Commit Graph
311 Commits
Author SHA1 Message Date
tidely 7bdc99abc1 Fix clippy::redundant_clone lint violations (#36558)
This removes around 900 unnecessary clones, ranging from cloning a few
ints all the way to large data structures and images.

A lot of these were fixed using `cargo clippy --fix --workspace
--all-targets`, however it often breaks other lints and needs to be run
again. This was then followed up with some manual fixing.

I understand this is a large diff, but all the changes are pretty
trivial. Rust is doing some heavy lifting here for us. Once I get it up
to speed with main, I'd appreciate this getting merged rather sooner
than later.

Release Notes:

- N/A
2025-08-20 12:20:13 +02:00
Piotr Osiewicz c4083b9b63 Fix unnecessary-mut-passed lint (#36490)
Release Notes:

- N/A
2025-08-19 14:20:01 +00:00
Piotr Osiewicz 8f567383e4 Auto-fix clippy::collapsible_if violations (#36428)
Release Notes:

- N/A
2025-08-19 13:27:24 +00:00
Finn Evers 65f64aa513 search: Fix recently introduced issues with the search bars (#36271)
Follow-up to https://github.com/zed-industries/zed/pull/36233

The above PR simplified the handling but introduced some bugs: The
replace buttons were no longer clickable, some buttons also lost their
toggle states, some buttons shared their element id and, lastly, some
buttons were clickable but would not trigger the right action. This PR
fixes all that.

Release Notes:

- N/A
2025-08-15 22:21:21 +02:00
Lukas Wirth d891348442 search: Simplify search options handling (#36233)
Release Notes:

- N/A
2025-08-15 10:34:54 +00:00
Lukas Wirth 8d6982e78f search: Fix some inconsistencies between project and buffer search bars (#36103)
- project search query string now turns red when no results are found
matching buffer search behavior
- General code deduplication as well as more consistent layout between
the two bars, as some minor details have drifted apart
- Tab cycling in buffer search now ends up in editor focus when cycling
backwards, matching forward cycling
- Report parse errors in filter include and exclude editors

Release Notes:

- N/A
2025-08-15 09:56:47 +02:00
Danilo Leal 2cde6da5ff Redesign and clean up all icons across Zed (#35856)
- [x] Clean up unused and old icons
- [x] Swap SVG for all in-use icons with the redesigned version
- [x] Document guidelines

Release Notes:

- N/A
2025-08-08 15:34:36 -03:00
Peter Tripp fab450e39d Fix invalid regular expressions highlighting all search fields (#35001)
Closes https://github.com/zed-industries/zed/issues/34969
Closes https://github.com/zed-industries/zed/issues/34970

Only highlight the search field on regex error (buffer search and
project search).
Clear errors when the buffer search hidden so stale errors aren't shown
on next search.

Before (all fields highlighted red): 
<img width="631" height="180" alt="Screenshot 2025-07-23 at 22 59 45"
src="https://github.com/user-attachments/assets/a91d3090-1bae-4718-a1f5-0a1237559ff2"
/>

After (only query field highlighted red): 
<img width="632" height="187" alt="Screenshot 2025-07-23 at 23 10 49"
src="https://github.com/user-attachments/assets/6ae72c84-9333-4cdb-907b-afb7a0a6e808"
/>

Release Notes:

- Improved highlighting of regex errors in search dialogs
2025-07-24 09:20:25 -04:00
Conrad Irwin 34bf6ebba6 Disable auto-close in search (#35005)
Currently if you type `\(`, it auto-closes to `\()` which is broken.

It's arguably nice that if you type `(` it auto-closes to `()`, but I am
much more likely to be looking for a function call `name\(` than to be
starting a group in search.

Release Notes:

- search: Regex search will no longer try to close parenthesis
automatically.
2025-07-24 05:45:01 +00:00
Conrad Irwin 4ed206b37c vim: Implement /n and /c in :s (#34102)
Closes #23345

Release Notes:

- vim: Support /n and /c in :s//
2025-07-09 06:14:04 +00:00
Ben Kunkle 6cd4dbdea1 gpui: Store action documentation (#33809)
Closes #ISSUE

Adds a new `documentation` method to actions, that is extracted from doc
comments when using the `actions!` or derive macros.

