attachments/assets/6a17c63d-80f6-4d91-a63b-69a9d8fe533a"
/>

After:

<img width="443" alt="after_1"
src="https://github.com/user-attachments/assets/4f7203c2-0065-41da-b7df-02aeba89ab7b"
/>

<img width="246" alt="after_2"
src="https://github.com/user-attachments/assets/585e2e25-bf06-4cdc-bfa5-930e0405c8d0"
/>

<img width="371" alt="after_3"
src="https://github.com/user-attachments/assets/54585f1a-6a9b-45a3-9d77-b0bb1ace580b"
/>


Release Notes:

- Allowed running certain Zed actions when headless
2025-06-04 17:29:08 +00:00
Joseph T. Lyons 2db2271e3c Do not activate inactive tabs when pinning or unpinning
Closes https://github.com/zed-industries/zed/issues/32024

Release Notes:

- Fixed a bug where inactive tabs would be activated when pinning or
unpinning.
2025-06-03 17:43:06 -04:00
Kirill BulatovandSmit Barmase 4aabba6cf6 Improve Zed prompts for file path selection (#32014)
Part of https://github.com/zed-industries/zed/discussions/31653
`"use_system_path_prompts": false` is needed in settings for these to
appear as modals for new file save and file open.

Fixed a very subpar experience of the "save new file" Zed modal,
compared to a similar "open file path" Zed modal by uniting their code.

Before:


https://github.com/user-attachments/assets/c4082b70-6cdc-4598-a416-d491011c8ac4


After:



https://github.com/user-attachments/assets/21ca672a-ae40-426c-b68f-9efee4f93c8c


Also 

* alters both prompts to start in the current worktree directory, with
the fallback to home directory.
* adjusts the code to handle Windows paths better

Release Notes:

- Improved Zed prompts for file path selection

---------

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2025-06-03 20:35:25 +00:00
Ben BrandtandBennet Bo Fenner b74477d12e Option to auto-close deleted files with no unsaved edits (#31920)
Closes #27982

Release Notes:

- Added `close_on_file_delete` setting (off by default) to allow closing
open files after they have been deleted on disk

---------

Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
2025-06-03 13:18:29 +02:00
Cole Miller b16911e756 debugger: Extend f5 binding to contextually rerun the last session (#31753)
Release Notes:

- Debugger Beta: if there is no stopped or running session, `f5` now
reruns the last session, or opens the new session modal if there is no
previously-run session.
2025-06-03 00:35:52 +00:00
Piotr Osiewicz f1aab1120d terminal: Persist pinned tabs in terminal (#31921)
Closes #31098

Release Notes:

- Fixed terminal pinned tab state not persisting across restarts.
2025-06-02 22:36:57 +02:00
Smit Barmase 2ebe16a52f workspace: Fix empty pane becomes unresponsive to keybindings after commit via terminal (#31905)
Closes #27579

This PR fixes issue where keybinding wouldn’t work in a pane after
focusing it from dock using the `ActivatePaneInDirection` action in
certain cases.


https://github.com/user-attachments/assets/9ceca580-a63f-4807-acff-29b61819f424

Release Notes:

- Fixed the issue where keybinding wouldn’t work in a pane after
focusing it from dock using the `ActivatePaneInDirection` action in
certain cases.
2025-06-02 21:52:35 +05:30
Joseph T. Lyons f13f2dfb70 Ensure item-closing actions do not panic when no items are present (#31845)
This PR adds a comprehensive test that ensures that no item-closing
action will panic when no items are present. A test already existed
(`test_remove_active_empty `) that ensured `CloseActiveItem` didn't
panic, but the new test covers:

- `CloseActiveItem`
- `CloseInactiveItems`
- `CloseAllItems`
- `CloseCleanItems`
- `CloseItemsToTheRight`
- `CloseItemsToTheLeft`

I plan to do a bit more clean up in `pane.rs` and this feels like a good
thing to add before that.

Release Notes:

- N/A
2025-06-01 03:31:38 +00:00
Joseph T. Lyons 24e4446cd3 Refactor item-closing actions (#31838)
While working on 

- https://github.com/zed-industries/zed/pull/31783
- https://github.com/zed-industries/zed/pull/31786

... I noticed some areas that could be improved through refactoring. The
bug in https://github.com/zed-industries/zed/pull/31783 came from having
duplicate code. The fix had been applied to one version, but not the
duplicated code.

