Commit Graph
116 Commits
Author SHA1 Message Date
Lukas Wirth cc19387853 git_ui: Render avatars in git blame gutter (#39168)
Release Notes:

- Added setting to render avatar in blame gutter
2025-09-30 06:55:09 +00:00
Max BrunsfeldandCole Miller 495a7b0a84 Clean up RelPath API (#38912)
Consolidate constructors and accessors.

Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <cole@zed.dev>
2025-09-25 14:42:32 -07:00
03f9cf4414 Represent relative paths using a dedicated, separator-agnostic type (#38744)
Closes https://github.com/zed-industries/zed/issues/38690
Closes #37353

### Background

On Windows, paths are normally separated by `\`, unlike mac and linux
where they are separated by `/`. When editing code in a project that
uses a different path style than your local system (e.g. remoting from
Windows to Linux, using WSL, and collaboration between windows and unix
users), the correct separator for a path may differ from the "native"
separator.

Previously, to work around this, Zed converted paths' separators in
numerous places. This was applied to both absolute and relative paths,
leading to incorrect conversions in some cases.

### Solution

Many code paths in Zed use paths that are *relative* to either a
worktree root or a git repository. This PR introduces a dedicated type
for these paths called `RelPath`, which stores the path in the same way
regardless of host platform, and offers `Path`-like manipulation APIs.
RelPath supports *displaying* the path using either separator, so that
we can display paths in a style that is determined at runtime based on
the current project.

The representation of absolute paths is left untouched, for now.
Absolute paths are different from relative paths because (except in
contexts where we know that the path refers to the local filesystem)
they should generally be treated as opaque strings. Currently we use a
mix of types for these paths (std::path::Path, String, SanitizedPath).

Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Peter Tripp <petertripp@gmail.com>
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
2025-09-24 18:57:33 -04:00
Conrad Irwin 30a29ab34e Fix server settings (#38477)
In the settings refactor I'd assumed server settings were like project
settings. This is not the case, they are in fact the normal user
settings;
but just read from the server.

Release Notes:

- N/A
2025-09-19 10:38:39 -06:00
Conrad Irwin b09764c54a settings: Use a derive macro for refine (#38451)
When we refactored settings to not pass JSON blobs around, we ended up
needing
to write *a lot* of code that just merged things (like json merge used
to do).

Use a derive macro to prevent typos in this logic.

Release Notes:

- N/A
2025-09-18 21:13:49 +00:00
fcdab160f9 Settings refactor (#38367)
Co-Authored-By: Ben K <ben@zed.dev>
Co-Authored-By: Anthony <anthony@zed.dev>
Co-Authored-By: Mikayla <mikayla@zed.dev>

Release Notes:

- settings: Major internal changes to settings. The primary user-facing
effect is that some settings which did not make sense in project
settings files are no-longer read from there. (For example the inline
blame settings)

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Anthony <anthony@zed.dev>
2025-09-18 16:47:23 +00:00
Lev ZakharovandConrad Irwin 46fb521333 git_ui: Show author name on commits in branch picker (#36812)
See related discussion
https://github.com/zed-industries/zed/discussions/36511.

<img alt="zed"
src="https://github.com/user-attachments/assets/da7fc30d-2504-48f4-a392-7c8d5cd8acb1"
/>

Release Notes:

- Added option to show the author name in a branch picker commit
information

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-09-09 18:44:46 +00:00
Anthony EidandBen Kunkle 5f03202b5c settings ui: Create settings key trait (#37489)
This PR separates out the associated constant `KEY` from the `Settings`
trait into a new trait `SettingsKey`. This allows for the key trait to
be derived using attributes to specify the path so that the new
`SettingsUi` derive macro can use the same attributes to determine top
level settings paths thereby removing the need to duplicate the path in
both `Settings::KEY` and `#[settings_ui(path = "...")]`

Co-authored-by: Ben Kunkle <ben@zed.dev>

Release Notes:

- N/A

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
2025-09-04 15:19:02 -04:00
Kirill Bulatov 223fda2fe2 Make remote projects to sync in local user settings (#37560)
Closes https://github.com/zed-industries/zed/issues/20024
Closes https://github.com/zed-industries/zed/issues/23489



https://github.com/user-attachments/assets/6466e0c1-4188-4980-8bb6-52ef6e7591c9


Release Notes:

- Made remote projects to sync in local user settings
2025-09-04 19:05:21 +00:00
Lukas Wirth fca44f89c1 languages: Allow installing pre-release of rust-analyzer and clangd (#37530)
Release Notes:

- Added lsp binary config to allow fetching nightly rust-analyzer and
clangd releases
2025-09-04 09:22:19 +00:00
Rafał KrzyważniaandBen Brandt ae0ee70abd Add configurable timeout for context server tool calls (#33348)
Closes: #32668

- Add
[tool_call_timeout_millis](https://github.com/cline/cline/pull/1904)
field to ContextServerCommand, like in Cline
- Update ModelContextServerBinary to include timeout configuration
- Modify Client to store and use configurable request timeout
- Replace hardcoded REQUEST_TIMEOUT with self.request_timeout
- Rename REQUEST_TIMEOUT to DEFAULT_REQUEST_TIMEOUT for clarity
- Maintain backward compatibility with 60-second default

Release Notes:

- context_server: Add support for configurable timeout for MCP tool
calls

---------

Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
2025-09-03 00:03:56 +00:00
Ben Kunkle 54cec5b484 settings_ui: Get editor settings working (#37330)
Closes #ISSUE

This PR includes the necessary work to get `EditorSettings` showing up
in the settings UI. Including making the `path` field on
`SettingsUiItem`'s optional so that top level items such as
`EditorSettings` which have `Settings::KEY = None` (i.e. are treated
like `serde(flatten)`) have their paths computed correctly for JSON
reading/updating.

It includes the first examples of a pattern I expect to continue with
the `SettingsUi` work with respect to settings reorganization, that
being adding missing defaults, and adding explicit values (or aliases)
to settings which previously relied on `null` being a value for optional
fields.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-09-02 00:26:42 +00:00
Anthony EidandBen Kunkle f2c3f3b168 settings ui: Start work on creating the initial structure (#36904)
## Goal 

This PR creates the initial settings ui structure with the primary goal
of making a settings UI that is
- Comprehensive: All settings are available through the UI
- Correct: Easy to understand the underlying JSON file from the UI
- Intuitive
- Easy to implement per setting so that UI is not a hindrance to future
settings changes

### Structure

The overall structure is settings layer -> data layer -> ui layer.

The settings layer is the pre-existing settings definitions, that
implement the `Settings` trait. The data layer is constructed from
settings primarily through the `SettingsUi` trait, and it's associated
derive macro. The data layer tracks the grouping of the settings, the
json path of the settings, and a data representation of how to render
the controls for the setting in the UI, that is either a marker value
for the component to use (avoiding a dependency on the `ui` crate) or a
custom render function.

Abstracting the data layer from the ui layer allows crates depending on
`settings` to implement their own UI without having to add additional UI
dependencies, thus avoiding circular dependencies. In cases where custom
UI is desired, and a creating a custom render function in the same crate
is infeasible due to circular dependencies, the current solution is to
implement a marker for the component in the `settings` crate, and then
handle the rendering of that component in `settings_ui`.

### Foundation 

This PR creates a macro and a trait both called `SettingsUi`. The
`SettingsUi` trait is added as a new trait bound on the `Settings`
trait, this allows the type system to guarantee that all settings
implement UI functionality. The macro is used to derived the trait for
most types, and can be modified through attributes for unique cases as
well.

A derive-macro is used to generate the settings UI trait impl, allowing
it the UI generation to be generated from the static information in our
code base (`default.json`, Struct/Enum names, field names, `serde`
attributes, etc). This allows the UI to be auto-generated for the most
part, and ensures consistency across the UI.