Additionally, this PR adds doc comments to as many action definitions in
Zed as possible.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-07-02 21:14:33 -04:00
Mikal SandeandDanilo Leal 59e88ce82b Show regex query error under the search bar (#33638)
Closes #17223

Release Notes:

- Show regex parsing errors under the search bar for buffer and project
search.

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2025-06-30 11:05:33 -03:00
Conrad Irwin a675ca7a1e Remove into SelectionEffects from .change_selections (#33554)
In #32656 I generalized the argument to change selections to allow
controling both the scroll and the nav history (and the completion
trigger).

To avoid conflicting with ongoing debugger cherry-picks I left the
argument as an `impl Into<>`, but I think it's clearer to make callers
specify what they want here.

I converted a lot of `None` arguments to `SelectionEffects::no_scroll()`
to be exactly compatible; but I think many people used none as an "i
don't care" value in which case Default::default() might be more
appropraite

Closes #ISSUE

Release Notes:

- N/A
2025-06-27 14:31:31 -06:00
Conrad Irwin 6e762d9c05 Revert "Remove into SelectionEffects from .change_selections"
This reverts commit 28380d714d.
2025-06-27 14:06:17 -06:00
Conrad Irwin 28380d714d Remove into SelectionEffects from .change_selections
In #32656 I generalized the argument to change selections to allow
controling both the scroll and the nav history (and the completion
trigger).

To avoid conflicting with ongoing debugger cherry-picks I left the
argument as an `impl Into<>`, but I think it's clearer to make callers
specify what they want here.

I converted a lot of `None` arguments to `SelectionEffects::no_scroll()`
to be exactly compatible; but I think many people used none as an "i
don't care" value in which case Default::default() might be more
appropraite
2025-06-27 14:03:45 -06:00
Michael Sloan 24c94d474e gpui: Simplify Action macros + support doc comments in actions! (#33263)
Instead of a menagerie of macros for implementing `Action`, now there
are just two:

* `actions!(editor, [MoveLeft, MoveRight])`
* `#[derive(..., Action)]` with `#[action(namespace = editor)]`

In both contexts, `///` doc comments can be provided and will be used in
`JsonSchema`.

In both contexts, parameters can provided in `#[action(...)]`:

- `namespace = some_namespace` sets the namespace. In Zed this is
required.

- `name = "ActionName"` overrides the action's name. This must not
contain "::".

- `no_json` causes the `build` method to always error and
`action_json_schema` to return `None`
and allows actions not implement `serde::Serialize` and
`schemars::JsonSchema`.

- `no_register` skips registering the action. This is useful for
implementing the `Action` trait
while not supporting invocation by name or JSON deserialization.

- `deprecated_aliases = ["editor::SomeAction"]` specifies deprecated old
names for the action.
These action names should *not* correspond to any actions that are
registered. These old names
can then still be used to refer to invoke this action. In Zed, the
keymap JSON schema will
accept these old names and provide warnings.

- `deprecated = "Message about why this action is deprecation"`
specifies a deprecation message.
In Zed, the keymap JSON schema will cause this to be displayed as a
warning. This is a new feature.

Also makes the following changes since this seems like a good time to
make breaking changes:

* In `zed.rs` tests adds a test with an explicit list of namespaces. The
rationale for this is that there is otherwise no checking of `namespace
= ...` attributes.

* `Action::debug_name` renamed to `name_for_type`, since its only
difference with `name` was that it

* `Action::name` now returns `&'static str` instead of `&str` to match
the return of `name_for_type`. This makes the action trait more limited,
but the code was already assuming that `name_for_type` is the same as
`name`, and it requires `&'static`. So really this just makes the trait
harder to misuse.

* Various action reflection methods now use `&'static str` instead of
`SharedString`.

Release Notes:

- N/A
2025-06-24 04:34:51 +00:00
Joseph T. Lyons c208532693 Use read-only access methods for read-only entity operations (#31479)
Another follow-up to #31254

Release Notes:

- N/A
2025-05-26 23:04:31 -04:00
Joseph T. Lyons f435304209 Use read-only access methods for read-only entity operations (#31254)
This PR replaces some `update()` calls with either `read()` or
`read_with()` when the `update()` call performed read-only operations on
the entity.