This PR attempts to do some initial clean up, through some refactoring.

Release Notes:

- N/A
2025-05-31 19:38:32 -04:00
1445af559b Unify the tasks modal and the new session modal (#31646)
Release Notes:

- Debugger Beta: added a button to the quick action bar to start a debug
session or spawn a task, depending on which of these actions was taken
most recently.
- Debugger Beta: incorporated the tasks modal into the new session modal
as an additional tab.

---------

Co-authored-by: Julia Ryan <juliaryan3.14@gmail.com>
Co-authored-by: Julia Ryan <p1n3appl3@users.noreply.github.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Mikayla <mikayla@zed.dev>
2025-05-29 21:33:52 -04:00
Michael Sloan 9086784038 gpui: Support hitbox blocking mouse interaction except scrolling (#31712)
tl;dr: This adds `.block_mouse_except_scroll()` which should typically
be used instead of `.occlude()` for cases when the mouse shouldn't
interact with elements drawn below an element. The rationale for
treating scroll events differently:

* Mouse move / click / styles / tooltips are for elements the user is
interacting with directly.
* Mouse scroll events are about finding the current outer scroll
container.

Most use of `occlude` should probably be switched to this, but I figured
I'd derisk this change by minimizing behavior changes to just the 3 uses
of `block_mouse_except_scroll`.

GPUI changes:

* Added `InteractiveElement::block_mouse_except_scroll()`, and removes
`stop_mouse_events_except_scroll()`

* Added `Hitbox::should_handle_scroll()` to be used when handling scroll
wheel events.

* `Window::insert_hitbox` now takes `HitboxBehavior` instead of
`occlude: bool`.

    - `false` for that bool is now `HitboxBehavior::Normal`.

    - `true` for that bool is now `HitboxBehavior::BlockMouse`.
    
    - The new mode is `HitboxBehavior::BlockMouseExceptScroll`.

* Removes `Default` impl for `HitboxId` since applications should not
manually create `HitboxId(0)`.

Release Notes:

- N/A
2025-05-29 21:41:15 +00:00
Joseph T. Lyons c208532693 Use read-only access methods for read-only entity operations (#31479)
Another follow-up to #31254

Release Notes:

- N/A
2025-05-26 23:04:31 -04:00
Kirill Bulatov f8365c5375 Move to splits more ergonomically (#31449)
Part of https://github.com/zed-industries/zed/discussions/24889

Release Notes:

- Made `workspace::MoveItemToPaneInDirection` and
`workspace::MoveItemToPane` to create non-existing panes
2025-05-27 00:59:47 +03:00
ab59982bf7 Add initial element inspector for Zed development (#31315)
Open inspector with `dev: toggle inspector` from command palette or
`cmd-alt-i` on mac or `ctrl-alt-i` on linux.

https://github.com/user-attachments/assets/54c43034-d40b-414e-ba9b-190bed2e6d2f

* Picking of elements via the mouse, with scroll wheel to inspect
occluded elements.

* Temporary manipulation of the selected element.

* Layout info and JSON-based style manipulation for `Div`.

* Navigation to code that constructed the element.

Big thanks to @as-cii and @maxdeviant for sorting out how to implement
the core of an inspector.

Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Co-authored-by: Federico Dionisi <code@fdionisi.me>
2025-05-23 23:08:59 +00:00
Anthony Eid e3d3daec92 Fix bug where deleted toolchains stay selected on startup (#30562)
This affects python's when debugging because the selected toolchain is
used as the python binary to spawn Debugpy

Release Notes:

- Fix bug where selected toolchain didn't exist
2025-05-22 20:18:33 +03:00
Kirill Bulatov 16366cf9f2 Use anyhow more idiomatically (#31052)
https://github.com/zed-industries/zed/issues/30972 brought up another
case where our context is not enough to track the actual source of the
issue: we get a general top-level error without inner error.

The reason for this was `.ok_or_else(|| anyhow!("failed to read HEAD
SHA"))?; ` on the top level.

The PR finally reworks the way we use anyhow to reduce such issues (or
at least make it simpler to bubble them up later in a fix).
On top of that, uses a few more anyhow methods for better readability.