#### Immediate Follow ups

- Add a new `SettingsPath` trait that will be a trait bound on
`SettingsUi` and `Settings`
- This trait will replace the `Settings::key` value to enable
`SettingsUi` to infer the json path of it's derived type
- Figure out how to render `Option<T> where T: SettingsUi` correctly
- Handle `serde` attributes in the `SettingsUi` proc macro to correctly
get json path from a type's field and identity

Release Notes:

- N/A

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
2025-08-29 16:56:10 -04:00
Kirill Bulatov 70575d1115 Remove redundant Cargo diagnostics settings (#36795)
Removes `diagnostics.cargo.fetch_cargo_diagnostics` settings as those
are not needed for the flycheck diagnostics to run.
This setting disabled `checkOnSave` in rust-analyzer and allowed to
update diagnostics via flycheck in the project diagnostics editor with
the "refresh" button.

Instead, `"checkOnSave": false,` can be set manually as
https://zed.dev/docs/languages/rust#more-server-configuration example
shows and flycheck commands can be called manually from anywhere,
including the diagnostics panel, to refresh the diagnostics.

Release Notes:

- Removed redundant `diagnostics.cargo.fetch_cargo_diagnostics` settings
2025-08-23 07:03:36 +00:00
Piotr Osiewicz 05fc0c432c Fix a bunch of other low-hanging style lints (#36498)
- **Fix a bunch of low hanging style lints like unnecessary-return**
- **Fix single worktree violation**
- **And the rest**

Release Notes:

- N/A
2025-08-19 21:26:17 +02:00
Piotr Osiewicz 9e0e233319 Fix clippy::needless_borrow lint violations (#36444)
Release Notes:

- N/A
2025-08-18 21:54:35 +00:00
b8a106632f lsp: Identify language servers by their configuration (#35270)
- **WIP: reorganize dispositions**
- **Introduce a LocalToolchainStore trait and use it for LspAdapter
methods**

Closes #35782
Closes #27331

Release Notes:

- Python: Improved propagation of a selected virtual environment into
the LSP configuration. This should the make all language-related
features such as Go to definition or Find all references more reliable.

---------

Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Lukas Wirth <lukas@zed.dev>
2025-08-18 11:43:52 +02:00
cdfb3348ea git: Make inline blame padding configurable (#33631)
Just like with diagnostics, adding a configurable padding to inline
blame

Release Notes:

- Added configurable padding to inline blame

---------

Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Peter Tripp <petertripp@gmail.com>
2025-08-08 01:35:07 +00:00
Ben Brandt 3a651c546b context_server: Change command string field to PathBuf (#34873)
Release Notes:

- N/A
2025-07-22 12:12:07 +02:00
Hilmar Wiegand 050ed85d71 Add severity argument to GoToDiagnostic actions (#33995)
This PR adds a `severity` argument so severity can be defined when
navigating through diagnostics. This allows keybinds like the following:

```json
{
  "] e": ["editor::GoToDiagnostic", { "severity": "error" }],
  "[ e": ["editor::GoToDiagnostic", { "severity": "error" }]
}
```

I've added test comments and a test. Let me know if there's anything
else you need!

Release Notes:

- Add `severity` argument to `editor::GoToDiagnostic`,
`editor::GoToPreviousDiagnostic`, `project_panel::SelectNextDiagnostic`
and `project_panel::SelectPrevDiagnostic` actions
2025-07-15 14:03:57 +00:00
Michael Sloan c74ecb4654 Warn about unknown fields when editing settings json (#33678)
Closes #30017

* While generating the settings JSON schema, defaults all schema
definitions to reject unknown fields via `additionalProperties: false`.

* Uses `unevaluatedProperties: false` at the top level to check fields
that remain after the settings field names + release stage override
field names.

* Changes json schema version from `draft07` to `draft_2019_09` to have
support for `unevaluatedProperties`.