Many more likely exist, will follow-up with more PRs.

Release Notes:

- N/A
2025-05-23 06:13:49 -04:00
Aleksei Gusev d61a544400 Fix Replace Next Match command (#30890)
Currently, `search::ReplaceNext` works only first time it is executed
because Zed switches the focus to the editor. It seems
`self.editor_focus` call is unnecessary.

Closes #17466

Release Notes:

- Fixed `Replace Next Match` command. Previously it worked once, then
Zed incorrectly switched the focus to the editor


https://github.com/user-attachments/assets/66ef61d6-1efe-43ca-8d8c-6b40540a9930
2025-05-21 13:05:44 +03:00
Kirill Bulatov a3105c92a4 Allow to hide more buttons with the settings (#30565)
* project search button in the status bar
```jsonc
"search": {
  "button": false
},
```

* project diagnostics button in the status bar
```jsonc
"diagnostics": {
  "button": false
}
```

* project name and host buttons in the title bar
```jsonc
"title_bar": {
    "show_project_items": false
}
```

* git branch button in the title bar
```jsonc
"title_bar": {
    "show_branch_name": false
}
```

Before:
<img width="1728" alt="before"
src="https://github.com/user-attachments/assets/4b13b431-3ac1-43b3-8ac7-469e5a9ccf7e"
/>

After:
<img width="1728" alt="after"
src="https://github.com/user-attachments/assets/baf2765a-e27b-47a3-8897-89152b7a7c95"
/>


Release Notes:

- Added more settings to hide buttons from Zed UI
2025-05-12 13:34:52 +00:00
Finn Evers 299a0bcbaa search: Ensure inputs located in the toolbar match the background color of the toolbar (#30355)
Closes #30267

This ensures they do not differ in color as described in the issue.

Currently: 
<img width="1182" alt="grafik"
src="https://github.com/user-attachments/assets/7ccc5116-f6b4-4ffc-80fc-b5b51c49a8f2"
/>

This PR: 
<img width="1182" alt="grafik"
src="https://github.com/user-attachments/assets/dcff631a-c1a8-423e-847c-8678a77e7a8e"
/>

Alternatively, we could potentially color the surrounding containers
with the editor background, but I think this way around is more
reasonable for the toolbar.

Release Notes:

- Improved background coloring for search inputs located in the toolbar.
2025-05-09 12:47:26 +03:00
Nathan Sobo 107d8ca483 Rename regex search tool to grep and accept an include glob pattern (#29100)
This PR renames the `regex_search` tool to `grep` because I think it
conveys more meaning to the model, the idea of searching the filesystem
with a regular expression. It's also one word and the model seems to be
using it effectively after some additional prompt tuning.

It also takes an include pattern to filter on the specific files we try
to search. I'd like to encourage the model to scope its searches more
aggressively, as in my testing, I'm only seeing it filter on file
extension.

Release Notes:

- N/A
2025-04-20 00:53:30 +00:00
Smit Barmase 65a7076ba8 buffer_search: Fix DeployReplace not working when buffer search is already deployed (#29066)
Closes #29000

When buffer search is already deployed:
1. If find dialog is enabled, change it to find-and-replace dialog and
focuses to it
2. If find-and-replace is enabled, focuses to it 

Release Notes:

- Fixed an issue where invoking `DeployReplace` while the Find dialog
was open did not switch to the Find & Replace dialog.
- Fixed an issue where invoking `DeployReplace` while the Find & Replace
dialog was already open did not focus it.
2025-04-19 00:26:02 +05:30
Dino ed7c55a04e vim: Reset search range after substitute (#28403)
Update the `Vim::replace_command` method so as to reset the range in the
`BufferSearchBar` after running the replacement in order to fix the
issue where the number of matches in the search bar would be incorrect
after the replacement was done, as it would only take into consideration
the range in which the replacement happened, instead of the whole
buffer.

In order to get this working a new
`BufferSearchBar::clear_search_within_ranges` method is introduced in
these changes.

