Commit Graph
1480 Commits
Author SHA1 Message Date
Thorsten BallandAntonio ad43bbbf5e inline completions: Add action to toggle inline completions (#16947)
This adds a new action: `editor: toggle inline completions`.

It allows users to toggle inline completions on/off for the current
buffer.

That toggling is not persistent and when the editor is closed, it's
gone.

That makes it easy to disable inline completions for a single text
buffer, for example, even if you want them on for other buffers.

When toggling on/off, the toggling also overwrites any language
settings. So if you have inline completions disabled for Go buffers,
toggling them on takes precedence over those settings.


Release Notes:

- Added a new editor action to allow toggling inline completions
(Copilot, Supermaven) on and off for the current buffer, taking
precedence over any settings.

Co-authored-by: Antonio <antonio@zed.dev>
2024-08-27 15:51:57 +02:00
0x2CAandConrad Irwin 9662829810 vim: Add Smart Relative Line Number (#16567)
Closes #16514

Release Notes:

- Added Vim: absolute numbering in any mode except `insert` mode

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-08-26 21:17:21 -06:00
Scott LembckeandMarshall Bowers e2635a685e Add command to copy current file:line for working with external tools (#14793)
Closes #14787.

I made a quick draft implementation of this feature request:
https://github.com/zed-industries/zed/issues/14787

I know how to use use gdb well, so lacking a built-in debugger is OK.
BUT... Speaking personally, setting breakpoints is 50% of what I want an
IDE to do for me when debugging. Having a feature where I can click,
copy, "b [paste]", is a huge step up from typing the whole thing in
manually. I figure this must be useful for other external tools, or even
just regular-human-communication too.

Open Questions:
* Does this belong in the right click menu? (I put it next to "Copy
Permalink" which is similar.)
* Probably not useful enough to get a default keymap?
* Relative vs absolute path?
* Does this need tests?

Release Notes:

- Added `editor: copy file location` command to copy the current file
location (FILE:LINE) to the clipboard
([#14787](https://github.com/zed-industries/zed/issues/14787)).

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-08-26 14:31:20 -04:00
Kevin SweetandMarshall Bowers 5e869dadf9 Fix ctrl-d/u issues with scroll_beyond_last_line off (#15395)
Closes #15356

Release Notes:

- vim: Fixed issues with `ctrl-d`/`ctrl-u` when
`scroll_beyond_last_line` is set to `off`
([#15356](https://github.com/zed-industries/zed/issues/15356)).


https://github.com/user-attachments/assets/d3166393-4a4e-4195-9db6-3ff1d4aeec78

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-08-23 08:34:40 -06:00
Conrad Irwin 0fd5030297 Rename is_local to is_local_or_ssh (#16717)
Release Notes:

- N/A
2024-08-22 21:32:51 -06:00
Conrad Irwin fb35f15526 Fix linked ranges + multi-cursor (#16707)
Closes: #16695

Release Notes:

- Fixed double edits when a multi-cursor is in a linked editing range
2024-08-22 17:16:07 -06:00
0x2CAandConrad Irwin abb5800d20 Add bounded soft wrap (#16586)
Closes #14700 #8164

Release Notes:

- Added `soft_wrap` value `bounded`,EditorWidth and PreferredLineLength
min value

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-08-22 12:51:32 -06:00
Conrad Irwin c697eaba82 Use split direction preferences more (#16679)
Use new split direction preferences in more places (#16345)

Release Notes:

- N/A
2024-08-22 11:13:33 -06:00
Thorsten Ball db0c1fd592 vim: Add 'gf' command, make files cmd-clickable (#16534)
Release Notes:

- vim: Added `gf` command to open files under the cursor.
- Filenames can now be `cmd`/`ctrl`-clicked, which opens them.