Release Notes:

- Added warnings for unknown fields when editing `settings.json`.
2025-06-30 23:34:25 +00:00
Piotr Osiewicz 42c59014a9 debugger: Fix global debug tasks not being picked up (#33664)
Release Notes:

- Fixed a bug which caused global debug scenarios (from global
.zed/debug.json) to not be picked up.
2025-06-30 15:53:34 +00:00
Bennet Bo Fenner d63909c598 agent: Use standardized MCP configuration format in settings (#33539)
Changes our MCP settings from:

```json
{
  "context_servers": {
    "some-mcp-server": {
      "source": "custom",
      "command": {
        "path": "npx",
        "args": [
          "-y",
          "@supabase/mcp-server-supabase@latest",
          "--read-only",
          "--project-ref=<project-ref>",
        ],
        "env": {
          "SUPABASE_ACCESS_TOKEN": "<personal-access-token>",
        },
      },
    },
  },
}

```

to:
```json
{
  "context_servers": {
    "some-mcp-server": {
      "source": "custom",
      "command": "npx",
      "args": [
        "-y",
        "@supabase/mcp-server-supabase@latest",
        "--read-only",
        "--project-ref=<project-ref>",
      ],
      "env": {
        "SUPABASE_ACCESS_TOKEN": "<personal-access-token>",
      },
    },
  },
}
```


Which seems to be somewhat of a standard now (VSCode, Cursor, Windsurf,
...)

Release Notes:

- agent: Use standardised format for configuring MCP Servers
2025-06-30 08:05:52 +00:00
Kirill BulatovandNate Butler c0acd8e8b1 Add language server control tool into the status bar (#32490)
Release Notes:

- Added the language server control tool into the status bar

---------

Co-authored-by: Nate Butler <iamnbutler@gmail.com>
2025-06-25 19:57:28 +03:00
Bennet Bo Fenner 1c6b4712a3 agent: Fix issue where unconfigured MCP extensions would not start server (#33365)
Release Notes:

- agent: Fix an issue where MCP servers that were provided by extensions
would sometimes not start up
2025-06-25 11:48:38 +02:00
Cole Miller c9bd409732 debugger: Support passing custom arguments to debug adapters (#33251)
Custom arguments replace any arguments that we normally pass to the DAP.
For interpreted languages, they are passed to the interpreter after the
DAP path or module. They can be combined with a custom binary, or you
can omit `dap.binary` and just customize the arguments to the DAPs we
download.

This doesn't take care of updating the extension API to support custom
arguments.

Release Notes:

- debugger: Implemented support for passing custom arguments to a debug
adapter binary using the `dap.args` setting.
- debugger: Fixed not being able to use the `dap` setting in
`.zed/settings.json`.
2025-06-23 17:06:48 +00:00
Bennet Bo FennerandDanilo Leal 834cdc1271 agent: Store if context server should be enabled/disabled in the settings (#32994)
- [x] Show disabled MCP servers in the list so you can enable them again
- [x] If MCP is not present in the settings, add it

Closes #ISSUE

Release Notes:

- agent: Allow to enable/disable context servers permanently in the
agent configuration view

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2025-06-21 14:46:36 +02:00
Bennet Bo FennerandBen Brandt d7db4d4e0a agent: Rework context server settings (#32793)
This changes the way context servers are organised. We now store a
`source` which indicates if the MCP server is configured manually or
managed by an extension.

Release Notes:

- N/A

---------

Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
2025-06-16 15:31:31 +00:00
Kirill Bulatov 380d8c5662 Pull diagnostics fixes (#32242)
Follow-up of https://github.com/zed-industries/zed/pull/19230

* starts to send `result_id` in pull requests to allow servers to reply
with non-full results
* fixes a bug where disk-based diagnostics were offset after pulling the
diagnostics
* fixes a bug due to which pull diagnostics could not be disabled
* uses better names and comments for the workspace pull diagnostics part

Release Notes:

- N/A
2025-06-06 16:18:05 +03:00
7aa70a4858 lsp: Implement support for the textDocument/diagnostic command (#19230)
Closes [#13107](https://github.com/zed-industries/zed/issues/13107)

Enabled pull diagnostics by default, for the language servers that
declare support in the corresponding capabilities.

```
"diagnostics": {
    "lsp_pull_diagnostics_debounce_ms": null
}
```
settings can be used to disable the pulling.