Release Notes:

- Fixed the number of matches displayed in the search bar after running
vim's substitute command.
2025-04-09 20:43:53 -06:00
DinoandConrad Irwin af5318df98 Update default vim substitute command behavior and add support for 'g' flag (#28138)
This Pull Request updates the default behavior of the substitute (`s`)
command in vim mode to only replace the next match by default, instead
of all, and replace all matches only when the `g` flag is provided,
making it more similar to NeoVim's behavior.

In order to achieve this, the following changes were introduced:

- Update `BufferSearchBar::replace_next` to be a public method, so it
can be called from `Vim::replace_command` .
- Update the `Replacement::parse` to set the `should_replace_all` field
to `false` by default, and only set it to `true` if the `'g'` flag is
present in the query.
- Add support for when the `Replacement.should_replace_all` is set to
`false` in `Vim::replace_command`, so as to have it only replace the
next occurrence instead of all occurrences in the line.
- Introduce `BufferSearchBar::select_first_match` so as to activate the
first match on the line under the cursor.

Closes #24450 

Release Notes:

- Improved vim's substitute command so as to only replace the first
match by default, and replace all matches if the `'g'` flag is provided

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-04-09 14:34:51 -06:00
Piotr Osiewicz dc64ec9cc8 chore: Bump Rust edition to 2024 (#27800)
Follow-up to https://github.com/zed-industries/zed/pull/27791

Release Notes:

- N/A
2025-03-31 20:55:27 +02:00
Piotr Osiewicz 0729d24d77 chore: Prepare for Rust edition bump to 2024 (without autofix) (#27791)
Successor to #27779 - in this PR I've applied changes manually, without
futzing with if let lifetimes at all.

Release Notes:

- N/A
2025-03-31 20:10:36 +02:00
Mikayla Maki 1aefa5178b Move "async move" a few characters to the left in cx.spawn() (#26758)
This is the core change:
https://github.com/zed-industries/zed/pull/26758/files#diff-044302c0d57147af17e68a0009fee3e8dcdfb4f32c27a915e70cfa80e987f765R1052

TODO:
- [x] Use AsyncFn instead of Fn() -> Future in GPUI spawn methods
- [x] Implement it in the whole app
- [x] Implement it in the debugger 
- [x] Glance at the RPC crate, and see if those box future methods can
be switched over. Answer: It can't directly, as you can't make an
AsyncFn* into a trait object. There's ways around that, but they're all
more complex than just keeping the code as is.
- [ ] Fix platform specific code

Release Notes:

- N/A
2025-03-19 02:09:02 +00:00
e3c0f56a96 New excerpt controls (#24428)
Release Notes:

- Multibuffers now use less vertical space for excerpt boundaries.
Additionally the expand up/down arrows are hidden at the start and end
of the buffers

---------

Co-authored-by: Nate Butler <iamnbutler@gmail.com>
Co-authored-by: Zed AI <claude-3.5-sonnet@zed.dev>
2025-03-13 15:52:47 -06:00
Nico Lehmann 229e853874 Make buffer search aware of search direction (#24974)
This solves a couple of issues with Vim search by making the search
buffer and `SearchableItem` aware of the direction of the search. If
`SearchOptions::BACKWARDS` is set, all operations will be reversed. By
making `SearchableItem` aware of the direction, the correct active match
can be selected when searching backward.

Fixes #22506. This PR does not fix the last problem in that issue, but
that one is also tracked in #8049.

Release Notes:

- Fixes incorrect behavior of backward search in Vim mode
2025-03-04 19:27:37 -07:00
smitandJoseph T. Lyons 593f3dc1d5 keymap: Update Prev to Previous for consistency (#25909)
Closes #10167

This is take 2 on https://github.com/zed-industries/zed/pull/2341 which
was closed due to lack of migrator.

This PR contains rename of following keymap actions: 
```sh
1. ["editor::GoToPrevHunk", { "center_cursor": true }] -> ["editor::GoToPreviousHunk", { "center_cursor": true }]
2. "editor::GoToPrevDiagnostic" -> "editor::GoToPreviousDiagnostic"
3. "editor::ContextMenuPrev" -> "editor::ContextMenuPrevious"
4. "search::SelectPrevMatch" -> "search::SelectPreviousMatch"
5. "file_finder::SelectPrev" -> "file_finder::SelectPrevious"
6. "menu::SelectPrev" -> "menu::SelectPrevious"
7. "editor::TabPrev" -> "editor::Backtab"
```

Release Notes:

- Renamed several keymap actions for consistency (e.g., `GoToPrevHunk` →
`GoToPreviousHunk`, `TabPrev` → `Backtab`). Your existing configured
keybindings will still work. You can click **"Backup and Update"** at
the top of your keymap file to easily update to the new actions.