TODOs:

- [x] `main_test.go` <-- works
- [x] `./my-pkg/my_pkg.go` <-- works
- [x] `../go.mod` <-- works
- [x] `my-pkg/my_pkg.go` <-- works
- [x] `my-pkg/subpkg/subpkg_test.go` <-- works
- [x] `file\ with\ space\ in\ it.txt` <-- works
- [x] `"file\ with\ space\ in\ it.txt"` <-- works
- [x] `"main_test.go"` <-- works
- [x] `/Users/thorstenball/.vimrc` <-- works, but only locally
- [x] `~/.vimrc` <--works, but only locally
- [x] Get it working over collab
- [x] Get hover links working

Demo:



https://github.com/user-attachments/assets/26af7f3b-c392-4aaf-849a-95d6c3b00067

Collab demo:




https://github.com/user-attachments/assets/272598bd-0e82-4556-8f9c-ba53d3a95682
2024-08-22 14:27:11 +02:00
Conrad Irwin eb9eae09b1 Fix manual copilot with show_inline_completions: false (#16621)
For @mre and friends!

Release Notes:

- Fixed manually trigging completions when `show_inline_completions:
false`
2024-08-21 20:27:19 -06:00
Thorben KrögerandKirill Bulatov f85ca387a7 clangd: Implement switch source/header extension (#14646)
Release Notes:

- Added switch source/header action for clangd language server (fixes
[#12801](https://github.com/zed-industries/zed/issues/12801)).

Note: I'm new to both rust and this codebase. I started my
implementation by copying how rust analyzer's "expand macro" LSP
extension is implemented. I don't yet understand some of the code I
copied (mostly the way to get the `server_to_query` in `clangd_ext.rs`
and the whole proto implementation).

---------

Co-authored-by: Kirill Bulatov <kirill@zed.dev>
2024-08-21 22:15:08 +03:00
Conrad Irwin 36d51fe4a5 vim: Improve lifecycle (#16477)
Closes #13579

A major painpoint in the Vim crate has been life-cycle management. We
used to have one global Vim instance that tried to track per-editor
state; this led to a number of subtle issues (e.g. #13579, the mode
indicator being global, and quick toggling between windows letting vim
mode's notion of the active editor get out of sync).

This PR changes the internal structure of the code so that there is now
one `Vim` instance per `Editor` (stored as an `Addon`); and the global
stuff is separated out. This fixes the above problems, and tidies up a
bunch of the mess in the codebase.

Release Notes:

* vim: Fixed accidental visual mode in project search and go to
references
([#13579](https://github.com/zed-industries/zed/issues/13579)).
2024-08-20 20:48:50 -06:00
Matthew D. ScholefieldandMarshall Bowers 5c0d800b21 Make unnecessary code fade configurable (#14442)
This PR allows configuring the intensity of code fade applied to unused
code (relates to #4785).

_Note: Right now I included it as a top level config which might be a
little out of place (but is easiest to instrument). Open for suggestions
on where else it would be better suited for._

_Note 2: I am unfamiliar with the codebase. Feel free to either close
this PR and re-implement in a better way or suggest high level changes
if I'm approaching anything wrong :)._

Release Notes:

- Added `unnecesary_code_fade` setting to control how strongly to fade
unused code.

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-08-20 13:13:27 -04:00
Kirill BulatovandAlex Kladov e482fcde5b Fall back to FindAllReferences if GoToDefinition have not navigated (#16512)
Follow-up of https://github.com/zed-industries/zed/pull/9243 

Release Notes:

- N/A

---------

Co-authored-by: Alex Kladov <aleksey.kladov@gmail.com>
2024-08-20 14:56:19 +03:00
Kirill Bulatov c45adce2e3 Run slash commands both on enter and on argument completion that requires it (#16283)
Release Notes:

- N/A
2024-08-15 19:36:30 +03:00
Kirill Bulatov e8bae839ed Disable forceful sorting of the slash command argument completions (#16240)
Also bubble up the current active tab's path in the \tab argument
completions.