Release Notes:

- Added support for the LSP `textDocument/diagnostic` command.

# Brief

This is draft PR that implements the LSP `textDocument/diagnostic`
command. The goal is to receive your feedback and establish further
steps towards fully implementing this command. I tried to re-use
existing method and structures to ensure:

1. The existing functionality works as before
2. There is no interference between the diagnostics sent by a server and
the diagnostics requested by a client.

The current implementation is done via a new LSP command
`GetDocumentDiagnostics` that is sent when a buffer is saved and when a
buffer is edited. There is a new method called `pull_diagnostic` that is
called for such events. It has debounce to ensure we don't spam a server
with commands every time the buffer is edited. Probably, we don't need
the debounce when the buffer is saved.

All in all, the goal is basically to get your feedback and ensure I am
on the right track. Thanks!


## References

1.
https://microsoft.github.io/language-server-protocol/specifications/lsp/3.17/specification/#textDocument_pullDiagnostics

## In action

You can clone any Ruby repo since the `ruby-lsp` supports the pull
diagnostics only.

Steps to reproduce:

1. Clone this repo https://github.com/vitallium/stimulus-lsp-error-zed
2. Install Ruby (via `asdf` or `mise).
4. Install Ruby gems via `bundle install`
5. Install Ruby LSP with `gem install ruby-lsp`
6. Check out this PR and build Zed
7. Open any file and start editing to see diagnostics in realtime.



https://github.com/user-attachments/assets/0ef6ec41-e4fa-4539-8f2c-6be0d8be4129

---------

Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
2025-06-05 19:42:52 +00:00
Joseph T. Lyons c208532693 Use read-only access methods for read-only entity operations (#31479)
Another follow-up to #31254

Release Notes:

- N/A
2025-05-26 23:04:31 -04:00
Finn Evers 09503333af project_settings: Fix default settings values for DiagnosticsSettings (#30686)
Follow-up to #30565

This PR fixes the default settings values for the `DiagnosticsSettings`.
The issue here was that due to the `#[derive(Default)]`, `button` would
be false by default, which unintentionally hid the diagnostics button by
default. The `#[serde(default = `default_true`)]` would only apply iff
the diagnostics key was already present in the user's settings. Thus, if
you have

```json
{
    "diagnostics": {...}
}
```

in your settings, the button would show (given it was not disabled).
However, if the key was not present, the button was not shown: Due to
the derived default for the entire struct, the value would be false.

This PR fixes this by implementing the default instead and moving the
`#[serde(default)]` up to the level of the struct.
I also did the same for the inline diagnostics settings, which already
had a default impl and thus only needed the serde default on the struct
instead of on all the struct fields.

Lastly, I simplified the title bar settings, since the serde attributes
previously had no effect anyway (deserialization happened in the
`TitlebarSettingsContent`, so these attributes had no effect) and we can
remove the `TitlebarSettingsContent` as well as the attributes if we
implement a proper default implementation instead.

Release Notes:

- Fixed the diagnostics status bar button being hidden by default.
2025-05-14 07:13:51 -04:00
Ben Kunkle ab455e1c43 Deny unknown keys in settings in JSON schema so user gets warnings but settings still parses (#30583)
Closes #ISSUE

Release Notes:

- Improved checking of Zed settings so that unrecognized keys show
warnings while editing them
2025-05-12 17:48:36 -04:00
Kirill Bulatov a3105c92a4 Allow to hide more buttons with the settings (#30565)
* project search button in the status bar
```jsonc
"search": {
  "button": false
},
```

* project diagnostics button in the status bar
```jsonc
"diagnostics": {
  "button": false
}
```

* project name and host buttons in the title bar
```jsonc
"title_bar": {
    "show_project_items": false
}
```

* git branch button in the title bar
```jsonc
"title_bar": {
    "show_branch_name": false
}
```

Before:
<img width="1728" alt="before"
src="https://github.com/user-attachments/assets/4b13b431-3ac1-43b3-8ac7-469e5a9ccf7e"
/>