* `.ok_or_else(|| anyhow!("..."))`, `map_err` and other similar error
conversion/option reporting cases are replaced with `context` and
`with_context` calls
* in addition to that, various `anyhow!("failed to do ...")` are
stripped with `.context("Doing ...")` messages instead to remove the
parasitic `failed to` text
* `anyhow::ensure!` is used instead of `if ... { return Err(...); }`
calls
* `anyhow::bail!` is used instead of `return Err(anyhow!(...));`

Release Notes:

- N/A
2025-05-20 23:06:07 +00:00
+41 17cf04558b debugger: Surface validity of breakpoints (#30380)
We now show on the breakpoint itself whether it can ever be hit.

![image](https://github.com/user-attachments/assets/148d7712-53c9-4a0a-9fc0-4ff80dec5fb1)

Release Notes:

- N/A

---------

Signed-off-by: Umesh Yadav <git@umesh.dev>
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Danilo Leal <67129314+danilo-leal@users.noreply.github.com>
Co-authored-by: Agus Zubiaga <hi@aguz.me>
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Co-authored-by: Agus Zubiaga <agus@zed.dev>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Co-authored-by: peppidesu <bakker.pepijn@gmail.com>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Ben Kunkle <ben.kunkle@gmail.com>
Co-authored-by: Jens Krause <47693+sectore@users.noreply.github.com>
Co-authored-by: Bennet Bo Fenner <bennet@zed.dev>
Co-authored-by: Max Nordlund <max.nordlund@gmail.com>
Co-authored-by: Finn Evers <dev@bahn.sh>
Co-authored-by: tidely <43219534+tidely@users.noreply.github.com>
Co-authored-by: Sergei Kartsev <kartsevsb@gmail.com>
Co-authored-by: Shardul Vaidya <31039336+5herlocked@users.noreply.github.com>
Co-authored-by: Chris Kelly <amateurhuman@gmail.com>
Co-authored-by: Peter Tripp <peter@zed.dev>
Co-authored-by: Umesh Yadav <23421535+imumesh18@users.noreply.github.com>
Co-authored-by: Julia Ryan <juliaryan3.14@gmail.com>
Co-authored-by: Cole Miller <m@cole-miller.net>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: william341 <wwokwilliam@gmail.com>
Co-authored-by: Liam <33645555+lj3954@users.noreply.github.com>
Co-authored-by: AidanV <aidanvanduyne@gmail.com>
Co-authored-by: imumesh18 <umesh4257@gmail.com>
Co-authored-by: d1y <chenhonzhou@gmail.com>
Co-authored-by: AidanV <84053180+AidanV@users.noreply.github.com>
Co-authored-by: Anthony Eid <56899983+Anthony-Eid@users.noreply.github.com>
Co-authored-by: 张小白 <364772080@qq.com>
Co-authored-by: THELOSTSOUL <1095533751@qq.com>
Co-authored-by: Ron Harel <55725807+ronharel02@users.noreply.github.com>
Co-authored-by: Tristan Hume <tristan@anthropic.com>
Co-authored-by: Stanislav Alekseev <43210583+WeetHet@users.noreply.github.com>
Co-authored-by: Joseph T. Lyons <JosephTLyons@gmail.com>
Co-authored-by: Remco Smits <djsmits12@gmail.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Oleksiy Syvokon <oleksiy@zed.dev>
Co-authored-by: Thomas David Baker <bakert@gmail.com>
Co-authored-by: Nate Butler <iamnbutler@gmail.com>
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
Co-authored-by: Rob McBroom <github@skurfer.com>
Co-authored-by: CharlesChen0823 <yongchen0823@gmail.com>
2025-05-20 15:56:15 +00:00
Cole Miller e48daa92c0 debugger: Remember focused item (#30722)
Release Notes:

- Debugger Beta: the `debug panel: toggle focus` action now preserves
the debug panel's focused item.
2025-05-19 15:45:37 +00:00
Michael SloanandMax 784d51c40f Fix pane deduplication for unsaved buffers that have no path (#30834)
For example, running `zed some-new-path` multiple times would open
multiple tabs.

Release Notes:

- N/A

Co-authored-by: Max <max@zed.dev>
2025-05-18 14:22:06 +00:00
Ben Brandt f248da5921 workspace: Add new "close active dock" action for closing any focused dock (#30369)
This is a more generic implementation of
https://github.com/zed-industries/zed/pull/30360

This also removes the need for a separate close action for the git
panel.