Release Notes:

- N/A
2024-08-14 22:34:25 +03:00
Mikayla Maki 97469cd049 Improve slash commands (#16195)
This PR:

- Makes slash commands easier to compose by adding a concept,
`CompletionIntent`. When using `tab` on a completion in the assistant
panel, that completion item will be expanded but the associated command
will not be run. Using `enter` will still either run the completion item
or continue command composition as before.
- Fixes a bug where running `/diagnostics` on a project with no
diagnostics will delete the entire command, rather than rendering an
empty header.
- Improves the autocomplete rendering for files, showing when
directories are selected and re-arranging the results to have the file
name or trailing directory show first.

<img width="642" alt="Screenshot 2024-08-13 at 8 12 43 PM"
src="https://github.com/user-attachments/assets/97c96cd2-741f-4f15-ad03-7cf78129a71c">


Release Notes:

- N/A
2024-08-13 23:06:07 -07:00
b1a581e81b Copy/paste images into editors (Mac only) (#15782)
For future reference: WIP branch of copy/pasting a mixture of images and
text: https://github.com/zed-industries/zed/tree/copy-paste-images -
we'll come back to that one after landing this one.

Release Notes:

- You can now paste images into the Assistant Panel to include them as
context. Currently works only on Mac, and with Anthropic models. Future
support is planned for more models, operating systems, and image
clipboard operations.

---------

Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Jason <jason@zed.dev>
Co-authored-by: Kyle <kylek@zed.dev>
2024-08-13 13:18:25 -04:00
CharlesChen0823 fe190359d5 editor: Add revert file action to command palette (#16012)
Release Notes:

- Added an `editor::RevertFile` action
2024-08-13 14:44:41 +03:00
Kirill BulatovandAlex Kladov 3bebb8b401 Allow to cycle through center/top/bot scroll positions (#16134)
On top of `editor::ScrollCursorCenter`, `editor::ScrollCursorTop`,
`editor::ScrollCursorBottom` actions, adds an
`editor::ScrollCursorCenterTopBottom` one, that allows using a single
keybinding to scroll between positions on the screen.

The implementation matches a corresponding Emacs feature: there's a
timeout (1s) that is kept after every switch, to allow continuously
changing the positions, center (initial) -> top -> bottom
Scrolling behavior is the same as the existing actions (e.g. editor will
ignore scroll to bottom, if there's not enough space above).

After 1s, next position is reset to the initial, center, one.


Release Notes:

- Added an `editor::ScrollCursorCenterTopBottom` action for toggling
scroll position with a single keybinding

---------

Co-authored-by: Alex Kladov <aleksey.kladov@gmail.com>
2024-08-13 00:32:30 +03:00
73fb8277fc assistant: Polish /workflow and steps UI (#15936)
Fixes #15923
Release Notes:

- Assistant workflow steps can now be applied and reverted directly from
within the assistant panel.

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Antonio <antonio@zed.dev>
2024-08-08 15:46:33 +02:00
Luis CossíoandThorsten Ball 7b5fdcee7f lsp: Support Goto Declaration (#15785)
Adds support for [Goto
Declaration](https://microsoft.github.io/language-server-protocol/specifications/lsp/3.17/specification/#textDocument_declaration)
LSP command.

I am particularly interested in [this for Rust
projects](https://rust-analyzer.github.io/manual.html#go-to-declaration),
to be able to navigate to the place where a trait method is declared,
coming from a trait method implementation.

I noticed this was something I could do in VSCode before, but was
somehow missing is Zed. Thanks to the already existing infrastructure
for Goto Definition, I just followed and copy-paste-adapted it for Goto
Declaration.

As a bonus, I added `ctrl-F12` and `alt-ctrl-F12` as default macOS
keybindings for `GoToDeclaration` and `GoToDeclarationSplit`,
respectively. They are not keybindings from another editor, but I
figured they made sense to be grouped along with the other *F12
commands.