After:
<img width="1728" alt="after"
src="https://github.com/user-attachments/assets/baf2765a-e27b-47a3-8897-89152b7a7c95"
/>


Release Notes:

- Added more settings to hide buttons from Zed UI
2025-05-12 13:34:52 +00:00
Max Brunsfeld 65b13968a2 Wait to locate system-installed Node until the shell environment is loaded (#30416)
Release Notes:

- Fixed a race condition that sometimes prevented a system-installed
`node` binary from being detected.
- Fixed a bug where the `node.path` setting was not respected when
invoking npm.
2025-05-09 19:24:28 +00:00
Kirill Bulatov a8312d623d Allow to temporarily toggle diagnostics in the editor (#30316)
* Adds a `diagnostics_max_severity: null` editor settings that has
previous hardcoded default, `warning`
* Make inline diagnostics to inherit this setting by default (can be
overridden with its own max_severity setting)
* Allows to toggle diagnostics in the editor menu and via new action,
`editor::ToggleDiagnostics`

Closes https://github.com/zed-industries/zed/issues/4686

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-05-08 21:47:32 +00:00
Bennet Bo Fenner 9cb5ffac25 context_store: Refactor state management (#29910)
Because we instantiated `ContextServerManager` both in `agent` and
`assistant-context-editor`, and these two entities track the running MCP
servers separately, we were effectively running every MCP server twice.

This PR moves the `ContextServerManager` into the project crate (now
called `ContextServerStore`). The store can be accessed via a project
instance. This ensures that we only instantiate one `ContextServerStore`
per project.

Also, this PR adds a bunch of tests to ensure that the
`ContextServerStore` behaves correctly (Previously there were none).

Closes #28714
Closes #29530

Release Notes:

- N/A
2025-05-05 21:36:12 +02:00
Kirill Bulatov 76c0eded0d Add more documentation about ways to configure language servers and rust-analyzer (#29932)
Release Notes:

- N/A
2025-05-05 16:10:10 +00:00
Kirill Bulatov ba59305510 Use rust-analyzer's flycheck as source of cargo diagnostics (#29779)
Follow-up of https://github.com/zed-industries/zed/pull/29706

Instead of doing `cargo check` manually, use rust-analyzer's flycheck:
at the cost of more sophisticated check command configuration, we keep
much less code in Zed, and get a proper progress report.

User-facing UI does not change except `diagnostics_fetch_command` and
`env` settings removed from the diagnostics settings.

Release Notes:

- N/A
2025-05-02 10:07:51 +03:00
Cole Miller d25da9728b Run additional checks from script/clippy if local (#29768)
Should cut down on the number of CI cycles if you're forgetful like I
am!

Release Notes:

- N/A
2025-05-02 01:26:12 +00:00
Kirill Bulatov e07ffe7cf1 Allow to fetch cargo diagnostics separately (#29706)
Adjusts the way `cargo` and `rust-analyzer` diagnostics are fetched into
Zed.

Nothing is changed for defaults: in this mode, Zed does nothing but
reports file updates, which trigger rust-analyzers'
mechanisms:

* generating internal diagnostics, which it is able to produce on the
fly, without blocking cargo lock.
Unfortunately, there are not that many diagnostics in r-a, and some of
them have false-positives compared to rustc ones

* running `cargo check --workspace --all-targets` on each file save,
taking the cargo lock
For large projects like Zed, this might take a while, reducing the
ability to choose how to work with the project: e.g. it's impossible to
save multiple times without long diagnostics refreshes (may happen
automatically on e.g. focus loss), save the project and run it instantly
without waiting for cargo check to finish, etc.

In addition, it's relatively tricky to reconfigure r-a to run a
different command, with different arguments and maybe different env
vars: that would require a language server restart (and a large project
reindex) and fiddling with multiple JSON fields.

The new mode aims to separate out cargo diagnostics into its own loop so
that all Zed diagnostics features are supported still.


