This reverts commit 9ef0501853 due to a
panic.
```
{
"thread": "main",
"payload": "9 is not a valid char boundary in path \"crates/…/LiveKitBridge/\"",
"location_data": {
"file": "crates/file_finder/src/file_finder.rs",
"line": 646
}
}
```
Release Notes:
- N/A
This PR makes progress on #7711 by identifying any common prefix of the
paths in the file finder's search results, and replacing the "interior"
of that prefix---every path segment but the first and last---with `...`,
when a heuristic indicates that the longest path would otherwise
overflow the modal.
The elision is not applied to any segment that contains a match for the
search query.
There may be more work to do on #7711 in the case of long result paths
that do not share a significant common prefix.
Release Notes:
- Improved display of long paths in the file finder modal
Co-authored-by: Max <max@zed.dev>
Closes#23877
Co-Authored-By: Ben <ben@zed.dev>
Co-Authored-By: Michael <michael@zed.dev>
Release Notes:
- vim: Fix navigating to end of line with inlay hints
---------
Co-authored-by: Ben <ben@zed.dev>
Co-authored-by: Michael <michael@zed.dev>
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:
- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`
Not pictured here are the two other failed attempts. It's been quite a
month!
Tasks:
- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs
### issues post merge
- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
Closes#12553
* [x] Fix `diff_hunk_before`
* [x] Fix failure to show deleted text when expanding hunk w/ cursor on
second line of the hunk
* [x] Failure to expand diff hunk below the cursor.
* [x] Delete the whole file, and expand the diff. Backspace over the
deleted hunk, panic!
* [x] Go-to-line now counts the diff hunks, but it should not
* [x] backspace at the beginning of a deleted hunk deletes too much text
* [x] Indent guides are rendered incorrectly
* [ ] Fix randomized multi buffer tests
Maybe:
* [ ] Buffer search should include deleted text (in vim mode it turns
out I use `/x` all the time to jump to the next x I can see).
* [ ] vim: should refuse to switch into insert mode if selection is
fully within a diff.
* [ ] vim `o` command when cursor is on last line of deleted hunk.
* [ ] vim `shift-o` on first line of deleted hunk moves cursor but
doesn't insert line
* [x] `enter` at end of diff hunk inserts a new line but doesn't move
cursor
* [x] (`shift-enter` at start of diff hunk does nothing)
* [ ] Inserting a line just before an expanded hunk collapses it
Release Notes:
- Improved diff rendering, allowing you to navigate with your cursor
inside of deleted text in diff hunks.
---------
Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Cole <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Michael <michael@zed.dev>
Co-authored-by: Agus <agus@zed.dev>
Co-authored-by: João <joao@zed.dev>
This fixes the issue described in this comment:
https://github.com/zed-industries/zed/pull/22439#issuecomment-2563896422
Essentially, we'd clip in the wrong direction when there were multi-line
inlay hints.
It also fixes inline completions for non-Zeta-providers showing up in
normal mode.
Release Notes:
- N/A
Closes https://github.com/zed-industries/zed/issues/4925https://github.com/user-attachments/assets/e7b87375-893f-41ae-a2d9-d501499e40d1
Allows to fold any buffer inside multi buffers, either by clicking the
chevron icon on the header, or by using
`editor::Fold`/`editor::UnfoldLines`/`editor::ToggleFold`/`editor::FoldAll`
and `editor::UnfoldAll` actions inside the multi buffer (those were noop
there before).
Every fold has a fake line inside it, so it's possible to navigate into
that via the keyboard and unfold it with the corresponding editor
action.
The state is synchronized with the outline panel state: any fold inside
multi buffer folds the corresponding file entry; any file entry fold
inside the outline panel folds the corresponding buffer inside the multi
buffer, any directory fold inside the outline panel folds the
corresponding buffers inside the multi buffer for each nested file entry
in the panel.
Release Notes:
- Added a possibility to fold buffers inside multi buffers
---------
Co-authored-by: Antonio Scandurra <antonio@zed.dev>
Co-authored-by: Max Brunsfeld <max@zed.dev>
Co-authored-by: Cole Miller <cole@zed.dev>
Closes#19054
Rename `max_buffer_row()` to `widest_line_number()` to (hopefully)
prevent
people assuming it means the same as `max_point().row`.