### Release Notes:

- Added "Go to declaration" editor action.
- vim: Breaking change to keybindings after introduction of the `Go to
declaration` editor action. The new keybindings are the following (and
can be found [here](https://zed.dev/docs/vim), alongside the other key
bindings):
  - `g d` - Go to definition
  - `g D` - Go to declaration
  - `g y` - Go to type definition
  - `g I` - Go to implementation




https://github.com/user-attachments/assets/ee5c10a8-94f0-4e50-afbb-6f71db540c1b

---------

Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
2024-08-06 11:20:51 +02:00
Kyle KelleyandMikayla 4528e9d582 repl: Create better terminal output for REPL stdio (#15715)
Rely on our implementation of a GPUI powered alacritty terminal to
render stdout & stderr from the repl.

Release Notes:

- Fixed ANSI escape code and carriage return handling in repl outputs
(https://github.com/zed-industries/zed/issues/15640,
https://github.com/zed-industries/zed/issues/14855)


https://github.com/user-attachments/assets/bd3f1584-863a-4afa-b60b-9d222a830ff8

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
2024-08-03 05:48:16 -07:00
Kirill BulatovandMax Brunsfeld c98918aed8 Properly calculate y offsets for multi buffer context menus (#15594)
Follow-up of https://github.com/zed-industries/zed/pull/14727

Release Notes:

- Fixed multi buffer context menus not showing properly

Co-authored-by: Max Brunsfeld <max@zed.dev>
2024-08-01 12:35:46 +03:00
5b1ea7eda0 Clean up inline assist editor rendering (#15536)
Release Notes:

- N/A

---------

Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Max <max@zed.dev>
2024-07-31 17:43:08 +02:00
Jason Lee 0c8b17d252 Hide blinking cursor when window is deactivated (#15408)
## Before 

https://github.com/user-attachments/assets/affb8407-a20e-4258-a8f7-b271da5d7b77

## After

https://github.com/user-attachments/assets/654fe7b9-330a-40c8-8885-72e69fa85b0a

Release Notes:

- Hide blinking cursor when window is deactivated ([4710](https://github.com/zed-industries/zed/issues/4710))
2024-07-30 10:49:15 +03:00
Mikayla MakiandJunkui Zhang a1bd7a1297 Feature/fallback fonts (#15306)
Supersedes https://github.com/zed-industries/zed/pull/12090

fixes #5180
fixes #5055

See original PR for an example of the feature at work.

This PR changes the settings interface to be backwards compatible, and
adds the `ui_font_fallbacks`, `buffer_font_fallbacks`, and
`terminal.font_fallbacks` settings.

Release Notes:

- Added support for font fallbacks via three new settings:
`ui_font_fallbacks`, `buffer_font_fallbacks`, and
`terminal.font_fallbacks`.(#5180, #5055).

---------

Co-authored-by: Junkui Zhang <364772080@qq.com>
2024-07-26 16:42:21 -07:00
Conrad Irwin 3e31955b7f SSH remote ui (#15129)
Still TODO:
* [x] hide this UI unless you have some ssh projects in settings
* [x] add the "open folder" flow with the new open picker
* [ ] integrate with recent projects / workspace restoration

Release Notes:

- N/A
2024-07-26 16:45:44 -06:00
Piotr Osiewicz 0d5de88c4b chore: Bump Rust version to 1.80 (#15186)
Release Notes:

- N/A
2024-07-25 22:48:42 +02:00
Kirill Bulatov 856a8ef5e8 Layout gutter hunk diff close button (X) better (#15178)
Closes https://github.com/zed-industries/zed/issues/15164

* Deleted hunk
Before:

![before_top](https://github.com/user-attachments/assets/27c72ee5-719f-4787-b222-4f597840936a)

After:

![after_top](https://github.com/user-attachments/assets/58095b21-698d-4778-8412-b680d5253e2c)

* Modified hunk
Before:

![before_down](https://github.com/user-attachments/assets/3fffb73b-7101-493c-b63b-15c3ccaf5362)