For that, an extra mode was introduced:

```jsonc
"rust": {
  // When enabled, Zed runs `cargo check --message-format=json`-based commands and
  // collect cargo diagnostics instead of rust-analyzer.
  "fetch_cargo_diagnostics": false,
  // A command override for fetching the cargo diagnostics.
  // First argument is the command, followed by the arguments.
  "diagnostics_fetch_command": [
    "cargo",
    "check",
    "--quiet",
    "--workspace",
    "--message-format=json",
    "--all-targets",
    "--keep-going"
  ],
  // Extra environment variables to pass to the diagnostics fetch command.
  "env": {}
}
```

which calls to cargo, parses its output and mixes in with the existing
diagnostics:




https://github.com/user-attachments/assets/e986f955-b452-4995-8aac-3049683dd22c




Release Notes:

- Added a way to get diagnostics from cargo and rust-analyzer without
mutually locking each other
- Added `ctrl-r` binding to refresh diagnostics in the project
diagnostics editor context
2025-05-01 11:25:52 +03:00
67615b968b debugger/tasks: Remove TaskType enum (#29208)
Closes #ISSUE

Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <m@cole-miller.net>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Conrad <conrad@zed.dev>
2025-04-26 01:44:56 +02:00
f11c749353 VSCode Settings import (#29018)
Things this doesn't currently handle:

- [x] ~testing~
- ~we really need an snapshot test that takes a vscode settings file
with all options that we support, and verifies the zed settings file you
get from importing it, both from an empty starting file or one with lots
of conflicts. that way we can open said vscode settings file in vscode
to ensure that those options all still exist in the future.~
- Discussed this, we don't think this will meaningfully protect us from
future failures, and we will just do this as a manual validation step
before merging this PR. Any imports that have meaningfully complex
translation steps should still be tested.
- [x] confirmation (right now it just clobbers your settings file
silently)
- it'd be really cool if we could show a diff multibuffer of your
current settings with the result of the vscode import and let you pick
"hunks" to keep, but that's probably too much effort for this feature,
especially given that we expect most of the people using it to have an
empty/barebones zed config when they run the import.
- [x] ~UI in the "welcome" page~
- we're planning on redoing our welcome/walkthrough experience anyways,
but in the meantime it'd be nice to conditionally show a button there if
we see a user level vscode config
- we'll add it to the UI when we land the new walkthrough experience,
for now it'll be accessible through the action
- [ ] project-specific settings
- handling translation of `.vscode/settings.json` or `.code-workspace`
settings to `.zed/settings.json` will come in a future PR, along with UI
to prompt the user for those actions when opening a project with local
vscode settings for the first time
- [ ] extension settings
- we probably want to do a best-effort pass of popular extensions like
vim and git lens
- it's also possible to look for installed/enabled extensions with `code
--list-extensions`, but we'd have to maintain some sort of mapping of
those to our settings and/or extensions
- [ ] LSP settings
- these are tricky without access to the json schemas for various
language server extensions. we could probably manage to do translations
for a couple popular languages and avoid solving it in the general case.
- [ ] platform specific settings (`[macos].blah`)
  - this is blocked on #16392 which I'm hoping to address soon
- [ ] language specific settings (`[rust].foo`)
  - totally doable, just haven't gotten to it yet
 
~We may want to put this behind some kind of flag and/or not land it
until some of the above issues are addressed, given that we expect
people to only run this importer once there's an incentive to get it
right the first time. Maybe we land it alongside a keymap importer so
you don't have to go through separate imports for those?~

We are gonna land this as-is, all these unchecked items at the bottom
will be addressed in followup PRs, so maybe don't run the importer for
now if you have a large and complex VsCode settings file you'd like to
import.