The downside is maybe it is harder to find since it is less specific.

Release Notes:

- workspace: Added new `workspace: close active dock` action to close
the currently focused dock
2025-05-09 12:14:25 +00:00
Kirill Bulatov b4fbb9bc08 Use ESC to cancel dragging in Zed (#30318)
Closes https://github.com/zed-industries/zed/issues/11887

ESC is always captured in terminal due to 


https://github.com/zed-industries/zed/blob/980bfae331dd5078bbba9fe0f3993d9ad5ca6e29/crates/terminal/src/terminal.rs#L1339-L1353

so this part is not fixed.

Otherwise, all other drags are cancelled when ESC is pressed:


https://github.com/user-attachments/assets/6e70a1e5-c244-420b-9dec-ae2ac2997a59


Release Notes:

- Allowed to use ESC to cancel dragging in Zed
2025-05-08 22:58:38 +00:00
Kirill Bulatov 203cb7a7a2 Restyle notification close control (#30262)
Follow-up of https://github.com/zed-industries/zed/pull/30015

Merges suppress and close buttons into one, with `shift` changing the
state and showing different tooltips.
Currently, there's no tooltip for notification suppress action, hence
none is displayed in the video:


https://github.com/user-attachments/assets/678c4d76-a86e-4fe9-8d7b-92996470a8a8

Release Notes:

- N/A
2025-05-08 14:10:30 +00:00
tidely e8b67872ed workspace: Remove excess clone (#30226)
Remove excess clone when invoking callback in workspace

Release Notes:

- N/A
2025-05-08 12:31:43 +02:00
Kirill Bulatov 6e19c9b141 Add a way to clear activity indicator (#30156)
Follow-up of https://github.com/zed-industries/zed/pull/30015

* Restyles the dismiss and close buttons a bit: change the dismiss icon
and add tooltips with the bindings to both
* Allows ESC to clear any status that's in the activity indicator now,
if all notifications are cleared: this won't suppress any further status
additions though, so statuses may resurface later

Release Notes:

- Added a way to clear activity indicator
2025-05-07 17:50:52 +00:00
Kirill Bulatov 007fd0586a Adds a way to dismiss workspace notifications (#30015)
Closes https://github.com/zed-industries/zed/issues/10140

* On `menu::Cancel` action (`ESC`), close notifications, one by one, if
`Workspace` gets to handle this action.
More specific, focused items contexts (e.g. `Editor`) take priority.

* Allows to temporarily suppress notifications of this kind either by
clicking a corresponding button in the UI, or using
`workspace::SuppressNotification` action.

This might not work well out of the box for all notifications and might
require further improvement.


https://github.com/user-attachments/assets/0ea49ee6-cd21-464f-ba74-fc40f7a8dedf


Release Notes:

- Added a way to dismiss workspace notifications
2025-05-06 18:15:26 +03:00
Kirill Bulatov 0048e67832 Properly restore window position for SSH projects (#29904)
Release Notes:

- Fixed SSH projects not restoring their window position on reopen
2025-05-05 08:46:49 +00:00
545ae27079 Add the ability to follow the agent as it makes edits (#29839)
Nathan here: I also tacked on a bunch of UI refinement.

Release Notes:

- Introduced the ability to follow the agent around as it reads and
edits files.

---------

Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2025-05-04 08:28:39 +00:00
Kirill Bulatov e14d078f8a Fix tasks not being stopped on reruns (#29786)
Follow-up of https://github.com/zed-industries/zed/pull/28993

* Tone down tasks' cancellation logging
* Fix task terminals' leak, disallowing to fully cancel the task by
dropping the terminal off the pane:

https://github.com/zed-industries/zed/blob/f619d5f02af100c34e286af294a42a01dcfb238c/crates/terminal_view/src/terminal_panel.rs#L1464-L1471

Release Notes:

- Fixed tasks not being stopped on reruns
2025-05-02 11:45:43 +00:00
Anthony Eid 6386336eee debugger: Fix bug where active debug line highlights weren't cleared (#29562)
## Context
The bug occurred because we stopped propagating the
`BreakpointStoreEvent::SetDebugLine` whenever a new debug line highlight
had been set. This was done to prevent multiple panes from having
editors focus on the debug line. However, it stopped the event from
propagating to editors that needed to clear their debug line highlights.