After:

![after_down](https://github.com/user-attachments/assets/f07a05ed-1260-4e2a-9388-c9cb93020d78)

* Added hunk
Before:

![before_mid](https://github.com/user-attachments/assets/0dd3f0f9-51e8-449a-bdd7-4c3ba5cd7791)

After:

![after_mid](https://github.com/user-attachments/assets/92f749bd-2d95-4650-8334-1d5c38c6aeb6)

Release Notes:

- N/A
2024-07-25 15:50:57 +03:00
Marshall Bowers 0297a42735 Use US English spelling of "behavior" and "customize" (#15117)
This PR fixes some instances that weren't using US English spellings of
"behavior" and "customize".

Release Notes:

- N/A
2024-07-24 16:36:01 -04:00
Piotr Osiewicz 325e6b9fef editor: Improve performance of buffer/project search (#15109)
Fixes #15102
Release Notes:

- Improved performance of project and buffer search when there are many
matches.
2024-07-24 21:04:07 +02:00
Marshall Bowers 274e56b086 settings_ui: Add UI and buffer font weight controls (#15104)
This PR adds settings controls for the UI and buffer font weight
settings.

It also does some work around grouping the settings into related
sections.

Release Notes:

- N/A
2024-07-24 14:09:13 -04:00
Bennet Bo FennerandAntonio d0f52e90e6 assistant: Overhaul provider infrastructure (#14929)
<img width="624" alt="image"
src="https://github.com/user-attachments/assets/f492b0bd-14c3-49e2-b2ff-dc78e52b0815">

- [x] Correctly set custom model token count
- [x] How to count tokens for Gemini models?
- [x] Feature flag zed.dev provider
- [x] Figure out how to configure custom models
- [ ] Update docs

Release Notes:

- Added support for quickly switching between multiple language model
providers in the assistant panel

---------

Co-authored-by: Antonio <antonio@zed.dev>
2024-07-23 19:48:41 +02:00
Kyle KelleyandMarshall Bowers 01392c1329 repl: Enable jupyter by default, allow disabling (#14985)
Enables the jupyter feature by default, which is shown only when we have
a kernelspec or know that we (can) support it well (Python,
Deno/TypeScript).

Release Notes:

- N/A

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-07-22 17:30:21 -04:00
a20e92a8c1 Truncate line when accepting inline suggestions for Supermaven (#13884)
Configures inline completions to delete the remaining text on the given
line. This doesn't affect the github copilot inline completion provider
since it seems to only generate suggestions if the cursor is at the end
of the line but fixes the usability issues related to Supermaven.




https://github.com/user-attachments/assets/1b8bc9a3-4666-4665-a436-96e4beee01bb





Release Notes:

- Fixed https://github.com/zed-industries/zed/issues/13039

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-07-22 11:59:38 -07:00
Marshall Bowers cb2c334358 Use defaults for unchanged TextStyle fields (#14918)
This PR updates a number of spots where we were setting all of the
`TextStyle` fields even if we were not changing the values from the
defaults.

We now use `..Default::default()`.

Release Notes:

- N/A
2024-07-21 11:55:45 -04:00
Max BrunsfeldandPiotr Osiewicz b9a53ffa0b Add the ability to edit remote directories over SSH (#14530)
This is a first step towards allowing you to edit remote projects
directly over SSH. We'll start with a pretty bare-bones feature set, and
incrementally add further features.