Release Notes:

- Added a VSCode settings importer, available via a
`zed::ImportVsCodeSettings` action

---------

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
2025-04-23 20:54:09 +00:00
Cole Miller 207fb04969 Implement basic support for VS Code debug configurations (#29160)
- [x] Basic implementation
- [x] Match common VSC debug extension names to Zed debug adapters
- [ ] ~~`preLaunchTask` support~~ descoped for this PR

Release Notes:

- N/A
2025-04-22 14:24:09 +00:00
Kirill Bulatov 39c98ce882 Support tasks from rust-analyzer (#28359)
(and any other LSP server in theory, if it exposes any LSP-ext endpoint
for the same)

Closes https://github.com/zed-industries/zed/issues/16160

* adds a way to disable tree-sitter tasks (the ones from the plugins,
enabled by default) with
```json5
"languages": {
  "Rust": "tasks": {
      "enabled": false
    }
  }
}
```
language settings

* adds a way to disable LSP tasks (the ones from the rust-analyzer
language server, enabled by default) with
```json5
"lsp": {
  "rust-analyzer": {
    "enable_lsp_tasks": false,
  }
}
```

* adds rust-analyzer tasks into tasks modal and gutter:

<img width="1728" alt="modal"
src="https://github.com/user-attachments/assets/22b9cee1-4ffb-4c9e-b1f1-d01e80e72508"
/>

<img width="396" alt="gutter"
src="https://github.com/user-attachments/assets/bd818079-e247-4332-bdb5-1b7cb1cce768"
/>


Release Notes:

- Added tasks from rust-analyzer
2025-04-08 15:07:56 -06:00
Piotr Osiewicz dc64ec9cc8 chore: Bump Rust edition to 2024 (#27800)
Follow-up to https://github.com/zed-industries/zed/pull/27791

Release Notes:

- N/A
2025-03-31 20:55:27 +02:00
Marshall Bowers b5dc09c0ca Remove unneeded anonymous lifetimes from gpui::Context (#27686)
This PR removes a number of unneeded anonymous lifetimes from usages of
`gpui::Context`.

Release Notes:

- N/A
2025-03-28 19:26:30 +00:00
David Barsky 7ade7d8e45 lsp-config: Allow setting a server's environment variables (#27213)
Closes https://github.com/zed-industries/zed/issues/14334, allowing
users to set environment variables for a language server binary like:

```json
"lsp": {
  "rust-analyzer": {
    "binary": {
      "path": "/Users/dbarsky/.cargo/bin/rust-analyzer",
      "env": {
        "RA_PROFILE": "*>100"
      }
    },
  }
}
```

The newly introduced environment variables are merged with the shell
environment. Perhaps more controversially, I've _also_ removed the
trimming/`stderr:`-prefixing of language server logs. This because
rust-analyzer has some nice, tree-shaped profiling built-in, and it
prevents us from printing profiles like this:

<details>
<img width="1147" alt="Screenshot 2025-03-20 at 12 09 14 PM"
src="https://github.com/user-attachments/assets/b7066651-6394-492b-b745-906c66d3c7b2"
/>
</details>

Release Notes:

- Added the ability to set a language server's environment variables.
- Removed the `stderr`-prefix of a language server's stderr logs.
2025-03-21 09:15:41 +02:00
Kirill Bulatov aae81fd54c Notify about broken task file contents (#27185)
Closes https://github.com/zed-industries/zed/issues/23783


https://github.com/user-attachments/assets/df019f68-a76b-4953-967a-a35ed21206ab

Release Notes:

- Added notifications when invalid tasks.json/debug.json is saved
2025-03-20 13:06:10 +00:00
Kirill Bulatov de99febd9b debugger: Ensure both debug and regular global tasks are correctly merged (#27184)
Follow-up of https://github.com/zed-industries/zed/pull/13433
Closes https://github.com/zed-industries/zed/issues/27124
Closes https://github.com/zed-industries/zed/issues/27066

After this change, both old global task source, `tasks.json` and new,
`debug.json` started to call for the same task update method:


https://github.com/zed-industries/zed/blob/14920ab910c6d0208d23ce6b6e2ed644e6f20f2e/crates/project/src/task_inventory.rs#L414

erasing previous declarations.

The PR puts this data under different paths instead and adjusts the code
around it.

Release Notes:

- Fixed custom tasks not shown
2025-03-20 12:51:26 +00:00