Commit Graph
14 Commits
Author SHA1 Message Date
Anthony Eid 73b38c8306 debugger: Add ability to only show stack frame entries from visible work trees (#37061)
This PR adds a toggleable filter to the stack frame list that filters
out entries that don't exist within a user's project (visible work
trees). This works by keeping a vector of entry indices that exist
within a user's project and updates the list state based on these
entries when filtering the list.

I went with this approach so the stack frame list wouldn't have to
rebuild itself whenever the filter is toggled and it could persist its
state across toggles (uncollapsing a collapse list). It was also easier
to keep track of selected entries on toggle using the vector as well.

### Preview

https://github.com/user-attachments/assets/d86c7485-c885-4bbb-bebb-2f6385674925



Release Notes:

- debugger: Add option to only show stack frames from user's project in
stack frame list
2025-08-28 07:53:32 +00:00
tidely 7bdc99abc1 Fix clippy::redundant_clone lint violations (#36558)
This removes around 900 unnecessary clones, ranging from cloning a few
ints all the way to large data structures and images.

A lot of these were fixed using `cargo clippy --fix --workspace
--all-targets`, however it often breaks other lints and needs to be run
again. This was then followed up with some manual fixing.

I understand this is a large diff, but all the changes are pretty
trivial. Rust is doing some heavy lifting here for us. Once I get it up
to speed with main, I'd appreciate this getting merged rather sooner
than later.

Release Notes:

- N/A
2025-08-20 12:20:13 +02:00
Piotr Osiewicz 9e0e233319 Fix clippy::needless_borrow lint violations (#36444)
Release Notes:

- N/A
2025-08-18 21:54:35 +00:00
6673c7cd4c debugger: Add memory view (#33955)
This is mostly setting up the UI for now; I expect it to be the biggest
chunk of work.

Release Notes:

- debugger: Added memory view

---------

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2025-07-14 16:32:06 +02:00
Piotr Osiewicz 00fe195416 debugger: Move breakpoint management to the pane strip (#33062)
Closes #ISSUE

Release Notes:

- debugger: Moved "remove breakpoint" button to the top of a breakpoint
list"
2025-06-19 22:29:15 +02:00
Piotr Osiewicz ca6fd101c1 debugger: Change console text color, add tooltips (#31765)
- Improved legibility of console text:

| Theme | Dark | Light |
|--------|--------|--------|
| Before |
![image](https://github.com/user-attachments/assets/756da36d-9ef4-495a-9cf9-7249c25d106a)
|
![image](https://github.com/user-attachments/assets/42558ec2-ee08-4973-8f7d-d7f4feb38cf8)
|
| After |
![image](https://github.com/user-attachments/assets/4469f000-b34f-4cbb-819d-4ae1f2f58a4a)
|
![image](https://github.com/user-attachments/assets/3b862114-0fd3-427c-9c76-f030d3442090)
|

Release Notes:

- debugger: Improved legibility of console text
- debugger: Added tooltips to all debugger items.
2025-05-30 19:21:28 +02:00
Kirill Bulatov 16366cf9f2 Use anyhow more idiomatically (#31052)
https://github.com/zed-industries/zed/issues/30972 brought up another
case where our context is not enough to track the actual source of the
issue: we get a general top-level error without inner error.

The reason for this was `.ok_or_else(|| anyhow!("failed to read HEAD
SHA"))?; ` on the top level.

The PR finally reworks the way we use anyhow to reduce such issues (or
at least make it simpler to bubble them up later in a fix).
On top of that, uses a few more anyhow methods for better readability.

* `.ok_or_else(|| anyhow!("..."))`, `map_err` and other similar error
conversion/option reporting cases are replaced with `context` and
`with_context` calls
* in addition to that, various `anyhow!("failed to do ...")` are
stripped with `.context("Doing ...")` messages instead to remove the
parasitic `failed to` text
* `anyhow::ensure!` is used instead of `if ... { return Err(...); }`
calls
* `anyhow::bail!` is used instead of `return Err(anyhow!(...));`

Release Notes:

- N/A
2025-05-20 23:06:07 +00:00
2f26a860a9 debugger: Fix focus nits (#30547)
- Focus the console's query bar (if it exists) when focusing the console
- Fix incorrect focus handles used for the console and terminal at the
`Subview` level

Release Notes:

- N/A

Co-authored-by: Piotr <piotr@zed.dev>
Co-authored-by: Anthony <anthony@zed.dev>
2025-05-13 22:52:03 +00:00
Anthony Eid 1aa92d9928 debugger: Enable setting debug panel dock position to the side (#29914)
### Preview
<img width="301" alt="Screenshot 2025-05-05 at 11 08 43 PM"
src="https://github.com/user-attachments/assets/aa445117-1c1c-4d90-a3bb-049f8417eca4"
/>


Setups the ground work to write debug panel persistence tests and allows
users to change the dock position of the debug panel.


Release Notes:

- N/A
2025-05-05 21:27:20 +00:00
Conrad IrwinandPiotr Osiewicz ff215b4f11 debugger: Run build in terminal (#29645)
Currently contains the pre-work of making sessions creatable without a
definition, but still need to change the spawn in terminal
to use the running session

Release Notes:

- N/A

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2025-05-05 20:08:14 +00:00
Conrad Irwin c147daae4a Terminal in debugger (#29328)
- **debug-terminal**
- **Use terminal inside debugger to spawn commands**

Closes #ISSUE

Release Notes:

- N/A
2025-04-24 14:26:09 -06:00
Anthony Eid 4efabe17dd debugger: Add Debug Panel context menu (#28847)
This PR adds a debug panel context menu that will allow a user to select
which debug session items are visible.

The context menu will add to the pane that was right clicked on.

<img width="1275" alt="Screenshot 2025-04-16 at 2 43 36 AM"
src="https://github.com/user-attachments/assets/330322ff-69db-4731-bbaf-3544d53f2f15"
/>


Release Notes:

- N/A
2025-04-16 08:36:51 +00:00
Marshall Bowers 6f0951ff77 debugger_ui: Move DEBUGGER_PANEL_PREFIX out of db (#28768)
This PR moves the `DEBUGGER_PANEL_PREFIX` constant out of the `db` crate
and into `debugger_ui`, since it is specific to that.

Release Notes:

- N/A
2025-04-15 14:59:42 +00:00
d4761cea47 debugger: Remember pane layout from previous debugger session (#28692)
This PR makes a debugger's pane layout persistent across session's that
use the same debug adapter.

Release Notes:

- N/A

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Cole Miller <m@cole-miller.net>
2025-04-15 06:32:28 +00:00