### Todo

Distribution
* [x] Build nightly releases of `zed-remote-server` binaries
    * [x] linux (arm + x86)
    * [x] mac (arm + x86)
* [x] Build stable + preview releases of `zed-remote-server`
* [x] download and cache remote server binaries as needed when opening
ssh project
* [x] ensure server has the latest version of the binary


Auth
* [x] allow specifying password at the command line
* [x] auth via ssh keys
* [x] UI password prompt

Features
* [x] upload remote server binary to server automatically
* [x] opening directories
* [x] tracking file system updates
* [x] opening, editing, saving buffers
* [ ] file operations (rename, delete, create)
* [ ] git diffs
* [ ] project search

Release Notes:

- N/A

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2024-07-19 10:27:26 -07:00
Antonio ScandurraandNathan d61eaea4b9 Avoid losing focus when block decorations go offscreen (#14815)
Release Notes:

- Fixed a bug that caused focus to be lost when renames and inline
assists were scrolled offscreen.

---------

Co-authored-by: Nathan <nathan@zed.dev>
2024-07-19 17:04:18 +02:00
18c2e8f6ca Rework mouse handling of git hunks diff (#14727)
Closes https://github.com/zed-industries/zed/issues/12404

![Screenshot 2024-07-18 at 14 02
31](https://github.com/user-attachments/assets/a8addd22-0ed9-4f4b-852a-f347314c27ce)

![Screenshot 2024-07-18 at 14 02
43](https://github.com/user-attachments/assets/0daaed10-b9f3-4d4b-b8d7-189aa7e013b9)

Video:


https://github.com/user-attachments/assets/58e62527-da75-4017-a43e-a37803bd7b49


* now shows a context menu on left click instead of expanding the hunk
diff
* hunk diffs can be toggled with a single cmd-click still
* adds a X mark into gutter for every hunk expanded
* makes `editor::ToggleDiffHunk` to work inside the deleted hunk editors

Additionally, changes the way editor context menus behave when the
editor is scrolled — right click and diff hunks context menu now will
stick to the place it was invoked at, instead of staying onscreen at the
same pixel positions.

Release Notes:

- Improved the way git hunks diff can be toggled with mouse
([#12404](https://github.com/zed-industries/zed/issues/12404))

---------

Co-authored-by: Nate Butler <nate@zed.dev>
Co-authored-by: Conrad Irwin <conrad@zed.dev>
2024-07-19 13:48:04 +03:00
Antonio ScandurraandNathan 4d177918c1 Start on adding support for editing via the assistant panel (#14795)
Note that this shouldn't have any visible user-facing behavior yet. The
feature is incomplete but we wanna merge early to avoid a long-running
branch.

Release Notes:

- N/A

---------

Co-authored-by: Nathan <nathan@zed.dev>
2024-07-19 11:13:15 +02:00
Kirill Bulatov ed3d3dc690 Improve same line diagnostic rendering (#14741)
Follow-up of https://github.com/zed-industries/zed/pull/14515

Fixed certain visual artifacts, related to multi line diagnostics and
block toggle rendering.
Also enabled diagnostics toolbar controls for the experimental view too.


Release Notes:

- N/A
2024-07-18 17:22:38 +03:00
Piotr Osiewicz 3fb3148995 lsp: Use CompletionTriggerKind::TRIGGER_CHARACTER only for characters allowlisted by the server (#14734)
Fixes #13823


Release Notes:

- N/A
2024-07-18 14:53:31 +02:00
Kyle Kelley ba4fa17b83 Set the working directory according to the editor file path (#14688)
Kernels now launch in the same directory as the script invoking them,
similar to notebook behavior.


![image](https://github.com/user-attachments/assets/def86308-bea4-4fa3-8211-132a282a5ecc)


Release Notes:

- N/A
2024-07-17 15:37:47 -07:00
9241b11e1f Restore unsaved buffers on restart (#13546)
This adds the ability for Zed to restore unsaved buffers on restart. The
user is no longer prompted to save/discard/cancel when trying to close a
Zed window with dirty buffers in it. Instead those dirty buffers are
stored and restored on restart.

It does this by saving the contents of dirty buffers to the internal
SQLite database in which Zed stores other data too. On restart, if there
are dirty buffers in the database, they are restored.

On certain events (buffer changed, file saved, ...) Zed will serialize
these buffers, throttled to a 100ms, so that we don't overload the
machine by saving on every keystroke. When Zed quits, it waits until all
the buffers are serialized.