I fixed this by introducing two phases
1. Clear all debug line highlights
2. Set active debug line highlight in singular editor 

I also added a test to prevent regressions from occurring

Release Notes:

- N/A
2025-04-29 15:15:45 +00:00
Mikayla MakiandJulia Ryan 1d7c86bf0d Simplify the SerializableItem::cleanup implementation (#29567)
Release Notes:

- N/A

---------

Co-authored-by: Julia Ryan <juliaryan3.14@gmail.com>
2025-04-28 22:15:24 +00:00
Julia RyanandConrad Irwin 4dff47ae20 Add searchable global tab switcher (#28047)
resolves #24655
resolves #23945

I haven't yet added a default binding for the new command. #27797 added `:ls` and
`:buffers` which in my opinion should use the global searchable version
given that that matches the vim semantics of those commands better than
just showing the tabs in the local pane.

There's also a question of what to do when you select a tab from another
pane, should the focus jump to that pane or should that tab move to the
currently focused pane? For now I've implemented the former.

Release Notes:

- Added `tab_switcher::ToggleAll` to search open tabs from all panes and focus the selected one.

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-04-28 09:21:27 +00:00
67615b968b debugger/tasks: Remove TaskType enum (#29208)
Closes #ISSUE

Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <m@cole-miller.net>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Conrad <conrad@zed.dev>
2025-04-26 01:44:56 +02:00
Bibiana André 19fb1e1b0d Fix workspace bottom obscured when bottom dock is full height (#27689)
When dragging the pane separator of the bottom dock to full window
height, the contents at the bottom of the dock and workspace window
overflowed the screen, becoming obscured. This happened because setting
a new size in resize_bottom_dock(...) was not taking in consideration
the top bounds of the workspace window, which caused the bottom bounds
of both dock and workspace to overflow. The issue was fixed by
subtracting the workspace.bounds.top() value to the dock's new size.

Closes #12966

Release Notes:

- N/A
2025-04-23 15:43:20 +00:00
6a009b447a debugger: Open debugger panel on session startup (#29186)
Now all debug sessions are routed through the debug panel and are
started synchronously instead of by a task that returns a session once
the initialization process is finished. A session is `Mode::Booting`
while it's starting the debug adapter process and then transitions to
`Mode::Running` once this is completed.

This PR also added new tests for the dap logger, reverse start debugging
request, and debugging over SSH.

Release Notes:

- N/A

---------

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Cole Miller <m@cole-miller.net>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Zed AI <ai@zed.dev>
Co-authored-by: Remco Smits <djsmits12@gmail.com>
2025-04-22 19:35:47 -04:00
9d35f0389d debugger: More tidy up for SSH (#28993)
Split `locator` out of DebugTaskDefinition to make it clearer when
location needs to happen.

Release Notes:

- N/A

---------

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Cole Miller <m@cole-miller.net>
2025-04-21 16:00:03 +00:00
redforks 6d2bdc3bac editor: Hide mouse context menu when modal is opened (#29127)
Closes #28787 

The context menu appears before the modal because it is a Deferred
element, which is always displayed above normal elements.

Release Notes:

Previously, the editor context menu appeared before the Command Palette.
This commit ensures the editor context menu is hidden when a modal,
including the Command Palette, is opened.
2025-04-21 20:13:26 +05:30
张小白 f0ef3110d3 gpui: Introduce PlatformKeyboardLayout trait for human-friendly keyboard layout names (#29049)
This PR adds a new `PlatformKeyboardLayout` trait with two methods:
`id(&self) -> &str` and `name(&self) -> &str`. The `id()` method returns
a unique identifier for the keyboard layout, while `name()` provides a
human-readable name. This distinction is especially important on
Windows, where the `id` and `name` can be quite different. For example,
the French layout has an `id` of `0000040C`, which is not
human-readable, whereas the `name` would simply be `French`. Currently,
the existing `keyboard_layout()` method returns what's essentially the
same as `id()` in this new design.

This PR implements the `name()` method for both Windows and macOS. On
Linux, for now, `name()` still returns the same value as `id()`.

Release Notes:

- N/A
2025-04-19 22:23:03 +08:00