Co-authored-by: Joseph T. Lyons <JosephTLyons@gmail.com>
2025-03-03 17:44:49 +05:30
Ben Kunkle 694afd15c9 Fix buffer search options not resetting when dismissed after Vim mode search then reopened with buffer: deploy search (#25838)
Closes #25315

Release Notes:

- Fixes an issue where the buffer search options would not be reset when
using `buffer: deploy search` after using Vim search (`*` & `#`) which
enable all search options
2025-02-28 18:59:22 -06:00
Piotr OsiewiczandAnthony Eid e4e758db3a Rust 1.85 (#25272)
Closes #ISSUE

Release Notes:

- N/A *or* Added/Fixed/Improved ...

---------

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
2025-02-28 18:33:35 +01:00
Kirill Bulatov 5740fec9d5 Ensure search input always has regex language synced with search_options state (#25811)
Follow-up to https://github.com/zed-industries/zed/pull/25797

Release Notes:

- N/A
2025-02-28 13:15:25 +00:00
Kirill Bulatov bb3aef15eb Reset buffer language on buffer search redeploy (#25797)
Closes https://github.com/zed-industries/zed/issues/25792

Release Notes:

- Fixed search input regex highlight not going away after redeploy
2025-02-28 08:01:01 +00:00
Mikayla Maki cc46a1fe30 Add an action to toggle the outline from the buffer search bar (#25225)
This was annoying.

Release Notes:

- Fixed a bug where you couldn't open the outline modal when focus was
in the buffer search bar.
2025-02-20 05:23:10 +00:00
Kirill Bulatov 80458ffb96 Persist selections for editors (#25083)
Part of https://github.com/zed-industries/zed/issues/7371
Closes https://github.com/zed-industries/zed/issues/12853

Release Notes:

- Started to persist latest selections for editors, to restore those on
restart
2025-02-18 14:27:00 +00:00
Kirill Bulatov b5d85b638a Add regex highlights in the query input (#25005)
Closes https://github.com/zed-industries/zed/discussions/24994

Release Notes:

- Added regex highlights in the query input
2025-02-17 09:15:43 +00:00
00c2a30059 Migrate keymap and settings + edit predictions rename (#23834)
- [x] snake case keymap properties
- [x] flatten actions
- [x] keymap migration + notfication
- [x] settings migration + notification
- [x] inline completions -> edit predictions 

### future: 
- keymap notification doesn't show up on start up, only on keymap save.
this is existing bug in zed, will be addressed in seperate PR.

Release Notes:

- Added a notification for deprecated settings and keymaps, allowing you
to migrate them with a single click. A backup of your existing keymap
and settings will be created in your home directory.
- Modified some keymap actions and settings for consistency.

---------

Co-authored-by: Piotr Osiewicz <piotr@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2025-02-07 21:17:07 +05:30
someone13574 0c94bdc8e4 gpui: Update docs to reflect removal of View, ViewContext, WindowContext (#24008)
This PR updates function signatures, docstrings, and gpui's other
documentation to reflect it's new state following the merge of `Model`
and `View` into `Entity` as well as the removal of `WindowContext`.