Release Notes:
- Fixed a panic when folding in a multibuffer
Turns out that in the case you have a somehow valid utf-8 file that
contains almost all ascii control characters, we run out of element
arena space.
Fixes: #20652
Release Notes:
- Fixed a crash when opening a file containing a very large number of
ascii control characters on one line.
This PR adds support for streaming output from slash commands
In this PR we are focused primarily on the interface of the
`SlashCommand` trait to support streaming the output. We will follow up
later with support for extensions and context servers to take advantage
of the streaming nature.
Release Notes:
- N/A
---------
Co-authored-by: David Soria Parra <davidsp@anthropic.com>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: David <david@anthropic.com>
Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Max <max@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Will <will@zed.dev>
Release Notes:
- Fixed an issue where diagnostic underlines and certain text highlights
were not rendered correctly below block decorations such as the inline
assistant prompt.
Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Richard <richard@zed.dev>
Closes https://github.com/zed-industries/zed/issues/8534
Supersedes https://github.com/zed-industries/zed/pull/16349
Potential concerns:
* we do not follow up to the `/` when looking for `.editorconfig`, only
up to the worktree root.
Seems fine for most of the cases, and the rest should be solved
generically later, as the same issue exists for settings.json
* `fn language` in `AllLanguageSettings` is very hot, called very
frequently during rendering. We accumulate and parse all `.editorconfig`
file contents beforehand, but have to go over globs and match these
against the path given + merge the properties still.
This does not seem to be very bad, but needs more testing and
potentially some extra caching.
Release Notes:
- Added .editorconfig support
---------
Co-authored-by: Ulysse Buonomo <buonomo.ulysse@gmail.com>
This lets us provide a context when constructing the zero value. We need
it so we can require anchors to be associated with a buffer id, which
we're doing as part of simplifying the multibuffer API.
Release Notes:
- N/A
Co-authored-by: Nathan <nathan@zed.dev>
## Todo
* [x] Parse and present new XML output
* [x] Resolve new edits to buffers and anchor ranges
* [x] Surface resolution errors
* [x] Steps fail to resolve because language hasn't loaded yet
* [x] Treat empty `<symbol>` tag as None
* [x] duplicate assists when editing steps
* [x] step footer blocks can appear *below* the following message header
block
## Release Notes:
- N/A
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Peter <peter@zed.dev>
Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
This PR allows configuring the intensity of code fade applied to unused
code (relates to #4785).
_Note: Right now I included it as a top level config which might be a
little out of place (but is easiest to instrument). Open for suggestions
on where else it would be better suited for._
_Note 2: I am unfamiliar with the codebase. Feel free to either close
this PR and re-implement in a better way or suggest high level changes
if I'm approaching anything wrong :)._
Release Notes:
- Added `unnecesary_code_fade` setting to control how strongly to fade
unused code.
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
Fixes#15923
Release Notes:
- Assistant workflow steps can now be applied and reverted directly from
within the assistant panel.
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Antonio <antonio@zed.dev>
Still TODO:
* [x] hide this UI unless you have some ssh projects in settings
* [x] add the "open folder" flow with the new open picker
* [ ] integrate with recent projects / workspace restoration
Release Notes:
- N/A
Release Notes:
- Fixed a bug that caused focus to be lost when renames and inline
assists were scrolled offscreen.
---------
Co-authored-by: Nathan <nathan@zed.dev>
Provide a current, broken state as an experimental way to browse
diagnostics.
The diagnostics are grouped by lines and reduced into a block that, in
case of multiple diagnostics per line, could be toggled back and forth
to show more diagnostics on the line.
Use `grouped_diagnostics::Deploy` to show the panel.
Issues remaining:
* panic on warnings toggle due to incorrect excerpt manipulation
* badly styled blocks
* no key bindings to navigate between blocks and toggle them
* overall odd usability gains for certain groups of people
Due to all above, the thing is feature-gated and not exposed to regular
people.
Release Notes:
- N/A