### Current limitations
- It does not persist undo-history (right now we don't persist/restore
undo-history regardless of dirty buffers or not)
- It does not restore buffers in windows without projects/worktrees.
Example: if you open a new window with `cmd-shift-n` and type something
in a buffer, this will _not_ be stored and you will be asked whether to
save/discard on quit. In the future, we want to fix this by also
restoring windows without projects/worktrees.

### Demo



https://github.com/user-attachments/assets/45c63237-8848-471f-8575-ac05496bba19



### Related tickets

I'm unsure about closing them, without also fixing the 2nd limitation:
restoring of worktree-less windows. So let's wait until that.

- https://github.com/zed-industries/zed/issues/4985
- https://github.com/zed-industries/zed/issues/4683

### Note on performance

- Serializing editing buffer (asynchronously on background thread) with
500k lines takes ~200ms on M3 Max. That's an extreme case and that
performance seems acceptable.

Release Notes:

- Added automatic restoring of unsaved buffers. Zed can now be closed
even if there are unsaved changes in buffers. One current limitation is
that this only works when having projects open, not single files or
empty windows with unsaved buffers. The feature can be turned off by
setting `{"session": {"restore_unsaved_buffers": false}}`.

---------

Co-authored-by: Bennet <bennet@zed.dev>
Co-authored-by: Antonio <antonio@zed.dev>
2024-07-17 18:10:20 +02:00
Conrad Irwin acc9c2421b Vim rename via menu too? (#14617)
Follow up to #14320

Release Notes:

- N/A
2024-07-16 21:00:00 -06:00
CongyuandConrad Irwin 64a796d436 Fix renaming sometimes not working in vim mode (#14320)
Disable vim key contexts during renaming, to fix renaming being
interfered with vim commands.

Release Notes:

- Fixed renaming sometimes not working in vim mode
[#14292](https://github.com/zed-industries/zed/issues/14292)
[#11882](https://github.com/zed-industries/zed/issues/11882).
- Fixed inline assistant sometimes not working in vim mode #11559

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-07-16 14:46:03 -06:00
Kirill Bulatov d7a25c1696 Add an experimental, WIP diagnostics grouping panel (#14515)
Provide a current, broken state as an experimental way to browse
diagnostics.
The diagnostics are grouped by lines and reduced into a block that, in
case of multiple diagnostics per line, could be toggled back and forth
to show more diagnostics on the line.
Use `grouped_diagnostics::Deploy` to show the panel.

Issues remaining:
* panic on warnings toggle due to incorrect excerpt manipulation
* badly styled blocks
* no key bindings to navigate between blocks and toggle them
* overall odd usability gains for certain groups of people

Due to all above, the thing is feature-gated and not exposed to regular
people.


Release Notes:

- N/A
2024-07-15 22:58:18 +03:00
decdd3b6ac Introduce following for assistant panel (#14479)
Release Notes:

- Added support for following into the assistant panel.

---------

Co-authored-by: Max <max@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Nathan <nathan@zed.dev>
2024-07-15 11:36:27 +02:00
Max Brunsfeld 489077befc Extract a BufferStore object from Project (#14037)
This is a ~small~ pure refactor that's a step toward SSH remoting. I've
extracted the Project's buffer state management into a smaller, separate
struct called `BufferStore`, currently in the same crate. I did this as
a separate PR to reduce conflicts between main and `remoting-over-ssh`.

The idea is to make use of this struct (and other smaller structs that
make up `Project`) in a dedicated, simpler `HeadlessProject` type that
we will use in the SSH server to model the remote end of a project. With
this approach, as we develop the headless project, we can avoid adding
more conditional logic to `Project` itself (which is already very
complex), and actually make `Project` a bit smaller by extracting out
helper objects.

Release Notes:

- N/A
2024-07-12 15:25:54 -07:00