Release Notes:

- N/A
2025-01-31 11:40:42 -08:00
Conrad IrwinandNico f2b3f3a9ab Allow buffer search in project search (#23819)
Closes #13437
Closes #19993

Release Notes:

- Allow searching within the results of a project search
- vim: Fix `/`/`?`, `n`/`N`, `gn`/`gN`,`*`/`#` in project search results

---------

Co-authored-by: Nico <nico.lehmann@gmail.com>
2025-01-31 00:13:46 -07:00
Mikayla Maki 9cae96f82f Remove more references to 'model' in GPUI APIs (#23693)
Release Notes:

- N/A
2025-01-27 04:00:27 +00:00
Mikayla Maki a6b1514246 Fix missed renames in #22632 (#23688)
Fix a bug where a GPUI macro still used `ModelContext`
Rename `AsyncAppContext` -> `AsyncApp`
Rename update_model, read_model, insert_model, and reserve_model to
update_entity, read_entity, insert_entity, and reserve_entity

Release Notes:

- N/A
2025-01-26 23:37:34 +00:00
6fca1d2b0b Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
Michael Sloan 6aba3950d2 Improve keymap json schema (#23044)
Also:

* Adds `impl_internal_actions!` for deriving the `Action` trait without
registering.

* Removes some deserializers that immediately fail in favor of
`#[serde(skip)]` on fields where they were used. This also omits them
from the schema.

Release Notes:

- Keymap settings file now has more JSON schema information to inform
`json-language-server` completions and info, particularly for actions
that take input.
2025-01-13 02:34:35 +00:00
Danilo Leal 677868ba1a Add toolbar spacing and alignment improvements (#22771)
Tackles some of the points here:
https://github.com/zed-industries/zed/issues/22673. However, this is not
doing anything yet to treat misalignment when with odd-number UI font
sizes. Here are some screenshots with a theme that makes easier to spot
them. It's subtle:

| Before | After |
|--------|--------|
| <img width="1313" alt="Screenshot 2025-01-07 at 10 23 31 AM"
src="https://github.com/user-attachments/assets/fdf125a7-ef1c-4368-aea8-579f916b9c34"
/> | <img width="1313" alt="Screenshot 2025-01-07 at 10 26 11 AM"
src="https://github.com/user-attachments/assets/9728fd47-3c17-4c42-9cf6-11083eb32980"
/> |
| <img width="1313" alt="Screenshot 2025-01-07 at 10 23 36 AM"
src="https://github.com/user-attachments/assets/dc2010e9-4ae4-451c-afd1-6bd13750dc66"
/> | <img width="1313" alt="Screenshot 2025-01-07 at 10 26 08 AM"
src="https://github.com/user-attachments/assets/a71ef2ef-3ac7-4b0a-8d50-1c3c4f17d5cb"
/> |

Release Notes:

- N/A
2025-01-07 16:07:25 +00:00
Danilo Leal 30668589ed Improve project search design details (#22529)
Closes https://github.com/zed-industries/zed/issues/22469 — and, aside
from fixing that issue also took the opportunity to make the
`file_search` icon dimensions feel better in comparison the other icons
in the Project Search area.

Release Notes:

- N/A
2025-01-01 00:09:36 +00:00
Nate Butler 19d6e067af Toggle & Switch (#21979)
![CleanShot 2024-12-13 at 11 27
39@2x](https://github.com/user-attachments/assets/7c7828c0-c5c7-4dc6-931e-722366d4f15a)

- Adds the Switch component
- Updates `Selected`, `Selectable` -> `ToggleState`, `Toggleable`
- Adds `checkbox` and `switch` functions to align better with other
elements in our layout system.

We decided not to merge Switch and Checkbox. However, in a followup I'll
introduce a Toggle or AnyToggle enum so we can update
`CheckboxWithLabel` -> `ToggleWithLabel` as this component will work
exactly the same with either a Checkbox or a Switch.

Release Notes:

- N/A
2024-12-13 14:23:02 -05:00
Danilo Leal 6ceec5d9a2 Fix project and buffer search input width (#21949)
Closes https://github.com/zed-industries/zed/issues/21922

Now, both the project and buffer search inputs have a min-width set so
that text inside it, as well as the additional controls, are always
visible even at the window's smallest possible size, which looks like
this:

<img width="407" alt="Screenshot 2024-12-13 at 00 35 46"
src="https://github.com/user-attachments/assets/e6e2c4c6-4f75-4663-8c65-590e02141a5d"
/>


Release Notes:

- N/A
2024-12-13 00:51:51 -03:00
CharlesChen0823 e778635487 search: Add ToggleRegex for buffer search (#21799)
Closes #21790 

IMO, this is lost

Release Notes:

- Add ToggleRegex for buffer search
2024-12-12 15:16:39 -08:00